implementing renderpass and vieport

This commit is contained in:
Dynamitos
2020-04-12 15:47:19 +02:00
parent 3ba8f2c2a0
commit 576747c369
54 changed files with 6234 additions and 4202 deletions
+10 -2
View File
@@ -13,7 +13,15 @@
"stopAtEntry": false, "stopAtEntry": false,
"cwd": "${workspaceFolder}/bin/Debug", "cwd": "${workspaceFolder}/bin/Debug",
"environment": [], "environment": [],
"externalConsole": false "externalConsole": false,
"symbolSearchPath": "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.25.28610\\lib\\x64",
"requireExactSource": false,
"logging": {
"moduleLoad": false,
"exceptions": true,
"trace": true,
"traceResponse": true
}
}, },
{ {
"name": "Test", "name": "Test",
@@ -25,6 +33,6 @@
"cwd": "${workspaceRoot}/bin/Debug/test", "cwd": "${workspaceRoot}/bin/Debug/test",
"environment": [], "environment": [],
"externalConsole": false "externalConsole": false
} },
] ]
} }
+5 -2
View File
@@ -11,6 +11,9 @@
"xiosbase": "cpp", "xiosbase": "cpp",
"xmemory": "cpp", "xmemory": "cpp",
"xtree": "cpp", "xtree": "cpp",
"type_traits": "cpp" "type_traits": "cpp",
} "vector": "cpp",
"*.rh": "cpp",
"memory": "cpp"
},
} }
+6
View File
@@ -58,6 +58,12 @@ target_link_libraries(SeeleEngine ${Vulkan_LIBRARY})
target_link_libraries(SeeleEngine glfw ${GLFW_LIBRARIES}) target_link_libraries(SeeleEngine glfw ${GLFW_LIBRARIES})
target_link_libraries(SeeleEngine ${SLANG_LIBRARY}) target_link_libraries(SeeleEngine ${SLANG_LIBRARY})
if(MSVC)
target_compile_options(SeeleEngine PRIVATE /DEBUG:FASTLINK /Zi /W4)
else()
target_compile_options(SeeleEngine PRIVATE -Wall -Wextra -pedantic)
endif()
add_subdirectory(test/) add_subdirectory(test/)
add_custom_command(TARGET SeeleEngine POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DEPENDENT_BINARIES} $<TARGET_FILE_DIR:SeeleEngine>) add_custom_command(TARGET SeeleEngine POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DEPENDENT_BINARIES} $<TARGET_FILE_DIR:SeeleEngine>)
+403 -357
View File
@@ -10,387 +10,433 @@
namespace Seele namespace Seele
{ {
template<typename T> template <typename T>
struct Array struct Array
{
public:
Array()
: allocated(DEFAULT_ALLOC_SIZE), arraySize(0)
{ {
public: _data = new T[DEFAULT_ALLOC_SIZE];
Array() assert(_data != nullptr);
: allocated(DEFAULT_ALLOC_SIZE) memset(_data, 0, sizeof(T) * DEFAULT_ALLOC_SIZE);
, arraySize(0) refreshIterators();
}
Array(uint32 size, T value = T())
: allocated(size), arraySize(size)
{
_data = new T[size];
assert(_data != nullptr);
for (uint32 i = 0; i < size; ++i)
{ {
_data = (T*)malloc(DEFAULT_ALLOC_SIZE * sizeof(T)); assert(i < size);
assert(_data != nullptr); _data[i] = value;
memset(_data, 0, sizeof(T) * DEFAULT_ALLOC_SIZE);
refreshIterators();
} }
Array(size_t size, T value = T()) refreshIterators();
: allocated(size) }
, arraySize(size) Array(std::initializer_list<T> init)
: allocated((uint32)init.size()), arraySize((uint32)init.size())
{
_data = new T[init.size()];
auto it = init.begin();
for (size_t i = 0; it != init.end(); i++, it++)
{ {
_data = (T*)malloc(size * sizeof(T)); assert(i < init.size());
assert(_data != nullptr); _data[i] = *it;
for (int i = 0; i < size; ++i) }
refreshIterators();
}
Array(const Array &other)
: allocated(other.allocated), arraySize(other.arraySize)
{
_data = new T[other.allocated];
assert(_data != nullptr);
std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators();
}
Array(Array &&other) noexcept
: allocated(std::move(other.allocated)), arraySize(std::move(other.arraySize))
{
_data = other._data;
other._data = nullptr;
other.allocated = 0;
other.arraySize = 0;
refreshIterators();
}
Array &operator=(const Array &other) noexcept
{
if (*this != other)
{
if (_data != nullptr)
{ {
assert(i < size); delete[] _data;
_data[i] = value;
} }
refreshIterators(); allocated = other.allocated;
} arraySize = other.arraySize;
Array(std::initializer_list<T> init) _data = new T[other.allocated];
: allocated(init.size())
, arraySize(init.size())
{
_data = (T*)malloc(init.size() * sizeof(T));
auto it = init.begin();
for (size_t i = 0; it != init.end(); i++, it++)
{
assert(i < init.size());
_data[i] = *it;
}
refreshIterators();
}
Array(const Array& other)
: allocated(other.allocated)
, arraySize(other.arraySize)
{
_data = (T*)malloc(other.allocated * sizeof(T));
assert(_data != nullptr);
std::memcpy(_data, other._data, sizeof(T) * allocated); std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators(); refreshIterators();
} }
Array(Array&& other) noexcept return *this;
: allocated(std::move(other.allocated)) }
, arraySize(std::move(other.arraySize)) Array &operator=(Array &&other) noexcept
{
if (*this != other)
{ {
if (_data != nullptr)
{
delete[] _data;
}
allocated = std::move(other.allocated);
arraySize = std::move(other.arraySize);
_data = other._data; _data = other._data;
other._data = nullptr; other._data = nullptr;
other.allocated = 0;
other.arraySize = 0;
refreshIterators();
} }
Array& operator=(const Array& other) noexcept return *this;
}
~Array()
{
if (_data)
{ {
if(*this != other) delete[] _data;
{ _data = nullptr;
if (_data != nullptr)
{
free(_data);
}
allocated = other.allocated;
arraySize = other.arraySize;
_data = (T*)malloc(other.allocated * sizeof(T));
std::memcpy(_data, other._data, sizeof(T) * allocated);
refreshIterators();
}
return *this;
} }
Array& operator=(Array&& other) noexcept }
{ template <typename X>
if(*this != other) class IteratorBase
{
if (_data != nullptr)
{
free(_data);
}
allocated = std::move(other.allocated);
arraySize = std::move(other.arraySize);
_data = other._data;
other._data = nullptr;
}
return *this;
}
~Array()
{
if(_data)
{
free(_data);
_data = nullptr;
}
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
inline int operator-(const IteratorBase& other)
{
return p - other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase& operator--() {
p--;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
IteratorBase operator--(int) {
IteratorBase tmp(*this);
--*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
bool operator==(const Array& other)
{
return _data == other._data;
}
bool operator!=(const Array& other)
{
return !(*this == other);
}
Iterator find(const T& item)
{
for (int i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return Iterator(&_data[i]);
}
}
return endIt;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
{
return endIt;
}
T& add(const T& item)
{
if (arraySize == allocated)
{
uint32 newSize = arraySize + 1;
allocated = calculateGrowth(newSize);
void* tempArray = malloc(sizeof(T) * allocated);
assert(tempArray != nullptr);
std::memset(tempArray, 0, sizeof(T) * allocated);
std::memcpy(tempArray, _data, arraySize * sizeof(T));
delete _data;
_data = (T*)tempArray;
}
_data[arraySize++] = item;
refreshIterators();
return _data[arraySize - 1];
}
void remove(Iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
void remove(int index, bool keepOrder = true)
{
if (keepOrder)
{
std::memcpy(&_data[index], &_data[index + 1], sizeof(T) * (arraySize - index));
}
else
{
_data[index] = _data[arraySize - 1];
}
arraySize--;
}
void clear()
{
arraySize = 0;
allocated = 0;
refreshIterators();
}
void resize(uint32 newSize)
{
if (newSize < allocated)
{
arraySize = newSize;
}
else
{
T* newData = (T*)malloc(newSize * sizeof(T));
assert(newData != nullptr);
allocated = newSize;
std::memcpy(newData, _data, sizeof(T) * arraySize);
arraySize = newSize;
delete _data;
_data = newData;
}
refreshIterators();
}
inline uint32 size() const
{
return arraySize;
}
inline uint32 capacity() const
{
return allocated;
}
inline T* data() const
{
return _data;
}
T& back() const
{
return _data[arraySize - 1];
}
void pop()
{
arraySize--;
}
T& operator[](int index) const
{
assert(index >= 0 && index < arraySize);
return _data[index];
}
private:
uint32 calculateGrowth(uint32 newSize) const
{
const uint32 oldCapacity = capacity();
if (oldCapacity > UINT32_MAX - oldCapacity / 2) {
return newSize; // geometric growth would overflow
}
const uint32 geometric = oldCapacity + oldCapacity / 2;
if (geometric < newSize) {
return newSize; // geometric growth would be insufficient
}
return geometric; // geometric growth is sufficient
}
void refreshIterators()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
uint32 arraySize;
uint32 allocated;
Iterator beginIt;
Iterator endIt;
T* _data;
};
template<typename T, uint32 N>
struct StaticArray
{ {
public: public:
StaticArray() typedef std::forward_iterator_tag iterator_category;
{ typedef X value_type;
beginIt = Iterator(_data); typedef std::ptrdiff_t difference_type;
endIt = Iterator(_data + N); typedef X &reference;
} typedef X *pointer;
StaticArray(T value)
{
for (int i = 0; i < N; ++i)
{
_data[i] = value;
}
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
~StaticArray()
{}
inline uint32 size() const IteratorBase(X *x = nullptr)
: p(x)
{ {
return N;
} }
inline T* data() const IteratorBase(const IteratorBase &i)
: p(i.p)
{ {
return _data;
} }
T& operator[](int index) reference operator*() const
{ {
assert(index >= 0 && index < N); return *p;
return _data[index]; }
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase &other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase &other)
{
return p == other.p;
}
inline int operator-(const IteratorBase &other)
{
return (int)(p - other.p);
}
IteratorBase &operator++()
{
p++;
return *this;
}
IteratorBase &operator--()
{
p--;
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
IteratorBase operator--(int)
{
IteratorBase tmp(*this);
--*this;
return tmp;
} }
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
private: private:
T _data[N]; X *p;
Iterator beginIt;
Iterator endIt;
}; };
} typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
bool operator==(const Array &other)
{
return _data == other._data;
}
bool operator!=(const Array &other)
{
return !(*this == other);
}
Iterator find(const T &item)
{
for (uint32 i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return Iterator(&_data[i]);
}
}
return endIt;
}
Iterator begin()
{
return beginIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end()
{
