implementing renderpass and vieport

This commit is contained in:
Dynamitos
2020-04-12 15:47:19 +02:00
parent 3ba8f2c2a0
commit 576747c369
54 changed files with 6234 additions and 4202 deletions
+404 -358
View File
@@ -8,389 +8,435 @@
#define DEFAULT_ALLOC_SIZE 16
#endif
namespace Seele
namespace Seele
{
template<typename T>
struct Array
template <typename T>
struct Array
{
public:
Array()
: allocated(DEFAULT_ALLOC_SIZE), arraySize(0)
{
public:
Array()
: allocated(DEFAULT_ALLOC_SIZE)
, arraySize(0)
_data = new T[DEFAULT_ALLOC_SIZE];
assert(_data != nullptr);
memset(_data, 0, sizeof(T) * DEFAULT_ALLOC_SIZE);
refreshIterators();
}
Array(uint32 size, T value = T())
: allocated(size), arraySize(size)
{
_data = new T[size];
assert(_data != nullptr);
for (uint32 i = 0; i < size; ++i)
{
_data = (T*)malloc(DEFAULT_ALLOC_SIZE * sizeof(T));
assert(_data != nullptr);
memset(_data, 0, sizeof(T) * DEFAULT_ALLOC_SIZE);
refreshIterators();
assert(i < size);
_data[i] = value;
}
Array(size_t size, T value = T())
: allocated(size)
, arraySize(size)
refreshIterators();
}
Array(std::initializer_list<T> init)
: allocated((uint32)init.size()), arraySize((uint32)init.size())
{
_data = new T[init.size()];
auto it = init.begin();
for (size_t i = 0; it != init.end(); i++, it++)
{
_data = (T*)malloc(size * sizeof(T));
assert(_data != nullptr);
for (int i = 0; i < size; ++i)
assert(i < init.size());
_data[i] = *it;
}
refreshIterators();
}
Array(const Array &other)
: allocated(other.allocated), arraySize(other.arraySize)
{
_data = new T[other.allocated];
assert(_data != nullptr);
std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators();
}
Array(Array &&other) noexcept
: allocated(std::move(other.allocated)), arraySize(std::move(other.arraySize))
{
_data = other._data;
other._data = nullptr;
other.allocated = 0;
other.arraySize = 0;
refreshIterators();
}
Array &operator=(const Array &other) noexcept
{
if (*this != other)
{
if (_data != nullptr)
{
assert(i < size);
_data[i] = value;
delete[] _data;
}
refreshIterators();
}
Array(std::initializer_list<T> init)
: allocated(init.size())
, arraySize(init.size())
{
_data = (T*)malloc(init.size() * sizeof(T));
auto it = init.begin();
for (size_t i = 0; it != init.end(); i++, it++)
{
assert(i < init.size());
_data[i] = *it;
}
refreshIterators();
}
Array(const Array& other)
: allocated(other.allocated)
, arraySize(other.arraySize)
{
_data = (T*)malloc(other.allocated * sizeof(T));
assert(_data != nullptr);
allocated = other.allocated;
arraySize = other.arraySize;
_data = new T[other.allocated];
std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators();
}
Array(Array&& other) noexcept
: allocated(std::move(other.allocated))
, arraySize(std::move(other.arraySize))
return *this;
}
Array &operator=(Array &&other) noexcept
{
if (*this != other)
{
if (_data != nullptr)
{
delete[] _data;
}
allocated = std::move(other.allocated);
arraySize = std::move(other.arraySize);
_data = other._data;
other._data = nullptr;
other.allocated = 0;
other.arraySize = 0;
refreshIterators();
}
Array& operator=(const Array& other) noexcept
return *this;
}
~Array()
{
if (_data)
{
if(*this != other)
{
if (_data != nullptr)
{
free(_data);
}
allocated = other.allocated;
arraySize = other.arraySize;
_data = (T*)malloc(other.allocated * sizeof(T));
std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators();
}
return *this;
delete[] _data;
_data = nullptr;
}
Array& operator=(Array&& other) noexcept
{
if(*this != other)
{
if (_data != nullptr)
{
free(_data);
}
allocated = std::move(other.allocated);
arraySize = std::move(other.arraySize);
_data = other._data;
other._data = nullptr;
}
return *this;
}
~Array()
{
if(_data)
{
free(_data);
_data = nullptr;
}
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
inline int operator-(const IteratorBase& other)
{
