implementing renderpass and vieport
This commit is contained in:
+312
-285
@@ -3,334 +3,361 @@
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namespace Seele
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{
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template<typename K, typename V>
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struct Pair
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template <typename K, typename V>
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struct Pair
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{
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public:
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Pair()
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: key(K()), value(V())
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{
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public:
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Pair()
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: key(K())
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, value(V())
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{}
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Pair(K key, V value)
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: key(key)
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, value(value)
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{}
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K key;
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V value;
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}
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Pair(K key, V value)
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: key(key), value(value)
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{
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}
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K key;
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V value;
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};
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template <typename K, typename V>
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struct Map
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{
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private:
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struct Node
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{
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Pair<K, V> pair;
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Node *leftChild;
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Node *rightChild;
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Node(const K &key)
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: leftChild(nullptr), rightChild(nullptr), pair(key, V())
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{
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}
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Node()
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: leftChild(nullptr), rightChild(nullptr), pair(K(), V())
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{
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}
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~Node()
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{
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if (leftChild != nullptr)
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{
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delete leftChild;
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}
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if (rightChild != nullptr)
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{
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delete rightChild;
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}
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}
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};
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template<typename K, typename V>
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struct Map
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public:
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Map()
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: root(nullptr), _size(0)
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{
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}
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~Map()
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{
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delete root;
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}
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class Iterator
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{
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private:
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struct Node
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{
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Pair<K, V> pair;
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Node* leftChild;
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Node* rightChild;
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Node(const K& key)
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: leftChild(nullptr)
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, rightChild(nullptr)
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, pair(key, V())
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{}
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Node()
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: leftChild(nullptr)
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, rightChild(nullptr)
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, pair(K(), V())
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{}
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~Node()
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{
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if(leftChild != nullptr)
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{
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delete leftChild;
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}
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if(rightChild != nullptr)
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{
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delete rightChild;
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}
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}
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};
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public:
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Map()
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: root(nullptr)
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{}
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~Map()
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{
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delete root;
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}
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class Iterator {
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public:
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef Pair<K, V> value_type;
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typedef std::ptrdiff_t difference_type;
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typedef Pair<K, V>& reference;
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typedef Pair<K, V>* pointer;
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef Pair<K, V> value_type;
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typedef std::ptrdiff_t difference_type;
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typedef Pair<K, V> &reference;
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typedef Pair<K, V> *pointer;
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Iterator(Node* x = nullptr)
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: node(x)
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{}
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Iterator(Node* x, Array<Node*>&& beginIt)
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: node(x)
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, traversal(std::move(beginIt))
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{}
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Iterator(const Iterator& i)
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: node(i.node)
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, traversal(i.traversal)
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{}
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reference operator*() const
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Iterator(Node *x = nullptr)
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: node(x)
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{
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}
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Iterator(Node *x, Array<Node *> &&beginIt)
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: node(x), traversal(std::move(beginIt))
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{
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}
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Iterator(const Iterator &i)
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: node(i.node), traversal(i.traversal)
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{
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}
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reference operator*() const
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{
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return node->pair;
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}