return endIt;
}
Iterator end() const
{
return endIt;
}
T &add(const T &item = T())
{
if (arraySize == allocated)
{
uint32 newSize = arraySize + 1;
allocated = calculateGrowth(newSize);
T *tempArray = new T[allocated];
assert(tempArray != nullptr);
for (uint32 i = 0; i < arraySize; ++i)
{
tempArray[i] = _data[i];
}
delete[] _data;
_data = tempArray;
}
_data[arraySize++] = item;
refreshIterators();
return _data[arraySize - 1];
}
void remove(Iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
void remove(int index, bool keepOrder = true)
{
if (keepOrder)
{
std::memcpy(&_data[index], &_data[index + 1], sizeof(T) * (arraySize - index));
}
else
{
_data[index] = _data[arraySize - 1];
}
arraySize--;
}
void clear()
{
delete[] _data;
_data = nullptr;
arraySize = 0;
allocated = 0;
refreshIterators();
}
void resize(uint32 newSize)
{
if (newSize < allocated)
{
arraySize = newSize;
}
else
{
T *newData = new T[newSize];
assert(newData != nullptr);
allocated = newSize;
std::memcpy(newData, _data, sizeof(T) * arraySize);
arraySize = newSize;
delete _data;
_data = newData;
}
refreshIterators();
}
inline uint32 size() const
{
return arraySize;
}
inline uint32 capacity() const
{
return allocated;
}
inline T *data() const
{
return _data;
}
T &back() const
{
return _data[arraySize - 1];
}
void pop()
{
arraySize--;
}
T &operator[](uint32 index)
{
assert(index < arraySize);
return _data[index];
}
inline T &operator[](size_t index)
{
return this->operator[]((uint32)index);
}
inline T &operator[](int32 index)
{
return this->operator[]((uint32)index);
}
const T &operator[](uint32 index) const
{
assert(index < arraySize);
return _data[index];
}
inline const T &operator[](size_t index) const
{
return this->operator[]((uint32)index);
}
inline const T &operator[](int32 index) const
{
return this->operator[]((uint32)index);
}
private:
uint32 calculateGrowth(uint32 newSize) const
{
const uint32 oldCapacity = capacity();
if (oldCapacity > UINT32_MAX - oldCapacity / 2)
{
return newSize; // geometric growth would overflow
}
const uint32 geometric = oldCapacity + oldCapacity / 2;
if (geometric < newSize)
{
return newSize; // geometric growth would be insufficient
}
return geometric; // geometric growth is sufficient
}
void refreshIterators()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
uint32 arraySize;
uint32 allocated;
Iterator beginIt;
Iterator endIt;
T *_data;
};
template <typename T, uint32 N>
struct StaticArray
{
public:
StaticArray()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
StaticArray(T value)
{
for (int i = 0; i < N; ++i)
{
_data[i] = value;
}
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
~StaticArray()
{
}
inline uint32 size() const
{
return N;
}
inline T *data() const
{
return _data;
}
T &operator[](int index)
{
assert(index >= 0 && index < N);
return _data[index];
}
template <typename X>
class IteratorBase
{
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X &reference;
typedef X *pointer;
IteratorBase(X *x = nullptr)
: p(x)
{
}
IteratorBase(const IteratorBase &i)
: p(i.p)
{
}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase &other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase &other)
{
return p == other.p;
}
IteratorBase &operator++()
{
p++;
return *this;
}
IteratorBase operator++(int)
{
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X *p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
private:
T _data[N];
Iterator beginIt;
Iterator endIt;
};
} // namespace Seele
+196 -187
View File
@@ -2,207 +2,216 @@
#include "MinimalEngine.h" #include "MinimalEngine.h"
namespace Seele namespace Seele
{ {
template<typename T> template <typename T>
class List class List
{
private:
struct Node
{
Node *prev;
Node *next;
T data;
};
public:
List()
{
root = nullptr;
tail = nullptr;
beginIt = Iterator(root);
endIt = Iterator(tail);
size = 0;
}
~List()
{
clear();
}
template <typename X>
class IteratorBase
{ {
private:
struct Node
{
Node* prev;
Node* next;
T data;
};
public: public:
List() typedef std::forward_iterator_tag iterator_category;
{ typedef X value_type;
root = nullptr; typedef std::ptrdiff_t difference_type;
tail = nullptr; typedef X &reference;
beginIt = Iterator(root); typedef X *pointer;
endIt = Iterator(tail);
size = 0;
}
~List()
{
clear();
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(Node* x = nullptr) IteratorBase(Node *x = nullptr)
: node(x) : node(x)
{} {
IteratorBase(const IteratorBase& i) }
: node(i.node) IteratorBase(const IteratorBase &i)
{} : node(i.node)
reference operator*() const {
{ }
return node->data; reference operator*() const
} {
pointer operator->() const return node->data;
{ }
return &node->data; pointer operator->() const
} {
inline bool operator!=(const IteratorBase& other) return &node->data;
{ }
return node != other.node; inline bool operator!=(const IteratorBase &other)
} {
inline bool operator==(const IteratorBase& other) return node != other.node;
{ }
return node == other.node; inline bool operator==(const IteratorBase &other)
} {
IteratorBase& operator--() { return node == other.node;
node = node->prev; }
return *this; IteratorBase &operator--()
} {
IteratorBase operator--(int) { node = node->prev;
IteratorBase tmp(*this); return *this;
--* this; }
return tmp; IteratorBase operator--(int)
} {
IteratorBase& operator++() { IteratorBase tmp(*this);
node = node->next; --*this;
return *this; return tmp;
} }
IteratorBase operator++(int) { IteratorBase &operator++()
IteratorBase tmp(*this); {
++* this; node = node->next;
return tmp; return *this;
} }
private: IteratorBase operator++(int)
Node* node; {
friend class List<T>; IteratorBase tmp(*this);
}; ++*this;
typedef IteratorBase<T> Iterator; return tmp;
typedef IteratorBase<const T> ConstIterator; }
T& front() private:
Node *node;
friend class List<T>;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
T &front()
{
return root->data;
}
T &back()
{
return tail->prev->data;
}
void clear()
{
if (empty())
{ {
return root->data; return;
} }
T& back() for (Node *tmp = root; tmp != tail;)
{ {
return tail->prev->data; tmp = tmp->next;
delete tmp->prev;
} }
void clear() delete tail;
tail = nullptr;
root = nullptr;
}
//Insert at the end
Iterator add(const T &value)
{
if (root == nullptr)
{ {
if (empty()) root = new Node();
{ tail = root;
return;
}
for (Node* tmp = root; tmp != tail;)
{
tmp = tmp->next;
delete tmp->prev;
}
delete tail;
tail = nullptr;
root = nullptr;
} }
//Insert at the end tail->data = value;
Iterator add(const T& value) Node *newTail = new Node();
newTail->prev = tail;
newTail->next = nullptr;
tail->next = newTail;
Iterator insertedElement(tail);
tail = newTail;
refreshIterators();
size++;
return insertedElement;
}
Iterator remove(Iterator pos)
{
size--;
Node *prev = pos.node->prev;
Node *next = pos.node->next;
if (prev == nullptr)
{ {
if (root == nullptr) root = next;
{ }
root = new Node(); else
tail = root; {
} prev->next = next;
tail->data = value; }
Node* newTail = new Node(); next->prev = prev;
newTail->prev = tail; delete pos.node;
newTail->next = nullptr; refreshIterators();
tail->next = newTail; return Iterator(next);
Iterator insertedElement(tail); }
tail = newTail; Iterator insert(Iterator pos, const T &value)
{
size++;
if (root == nullptr)
{
root = new Node();
root->data = value;
tail = new Node();
root->next = tail;
root->prev = nullptr;
tail->prev = root;
tail->next = nullptr;
refreshIterators(); refreshIterators();
size++;
return insertedElement;
}
Iterator remove(Iterator pos)
{
size--;
Node* prev = pos.node->prev;
Node* next = pos.node->next;
if (prev == nullptr)
{
root = next;
}
else
{
prev->next = next;
}
next->prev = prev;
delete pos.node;
refreshIterators();
return Iterator(next);
}
Iterator insert(Iterator pos, const T& value)
{
size++;
if (root == nullptr)
{
root = new Node();
root->data = value;
tail = new Node();
root->next = tail;
root->prev = nullptr;
tail->prev = root;
tail->next = nullptr;
refreshIterators();
return beginIt;
}
Node* tmp = pos.node->prev;
Node* newNode = new Node();
newNode->data = value;
tmp->next = newNode;
newNode->prev = tmp;
newNode->next = pos.node;
pos.node->prev = newNode;
return Iterator(newNode);
}
Iterator find(const T& value)
{
for (Node* i = root; i != tail; i = i->next)
{
if (!(i->data < value) && !(value < i->data))
{
return Iterator(i);
}
}
return endIt;
}
bool empty()
{
return size == 0;
}
uint32 length()
{
return size;
}
Iterator begin()
{
return beginIt; return beginIt;
} }
Iterator end() Node *tmp = pos.node->prev;
Node *newNode = new Node();
newNode->data = value;
tmp->next = newNode;
newNode->prev = tmp;
newNode->next = pos.node;
pos.node->prev = newNode;
return Iterator(newNode);
}
Iterator find(const T &value)
{
for (Node *i = root; i != tail; i = i->next)
{ {
return endIt; if (!(i->data < value) && !(value < i->data))
{
return Iterator(i);
}
} }
return endIt;
}
bool empty()
{
return size == 0;
}
uint32 length()
{
return size;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
{
return endIt;
}
private: private:
void refreshIterators() void refreshIterators()
{ {
beginIt = Iterator(root); beginIt = Iterator(root);
endIt = Iterator(tail); endIt = Iterator(tail);
} }
Node* root; Node *root;
Node* tail; Node *tail;
Iterator beginIt; Iterator beginIt;
Iterator endIt; Iterator endIt;
uint32 size; uint32 size;
}; };
} } // namespace Seele
+320 -293
View File
@@ -3,334 +3,361 @@
namespace Seele namespace Seele
{ {
template<typename K, typename V> template <typename K, typename V>
struct Pair struct Pair
{
public:
Pair()
: key(K()), value(V())
{ {
public: }
Pair() Pair(K key, V value)
: key(K()) : key(key), value(value)
, value(V()) {
{} }
Pair(K key, V value) K key;
: key(key) V value;
, value(value) };
{} template <typename K, typename V>
K key; struct Map
V value; {
private:
struct Node
{
Pair<K, V> pair;
Node *leftChild;
Node *rightChild;
Node(const K &key)
: leftChild(nullptr), rightChild(nullptr), pair(key, V())
{
}
Node()
: leftChild(nullptr), rightChild(nullptr), pair(K(), V())
{
}
~Node()
{
if (leftChild != nullptr)
{
delete leftChild;
}
if (rightChild != nullptr)