return p - other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase& operator--() {
p--;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
IteratorBase operator--(int) {
IteratorBase tmp(*this);
--*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
bool operator==(const Array& other)
{
return _data == other._data;
}
bool operator!=(const Array& other)
{
return !(*this == other);
}
Iterator find(const T& item)
{
for (int i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return Iterator(&_data[i]);
}
}
return endIt;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
{
return endIt;
}
T& add(const T& item)
{
if (arraySize == allocated)
{
uint32 newSize = arraySize + 1;
allocated = calculateGrowth(newSize);
void* tempArray = malloc(sizeof(T) * allocated);
assert(tempArray != nullptr);
std::memset(tempArray, 0, sizeof(T) * allocated);
std::memcpy(tempArray, _data, arraySize * sizeof(T));
delete _data;
_data = (T*)tempArray;
}
_data[arraySize++] = item;
refreshIterators();
return _data[arraySize - 1];
}
void remove(Iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
void remove(int index, bool keepOrder = true)
{
if (keepOrder)
{
std::memcpy(&_data[index], &_data[index + 1], sizeof(T) * (arraySize - index));
}
else
{
_data[index] = _data[arraySize - 1];
}
arraySize--;
}
void clear()
{
arraySize = 0;
allocated = 0;
refreshIterators();
}
void resize(uint32 newSize)
{
if (newSize < allocated)
{
arraySize = newSize;
}
else
{
T* newData = (T*)malloc(newSize * sizeof(T));
assert(newData != nullptr);
allocated = newSize;
std::memcpy(newData, _data, sizeof(T) * arraySize);
arraySize = newSize;
delete _data;
_data = newData;
}
refreshIterators();
}
inline uint32 size() const
{
return arraySize;
}
inline uint32 capacity() const
{
return allocated;
}
inline T* data() const
{
return _data;
}
T& back() const
{
return _data[arraySize - 1];
}
void pop()
{
arraySize--;
}
T& operator[](int index) const
{
assert(index >= 0 && index < arraySize);
return _data[index];
}
private:
uint32 calculateGrowth(uint32 newSize) const
{
const uint32 oldCapacity = capacity();
if (oldCapacity > UINT32_MAX - oldCapacity / 2) {
return newSize; // geometric growth would overflow
}
const uint32 geometric = oldCapacity + oldCapacity / 2;
if (geometric < newSize) {
return newSize; // geometric growth would be insufficient
}
return geometric; // geometric growth is sufficient
}
void refreshIterators()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
uint32 arraySize;
uint32 allocated;
Iterator beginIt;
Iterator endIt;
T* _data;
};
template<typename T, uint32 N>
struct StaticArray
}
template <typename X>
class IteratorBase
{
public:
StaticArray()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
StaticArray(T value)
{
for (int i = 0; i < N; ++i)
{
_data[i] = value;
}
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
~StaticArray()
{}
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X &reference;
typedef X *pointer;
inline uint32 size() const
IteratorBase(X *x = nullptr)
: p(x)
{
return N;
}
inline T* data() const
IteratorBase(const IteratorBase &i)
: p(i.p)
{
return _data;
}
T& operator[](int index)
reference operator*() const
{
assert(index >= 0 && index < N);
return _data[index];
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase &other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase &other)
{
return p == other.p;
}
inline int operator-(const IteratorBase &other)
{
return (int)(p - other.p);
}
IteratorBase &operator++()
{
p++;
return *this;
}
IteratorBase &operator--()
{
p--;
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
IteratorBase operator--(int)
{
IteratorBase tmp(*this);
--*this;
return tmp;
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
private:
T _data[N];
Iterator beginIt;
Iterator endIt;
X *p;
};
}
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
bool operator==(const Array &other)
{