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pointer operator->() const
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{
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return &node->pair;
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}
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inline bool operator!=(const Iterator &other)
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{
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return node != other.node;
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}
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inline bool operator==(const Iterator &other)
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{
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return node == other.node;
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}
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Iterator &operator++()
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{
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node = node->rightChild;
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while (node != nullptr && node->leftChild != nullptr)
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{
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return node->pair;
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}
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pointer operator->() const
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{
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return &node->pair;
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}
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inline bool operator!=(const Iterator& other)
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{
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return node != other.node;
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}
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inline bool operator==(const Iterator& other)
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{
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return node == other.node;
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}
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Iterator& operator++() {
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node = node->rightChild;
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while(node != nullptr && node->leftChild != nullptr)
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{
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traversal.add(node);
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node = node->leftChild;
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}
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if(node == nullptr && traversal.size() > 0)
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{
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node = traversal.back();
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traversal.pop();
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}
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return *this;
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}
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Iterator& operator--() {
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traversal.add(node);
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node = node->leftChild;
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while(node != nullptr && node->rightchild != nullptr)
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{
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traversal.add(node);
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node = node->rightChild;
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}
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if(node == nullptr && traversal.size() > 0)
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{
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node = traversal.back();
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traversal.pop();
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}
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return *this;
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}
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Iterator operator--(int) {
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Iterator tmp(*this);
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++* this;
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return tmp;
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}
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Iterator operator++(int) {
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Iterator tmp(*this);
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++* this;
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return tmp;
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}
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private:
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Node* node;
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Array<Node*> traversal;
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};
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V& operator[](const K& key)
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{
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root = splay(root, key);
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if (root == nullptr || root->pair.key < key || key < root->pair.key)
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if (node == nullptr && traversal.size() > 0)
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{
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root = insert(root, key);
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node = traversal.back();
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traversal.pop();
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}
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refreshIterators();
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return root->pair.value;
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return *this;
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}
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Iterator find(const K& key)
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Iterator &operator--()
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{
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root = splay(root, key);
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if (root == nullptr || root->pair.key != key)
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node = node->leftChild;
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while (node != nullptr && node->rightchild != nullptr)
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{
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return endIt;
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traversal.add(node);
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node = node->rightChild;
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}
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return Iterator(root);
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if (node == nullptr && traversal.size() > 0)
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{
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node = traversal.back();
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traversal.pop();
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}
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return *this;
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}
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Iterator erase(const K& key)
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Iterator operator--(int)
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{
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root = remove(root, key);
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refreshIterators();
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return Iterator(root);
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Iterator tmp(*this);
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++*this;
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return tmp;
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}
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bool exists(const K& key)
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Iterator operator++(int)
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{
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return find(key) != endIt;
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Iterator tmp(*this);
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++*this;
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return tmp;
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}
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Iterator begin() const
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private:
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Node *node;
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Array<Node *> traversal;
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};
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V &operator[](const K &key)
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{
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root = splay(root, key);
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if (root == nullptr || root->pair.key < key || key < root->pair.key)
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{
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return beginIt;
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root = insert(root, key);