{
delete rightChild;
}
}
}; };
template<typename K, typename V>
struct Map public:
Map()
: root(nullptr), _size(0)
{
}
~Map()
{
delete root;
}
class Iterator
{ {
private:
struct Node
{
Pair<K, V> pair;
Node* leftChild;
Node* rightChild;
Node(const K& key)
: leftChild(nullptr)
, rightChild(nullptr)
, pair(key, V())
{}
Node()
: leftChild(nullptr)
, rightChild(nullptr)
, pair(K(), V())
{}
~Node()
{
if(leftChild != nullptr)
{
delete leftChild;
}
if(rightChild != nullptr)
{
delete rightChild;
}
}
};
public: public:
Map() typedef std::bidirectional_iterator_tag iterator_category;
: root(nullptr) typedef Pair<K, V> value_type;
{} typedef std::ptrdiff_t difference_type;
~Map() typedef Pair<K, V> &reference;
{ typedef Pair<K, V> *pointer;
delete root;
}
class Iterator {
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V>& reference;
typedef Pair<K, V>* pointer;
Iterator(Node* x = nullptr) Iterator(Node *x = nullptr)
: node(x) : node(x)
{} {
Iterator(Node* x, Array<Node*>&& beginIt) }
: node(x) Iterator(Node *x, Array<Node *> &&beginIt)
, traversal(std::move(beginIt)) : node(x), traversal(std::move(beginIt))
{} {
Iterator(const Iterator& i) }
: node(i.node) Iterator(const Iterator &i)
, traversal(i.traversal) : node(i.node), traversal(i.traversal)
{} {
reference operator*() const }
reference operator*() const
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator &other)
{
return node != other.node;
}
inline bool operator==(const Iterator &other)
{
return node == other.node;
}
Iterator &operator++()
{
node = node->rightChild;
while (node != nullptr && node->leftChild != nullptr)
{ {
return node->pair; traversal.add(node);
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator& other)
{
return node != other.node;
}
inline bool operator==(const Iterator& other)
{
return node == other.node;
}
Iterator& operator++() {
node = node->rightChild;
while(node != nullptr && node->leftChild != nullptr)
{
traversal.add(node);
node = node->leftChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
}
Iterator& operator--() {
node = node->leftChild; node = node->leftChild;
while(node != nullptr && node->rightchild != nullptr)
{
traversal.add(node);
node = node->rightChild;
}
if(node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
} }
Iterator operator--(int) { if (node == nullptr && traversal.size() > 0)
Iterator tmp(*this);
++* this;
return tmp;
}
Iterator operator++(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
private:
Node* node;
Array<Node*> traversal;
};
V& operator[](const K& key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
{ {
root = insert(root, key); node = traversal.back();
traversal.pop();
} }
refreshIterators(); return *this;
return root->pair.value;
} }
Iterator find(const K& key) Iterator &operator--()
{ {
root = splay(root, key); node = node->leftChild;
if (root == nullptr || root->pair.key != key) while (node != nullptr && node->rightchild != nullptr)
{ {
return endIt; traversal.add(node);
node = node->rightChild;
} }
return Iterator(root); if (node == nullptr && traversal.size() > 0)
{
node = traversal.back();
traversal.pop();
}
return *this;
} }
Iterator erase(const K& key) Iterator operator--(int)
{ {
root = remove(root, key); Iterator tmp(*this);
refreshIterators(); ++*this;
return Iterator(root); return tmp;
} }
bool exists(const K& key) Iterator operator++(int)
{ {
return find(key) != endIt; Iterator tmp(*this);
++*this;
return tmp;
} }
Iterator begin() const
private:
Node *node;
Array<Node *> traversal;
};
V &operator[](const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
{ {
return beginIt; root = insert(root, key);
_size++;
} }
Iterator end() const refreshIterators();
return root->pair.value;
}
Iterator find(const K &key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
{ {
return endIt; return endIt;
} }
private: return Iterator(root);
void refreshIterators() }
Iterator erase(const K &key)
{
root = remove(root, key);
refreshIterators();
return Iterator(root);
}
void clear()
{
delete root;
root = nullptr;
_size = 0;
refreshIterators();
}
bool exists(const K &key)
{
return find(key) != endIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end() const
{
return endIt;
}
bool empty() const
{
return root == nullptr;
}
uint32 size() const
{
return _size;
}
private:
void refreshIterators()
{
Node *beginNode = root;
if (root == nullptr)
{ {
Node* beginNode = root; beginIt = Iterator(nullptr);
if(root == nullptr) }
else
{
Array<Node *> beginTraversal;
while (beginNode != nullptr)
{ {
beginIt = Iterator(nullptr); beginTraversal.add(beginNode);
beginNode = beginNode->leftChild;
} }
else beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
}
Node *endNode = root;
if (root == nullptr)
{
endIt = Iterator(nullptr);
}
else
{
Array<Node *> endTraversal;
while (endNode != nullptr)
{ {
Array<Node*> beginTraversal; endTraversal.add(endNode);
while(beginNode != nullptr) endNode = endNode->rightChild;
}
endIt = Iterator(endNode, std::move(endTraversal));
}
}
Node *root;
Iterator beginIt;
Iterator endIt;
uint32 _size;
Node *rotateRight(Node *node)
{
Node *y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node *rotateLeft(Node *node)
{
Node *y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node *makeNode(const K &key)
{
return new Node(key);
}
Node *insert(Node *r, const K &key)
{
if (r == nullptr)
return makeNode(key);
r = splay(r, key);
if (!(r->pair.key < key || key < r->pair.key))
return r;
Node *newNode = makeNode(key);
if (key < r->pair.key)
{
newNode->rightChild = r;
newNode->leftChild = r->leftChild;
r->leftChild = nullptr;
}
else
{
newNode->leftChild = r;
newNode->rightChild = r->rightChild;
r->rightChild = nullptr;
}
return newNode;
}
Node *remove(Node *r, const K &key)
{
Node *temp;
if (!r)
return nullptr;
r = splay(r, key);
if (r->pair.key < key || key < r->pair.key)
return r;
if (!r->leftChild)
{
temp = r;
r = r->rightChild;
}
else
{
temp = r;
r = splay(r->leftChild, key);
r->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
_size--;
delete temp;
return r;
}
Node *splay(Node *r, const K &key)
{
if (r == nullptr || !(r->pair.key < key || key < r->pair.key))
{
return r;
}
if (key < r->pair.key)
{
if (r->leftChild == nullptr)
return r;
if (key < r->leftChild->pair.key)
{
r->leftChild->leftChild = splay(r->leftChild->leftChild, key);
r = rotateRight(r);
}
else if (r->leftChild->pair.key < key)
{
r->leftChild->rightChild = splay(r->leftChild->rightChild, key);
if (r->leftChild->rightChild != nullptr)
{ {
beginTraversal.add(beginNode); r->leftChild = rotateLeft(r->leftChild);
beginNode = beginNode->leftChild;
} }
beginNode = beginTraversal.back();
beginTraversal.pop();
beginIt = Iterator(beginNode, std::move(beginTraversal));
} }
Node* endNode = root; return (r->leftChild == nullptr) ? r : rotateRight(r);
if(root == nullptr) }
else
{
if (r->rightChild == nullptr)
return r;
if (key < r->rightChild->pair.key)
{ {
endIt = Iterator(nullptr); r->rightChild->leftChild = splay(r->rightChild->leftChild, key);
}
else if (r->rightChild->leftChild != nullptr)
{
Array<Node*> endTraversal;
while(endNode != nullptr)
{ {
endTraversal.add(endNode); r->rightChild = rotateRight(r->rightChild);
endNode = endNode->rightChild;
} }
endIt = Iterator(endNode, std::move(endTraversal));
} }
} else if (r->rightChild->pair.key < key)
Node* root;
Iterator beginIt;
Iterator endIt;
Node* rotateRight(Node* node)
{
Node* y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node* rotateLeft(Node* node)
{
Node* y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node* makeNode(const K& key)
{
return new Node(key);
}
Node* insert(Node* root, const K& key)
{
if (root == nullptr) return makeNode(key);
root = splay(root, key);
if (!(root->pair.key < key || key < root->pair.key)) return root;
Node* newNode = makeNode(key);
if (key < root->pair.key)
{ {
newNode->rightChild = root; r->rightChild->rightChild = splay(r->rightChild->rightChild, key);
newNode->leftChild = root->leftChild; r = rotateLeft(r);
root->leftChild = nullptr;
} }
else return (r->rightChild == nullptr) ? r : rotateLeft(r);
{
newNode->leftChild = root;
newNode->rightChild = root->rightChild;
root->rightChild = nullptr;
}
return newNode;
} }
Node* remove(Node* root, const K& key) }
{ };
Node* temp; } // namespace Seele
if (!root)
return nullptr;
root = splay(root, key);
if (root->pair.key < key || key < root->pair.key)
return root;
if (!root->leftChild)
{
temp = root;
root = root->rightChild;
}
else
{
temp = root;
root = splay(root->leftChild, key);
root->rightChild = temp->rightChild;
}
temp->leftChild = nullptr;
temp->rightChild = nullptr;
delete temp;
return root;
}
Node* splay(Node* root, const K& key)
{
if (root == nullptr || !(root->pair.key < key || key < root->pair.key))
{
return root;
}
if (key < root->pair.key)
{
if (root->leftChild == nullptr)
return root;
if (key < root->leftChild->pair.key)
{
root->leftChild->leftChild = splay(root->leftChild->leftChild, key);
root = rotateRight(root);
}
else if (root->leftChild->pair.key < key)
{
root->leftChild->rightChild = splay(root->leftChild->rightChild, key);
if (root->leftChild->rightChild != nullptr)
{
root->leftChild = rotateLeft(root->leftChild);
}
}
return (root->leftChild == nullptr) ? root : rotateRight(root);
}
else
{
if (root->rightChild == nullptr)
return root;
if (key < root->rightChild->pair.key)
{
root->rightChild->leftChild = splay(root->rightChild->leftChild, key);
if (root->rightChild->leftChild != nullptr)
{
root->rightChild = rotateRight(root->rightChild);
}
}
else if (root->rightChild->pair.key < key)
{
root->rightChild->rightChild = splay(root->rightChild->rightChild, key);
root = rotateLeft(root);
}
return (root->rightChild == nullptr) ? root : rotateLeft(root);
}
}
};
}
-2
View File
@@ -14,8 +14,6 @@ target_sources(SeeleEngine
SceneView.cpp SceneView.cpp
WindowManager.h WindowManager.h
WindowManager.cpp WindowManager.cpp
Window.h
Window.cpp
GraphicsResources.h GraphicsResources.h
GraphicsResources.cpp GraphicsResources.cpp
GraphicsEnums.h) GraphicsEnums.h)
-1
View File
@@ -9,5 +9,4 @@ Graphics::Graphics()