return _data == other._data;
}
bool operator!=(const Array &other)
{
return !(*this == other);
}
Iterator find(const T &item)
{
for (uint32 i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return Iterator(&_data[i]);
}
}
return endIt;
}
Iterator begin()
{
return beginIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end()
{
return endIt;
}
Iterator end() const
{
return endIt;
}
T &add(const T &item = T())
{
if (arraySize == allocated)
{
uint32 newSize = arraySize + 1;
allocated = calculateGrowth(newSize);
T *tempArray = new T[allocated];
assert(tempArray != nullptr);
for (uint32 i = 0; i < arraySize; ++i)
{
tempArray[i] = _data[i];
}
delete[] _data;
_data = tempArray;
}
_data[arraySize++] = item;
refreshIterators();
return _data[arraySize - 1];
}
void remove(Iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
void remove(int index, bool keepOrder = true)
{
if (keepOrder)
{
std::memcpy(&_data[index], &_data[index + 1], sizeof(T) * (arraySize - index));
}
else
{
_data[index] = _data[arraySize - 1];
}
arraySize--;
}
void clear()
{
delete[] _data;
_data = nullptr;
arraySize = 0;
allocated = 0;
refreshIterators();
}
void resize(uint32 newSize)
{
if (newSize < allocated)
{
arraySize = newSize;
}
else
{
T *newData = new T[newSize];
assert(newData != nullptr);
allocated = newSize;
std::memcpy(newData, _data, sizeof(T) * arraySize);
arraySize = newSize;
delete _data;
_data = newData;
}
refreshIterators();
}
inline uint32 size() const
{
return arraySize;
}
inline uint32 capacity() const
{
return allocated;
}
inline T *data() const
{
return _data;
}
T &back() const
{
return _data[arraySize - 1];
}
void pop()
{
arraySize--;
}
T &operator[](uint32 index)
{
assert(index < arraySize);
return _data[index];
}
inline T &operator[](size_t index)
{
return this->operator[]((uint32)index);
}
inline T &operator[](int32 index)
{
return this->operator[]((uint32)index);
}
const T &operator[](uint32 index) const
{
assert(index < arraySize);
return _data[index];
}
inline const T &operator[](size_t index) const
{
return this->operator[]((uint32)index);
}
inline const T &operator[](int32 index) const
{
return this->operator[]((uint32)index);
}
private:
uint32 calculateGrowth(uint32 newSize) const
{
const uint32 oldCapacity = capacity();
if (oldCapacity > UINT32_MAX - oldCapacity / 2)
{
return newSize; // geometric growth would overflow
}
const uint32 geometric = oldCapacity + oldCapacity / 2;
if (geometric < newSize)
{
return newSize; // geometric growth would be insufficient
}
return geometric; // geometric growth is sufficient
}
void refreshIterators()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
uint32 arraySize;
uint32 allocated;
Iterator beginIt;
Iterator endIt;
T *_data;
};
template <typename T, uint32 N>
struct StaticArray
{
public:
StaticArray()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
StaticArray(T value)
{
for (int i = 0; i < N; ++i)
{
_data[i] = value;
}
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
~StaticArray()
{
}
inline uint32 size() const
{
return N;
}
inline T *data() const
{
return _data;
}
T &operator[](int index)
{
assert(index >= 0 && index < N);
return _data[index];
}
template <typename X>
class IteratorBase
{
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X &reference;
typedef X *pointer;
IteratorBase(X *x = nullptr)
: p(x)
{
}
IteratorBase(const IteratorBase &i)
: p(i.p)
{
}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase &other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase &other)
{
return p == other.p;
}
IteratorBase &operator++()
{
p++;
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X *p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
private:
T _data[N];
Iterator beginIt;
Iterator endIt;
};
} // namespace Seele
+196 -187
View File
@@ -2,207 +2,216 @@
#include "MinimalEngine.h"
namespace Seele
{
template<typename T>