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_size++;
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}
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Iterator end() const
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refreshIterators();
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return root->pair.value;
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}
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Iterator find(const K &key)
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{
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root = splay(root, key);
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if (root == nullptr || root->pair.key != key)
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{
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return endIt;
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}
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private:
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void refreshIterators()
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return Iterator(root);
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}
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Iterator erase(const K &key)
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{
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root = remove(root, key);
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refreshIterators();
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return Iterator(root);
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}
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void clear()
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{
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delete root;
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root = nullptr;
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_size = 0;
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refreshIterators();
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}
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bool exists(const K &key)
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{
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return find(key) != endIt;
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}
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Iterator begin() const
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{
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return beginIt;
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}
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Iterator end() const
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{
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return endIt;
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}
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bool empty() const
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{
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return root == nullptr;
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}
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uint32 size() const
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{
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return _size;
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}
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private:
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void refreshIterators()
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{
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Node *beginNode = root;
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if (root == nullptr)
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{
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Node* beginNode = root;
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if(root == nullptr)
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beginIt = Iterator(nullptr);
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}
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else
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{
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Array<Node *> beginTraversal;
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while (beginNode != nullptr)
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{
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beginIt = Iterator(nullptr);
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beginTraversal.add(beginNode);
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beginNode = beginNode->leftChild;
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}
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else
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beginNode = beginTraversal.back();
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beginTraversal.pop();
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beginIt = Iterator(beginNode, std::move(beginTraversal));
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}
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Node *endNode = root;
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if (root == nullptr)
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{
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endIt = Iterator(nullptr);
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}
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else
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{
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Array<Node *> endTraversal;
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while (endNode != nullptr)
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{
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Array<Node*> beginTraversal;
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while(beginNode != nullptr)
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{
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beginTraversal.add(beginNode);
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beginNode = beginNode->leftChild;
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}
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beginNode = beginTraversal.back();
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beginTraversal.pop();
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beginIt = Iterator(beginNode, std::move(beginTraversal));
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endTraversal.add(endNode);
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endNode = endNode->rightChild;
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}
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Node* endNode = root;
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if(root == nullptr)
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endIt = Iterator(endNode, std::move(endTraversal));
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}
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}
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Node *root;
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Iterator beginIt;
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Iterator endIt;
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uint32 _size;
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Node *rotateRight(Node *node)
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{
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Node *y = node->leftChild;
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node->leftChild = y->rightChild;
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y->rightChild = node;
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return y;
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}
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Node *rotateLeft(Node *node)
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{
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Node *y = node->rightChild;
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node->rightChild = y->leftChild;
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y->leftChild = node;
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return y;
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}
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Node *makeNode(const K &key)
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{
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return new Node(key);
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}
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Node *insert(Node *r, const K &key)
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{
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if (r == nullptr)
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return makeNode(key);
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r = splay(r, key);
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if (!(r->pair.key < key || key < r->pair.key))
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return r;
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Node *newNode = makeNode(key);
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if (key < r->pair.key)
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{
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newNode->rightChild = r;
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newNode->leftChild = r->leftChild;
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r->leftChild = nullptr;
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}
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else
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{
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newNode->leftChild = r;
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newNode->rightChild = r->rightChild;