Graphics::~Graphics() Graphics::~Graphics()
{ {
} }
+29 -19
View File
@@ -3,22 +3,32 @@
#include "GraphicsResources.h" #include "GraphicsResources.h"
#include "Containers/Array.h" #include "Containers/Array.h"
namespace Seele { namespace Seele
namespace Gfx {
{ namespace Gfx
class Window; {
class Graphics class Graphics
{ {
public: public:
Graphics(); Graphics();
~Graphics(); virtual ~Graphics();
virtual void init(GraphicsInitializer initializer) = 0; virtual void init(GraphicsInitializer initializer) = 0;
virtual void beginFrame(void* windowHandle) = 0; virtual PWindow createWindow(const WindowCreateInfo &createInfo) = 0;
virtual void endFrame(void* windowHandle) = 0; virtual PViewport createViewport(PWindow owner, const ViewportCreateInfo &createInfo) = 0;
virtual void* createWindow(const WindowCreateInfo& createInfo) = 0;
protected: virtual PRenderPass createRenderPass(PRenderTargetLayout layout) = 0;
friend class Window; virtual void beginRenderPass(PRenderPass renderPass) = 0;
}; virtual void endRenderPass() = 0;
DEFINE_REF(Graphics);
} virtual PTexture2D createTexture2D(const TextureCreateInfo &createInfo) = 0;
} virtual PUniformBuffer createUniformBuffer(const BulkResourceData &bulkData) = 0;
virtual PStructuredBuffer createStructuredBuffer(const BulkResourceData &bulkData) = 0;
virtual PVertexBuffer createVertexBuffer(const BulkResourceData &bulkData) = 0;
virtual PIndexBuffer createIndexBuffer(const BulkResourceData &bulkData) = 0;
protected:
friend class Window;
};
DEFINE_REF(Graphics);
} // namespace Gfx
} // namespace Seele
File diff suppressed because it is too large Load Diff
+39 -25
View File
@@ -1,5 +1,6 @@
#include "GraphicsResources.h" #include "GraphicsResources.h"
using namespace Seele;
using namespace Seele::Gfx; using namespace Seele::Gfx;
void DescriptorLayout::addDescriptorBinding(uint32 bindingIndex, SeDescriptorType type, uint32 arrayCount) void DescriptorLayout::addDescriptorBinding(uint32 bindingIndex, SeDescriptorType type, uint32 arrayCount)
@@ -30,8 +31,8 @@ void PipelineLayout::addDescriptorLayout(uint32 setIndex, PDescriptorLayout layo
} }
if (descriptorSetLayouts[setIndex] != nullptr) if (descriptorSetLayouts[setIndex] != nullptr)
{ {
auto& thisBindings = descriptorSetLayouts[setIndex]->descriptorBindings; auto &thisBindings = descriptorSetLayouts[setIndex]->descriptorBindings;
auto& otherBindings = layout->descriptorBindings; auto &otherBindings = layout->descriptorBindings;
thisBindings.resize(otherBindings.size()); thisBindings.resize(otherBindings.size());
for (size_t i = 0; i < otherBindings.size(); ++i) for (size_t i = 0; i < otherBindings.size(); ++i)
{ {
@@ -48,44 +49,57 @@ void PipelineLayout::addDescriptorLayout(uint32 setIndex, PDescriptorLayout layo
} }
} }
void PipelineLayout::addPushConstants(const SePushConstantRange& pushConstant) void PipelineLayout::addPushConstants(const SePushConstantRange &pushConstant)
{ {
pushConstants.add(pushConstant); pushConstants.add(pushConstant);
} }
UniformBuffer::UniformBuffer()
{
}
UniformBuffer::~UniformBuffer()
{
}
RenderTargetLayout::RenderTargetLayout() RenderTargetLayout::RenderTargetLayout()
: inputAttachments() : inputAttachments(), colorAttachments(), depthAttachment()
, colorAttachments()
, depthAttachment()
{ {
} }
RenderTargetLayout::RenderTargetLayout(PTexture2D depthAttachment) RenderTargetLayout::RenderTargetLayout(PRenderTargetAttachment depthAttachment)
: inputAttachments() : inputAttachments(), colorAttachments(), depthAttachment(depthAttachment)
, colorAttachments()
, depthAttachment(depthAttachment)
{ {
} }
RenderTargetLayout::RenderTargetLayout(PTexture2D colorAttachment, PTexture2D depthAttachment) RenderTargetLayout::RenderTargetLayout(PRenderTargetAttachment colorAttachment, PRenderTargetAttachment depthAttachment)
: inputAttachments() : inputAttachments(), depthAttachment(depthAttachment)
, depthAttachment(depthAttachment)
{ {
colorAttachments.add(colorAttachment); colorAttachments.add(colorAttachment);
} }
RenderTargetLayout::RenderTargetLayout(Array<PTexture2D> colorAttachments, PTexture2D depthAttachmet) RenderTargetLayout::RenderTargetLayout(Array<PRenderTargetAttachment> colorAttachments, PRenderTargetAttachment depthAttachmet)
: inputAttachments() : inputAttachments(), colorAttachments(colorAttachments), depthAttachment(depthAttachment)
, colorAttachments(colorAttachments)
, depthAttachment(depthAttachment)
{ {
} }
RenderTargetLayout::RenderTargetLayout(Array<PTexture2D> inputAttachments, Array<PTexture2D> colorAttachments, PTexture2D depthAttachment) RenderTargetLayout::RenderTargetLayout(Array<PRenderTargetAttachment> inputAttachments, Array<PRenderTargetAttachment> colorAttachments, PRenderTargetAttachment depthAttachment)
: inputAttachments(inputAttachments) : inputAttachments(inputAttachments), colorAttachments(colorAttachments), depthAttachment(depthAttachment)
, colorAttachments(colorAttachments) {
, depthAttachment(depthAttachment) }
Window::Window(const WindowCreateInfo &createInfo)
: sizeX(createInfo.width), sizeY(createInfo.height), bFullscreen(createInfo.bFullscreen), title(createInfo.title), pixelFormat(createInfo.pixelFormat)
{
}
Window::~Window()
{
}
Viewport::Viewport(PWindow owner, const ViewportCreateInfo &viewportInfo)
: sizeX(viewportInfo.sizeX), sizeY(viewportInfo.sizeY), offsetX(viewportInfo.offsetX), offsetY(viewportInfo.offsetY), owner(owner)
{
}
Viewport::~Viewport()
{ {
} }
+361 -230
View File
@@ -9,235 +9,366 @@
namespace Seele namespace Seele
{ {
struct GraphicsInitializer namespace Gfx
{
enum class QueueType
{
GRAPHICS = 1,
COMPUTE = 2,
TRANSFER = 3,
DEDICATED_TRANSFER = 4
};
} // namespace Gfx
struct GraphicsInitializer
{
const char *windowLayoutFile;
const char *applicationName;
const char *engineName;
void *windowHandle;
/**
* layers defines the enabled Vulkan layers used in the instance,
* if ENABLE_VALIDATION is defined, standard validation is already enabled
* not yet implemented
*/
Array<const char *> layers;
Array<const char *> instanceExtensions;
Array<const char *> deviceExtensions;
GraphicsInitializer()
: applicationName("SeeleEngine"), engineName("SeeleEngine"), layers{"VK_LAYER_LUNARG_standard_validation"}, instanceExtensions{}, deviceExtensions{"VK_KHR_swapchain"}, windowHandle(nullptr)
{ {
const char* windowLayoutFile;
const char* applicationName;
const char* engineName;
void* windowHandle;
/**
* layers defines the enabled Vulkan layers used in the instance,
* if ENABLE_VALIDATION is defined, standard validation is already enabled
* not yet implemented
*/
Array<const char*> layers;
Array<const char*> instanceExtensions;
Array<const char*> deviceExtensions;
GraphicsInitializer()
: applicationName("SeeleEngine")
, engineName("SeeleEngine")
, layers{ "VK_LAYER_LUNARG_standard_validation" }
, instanceExtensions{}
, deviceExtensions{ "VK_KHR_swapchain" }
, windowHandle(nullptr)
{}
GraphicsInitializer(const GraphicsInitializer& other)
: applicationName(other.applicationName)
, engineName(other.engineName)
, layers(other.layers)
, instanceExtensions(other.instanceExtensions)
, deviceExtensions(other.deviceExtensions)
{
}
};
struct WindowCreateInfo
{
int32 width;
int32 height;
const char* title;
bool bFullscreen;
};
namespace Gfx
{
struct SePushConstantRange {
SeShaderStageFlags stageFlags;
uint32_t offset;
uint32_t size;
};
class RenderCommandBase
{
};
DEFINE_REF(RenderCommandBase);
class SamplerState
{
public:
virtual ~SamplerState()
{
}
};
DEFINE_REF(SamplerState);
class DescriptorBinding
{
public:
DescriptorBinding()
: binding(0)
, descriptorType(SE_DESCRIPTOR_TYPE_MAX_ENUM)
, descriptorCount(-1)
, shaderStages(SE_SHADER_STAGE_ALL)
{}
DescriptorBinding(const DescriptorBinding& other)
: binding(other.binding)
, descriptorType(other.descriptorType)
, descriptorCount(other.descriptorCount)
, shaderStages(other.shaderStages)
{}
void operator=(const DescriptorBinding& other)
{
binding = other.binding;
descriptorType = other.descriptorType;
descriptorCount = other.descriptorCount;
shaderStages = other.shaderStages;
}
uint32_t binding;
SeDescriptorType descriptorType;
uint32_t descriptorCount;
SeShaderStageFlags shaderStages;
};
DEFINE_REF(DescriptorBinding);
DECLARE_REF(DescriptorSet);
class DescriptorAllocator
{
public:
DescriptorAllocator() {}
~DescriptorAllocator() {}
virtual void allocateDescriptorSet(PDescriptorSet& descriptorSet) = 0;
};
DEFINE_REF(DescriptorAllocator);
DECLARE_REF(UniformBuffer);
DECLARE_REF(StructuredBuffer);
DECLARE_REF(Texture);
class DescriptorSet
{
public:
virtual ~DescriptorSet() {}
virtual void writeChanges() = 0;
virtual void updateBuffer(uint32 binding, PUniformBuffer uniformBuffer) = 0;
virtual void updateBuffer(uint32 binding, PStructuredBuffer structuredBuffer) = 0;
virtual void updateSampler(uint32 binding, PSamplerState samplerState) = 0;
virtual void updateTexture(uint32 binding, PTexture texture, PSamplerState samplerState = nullptr) = 0;
virtual bool operator<(PDescriptorSet other) = 0;
};
DEFINE_REF(DescriptorSet);
class DescriptorLayout
{
public:
DescriptorLayout() {}
virtual ~DescriptorLayout() {}
void operator=(const DescriptorLayout& other)
{
descriptorBindings.resize(other.descriptorBindings.size());
std::memcpy(descriptorBindings.data(), other.descriptorBindings.data(), sizeof(DescriptorLayout) * descriptorBindings.size());
}
virtual void create() = 0;
virtual void addDescriptorBinding(uint32 binding, SeDescriptorType type, uint32 arrayCount = 1);
virtual PDescriptorSet allocatedDescriptorSet();
const Array<DescriptorBinding>& getBindings() const { return descriptorBindings; }
protected:
Array<DescriptorBinding> descriptorBindings;
PDescriptorAllocator allocator;
friend class PipelineLayout;
friend class DescriptorAllocator;
};
DEFINE_REF(DescriptorLayout);
class PipelineLayout
{
public:
PipelineLayout() {}
virtual ~PipelineLayout() {}
virtual void create() = 0;
void addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout);
void addPushConstants(const SePushConstantRange& pushConstants);
virtual uint32 getHash() const = 0;
protected:
Array<PDescriptorLayout> descriptorSetLayouts;
Array<SePushConstantRange> pushConstants;
};
DEFINE_REF(PipelineLayout);
class VertexDeclaration
{
};
DEFINE_REF(VertexDeclaration);
class GraphicsPipeline
{
public:
virtual ~GraphicsPipeline()
{
}
};
DEFINE_REF(GraphicsPipeline);
class UniformBuffer
{
public:
virtual ~UniformBuffer()
{
}
};
DEFINE_REF(UniformBuffer);
class Viewport
{
};
DEFINE_REF(Viewport);
class VertexBuffer
{
};
DEFINE_REF(VertexBuffer);
class IndexBuffer
{
};
DEFINE_REF(IndexBuffer);
class StructuredBuffer
{
public:
virtual ~StructuredBuffer()
{
}
};
DEFINE_REF(StructuredBuffer);
class Texture
{
};
DEFINE_REF(Texture);
class Texture2D : public Texture
{
public:
virtual ~Texture2D()
{
}
};
DEFINE_REF(Texture2D);
class RenderTargetLayout
{
public:
RenderTargetLayout();
RenderTargetLayout(PTexture2D depthAttachment);
RenderTargetLayout(PTexture2D colorAttachment, PTexture2D depthAttachment);
RenderTargetLayout(Array<PTexture2D> colorAttachments, PTexture2D depthAttachmet);
RenderTargetLayout(Array<PTexture2D> inputAttachments, Array<PTexture2D> colorAttachments, PTexture2D depthAttachment);
Array<PTexture2D> inputAttachments;
Array<PTexture2D> colorAttachments;
PTexture2D depthAttachment;
};
DEFINE_REF(RenderTargetLayout);
class RenderPass
{
};
DEFINE_REF(RenderPass);
} }
} GraphicsInitializer(const GraphicsInitializer &other)
: applicationName(other.applicationName), engineName(other.engineName), layers(other.layers), instanceExtensions(other.instanceExtensions), deviceExtensions(other.deviceExtensions)
{
}
};
struct WindowCreateInfo
{
int32 width;
int32 height;
const char *title;
bool bFullscreen;
Gfx::SeFormat pixelFormat;
void *windowHandle;
};
struct ViewportCreateInfo
{
uint32 sizeX;
uint32 sizeY;
uint32 offsetX;
uint32 offsetY;
bool bFullscreen;
bool bVsync;
};
struct TextureCreateInfo
{
uint32 width;
uint32 height;
uint32 depth;
bool bArray;
uint32 arrayLayers;
uint32 mipLevels;
uint32 samples;
Gfx::SeFormat format;
Gfx::SeImageUsageFlagBits usage;
Gfx::QueueType queueType;
TextureCreateInfo()
: width(1), height(1), depth(1), bArray(false), arrayLayers(1), mipLevels(1), samples(1), format(Gfx::SE_FORMAT_R32G32B32A32_SFLOAT), usage(Gfx::SE_IMAGE_USAGE_SAMPLED_BIT)
{
}
};
//doesnt own the data, only proxy it
struct BulkResourceData
{
uint32 size;
uint8 *data;
Gfx::QueueType owner;
};
namespace Gfx
{
struct SePushConstantRange
{
SeShaderStageFlags stageFlags;
uint32_t offset;
uint32_t size;
};
class RenderCommandBase
{
public:
virtual ~RenderCommandBase()
{
}
};
DEFINE_REF(RenderCommandBase);
class SamplerState
{
public:
virtual ~SamplerState()
{
}
};
DEFINE_REF(SamplerState);
class DescriptorBinding
{
public:
DescriptorBinding()
: binding(0), descriptorType(SE_DESCRIPTOR_TYPE_MAX_ENUM), descriptorCount(0x7fff), shaderStages(SE_SHADER_STAGE_ALL)
{
}
DescriptorBinding(const DescriptorBinding &other)
: binding(other.binding), descriptorType(other.descriptorType), descriptorCount(other.descriptorCount), shaderStages(other.shaderStages)
{
}
void operator=(const DescriptorBinding &other)
{
binding = other.binding;
descriptorType = other.descriptorType;
descriptorCount = other.descriptorCount;
shaderStages = other.shaderStages;
}
uint32_t binding;
SeDescriptorType descriptorType;
uint32_t descriptorCount;
SeShaderStageFlags shaderStages;
};
DEFINE_REF(DescriptorBinding);
DECLARE_REF(DescriptorSet);
class DescriptorAllocator
{
public:
DescriptorAllocator() {}
virtual ~DescriptorAllocator() {}
virtual void allocateDescriptorSet(PDescriptorSet &descriptorSet) = 0;
};
DEFINE_REF(DescriptorAllocator);
DECLARE_REF(UniformBuffer);
DECLARE_REF(StructuredBuffer);
DECLARE_REF(Texture);
class DescriptorSet
{
public:
virtual ~DescriptorSet() {}
virtual void writeChanges() = 0;
virtual void updateBuffer(uint32 binding, PUniformBuffer uniformBuffer) = 0;
virtual void updateBuffer(uint32 binding, PStructuredBuffer structuredBuffer) = 0;
virtual void updateSampler(uint32 binding, PSamplerState samplerState) = 0;
virtual void updateTexture(uint32 binding, PTexture texture, PSamplerState samplerState = nullptr) = 0;
virtual bool operator<(PDescriptorSet other) = 0;
};
DEFINE_REF(DescriptorSet);
class DescriptorLayout
{
public:
DescriptorLayout() {}
virtual ~DescriptorLayout() {}
void operator=(const DescriptorLayout &other)
{
descriptorBindings.resize(other.descriptorBindings.size());
std::memcpy(descriptorBindings.data(), other.descriptorBindings.data(), sizeof(DescriptorLayout) * descriptorBindings.size());
}
virtual void create() = 0;
virtual void addDescriptorBinding(uint32 binding, SeDescriptorType type, uint32 arrayCount = 1);
virtual PDescriptorSet allocatedDescriptorSet();
const Array<DescriptorBinding> &getBindings() const { return descriptorBindings; }
protected:
Array<DescriptorBinding> descriptorBindings;
PDescriptorAllocator allocator;
friend class PipelineLayout;
friend class DescriptorAllocator;
};
DEFINE_REF(DescriptorLayout);
class PipelineLayout
{
public:
PipelineLayout() {}
virtual ~PipelineLayout() {}
virtual void create() = 0;
void addDescriptorLayout(uint32 setIndex, PDescriptorLayout layout);
void addPushConstants(const SePushConstantRange &pushConstants);
virtual uint32 getHash() const = 0;
protected:
Array<PDescriptorLayout> descriptorSetLayouts;
Array<SePushConstantRange> pushConstants;
};
DEFINE_REF(PipelineLayout);
class VertexDeclaration
{
public:
virtual ~VertexDeclaration()
{
}
};
DEFINE_REF(VertexDeclaration);
class GraphicsPipeline
{
public:
virtual ~GraphicsPipeline()
{
}
};
DEFINE_REF(GraphicsPipeline);
class UniformBuffer
{
public:
UniformBuffer();
virtual ~UniformBuffer();
};
DEFINE_REF(UniformBuffer);
class VertexBuffer
{
public:
virtual ~VertexBuffer()
{
}
};
DEFINE_REF(VertexBuffer);
class IndexBuffer
{
public:
virtual ~IndexBuffer()
{
}
};
DEFINE_REF(IndexBuffer);
class StructuredBuffer
{
public:
virtual ~StructuredBuffer()
{
}
};
DEFINE_REF(StructuredBuffer);
class Texture
{
public:
virtual ~Texture()
{
}
};
DEFINE_REF(Texture);
class Texture2D : public Texture
{
public:
virtual ~Texture2D()
{
}
};
DEFINE_REF(Texture2D);
class Window
{
public:
Window(const WindowCreateInfo &createInfo);
virtual ~Window();
virtual void beginFrame() = 0;
virtual void endFrame() = 0;
virtual void onWindowCloseEvent() = 0;
virtual PTexture2D getBackBuffer() = 0;
protected:
uint32 sizeX;
uint32 sizeY;
bool bFullscreen;
const char *title;
SeFormat pixelFormat;
};
DEFINE_REF(Window);
class Viewport
{
public:
Viewport(PWindow owner, const ViewportCreateInfo &createInfo);
virtual ~Viewport();
protected:
uint32 sizeX;
uint32 sizeY;
uint32 offsetX;
uint32 offsetY;
PWindow owner;
};
DEFINE_REF(Viewport);
class RenderTargetAttachment
{
public:
RenderTargetAttachment(PTexture2D texture,
SeAttachmentLoadOp loadOp = SE_ATTACHMENT_LOAD_OP_LOAD,
SeAttachmentStoreOp storeOp = SE_ATTACHMENT_STORE_OP_STORE,
SeAttachmentLoadOp stencilLoadOp = SE_ATTACHMENT_LOAD_OP_DONT_CARE,
SeAttachmentStoreOp stencilStoreOp = SE_ATTACHMENT_STORE_OP_DONT_CARE)
: texture(texture), loadOp(loadOp), storeOp(storeOp), stencilLoadOp(stencilLoadOp), stencilStoreOp(stencilStoreOp)
{
}
virtual ~RenderTargetAttachment()
{
}
virtual PTexture2D getTexture()
{
return texture;
}
inline SeAttachmentLoadOp getLoadOp() const { return loadOp; }
inline SeAttachmentStoreOp getStoreOp() const { return storeOp; }
inline SeAttachmentLoadOp getStencilLoadOp() const { return stencilLoadOp; }
inline SeAttachmentStoreOp getStencilStoreOp() const { return stencilStoreOp; }
protected:
PTexture2D texture;
SeAttachmentLoadOp loadOp;
SeAttachmentStoreOp storeOp;
SeAttachmentLoadOp stencilLoadOp;
SeAttachmentStoreOp stencilStoreOp;
};
DEFINE_REF(RenderTargetAttachment);
class SwapchainAttachment : public RenderTargetAttachment
{
public:
SwapchainAttachment(PWindow owner,
SeAttachmentLoadOp loadOp = SE_ATTACHMENT_LOAD_OP_LOAD,
SeAttachmentStoreOp storeOp = SE_ATTACHMENT_STORE_OP_STORE,
SeAttachmentLoadOp stencilLoadOp = SE_ATTACHMENT_LOAD_OP_DONT_CARE,
SeAttachmentStoreOp stencilStoreOp = SE_ATTACHMENT_STORE_OP_DONT_CARE)
: RenderTargetAttachment(owner->getBackBuffer(), loadOp, storeOp, stencilLoadOp, stencilStoreOp), owner(owner)
{
}
virtual PTexture2D getTexture() override
{
return owner->getBackBuffer();
}
private:
PWindow owner;
};
DEFINE_REF(SwapchainAttachment);
class RenderTargetLayout
{
public:
RenderTargetLayout();
RenderTargetLayout(PRenderTargetAttachment depthAttachment);
RenderTargetLayout(PRenderTargetAttachment colorAttachment, PRenderTargetAttachment depthAttachment);
RenderTargetLayout(Array<PRenderTargetAttachment> colorAttachments, PRenderTargetAttachment depthAttachmet);
RenderTargetLayout(Array<PRenderTargetAttachment> inputAttachments, Array<PRenderTargetAttachment> colorAttachments, PRenderTargetAttachment depthAttachment);
Array<PRenderTargetAttachment> inputAttachments;
Array<PRenderTargetAttachment> colorAttachments;
PRenderTargetAttachment depthAttachment;
};
DEFINE_REF(RenderTargetLayout);
class RenderPass
{
public:
virtual ~RenderPass()
{
}
};
DEFINE_REF(RenderPass);
DEFINE_REF(RenderPass);
} // namespace Gfx
} // namespace Seele
+1 -1
View File
@@ -21,7 +21,7 @@ void Seele::RenderCore::init()
void Seele::RenderCore::renderLoop() void Seele::RenderCore::renderLoop()
{ {
while(windowManager->isActive()) while (windowManager->isActive())
{ {
windowManager->beginFrame(); windowManager->beginFrame();
windowManager->endFrame(); windowManager->endFrame();
+13 -12
View File
@@ -2,15 +2,16 @@
#include "WindowManager.h" #include "WindowManager.h"
namespace Seele namespace Seele
{ {
class RenderCore class RenderCore
{ {
public: public:
RenderCore(); RenderCore();
~RenderCore(); ~RenderCore();
void init(); void init();
void renderLoop(); void renderLoop();
void shutdown(); void shutdown();
private:
PWindowManager windowManager; private:
}; PWindowManager windowManager;
} };
} // namespace Seele
+18 -17
View File
@@ -2,20 +2,21 @@
#include "Graphics.h" #include "Graphics.h"
namespace Seele namespace Seele
{ {
//A renderpath is a general Renderer for a view. //A renderpath is a general Renderer for a view.