class List
template <typename T>
class List
{
private:
struct Node
{
Node *prev;
Node *next;
T data;
};
public:
List()
{
root = nullptr;
tail = nullptr;
beginIt = Iterator(root);
endIt = Iterator(tail);
size = 0;
}
~List()
{
clear();
}
template <typename X>
class IteratorBase
{
private:
struct Node
{
Node* prev;
Node* next;
T data;
};
public:
List()
{
root = nullptr;
tail = nullptr;
beginIt = Iterator(root);
endIt = Iterator(tail);
size = 0;
}
~List()
{
clear();
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X &reference;
typedef X *pointer;
IteratorBase(Node* x = nullptr)
: node(x)
{}
IteratorBase(const IteratorBase& i)
: node(i.node)
{}
reference operator*() const
{
return node->data;
}
pointer operator->() const
{
return &node->data;
}
inline bool operator!=(const IteratorBase& other)
{
return node != other.node;
}
inline bool operator==(const IteratorBase& other)
{
return node == other.node;
}
IteratorBase& operator--() {
node = node->prev;
return *this;
}
IteratorBase operator--(int) {
IteratorBase tmp(*this);
--* this;
return tmp;
}
IteratorBase& operator++() {
node = node->next;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++* this;
return tmp;
}
private:
Node* node;
friend class List<T>;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
IteratorBase(Node *x = nullptr)
: node(x)
{
}
IteratorBase(const IteratorBase &i)
: node(i.node)
{
}
reference operator*() const
{
return node->data;
}
pointer operator->() const
{
return &node->data;
}
inline bool operator!=(const IteratorBase &other)
{
return node != other.node;
}
inline bool operator==(const IteratorBase &other)
{
return node == other.node;
}
IteratorBase &operator--()
{
node = node->prev;
return *this;
}
IteratorBase operator--(int)
{
IteratorBase tmp(*this);
--*this;
return tmp;
}
IteratorBase &operator++()
{
node = node->next;
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
T& front()
private:
Node *node;
friend class List<T>;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
T &front()
{
return root->data;
}
T &back()
{
return tail->prev->data;
}
void clear()
{
if (empty())
{
return root->data;
return;
}
T& back()
for (Node *tmp = root; tmp != tail;)
{
return tail->prev->data;
tmp = tmp->next;
delete tmp->prev;
}
void clear()
delete tail;
tail = nullptr;
root = nullptr;
}
//Insert at the end
Iterator add(const T &value)
{
if (root == nullptr)
{
if (empty())
{
return;
}
for (Node* tmp = root; tmp != tail;)
{
tmp = tmp->next;
delete tmp->prev;
}
delete tail;
tail = nullptr;
root = nullptr;
root = new Node();
tail = root;
}
//Insert at the end
Iterator add(const T& value)
tail->data = value;
Node *newTail = new Node();
newTail->prev = tail;
newTail->next = nullptr;
tail->next = newTail;
Iterator insertedElement(tail);
tail = newTail;
refreshIterators();
size++;
return insertedElement;
}
Iterator remove(Iterator pos)
{
size--;
Node *prev = pos.node->prev;
Node *next = pos.node->next;
if (prev == nullptr)
{
if (root == nullptr)
{
root = new Node();
tail = root;
}
tail->data = value;
Node* newTail = new Node();
newTail->prev = tail;
newTail->next = nullptr;
tail->next = newTail;
Iterator insertedElement(tail);
tail = newTail;
root = next;
}
else
{
prev->next = next;
}
next->prev = prev;
delete pos.node;
refreshIterators();
return Iterator(next);
}
Iterator insert(Iterator pos, const T &value)
{
size++;
if (root == nullptr)
{
root = new Node();
root->data = value;
tail = new Node();
root->next = tail;
root->prev = nullptr;
tail->prev = root;
tail->next = nullptr;
refreshIterators();
size++;
return insertedElement;
}
Iterator remove(Iterator pos)
{
size--;
Node* prev = pos.node->prev;
Node* next = pos.node->next;
if (prev == nullptr)
{
root = next;
}
else
{
prev->next = next;
}
next->prev = prev;
delete pos.node;
refreshIterators();
return Iterator(next);
}
Iterator insert(Iterator pos, const T& value)
