implementing renderpass and vieport

This commit is contained in:
Dynamitos
2020-04-12 15:47:19 +02:00
parent 3ba8f2c2a0
commit 576747c369
54 changed files with 6234 additions and 4202 deletions
+2 -1
View File
@@ -9,8 +9,9 @@ Seele::SceneRenderPath::~SceneRenderPath()
{
}
void Seele::SceneRenderPath::applyArea(Rect area)
void Seele::SceneRenderPath::applyArea(Rect newArea)
{
area = newArea;
}
void Seele::SceneRenderPath::init()