class RenderPath class RenderPath
{ {
public: public:
RenderPath(Gfx::PGraphics graphics); RenderPath(Gfx::PGraphics graphics);
virtual ~RenderPath(); virtual ~RenderPath();
virtual void applyArea(Rect area) = 0; virtual void applyArea(Rect area) = 0;
virtual void init() = 0; virtual void init() = 0;
virtual void beginFrame() = 0; virtual void beginFrame() = 0;
virtual void render() = 0; virtual void render() = 0;
virtual void endFrame() = 0; virtual void endFrame() = 0;
protected:
Gfx::PGraphics graphics; protected:
Rect area; Gfx::PGraphics graphics;
}; Rect area;
DEFINE_REF(RenderPath); };
} DEFINE_REF(RenderPath);
} // namespace Seele
+2 -1
View File
@@ -9,8 +9,9 @@ Seele::SceneRenderPath::~SceneRenderPath()
{ {
} }
void Seele::SceneRenderPath::applyArea(Rect area) void Seele::SceneRenderPath::applyArea(Rect newArea)
{ {
area = newArea;
} }
void Seele::SceneRenderPath::init() void Seele::SceneRenderPath::init()
+12 -12
View File
@@ -3,15 +3,15 @@
namespace Seele namespace Seele
{ {
class SceneRenderPath : public RenderPath class SceneRenderPath : public RenderPath
{ {
public: public:
SceneRenderPath(Gfx::PGraphics graphics); SceneRenderPath(Gfx::PGraphics graphics);
virtual ~SceneRenderPath(); virtual ~SceneRenderPath();
virtual void applyArea(Rect area) override; virtual void applyArea(Rect area) override;
virtual void init() override; virtual void init() override;
virtual void beginFrame() override; virtual void beginFrame() override;
virtual void render() override; virtual void render() override;
virtual void endFrame() override; virtual void endFrame() override;
}; };
} } // namespace Seele
+7 -7
View File
@@ -2,10 +2,10 @@
#include "View.h" #include "View.h"
namespace Seele namespace Seele
{ {
class SceneView : public View class SceneView : public View
{ {
public: public:
SceneView(Gfx::PGraphics graphics); SceneView(Gfx::PGraphics graphics);
~SceneView(); ~SceneView();
}; };
} } // namespace Seele
+16 -15
View File
@@ -2,19 +2,20 @@
#include "RenderPath.h" #include "RenderPath.h"
namespace Seele namespace Seele
{ {
// A view is a part of the window, which can be anything from a viewport to an editor // A view is a part of the window, which can be anything from a viewport to an editor
class View class View
{ {
public: public:
View(Gfx::PGraphics graphics); View(Gfx::PGraphics graphics);
virtual ~View(); virtual ~View();
void beginFrame(); void beginFrame();
void endFrame(); void endFrame();
void applyArea(Rect area); void applyArea(Rect area);
protected:
Gfx::PGraphics graphics;
PRenderPath renderer;
};
DEFINE_REF(View) protected:
} Gfx::PGraphics graphics;
PRenderPath renderer;
};
DEFINE_REF(View)
} // namespace Seele
+2 -1
View File
@@ -20,4 +20,5 @@ target_sources(SeeleEngine
VulkanRenderPass.cpp VulkanRenderPass.cpp
VulkanTexture.cpp VulkanTexture.cpp
VulkanQueue.h VulkanQueue.h
VulkanQueue.cpp) VulkanQueue.cpp
VulkanViewport.cpp)
+230 -24
View File
@@ -5,7 +5,7 @@
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
SubAllocation::SubAllocation(Allocation* owner, uint32 allocatedOffset, uint32 size, uint32 alignedOffset, uint32 allocatedSize) SubAllocation::SubAllocation(Allocation* owner, VkDeviceSize allocatedOffset, VkDeviceSize size, VkDeviceSize alignedOffset, VkDeviceSize allocatedSize)
: owner(owner) : owner(owner)
, size(size) , size(size)
, allocatedOffset(allocatedOffset) , allocatedOffset(allocatedOffset)
@@ -14,11 +14,43 @@ SubAllocation::SubAllocation(Allocation* owner, uint32 allocatedOffset, uint32 s
{ {
} }
Allocation::Allocation(PGraphics graphics, Allocator* allocator, uint32 size, uint32 memoryTypeIndex, VkMemoryPropertyFlags properties, bool isDedicated) SubAllocation::~SubAllocation()
{
owner->markFree(this);
}
VkDeviceMemory SubAllocation::getHandle() const
{
return owner->getHandle();
}
bool SubAllocation::isReadable() const
{
return owner->isReadable();
}
void* SubAllocation::getMappedPointer()
{
return (uint8*)owner->getMappedPointer() + alignedOffset;
}
void SubAllocation::flushMemory()
{
owner->flushMemory();
}
void SubAllocation::invalidateMemory()
{
owner->invalidateMemory();
}
Allocation::Allocation(PGraphics graphics, Allocator* allocator, VkDeviceSize size, uint8 memoryTypeIndex,
VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo* dedicatedInfo)
: device(graphics->getDevice()) : device(graphics->getDevice())
, allocator(allocator) , allocator(allocator)
, bytesAllocated(0) , bytesAllocated(0)
, bytesUsed(0) , bytesUsed(0)
, readable(properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
, properties(properties) , properties(properties)
, memoryTypeIndex(memoryTypeIndex) , memoryTypeIndex(memoryTypeIndex)
{ {
@@ -26,38 +58,52 @@ Allocation::Allocation(PGraphics graphics, Allocator* allocator, uint32 size, ui
init::MemoryAllocateInfo(); init::MemoryAllocateInfo();
allocInfo.allocationSize = size; allocInfo.allocationSize = size;
allocInfo.memoryTypeIndex = memoryTypeIndex; allocInfo.memoryTypeIndex = memoryTypeIndex;
isDedicated = dedicatedInfo != nullptr;
allocInfo.pNext = dedicatedInfo;
VK_CHECK(vkAllocateMemory(device, &allocInfo, nullptr, &allocatedMemory)); VK_CHECK(vkAllocateMemory(device, &allocInfo, nullptr, &allocatedMemory));
bytesAllocated = size; bytesAllocated = size;
PSubAllocation freeRange = new SubAllocation(this, 0, size, 0, size); PSubAllocation freeRange = new SubAllocation(this, 0, size, 0, size);
freeRanges.add(freeRange); freeRanges[0] = freeRange;
canMap = (properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
isMapped = false;
} }
PSubAllocation Allocation::getSuballocation(uint32 requestedSize, uint32 alignment) Allocation::~Allocation()
{
allocator->free(this);
}
PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDeviceSize alignment)
{ {
if (isDedicated) if (isDedicated)
{ {
if (activeAllocations.size() == 0) if (activeAllocations.empty())
{ {
assert(requestedSize == bytesAllocated); assert(requestedSize == bytesAllocated);
activeAllocations.add(freeRanges.back()); PSubAllocation suballoc = freeRanges[0];
activeAllocations[0] = suballoc.getHandle();
freeRanges.clear(); freeRanges.clear();
bytesUsed += requestedSize;
return suballoc;
} }
else else
{ {
return nullptr; return nullptr;
} }
} }
for (int i = 0; i < freeRanges.size(); ++i) for (uint32 i = 0; i < freeRanges.size(); ++i)
{ {
PSubAllocation freeAllocation = freeRanges[i]; PSubAllocation freeAllocation = freeRanges[i];
uint32 allocatedOffset = freeAllocation->allocatedOffset; VkDeviceSize allocatedOffset = freeAllocation->allocatedOffset;
uint32 alignedOffset = align(allocatedOffset, alignment); VkDeviceSize alignedOffset = align(allocatedOffset, alignment);
uint32 alignmentAdjustment = alignedOffset - allocatedOffset; VkDeviceSize alignmentAdjustment = alignedOffset - allocatedOffset;
uint32 size = alignmentAdjustment + requestedSize; VkDeviceSize size = alignmentAdjustment + requestedSize;
if (freeAllocation->size == size) if (freeAllocation->size == size)
{ {
freeRanges.remove(i); freeRanges.erase(allocatedOffset);
activeAllocations.add(freeAllocation); activeAllocations[allocatedOffset] = freeAllocation.getHandle();
bytesUsed += size;
return freeAllocation; return freeAllocation;
} }
else if (size < freeAllocation->allocatedSize) else if (size < freeAllocation->allocatedSize)
@@ -67,19 +113,61 @@ PSubAllocation Allocation::getSuballocation(uint32 requestedSize, uint32 alignme
freeAllocation->allocatedOffset += allocatedOffset; freeAllocation->allocatedOffset += allocatedOffset;
freeAllocation->alignedOffset += allocatedOffset; freeAllocation->alignedOffset += allocatedOffset;
PSubAllocation subAlloc = new SubAllocation(this, allocatedOffset, size, alignedOffset, size); PSubAllocation subAlloc = new SubAllocation(this, allocatedOffset, size, alignedOffset, size);
activeAllocations.add(subAlloc); activeAllocations[allocatedOffset] = subAlloc.getHandle();
freeRanges.erase(allocatedOffset);
freeRanges[freeAllocation->allocatedOffset] = freeAllocation;
bytesUsed += size;
return subAlloc; return subAlloc;
} }
} }
return nullptr; return nullptr;
} }
void Allocation::markFree(SubAllocation* allocation)
{
VkDeviceSize lowerBound = allocation->allocatedOffset;
VkDeviceSize upperBound = allocation->allocatedOffset + allocation->allocatedSize;
PSubAllocation allocHandle;
for(auto freeRange : freeRanges)
{
PSubAllocation freeAlloc = freeRange.value;
if(freeAlloc->allocatedOffset + freeAlloc->allocatedSize + 1 == lowerBound)
{
freeAlloc->allocatedSize += allocation->allocatedSize;
allocHandle = freeAlloc;
break;
}
}
auto foundAlloc = freeRanges.find(upperBound + 1);
if(foundAlloc != freeRanges.end())
{
if(allocHandle == nullptr)
{
allocHandle->allocatedSize += foundAlloc->value->allocatedSize;
freeRanges.erase(foundAlloc->key);
}
else
{
allocHandle = foundAlloc->value;
allocHandle->allocatedOffset -= allocation->allocatedSize;
allocHandle->alignedOffset -= allocation->allocatedSize;
}
}
if(allocHandle == nullptr)
{
allocHandle = new SubAllocation(this, allocation->alignedOffset, allocation->size, allocation->alignedOffset, allocation->allocatedSize);
freeRanges[allocation->allocatedOffset] = allocHandle;
}
activeAllocations.erase(allocation->allocatedOffset);
bytesUsed -= allocation->allocatedSize;
}
Allocator::Allocator(PGraphics graphics) Allocator::Allocator(PGraphics graphics)
: graphics(graphics) : graphics(graphics)
{ {
vkGetPhysicalDeviceMemoryProperties(graphics->getPhysicalDevice(), &memProperties); vkGetPhysicalDeviceMemoryProperties(graphics->getPhysicalDevice(), &memProperties);
heaps.resize(memProperties.memoryHeapCount); heaps.resize(memProperties.memoryHeapCount);
for (size_t i = 0; i < memProperties.memoryHeapCount; i++) for (size_t i = 0; i < memProperties.memoryHeapCount; ++i)
{ {
VkMemoryHeap memoryHeap = memProperties.memoryHeaps[i]; VkMemoryHeap memoryHeap = memProperties.memoryHeaps[i];
HeapInfo& heapInfo = heaps[i]; HeapInfo& heapInfo = heaps[i];
@@ -89,25 +177,68 @@ Allocator::Allocator(PGraphics graphics)
Allocator::~Allocator() Allocator::~Allocator()
{ {
for(auto heap : heaps)
{
for(auto alloc : heap.allocations)
{
assert(alloc->activeAllocations.empty());
assert(alloc->freeRanges.size() == 1);
}
heap.allocations.clear();
}
graphics = nullptr;
} }
PSubAllocation Allocator::allocate(uint64 size, const VkMemoryRequirements2& memRequirements2, VkMemoryPropertyFlags properties) PSubAllocation Allocator::allocate(const VkMemoryRequirements2& memRequirements2, VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo* dedicatedInfo)
{ {
// no suitable allocations found, allocate new block
const VkMemoryRequirements& requirements = memRequirements2.memoryRequirements; const VkMemoryRequirements& requirements = memRequirements2.memoryRequirements;
