implementing renderpass and vieport
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@@ -1,12 +1,12 @@
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#include "EngineTest.h"
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#include "Graphics/GraphicsResources.h"
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#include "Graphics/Vulkan/VulkanGraphics.h"
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#include <boost/test/unit_test.hpp>
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using namespace Seele;
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BOOST_AUTO_TEST_SUITE(DescriptorSets)
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BOOST_AUTO_TEST_SUITE(Vulkan)
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BOOST_AUTO_TEST_CASE(descriptor_set_merge)
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BOOST_AUTO_TEST_CASE(init)
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{
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}
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