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r->rightChild = nullptr;
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}
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return newNode;
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}
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Node *remove(Node *r, const K &key)
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{
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Node *temp;
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if (!r)
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return nullptr;
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r = splay(r, key);
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if (r->pair.key < key || key < r->pair.key)
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return r;
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if (!r->leftChild)
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{
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temp = r;
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r = r->rightChild;
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}
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else
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{
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temp = r;
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r = splay(r->leftChild, key);
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r->rightChild = temp->rightChild;
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}
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temp->leftChild = nullptr;
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temp->rightChild = nullptr;
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_size--;
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delete temp;
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return r;
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}
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Node *splay(Node *r, const K &key)
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{
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if (r == nullptr || !(r->pair.key < key || key < r->pair.key))
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{
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return r;
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}
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if (key < r->pair.key)
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{
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if (r->leftChild == nullptr)
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return r;
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if (key < r->leftChild->pair.key)
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{
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endIt = Iterator(nullptr);
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r->leftChild->leftChild = splay(r->leftChild->leftChild, key);
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r = rotateRight(r);
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}
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else
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else if (r->leftChild->pair.key < key)
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{
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Array<Node*> endTraversal;
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while(endNode != nullptr)
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r->leftChild->rightChild = splay(r->leftChild->rightChild, key);
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if (r->leftChild->rightChild != nullptr)
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{
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endTraversal.add(endNode);
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endNode = endNode->rightChild;
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r->leftChild = rotateLeft(r->leftChild);
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}
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endIt = Iterator(endNode, std::move(endTraversal));
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}
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return (r->leftChild == nullptr) ? r : rotateRight(r);
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}
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Node* root;
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Iterator beginIt;
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Iterator endIt;
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Node* rotateRight(Node* node)
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||||
else
|
||||
{
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Node* y = node->leftChild;
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node->leftChild = y->rightChild;
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y->rightChild = node;
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return y;
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}
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Node* rotateLeft(Node* node)
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{
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Node* y = node->rightChild;
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node->rightChild = y->leftChild;
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y->leftChild = node;
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return y;
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}
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Node* makeNode(const K& key)
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{
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return new Node(key);
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}
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Node* insert(Node* root, const K& key)
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{
|
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if (root == nullptr) return makeNode(key);
|
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if (r->rightChild == nullptr)
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||||
return r;
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root = splay(root, key);
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|
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if (!(root->pair.key < key || key < root->pair.key)) return root;
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Node* newNode = makeNode(key);
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||||
|
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if (key < root->pair.key)
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||||
if (key < r->rightChild->pair.key)
|
||||
{
|
||||
newNode->rightChild = root;
|
||||
newNode->leftChild = root->leftChild;
|
||||
root->leftChild = nullptr;
|
||||
}
|
||||
else
|
||||
{
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||||
newNode->leftChild = root;
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||||
newNode->rightChild = root->rightChild;
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||||
root->rightChild = nullptr;
|
||||
}
|
||||
return newNode;
|
||||
}
|
||||
Node* remove(Node* root, const K& key)
|
||||
{
|
||||
Node* temp;
|
||||
if (!root)
|
||||
return nullptr;
|
||||
r->rightChild->leftChild = splay(r->rightChild->leftChild, key);
|
||||
|
||||
root = splay(root, key);
|
||||
|
||||
if (root->pair.key < key || key < root->pair.key)
|
||||
return root;
|
||||
|
||||
if (!root->leftChild)
|
||||
{
|
||||
temp = root;
|
||||
root = root->rightChild;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = root;
|
||||
|
||||
root = splay(root->leftChild, key);
|
||||
root->rightChild = temp->rightChild;
|
||||
}
|
||||
temp->leftChild = nullptr;
|
||||
temp->rightChild = nullptr;
|
||||
delete temp;
|
||||
return root;
|
||||
}
|
||||
Node* splay(Node* root, const K& key)
|
||||
{
|
||||
if (root == nullptr || !(root->pair.key < key || key < root->pair.key))
|
||||
{
|
||||
return root;
|
||||
}
|
||||
|
||||
if (key < root->pair.key)
|
||||
{
|
||||
if (root->leftChild == nullptr)
|
||||
return root;
|
||||
|
||||
if (key < root->leftChild->pair.key)
|
||||
if (r->rightChild->leftChild != nullptr)
|
||||
{
|
||||
root->leftChild->leftChild = splay(root->leftChild->leftChild, key);
|
||||
|
||||
root = rotateRight(root);
|
||||
r->rightChild = rotateRight(r->rightChild);
|
||||
}
|
||||
else if (root->leftChild->pair.key < key)
|
||||
{
|
||||
root->leftChild->rightChild = splay(root->leftChild->rightChild, key);
|
||||
|
||||
if (root->leftChild->rightChild != nullptr)
|
||||
{
|
||||
root->leftChild = rotateLeft(root->leftChild);
|
||||
}
|
||||
}
|
||||
return (root->leftChild == nullptr) ? root : rotateRight(root);
|
||||
}
|
||||
else
|
||||
else if (r->rightChild->pair.key < key)
|
||||
{
|
||||
if (root->rightChild == nullptr)
|
||||
return root;
|
||||
|
||||
if (key < root->rightChild->pair.key)
|
||||
{
|
||||
root->rightChild->leftChild = splay(root->rightChild->leftChild, key);
|
||||
|
||||
if (root->rightChild->leftChild != nullptr)
|
||||
{
|
||||
root->rightChild = rotateRight(root->rightChild);
|
||||
}
|
||||
}
|
||||
else if (root->rightChild->pair.key < key)
|
||||
{
|
||||
root->rightChild->rightChild = splay(root->rightChild->rightChild, key);
|
||||
root = rotateLeft(root);
|
||||
}
|
||||
return (root->rightChild == nullptr) ? root : rotateLeft(root);
|
||||
r->rightChild->rightChild = splay(r->rightChild->rightChild, key);
|
||||
r = rotateLeft(r);
|
||||
}
|
||||
return (r->rightChild == nullptr) ? r : rotateLeft(r);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace Seele
|
||||
Reference in New Issue
Block a user