uint32 memoryTypeIndex; uint8 memoryTypeIndex;
VK_CHECK(findMemoryType(requirements.memoryTypeBits, properties, &memoryTypeIndex)); VK_CHECK(findMemoryType(requirements.memoryTypeBits, properties, &memoryTypeIndex));
bool isDedicated = memRequirements2.pNext != nullptr;
PAllocation newAllocation = new Allocation(graphics, this, MemoryBlockSize, memoryTypeIndex, properties, isDedicated);
uint32 heapIndex = memProperties.memoryTypes[memoryTypeIndex].heapIndex; uint32 heapIndex = memProperties.memoryTypes[memoryTypeIndex].heapIndex;
if(memRequirements2.pNext != nullptr)
{
VkMemoryDedicatedRequirements* dedicatedReq = (VkMemoryDedicatedRequirements*)memRequirements2.pNext;
if(dedicatedReq->prefersDedicatedAllocation)
{
PAllocation newAllocation = new Allocation(graphics, this, requirements.size, memoryTypeIndex, properties, dedicatedInfo);
heaps[heapIndex].allocations.add(newAllocation);
return newAllocation->getSuballocation(requirements.size, requirements.alignment);
}
}
for(auto alloc : heaps[heapIndex].allocations)
{
PSubAllocation suballoc = alloc->getSuballocation(requirements.size, requirements.alignment);
if(suballoc != nullptr)
{
return suballoc;
}
}
// no suitable allocations found, allocate new block
PAllocation newAllocation = new Allocation(graphics, this, (requirements.size > MemoryBlockSize) ? requirements.size : MemoryBlockSize, memoryTypeIndex, properties, nullptr);
heaps[heapIndex].allocations.add(newAllocation); heaps[heapIndex].allocations.add(newAllocation);
return newAllocation->getSuballocation(size, requirements.alignment); return newAllocation->getSuballocation(requirements.size, requirements.alignment);
} }
VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint32* typeIndex) void Allocator::free(Allocation* allocation)
{ {
for (int memoryIndex = 0; memoryIndex < memProperties.memoryTypeCount && typeBits; ++memoryIndex) for(auto heap : heaps)
{
for(uint32 i = 0; i < heap.allocations.size(); ++i)
{
if(heap.allocations[i] == allocation)
{
heap.allocations.remove(i, false);
return;
}
}
}
}
VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint8* typeIndex)
{
for (uint8 memoryIndex = 0; memoryIndex < memProperties.memoryTypeCount && typeBits; ++memoryIndex)
{ {
if ((typeBits & 1) == 1) if ((typeBits & 1) == 1)
{ {
@@ -122,3 +253,78 @@ VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags proper
return VK_ERROR_FORMAT_NOT_SUPPORTED; return VK_ERROR_FORMAT_NOT_SUPPORTED;
} }
StagingBuffer::StagingBuffer()
{
}
StagingBuffer::~StagingBuffer()
{
}
StagingManager::StagingManager(PGraphics graphics, PAllocator allocator)
: graphics(graphics)
, allocator(allocator)
{
}
StagingManager::~StagingManager()
{
}
void StagingManager::clearPending()
{
}
PStagingBuffer StagingManager::allocateStagingBuffer(uint32 size, VkBufferUsageFlags usage, bool bCPURead)
{
for(auto it = freeBuffers.begin(); it != freeBuffers.end(); ++it)
{
auto freeBuffer = *it;
if(freeBuffer->allocation->getSize() == size && freeBuffer->allocation->isReadable() == bCPURead)
{
activeBuffers.add(freeBuffer.getHandle());
freeBuffers.remove(it, false);
return freeBuffer;
}
}
PStagingBuffer stagingBuffer = new StagingBuffer();
VkBufferCreateInfo stagingBufferCreateInfo = init::BufferCreateInfo(usage, size);
VkDevice vulkanDevice = graphics->getDevice();
VK_CHECK(vkCreateBuffer(vulkanDevice, &stagingBufferCreateInfo, nullptr, &stagingBuffer->buffer));
VkMemoryDedicatedRequirements dedicatedReqs;
dedicatedReqs.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS;
dedicatedReqs.pNext = nullptr;
VkMemoryRequirements2 memReqs;
memReqs.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
memReqs.pNext = &dedicatedReqs;
VkBufferMemoryRequirementsInfo2 bufferQuery;
bufferQuery.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2;
bufferQuery.pNext = nullptr;
bufferQuery.buffer = stagingBuffer->buffer;
vkGetBufferMemoryRequirements2(vulkanDevice, &bufferQuery, &memReqs);
memReqs.memoryRequirements.alignment =
(16 > memReqs.memoryRequirements.alignment) ?
16 : memReqs.memoryRequirements.alignment;
stagingBuffer->allocation = allocator->allocate(memReqs, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | (bCPURead ? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : VK_MEMORY_PROPERTY_HOST_COHERENT_BIT), stagingBuffer->buffer);
stagingBuffer->bReadable = bCPURead;
vkBindBufferMemory(graphics->getDevice(), stagingBuffer->buffer, stagingBuffer->getMemoryHandle(), stagingBuffer->getOffset());
activeBuffers.add(stagingBuffer.getHandle());
return stagingBuffer;
}
void StagingManager::releaseStagingBuffer(PStagingBuffer buffer)
{
freeBuffers.add(buffer);
activeBuffers.remove(activeBuffers.find(buffer.getHandle()));
}
+206 -64
View File
@@ -6,69 +6,211 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
DECLARE_REF(Graphics);
class Allocation;
class Allocator;
class SubAllocation
{
public:
SubAllocation(Allocation *owner, VkDeviceSize allocatedOffset, VkDeviceSize size, VkDeviceSize alignedOffset, VkDeviceSize allocatedSize);
~SubAllocation();
VkDeviceMemory getHandle() const;
inline VkDeviceSize getSize() const
{ {
DECLARE_REF(Graphics); return size;
class Allocation;
class Allocator;
class SubAllocation
{
public:
SubAllocation(Allocation* owner, uint32 allocatedOffset, uint32 size, uint32 alignedOffset, uint32 allocatedSize);
private:
Allocation* owner;
uint32 allocatedOffset;
uint32 size;
uint32 alignedOffset;
uint32 allocatedSize;
friend class Allocation;
friend class Allocator;
};
DEFINE_REF(SubAllocation);
class Allocation
{
public:
Allocation(PGraphics graphics, Allocator* allocator, uint32 size, uint32 memoryTypeIndex, VkMemoryPropertyFlags properties, bool isDedicated);
PSubAllocation getSuballocation(uint32 size, uint32 alignment);
private:
Allocator* allocator;
VkDevice device;
VkDeviceMemory allocatedMemory;
VkDeviceSize bytesAllocated;
VkDeviceSize bytesUsed;
VkMemoryPropertyFlags properties;
Array<PSubAllocation> activeAllocations;
Array<PSubAllocation> freeRanges;
void* mappedPointer;
uint8 isDedicated : 1;
uint8 canMap : 1;
uint8 memoryTypeIndex;
friend class Allocator;
};
DEFINE_REF(Allocation);
class Allocator
{
public:
Allocator(PGraphics graphics);
~Allocator();
PSubAllocation allocate(uint64 size, const VkMemoryRequirements2& requirements, VkMemoryPropertyFlags props);
private:
enum
{
MemoryBlockSize = 64 * 1024 * 1024 // 64MB
};
struct HeapInfo
{
uint32 maxSize = 0;
Array<PAllocation> allocations;
};
Array<HeapInfo> heaps;
VkResult findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint32* typeIndex);
PGraphics graphics;
VkPhysicalDeviceMemoryProperties memProperties;
};
DEFINE_REF(Allocator);
} }
} inline VkDeviceSize getOffset() const
{
return alignedOffset;
}
inline bool isReadable() const;
void *getMappedPointer();
void flushMemory();
void invalidateMemory();
private:
Allocation *owner;
VkDeviceSize allocatedOffset;
VkDeviceSize size;
VkDeviceSize alignedOffset;
VkDeviceSize allocatedSize;
friend class Allocation;
friend class Allocator;
};
DEFINE_REF(SubAllocation);
class Allocation
{
public:
Allocation(PGraphics graphics, Allocator *allocator, VkDeviceSize size, uint8 memoryTypeIndex,
VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo = nullptr);
~Allocation();
PSubAllocation getSuballocation(VkDeviceSize size, VkDeviceSize alignment);
void markFree(SubAllocation *alloc);
inline VkDeviceMemory getHandle() const
{
return allocatedMemory;
}
inline void *getMappedPointer()
{
if (!canMap)
{
return nullptr;
}
if (!isMapped)
{
vkMapMemory(device, allocatedMemory, 0, bytesAllocated, 0, &mappedPointer);
isMapped = true;
}
return mappedPointer;
}
inline bool isReadable() const
{
return readable;
}
void flushMemory()
{
VkMappedMemoryRange range;
range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
range.pNext = 0;
range.memory = allocatedMemory;
range.size = bytesAllocated;
range.offset = 0;
vkFlushMappedMemoryRanges(device, 1, &range);
}
void invalidateMemory()
{
VkMappedMemoryRange range;
range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
range.pNext = 0;
range.memory = allocatedMemory;
range.size = bytesAllocated;
vkInvalidateMappedMemoryRanges(device, 1, &range);
}
private:
Allocator *allocator;
VkDevice device;
VkDeviceMemory allocatedMemory;
VkDeviceSize bytesAllocated;
VkDeviceSize bytesUsed;
VkMemoryPropertyFlags properties;
Map<VkDeviceSize, SubAllocation *> activeAllocations;
Map<VkDeviceSize, PSubAllocation> freeRanges;
void *mappedPointer;
uint8 memoryTypeIndex;
uint8 isDedicated : 1;
uint8 canMap : 1;
uint8 isMapped : 1;
uint8 readable : 1;
friend class Allocator;
};
DEFINE_REF(Allocation);
class Allocator
{
public:
Allocator(PGraphics graphics);
~Allocator();
PSubAllocation allocate(const VkMemoryRequirements2 &requirements, VkMemoryPropertyFlags props,
VkMemoryDedicatedAllocateInfo *dedicatedInfo = nullptr);
inline PSubAllocation allocate(const VkMemoryRequirements2 &requirements, VkMemoryPropertyFlags props,
VkBuffer buffer)
{
VkMemoryDedicatedAllocateInfo allocInfo;
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
allocInfo.pNext = nullptr;
allocInfo.buffer = buffer;
allocInfo.image = VK_NULL_HANDLE;
return allocate(requirements, props, &allocInfo);
}
inline PSubAllocation allocate(const VkMemoryRequirements2 &requirements, VkMemoryPropertyFlags props,
VkImage image)
{
VkMemoryDedicatedAllocateInfo allocInfo;
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
allocInfo.pNext = nullptr;
allocInfo.buffer = VK_NULL_HANDLE;
allocInfo.image = image;
return allocate(requirements, props, &allocInfo);
}
void free(Allocation *allocation);
private:
enum
{
MemoryBlockSize = 64 * 1024 * 1024 // 64MB
};
struct HeapInfo
{
VkDeviceSize maxSize = 0;
Array<PAllocation> allocations;
};
Array<HeapInfo> heaps;
VkResult findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint8 *typeIndex);
PGraphics graphics;
VkPhysicalDeviceMemoryProperties memProperties;
};
DEFINE_REF(Allocator);
class StagingBuffer
{
public:
StagingBuffer();
~StagingBuffer();
void *getMappedPointer()
{
return allocation->getMappedPointer();
}
void flushMappedMemory()
{
allocation->flushMemory();
}
void invalidateMemory()
{
allocation->invalidateMemory();
}
VkBuffer getHandle() const
{
return buffer;
}
VkDeviceMemory getMemoryHandle() const
{
return allocation->getHandle();
}
VkDeviceSize getOffset() const
{
return allocation->getOffset();
}
private:
PSubAllocation allocation;
VkBuffer buffer;
uint8 bReadable;
friend class StagingManager;
};
DEFINE_REF(StagingBuffer);
class StagingManager
{
public:
StagingManager(PGraphics graphics, PAllocator allocator);
~StagingManager();
