implementing renderpass and vieport

This commit is contained in:
Dynamitos
2020-04-12 15:47:19 +02:00
parent 3ba8f2c2a0
commit 576747c369
54 changed files with 6234 additions and 4202 deletions
+312 -285
View File
@@ -3,334 +3,361 @@
namespace Seele
{
template<typename K, typename V>
struct Pair
template <typename K, typename V>
struct Pair
{
public:
Pair()
: key(K()), value(V())
{
public:
Pair()
: key(K())
, value(V())
{}
Pair(K key, V value)
: key(key)
, value(value)
{}
K key;
V value;
}
Pair(K key, V value)
: key(key), value(value)
{
}
K key;
V value;
};
template <typename K, typename V>
struct Map
{
private:
struct Node
{
Pair<K, V> pair;
Node *leftChild;
Node *rightChild;
Node(const K &key)
: leftChild(nullptr), rightChild(nullptr), pair(key, V())
{
}
Node()
: leftChild(nullptr), rightChild(nullptr), pair(K(), V())
{
}
~Node()
{
if (leftChild != nullptr)
{
delete leftChild;
}
if (rightChild != nullptr)
{
delete rightChild;
}
}
};
template<typename K, typename V>
struct Map
public:
Map()
: root(nullptr), _size(0)
{
}
~Map()
{
delete root;
}
class Iterator
{
private:
struct Node
{
Pair<K, V> pair;
Node* leftChild;
Node* rightChild;
Node(const K& key)
: leftChild(nullptr)
, rightChild(nullptr)
, pair(key, V())
{}
Node()
: leftChild(nullptr)
, rightChild(nullptr)
, pair(K(), V())
{}
~Node()
{
if(leftChild != nullptr)
{
delete leftChild;
}
if(rightChild != nullptr)
{
delete rightChild;
}
}
};
public:
Map()
: root(nullptr)
{}
~Map()
{
delete root;
}
class Iterator {
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V>& reference;
typedef Pair<K, V>* pointer;
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V> &reference;
typedef Pair<K, V> *pointer;
Iterator(Node* x = nullptr)
: node(x)
{}
Iterator(Node* x, Array<Node*>&& beginIt)
: node(x)
, traversal(std::move(beginIt))
{}
Iterator(const Iterator& i)
: node(i.node)
, traversal(i.traversal)
{}
reference operator*() const
Iterator(Node *x = nullptr)
: node(x)
{
}
Iterator(Node *x, Array<Node *> &&beginIt)
: node(x), traversal(std::move(beginIt))
{
}
Iterator(const Iterator &i)
: node(i.node), traversal(i.traversal)
{
}
reference operator*() const
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator &other)
{
return node != other.node;
}
inline bool operator==(const Iterator &other)
{
return node == other.node;
}
Iterator &operator++()
{
node = node->rightChild;
while (node != nullptr && node->leftChild != nullptr)
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator& other)
{
return node != other.node;
}
inline bool operator==(const Iterator& other)
{
return node == other.node;
}
Iterator& operator++() {
node = node->rightChild;
while(node != nullptr && node->leftChild != nullptr)
{
traversal.add(node);
node = node->leftChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator& operator--() {
traversal.add(node);
node = node->leftChild;
while(node != nullptr && node->rightchild != nullptr)
{
traversal.add(node);
node = node->rightChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator operator--(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
Iterator operator++(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
private:
Node* node;
Array<Node*> traversal;
};
V& operator[](const K& key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
if (node == nullptr && traversal.size() > 0)
{
root = insert(root, key);
node = traversal.back();
traversal.pop();
}
refreshIterators();
return root->pair.value;
return *this;
}
Iterator find(const K& key)
Iterator &operator--()
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
node = node->leftChild;
while (node != nullptr && node->rightchild != nullptr)
{
return endIt;
traversal.add(node);
node = node->rightChild;
}
return Iterator(root);
if (node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator erase(const K& key)
Iterator operator--(int)
{
root = remove(root, key);
refreshIterators();
return Iterator(root);
Iterator tmp(*this);
++*this;
return tmp;
}
bool exists(const K& key)
Iterator operator++(int)
{
return find(key) != endIt;
Iterator tmp(*this);
++*this;
return tmp;
}
Iterator begin() const
private:
Node *node;
Array<Node *> traversal;
};
V &operator[](const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
{
return beginIt;
root = insert(root, key);
_size++;
}
Iterator end() const
refreshIterators();
return root->pair.value;
}
Iterator find(const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
{
return endIt;
}
private:
void refreshIterators()
return Iterator(root);
}
Iterator erase(const K &key)
{
root = remove(root, key);
refreshIterators();
return Iterator(root);
}
void clear()
{
delete root;
root = nullptr;
_size = 0;
refreshIterators();
}
bool exists(const K &key)
{
return find(key) != endIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end() const
{
return endIt;
}
bool empty() const
{
return root == nullptr;
}
uint32 size() const
{
return _size;
}
private:
void refreshIterators()
{
Node *beginNode = root;
if (root == nullptr)
{
Node* beginNode = root;
if(root == nullptr)
beginIt = Iterator(nullptr);
}
else
{
Array<Node *> beginTraversal;
