implementing renderpass and vieport
This commit is contained in:
Vendored
+10
-2
@@ -13,7 +13,15 @@
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}/bin/Debug",
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"environment": [],
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"externalConsole": false
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"externalConsole": false,
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"symbolSearchPath": "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.25.28610\\lib\\x64",
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"requireExactSource": false,
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"logging": {
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"moduleLoad": false,
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"exceptions": true,
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"trace": true,
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"traceResponse": true
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}
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},
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{
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"name": "Test",
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@@ -25,6 +33,6 @@
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"cwd": "${workspaceRoot}/bin/Debug/test",
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"environment": [],
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"externalConsole": false
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}
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},
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]
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}
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Vendored
+5
-2
@@ -11,6 +11,9 @@
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"xiosbase": "cpp",
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"xmemory": "cpp",
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"xtree": "cpp",
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"type_traits": "cpp"
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}
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"type_traits": "cpp",
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"vector": "cpp",
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"*.rh": "cpp",
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"memory": "cpp"
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},
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}
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