{
size++;
if (root == nullptr)
{
root = new Node();
root->data = value;
tail = new Node();
root->next = tail;
root->prev = nullptr;
tail->prev = root;
tail->next = nullptr;
refreshIterators();
return beginIt;
}
Node* tmp = pos.node->prev;
Node* newNode = new Node();
newNode->data = value;
tmp->next = newNode;
newNode->prev = tmp;
newNode->next = pos.node;
pos.node->prev = newNode;
return Iterator(newNode);
}
Iterator find(const T& value)
{
for (Node* i = root; i != tail; i = i->next)
{
if (!(i->data < value) && !(value < i->data))
{
return Iterator(i);
}
}
return endIt;
}
bool empty()
{
return size == 0;
}
uint32 length()
{
return size;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
Node *tmp = pos.node->prev;
Node *newNode = new Node();
newNode->data = value;
tmp->next = newNode;
newNode->prev = tmp;
newNode->next = pos.node;
pos.node->prev = newNode;
return Iterator(newNode);
}
Iterator find(const T &value)
{
for (Node *i = root; i != tail; i = i->next)
{
return endIt;
if (!(i->data < value) && !(value < i->data))
{
return Iterator(i);
}
}
return endIt;
}
bool empty()
{
return size == 0;
}
uint32 length()
{
return size;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
{
return endIt;
}
private:
void refreshIterators()
{
beginIt = Iterator(root);
endIt = Iterator(tail);
}
Node* root;
Node* tail;
Iterator beginIt;
Iterator endIt;
uint32 size;
};
}
private:
void refreshIterators()
{
beginIt = Iterator(root);
endIt = Iterator(tail);
}
Node *root;
Node *tail;
Iterator beginIt;
Iterator endIt;
uint32 size;
};
} // namespace Seele
+312 -285
View File
@@ -3,334 +3,361 @@
namespace Seele
{
template<typename K, typename V>
struct Pair
template <typename K, typename V>
struct Pair
{
public:
Pair()
: key(K()), value(V())
{
public:
Pair()
: key(K())
, value(V())
{}
Pair(K key, V value)
: key(key)
, value(value)
{}
K key;
V value;
}
Pair(K key, V value)
: key(key), value(value)
{
}
K key;
V value;
};
template <typename K, typename V>
struct Map
{
private:
struct Node
{
Pair<K, V> pair;
Node *leftChild;
Node *rightChild;
Node(const K &key)
: leftChild(nullptr), rightChild(nullptr), pair(key, V())
{
}
Node()
: leftChild(nullptr), rightChild(nullptr), pair(K(), V())
{
}
~Node()
{
if (leftChild != nullptr)
{
delete leftChild;
}
if (rightChild != nullptr)
{
delete rightChild;
}
}
};
template<typename K, typename V>
struct Map
public:
Map()
: root(nullptr), _size(0)
{
}
~Map()
{
delete root;
}
class Iterator
{
private:
struct Node
{
Pair<K, V> pair;
Node* leftChild;
Node* rightChild;
Node(const K& key)
: leftChild(nullptr)
, rightChild(nullptr)
, pair(key, V())
{}
Node()
: leftChild(nullptr)
, rightChild(nullptr)
, pair(K(), V())
{}
~Node()
{
if(leftChild != nullptr)
{
delete leftChild;
}
if(rightChild != nullptr)
{
delete rightChild;
}
}
};
public:
Map()
: root(nullptr)
{}
~Map()
{
delete root;
}
class Iterator {
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V>& reference;
typedef Pair<K, V>* pointer;
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V> &reference;
typedef Pair<K, V> *pointer;
Iterator(Node* x = nullptr)
: node(x)
{}
Iterator(Node* x, Array<Node*>&& beginIt)
: node(x)
, traversal(std::move(beginIt))
{}
Iterator(const Iterator& i)
: node(i.node)
, traversal(i.traversal)
{}
reference operator*() const
Iterator(Node *x = nullptr)
: node(x)
{
}
Iterator(Node *x, Array<Node *> &&beginIt)
: node(x), traversal(std::move(beginIt))
{
}
Iterator(const Iterator &i)
: node(i.node), traversal(i.traversal)
{
}
reference operator*() const
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator &other)
{
return node != other.node;
}
inline bool operator==(const Iterator &other)
{
return node == other.node;
}
Iterator &operator++()
{
node = node->rightChild;
while (node != nullptr && node->leftChild != nullptr)
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator& other)
