implementing renderpass and vieport

This commit is contained in:
Dynamitos
2020-04-12 15:47:19 +02:00
parent 3ba8f2c2a0
commit 576747c369
54 changed files with 6234 additions and 4202 deletions
+12 -11
View File
@@ -2,16 +2,17 @@
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
namespace Seele {
typedef glm::vec2 Vector2;
typedef glm::vec3 Vector3;
typedef glm::vec4 Vector4;
namespace Seele
{
typedef glm::vec2 Vector2;
typedef glm::vec3 Vector3;
typedef glm::vec4 Vector4;
typedef glm::uvec2 UVector2;
typedef glm::uvec3 UVector3;
typedef glm::uvec4 UVector4;
typedef glm::uvec2 UVector2;
typedef glm::uvec3 UVector3;
typedef glm::uvec4 UVector4;
typedef glm::ivec2 IVector2;
typedef glm::ivec3 IVector3;
typedef glm::ivec4 IVector4;
}
typedef glm::ivec2 IVector2;
typedef glm::ivec3 IVector3;
typedef glm::ivec4 IVector4;
} // namespace Seele