implementing renderpass and vieport
This commit is contained in:
+12
-11
@@ -2,16 +2,17 @@
|
||||
#include <glm/vec2.hpp>
|
||||
#include <glm/vec3.hpp>
|
||||
#include <glm/vec4.hpp>
|
||||
namespace Seele {
|
||||
typedef glm::vec2 Vector2;
|
||||
typedef glm::vec3 Vector3;
|
||||
typedef glm::vec4 Vector4;
|
||||
namespace Seele
|
||||
{
|
||||
typedef glm::vec2 Vector2;
|
||||
typedef glm::vec3 Vector3;
|
||||
typedef glm::vec4 Vector4;
|
||||
|
||||
typedef glm::uvec2 UVector2;
|
||||
typedef glm::uvec3 UVector3;
|
||||
typedef glm::uvec4 UVector4;
|
||||
typedef glm::uvec2 UVector2;
|
||||
typedef glm::uvec3 UVector3;
|
||||
typedef glm::uvec4 UVector4;
|
||||
|
||||
typedef glm::ivec2 IVector2;
|
||||
typedef glm::ivec3 IVector3;
|
||||
typedef glm::ivec4 IVector4;
|
||||
}
|
||||
typedef glm::ivec2 IVector2;
|
||||
typedef glm::ivec3 IVector3;
|
||||
typedef glm::ivec4 IVector4;
|
||||
} // namespace Seele
|
||||
Reference in New Issue
Block a user