while (beginNode != nullptr)
{
beginIt = Iterator(nullptr);
beginTraversal.add(beginNode);
beginNode = beginNode->leftChild;
}
else
beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
}
Node *endNode = root;
if (root == nullptr)
{
endIt = Iterator(nullptr);
}
else
{
Array<Node *> endTraversal;
while (endNode != nullptr)
{
Array<Node*> beginTraversal;
while(beginNode != nullptr)
{
beginTraversal.add(beginNode);
beginNode = beginNode->leftChild;
}
beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
endTraversal.add(endNode);
endNode = endNode->rightChild;
}
Node* endNode = root;
if(root == nullptr)
endIt = Iterator(endNode, std::move(endTraversal));
}
}
Node *root;
Iterator beginIt;
Iterator endIt;
uint32 _size;
Node *rotateRight(Node *node)
{
Node *y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node *rotateLeft(Node *node)
{
Node *y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node *makeNode(const K &key)
{
return new Node(key);
}
Node *insert(Node *r, const K &key)
{
if (r == nullptr)
return makeNode(key);
r = splay(r, key);
if (!(r->pair.key < key || key < r->pair.key))
return r;
Node *newNode = makeNode(key);
if (key < r->pair.key)
{
newNode->rightChild = r;
newNode->leftChild = r->leftChild;
r->leftChild = nullptr;
}
else
{
newNode->leftChild = r;
newNode->rightChild = r->rightChild;
r->rightChild = nullptr;
}
return newNode;
}
Node *remove(Node *r, const K &key)
{
Node *temp;
if (!r)
return nullptr;
r = splay(r, key);
if (r->pair.key < key || key < r->pair.key)
return r;
if (!r->leftChild)
{
temp = r;
r = r->rightChild;
}
else
{
temp = r;
r = splay(r->leftChild, key);
r->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
_size--;
delete temp;
return r;
}
Node *splay(Node *r, const K &key)
{
if (r == nullptr || !(r->pair.key < key || key < r->pair.key))
{
return r;
}
if (key < r->pair.key)
{
if (r->leftChild == nullptr)
return r;
if (key < r->leftChild->pair.key)
{
endIt = Iterator(nullptr);
r->leftChild->leftChild = splay(r->leftChild->leftChild, key);
r = rotateRight(r);
}
else
else if (r->leftChild->pair.key < key)
{
Array<Node*> endTraversal;
while(endNode != nullptr)
r->leftChild->rightChild = splay(r->leftChild->rightChild, key);
if (r->leftChild->rightChild != nullptr)
{
endTraversal.add(endNode);
endNode = endNode->rightChild;
r->leftChild = rotateLeft(r->leftChild);
}
endIt = Iterator(endNode, std::move(endTraversal));
}
return (r->leftChild == nullptr) ? r : rotateRight(r);
}
Node* root;
Iterator beginIt;
Iterator endIt;
Node* rotateRight(Node* node)
else
{
Node* y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node* rotateLeft(Node* node)
{
Node* y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node* makeNode(const K& key)
{
return new Node(key);
}
Node* insert(Node* root, const K& key)
{
if (root == nullptr) return makeNode(key);
if (r->rightChild == nullptr)
return r;
root = splay(root, key);
if (!(root->pair.key < key || key < root->pair.key)) return root;
Node* newNode = makeNode(key);
if (key < root->pair.key)
if (key < r->rightChild->pair.key)
{
newNode->rightChild = root;
newNode->leftChild = root->leftChild;
root->leftChild = nullptr;
}
else
{
newNode->leftChild = root;
newNode->rightChild = root->rightChild;
root->rightChild = nullptr;
}
return newNode;
}
Node* remove(Node* root, const K& key)
{
Node* temp;
if (!root)
return nullptr;
r->rightChild->leftChild = splay(r->rightChild->leftChild, key);
root = splay(root, key);
if (root->pair.key < key || key < root->pair.key)
return root;
if (!root->leftChild)
{
temp = root;
root = root->rightChild;
}
else
{
temp = root;
root = splay(root->leftChild, key);
root->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
delete temp;
return root;
}
Node* splay(Node* root, const K& key)
{
if (root == nullptr || !(root->pair.key < key || key < root->pair.key))
{
return root;
}
if (key < root->pair.key)
{
if (root->leftChild == nullptr)
return root;
if (key < root->leftChild->pair.key)
if (r->rightChild->leftChild != nullptr)
{
root->leftChild->leftChild = splay(root->leftChild->leftChild, key);
root = rotateRight(root);
r->rightChild = rotateRight(r->rightChild);
}
else if (root->leftChild->pair.key < key)
{
root->leftChild->rightChild = splay(root->leftChild->rightChild, key);
if (root->leftChild->rightChild != nullptr)
{
root->leftChild = rotateLeft(root->leftChild);
}
}
return (root->leftChild == nullptr) ? root : rotateRight(root);
}
else
else if (r->rightChild->pair.key < key)
{
if (root->rightChild == nullptr)
return root;
if (key < root->rightChild->pair.key)
{
root->rightChild->leftChild = splay(root->rightChild->leftChild, key);
if (root->rightChild->leftChild != nullptr)
{
root->rightChild = rotateRight(root->rightChild);
}
}
else if (root->rightChild->pair.key < key)
{
root->rightChild->rightChild = splay(root->rightChild->rightChild, key);
root = rotateLeft(root);
}
return (root->rightChild == nullptr) ? root : rotateLeft(root);
r->rightChild->rightChild = splay(r->rightChild->rightChild, key);
r = rotateLeft(r);
}
return (r->rightChild == nullptr) ? r : rotateLeft(r);
}
};
}
}
};
} // namespace Seele