{
return node != other.node;
}
inline bool operator==(const Iterator& other)
{
return node == other.node;
}
Iterator& operator++() {
node = node->rightChild;
while(node != nullptr && node->leftChild != nullptr)
{
traversal.add(node);
node = node->leftChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator& operator--() {
traversal.add(node);
node = node->leftChild;
while(node != nullptr && node->rightchild != nullptr)
{
traversal.add(node);
node = node->rightChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator operator--(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
Iterator operator++(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
private:
Node* node;
Array<Node*> traversal;
};
V& operator[](const K& key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
if (node == nullptr && traversal.size() > 0)
{
root = insert(root, key);
node = traversal.back();
traversal.pop();
}
refreshIterators();
return root->pair.value;
return *this;
}
Iterator find(const K& key)
Iterator &operator--()
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
node = node->leftChild;
while (node != nullptr && node->rightchild != nullptr)
{
return endIt;
traversal.add(node);
node = node->rightChild;
}
return Iterator(root);
if (node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator erase(const K& key)
Iterator operator--(int)
{
root = remove(root, key);
refreshIterators();
return Iterator(root);
Iterator tmp(*this);
++*this;
return tmp;
}
bool exists(const K& key)
Iterator operator++(int)
{
return find(key) != endIt;
Iterator tmp(*this);
++*this;
return tmp;
}
Iterator begin() const
private:
Node *node;
Array<Node *> traversal;
};
V &operator[](const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
{
return beginIt;
root = insert(root, key);
_size++;
}
Iterator end() const
refreshIterators();
return root->pair.value;
}
Iterator find(const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
{
return endIt;
}
private:
void refreshIterators()
return Iterator(root);
}
Iterator erase(const K &key)
{
root = remove(root, key);
refreshIterators();
return Iterator(root);
}
void clear()
{
delete root;
root = nullptr;
_size = 0;
refreshIterators();
}
bool exists(const K &key)
{
return find(key) != endIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end() const
{
return endIt;
}
bool empty() const
{
return root == nullptr;
}
uint32 size() const
{
return _size;
}
private:
void refreshIterators()
{
Node *beginNode = root;
if (root == nullptr)
{
Node* beginNode = root;
if(root == nullptr)
beginIt = Iterator(nullptr);
}
else
{
Array<Node *> beginTraversal;
while (beginNode != nullptr)
{
beginIt = Iterator(nullptr);
beginTraversal.add(beginNode);
beginNode = beginNode->leftChild;
}
else
beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
}
Node *endNode = root;
if (root == nullptr)
{
endIt = Iterator(nullptr);
}
else
{
Array<Node *> endTraversal;
while (endNode != nullptr)
{
Array<Node*> beginTraversal;
while(beginNode != nullptr)
{
beginTraversal.add(beginNode);
beginNode = beginNode->leftChild;
}
beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
endTraversal.add(endNode);
endNode = endNode->rightChild;
}
Node* endNode = root;
if(root == nullptr)
endIt = Iterator(endNode, std::move(endTraversal));
}
}
Node *root;
Iterator beginIt;
Iterator endIt;
uint32 _size;
Node *rotateRight(Node *node)
{
Node *y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node *rotateLeft(Node *node)
{
Node *y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node *makeNode(const K &key)
{
return new Node(key);
}
Node *insert(Node *r, const K &key)
{
if (r == nullptr)
return makeNode(key);
r = splay(r, key);
if (!(r->pair.key < key || key < r->pair.key))
return r;
Node *newNode = makeNode(key);
if (key < r->pair.key)
{
newNode->rightChild = r;
newNode->leftChild = r->leftChild;
r->leftChild = nullptr;
}
else
{
newNode->leftChild = r;
newNode->rightChild = r->rightChild;
r->rightChild = nullptr;
}
return newNode;
}
Node *remove(Node *r, const K &key)
{
Node *temp;
if (!r)
return nullptr;
r = splay(r, key);
if (r->pair.key < key || key < r->pair.key)
return r;
if (!r->leftChild)
{
temp = r;
r = r->rightChild;
}
else
{
temp = r;
r = splay(r->leftChild, key);
r->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
_size--;
delete temp;
return r;
}
Node *splay(Node *r, const K &key)
{
if (r == nullptr || !(r->pair.key < key || key < r->pair.key))
{
return r;
}
if (key < r->pair.key)
{
if (r->leftChild == nullptr)
return r;
if (key < r->leftChild->pair.key)
{
endIt = Iterator(nullptr);
r->leftChild->leftChild = splay(r->leftChild->leftChild, key);
r = rotateRight(r);
}
else
else if (r->leftChild->pair.key < key)
{
Array<Node*> endTraversal;
while(endNode != nullptr)
r->leftChild->rightChild = splay(r->leftChild->rightChild, key);
if (r->leftChild->rightChild != nullptr)
{
endTraversal.add(endNode);
endNode = endNode->rightChild;
r->leftChild = rotateLeft(r->leftChild);
}
endIt = Iterator(endNode, std::move(endTraversal));
}
return (r->leftChild == nullptr) ? r : rotateRight(r);
}
Node* root;
Iterator beginIt;
Iterator endIt;
Node* rotateRight(Node* node)
else
{
Node* y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node* rotateLeft(Node* node)
{
Node* y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node* makeNode(const K& key)
{
return new Node(key);
}
Node* insert(Node* root, const K& key)
{
if (root == nullptr) return makeNode(key);
if (r->rightChild == nullptr)
return r;
root = splay(root, key);
if (!(root->pair.key < key || key < root->pair.key)) return root;
Node* newNode = makeNode(key);
if (key < root->pair.key)
if (key < r->rightChild->pair.key)
{
newNode->rightChild = root;
newNode->leftChild = root->leftChild;
root->leftChild = nullptr;
}
else
{
newNode->leftChild = root;
newNode->rightChild = root->rightChild;
root->rightChild = nullptr;
}
return newNode;
}
Node* remove(Node* root, const K& key)
{
Node* temp;
if (!root)
return nullptr;
r->rightChild->leftChild = splay(r->rightChild->leftChild, key);
root = splay(root, key);
if (root->pair.key < key || key < root->pair.key)
return root;
if (!root->leftChild)
{
temp = root;
root = root->rightChild;
}
else
{
temp = root;
root = splay(root->leftChild, key);
root->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
delete temp;
return root;
}
Node* splay(Node* root, const K& key)
{
if (root == nullptr || !(root->pair.key < key || key < root->pair.key))
{
return root;
}
if (key < root->pair.key)
{
if (root->leftChild == nullptr)
return root;
if (key < root->leftChild->pair.key)
if (r->rightChild->leftChild != nullptr)
{
root->leftChild->leftChild = splay(root->leftChild->leftChild, key);
root = rotateRight(root);
r->rightChild = rotateRight(r->rightChild);
}
else if (root->leftChild->pair.key < key)
{
root->leftChild->rightChild = splay(root->leftChild->rightChild, key);
if (root->leftChild->rightChild != nullptr)
{
root->leftChild = rotateLeft(root->leftChild);
}
}
return (root->leftChild == nullptr) ? root : rotateRight(root);
}
else
else if (r->rightChild->pair.key < key)
{
if (root->rightChild == nullptr)
return root;
if (key < root->rightChild->pair.key)
{
root->rightChild->leftChild = splay(root->rightChild->leftChild, key);
if (root->rightChild->leftChild != nullptr)
{
root->rightChild = rotateRight(root->rightChild);
}
}
else if (root->rightChild->pair.key < key)
{
root->rightChild->rightChild = splay(root->rightChild->rightChild, key);
root = rotateLeft(root);
}
return (root->rightChild == nullptr) ? root : rotateLeft(root);
r->rightChild->rightChild = splay(r->rightChild->rightChild, key);
r = rotateLeft(r);
}
return (r->rightChild == nullptr) ? r : rotateLeft(r);
}
};
}
}
};
} // namespace Seele