PStagingBuffer allocateStagingBuffer(uint32 size, VkBufferUsageFlags usageFlags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT, bool bCPURead = false);
void releaseStagingBuffer(PStagingBuffer buffer);
void clearPending();
private:
PGraphics graphics;
PAllocator allocator;
Array<PStagingBuffer> freeBuffers;
Array<StagingBuffer *> activeBuffers;
};
DEFINE_REF(StagingManager);
} // namespace Vulkan
} // namespace Seele
+311 -10
View File
@@ -1,28 +1,329 @@
#include "VulkanGraphicsResources.h" #include "VulkanGraphicsResources.h"
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanGraphics.h"
#include "VulkanCommandBuffer.h"
#include "VulkanAllocator.h"
using namespace Seele; using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
QueueOwnedResource::QueueOwnedResource(PGraphics graphics, QueueType startQueueType) struct PendingBuffer
: graphics(graphics)
, currentOwner(startQueueType)
{ {
} PStagingBuffer stagingBuffer;
Gfx::QueueType prevQueue;
bool bWriteOnly;
};
QueueOwnedResource::~QueueOwnedResource() static Map<Buffer *, PendingBuffer> pendingBuffers;
{
}
Buffer::Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, QueueType queueType) Buffer::Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::QueueType queueType)
: QueueOwnedResource(graphics, queueType) : QueueOwnedResource(graphics, queueType), currentBuffer(0), size(size)
{ {
if (usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT ||
usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT ||
usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT ||
usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT)
{
numBuffers = 1;
}
else
{
numBuffers = Gfx::numFramesBuffered;
}
usage |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
VkBufferCreateInfo info =
init::BufferCreateInfo(
usage,
size);
VkBufferMemoryRequirementsInfo2 bufferReqInfo;
bufferReqInfo.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2;
bufferReqInfo.pNext = nullptr;
VkMemoryDedicatedRequirements dedicatedRequirements;
dedicatedRequirements.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS;
dedicatedRequirements.pNext = nullptr;
VkMemoryRequirements2 memRequirements;
memRequirements.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
memRequirements.pNext = &dedicatedRequirements;
for (uint32 i = 0; i < numBuffers; ++i)
{
vkCreateBuffer(graphics->getDevice(), &info, nullptr, &buffers[i].buffer);
bufferReqInfo.buffer = buffers[i].buffer;
vkGetBufferMemoryRequirements2(graphics->getDevice(), &bufferReqInfo, &memRequirements);
buffers[i].allocation = graphics->getAllocator()->allocate(memRequirements, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, buffers[i].buffer);
vkBindBufferMemory(graphics->getDevice(), buffers[i].buffer, buffers[i].allocation->getHandle(), buffers[i].allocation->getOffset());
}
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
} }
Buffer::~Buffer() Buffer::~Buffer()
{ {
for (uint32 i = 0; i < numBuffers; ++i)
{
vkDestroyBuffer(graphics->getDevice(), buffers[i].buffer, nullptr);
buffers[i].allocation = nullptr;
}
} }
void Buffer::executeOwnershipBarrier(QueueType newOwner) void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
{
VkBufferMemoryBarrier barrier =
init::BufferMemoryBarrier();
PCommandBufferManager sourceManager = getCommands();
PCommandBufferManager dstManager = nullptr;
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
QueueFamilyMapping mapping = graphics->getFamilyMapping();
barrier.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner);
barrier.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner);
assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
if (currentOwner == Gfx::QueueType::TRANSFER || currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
{
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
}
else if (currentOwner == Gfx::QueueType::COMPUTE)
{
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
}
else if (currentOwner == Gfx::QueueType::GRAPHICS)
{
barrier.srcAccessMask = getSourceAccessMask();
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
}
if (newOwner == Gfx::QueueType::TRANSFER)
{
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstManager = graphics->getTransferCommands();
}
else if (newOwner == Gfx::QueueType::DEDICATED_TRANSFER)
{
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstManager = graphics->getDedicatedTransferCommands();
}
else if (newOwner == Gfx::QueueType::COMPUTE)
{
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
dstManager = graphics->getComputeCommands();
}
else if (newOwner == Gfx::QueueType::GRAPHICS)
{
barrier.dstAccessMask = getDestAccessMask();
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
dstManager = graphics->getGraphicsCommands();
}
VkCommandBuffer srcCommand = sourceManager->getCommands()->getHandle();
VkCommandBuffer dstCommand = dstManager->getCommands()->getHandle();
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
for (uint32_t i = 0; i < numBuffers; ++i)
{
dynamicBarriers[i] = barrier;
dynamicBarriers[i].buffer = buffers[i].buffer;
dynamicBarriers[i].offset = 0;
dynamicBarriers[i].size = buffers[i].allocation->getSize();
}
vkCmdPipelineBarrier(srcCommand, srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
vkCmdPipelineBarrier(dstCommand, srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
sourceManager->submitCommands();
cachedCmdBufferManager = dstManager;
}
void *Buffer::lock(bool bWriteOnly)
{
void *data = nullptr;
/*if (bVolatile)
{
if (lockMode == RLM_ReadOnly)
{
assert(0);
}
else
{
throw new std::logic_error("TODO implement volatile buffers");
//device->getRHIDevice()->getTemp
}
}*/
//assert(bStatic || bDynamic || bUAV);
PendingBuffer pending;
pending.bWriteOnly = bWriteOnly;
pending.prevQueue = currentOwner;
if (bWriteOnly)
{
transferOwnership(Gfx::QueueType::DEDICATED_TRANSFER);
PStagingBuffer stagingBuffer = graphics->getStagingManager()->allocateStagingBuffer(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT);
data = stagingBuffer->getMappedPointer();
pending.stagingBuffer = stagingBuffer;
}
else
{
PCmdBuffer current = getCommands()->getCommands();
getCommands()->submitCommands();
getCommands()->waitForCommands(current);
transferOwnership(Gfx::QueueType::DEDICATED_TRANSFER);
VkCommandBuffer handle = getCommands()->getCommands()->getHandle();
VkBufferMemoryBarrier barrier =
init::BufferMemoryBarrier();
barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
barrier.buffer = buffers[currentBuffer].buffer;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.offset = 0;
barrier.size = size;
vkCmdPipelineBarrier(handle, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1, &barrier, 0, nullptr);
PStagingBuffer stagingBuffer = graphics->getStagingManager()->allocateStagingBuffer(size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, true);
VkBufferCopy regions;
regions.size = size;
regions.srcOffset = 0;
regions.dstOffset = 0;
vkCmdCopyBuffer(handle, buffers[currentBuffer].buffer, stagingBuffer->getHandle(), 1, &regions);
getCommands()->submitCommands();
vkQueueWaitIdle(getCommands()->getQueue()->getHandle());
stagingBuffer->flushMappedMemory();
pending.stagingBuffer = stagingBuffer;
data = stagingBuffer->getMappedPointer();
}
pendingBuffers[this] = pending;
assert(data);
return data;
}
void Buffer::unlock()
{
auto found = pendingBuffers.find(this);
if (found != pendingBuffers.end())
{
PendingBuffer pending = found->value;
pending.stagingBuffer->flushMappedMemory();
pendingBuffers.erase(this);
if (pending.bWriteOnly)
{
PStagingBuffer stagingBuffer = pending.stagingBuffer;
PCmdBuffer cmdBuffer = getCommands()->getCommands();
VkCommandBuffer cmdHandle = cmdBuffer->getHandle();
VkBufferCopy region;
std::memset(&region, 0, sizeof(VkBufferCopy));
region.size = size;
vkCmdCopyBuffer(cmdHandle, stagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, &region);
graphics->getStagingManager()->releaseStagingBuffer(stagingBuffer);
}
transferOwnership(pending.prevQueue);
}
}
UniformBuffer::UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData)
: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, resourceData.owner)
{
if (resourceData.data != nullptr)
{
void *data = lock();
std::memcpy(data, resourceData.data, resourceData.size);
unlock();
}
}
UniformBuffer::~UniformBuffer()
{ {
} }
VkAccessFlags UniformBuffer::getSourceAccessMask()
{
return VK_ACCESS_MEMORY_WRITE_BIT;
}
VkAccessFlags UniformBuffer::getDestAccessMask()
{
return VK_ACCESS_UNIFORM_READ_BIT;
}
StructuredBuffer::StructuredBuffer(PGraphics graphics, const BulkResourceData &resourceData)
: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, resourceData.owner)
{
if (resourceData.data != nullptr)
{
void *data = lock();
std::memcpy(data, resourceData.data, resourceData.size);
unlock();
}
}
StructuredBuffer::~StructuredBuffer()
{
}
VkAccessFlags StructuredBuffer::getSourceAccessMask()
{
return VK_ACCESS_MEMORY_WRITE_BIT;
}
VkAccessFlags StructuredBuffer::getDestAccessMask()
{
return VK_ACCESS_MEMORY_READ_BIT;
}
VertexBuffer::VertexBuffer(PGraphics graphics, const BulkResourceData &resourceData)
: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, resourceData.owner)
{
if (resourceData.data != nullptr)
{
void *data = lock();
std::memcpy(data, resourceData.data, resourceData.size);
unlock();
}
}
VertexBuffer::~VertexBuffer()
{
}
VkAccessFlags VertexBuffer::getSourceAccessMask()
{
return VK_ACCESS_MEMORY_WRITE_BIT;
}
VkAccessFlags VertexBuffer::getDestAccessMask()
{
return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
}
IndexBuffer::IndexBuffer(PGraphics graphics, const BulkResourceData &resourceData)
: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, resourceData.owner)
{
if (resourceData.data != nullptr)
{
void *data = lock();
std::memcpy(data, resourceData.data, resourceData.size);
unlock();
}
}
IndexBuffer::~IndexBuffer()
{
}
VkAccessFlags IndexBuffer::getSourceAccessMask()
{
return VK_ACCESS_MEMORY_WRITE_BIT;
}
VkAccessFlags IndexBuffer::getDestAccessMask()
{
return VK_ACCESS_INDEX_READ_BIT;
}
@@ -9,34 +9,34 @@ using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
CmdBufferBase::CmdBufferBase(PGraphics graphics, VkCommandPool cmdPool) CmdBufferBase::CmdBufferBase(PGraphics graphics, VkCommandPool cmdPool)
: graphics(graphics) : graphics(graphics), owner(cmdPool)
, owner(cmdPool)
{ {
} }
CmdBufferBase::~CmdBufferBase() CmdBufferBase::~CmdBufferBase()
{ {
graphics = nullptr;
} }
CmdBuffer::CmdBuffer(PGraphics graphics, VkCommandPool cmdPool) CmdBuffer::CmdBuffer(PGraphics graphics, VkCommandPool cmdPool)
: CmdBufferBase(graphics, cmdPool) : CmdBufferBase(graphics, cmdPool), renderPass(nullptr), framebuffer(nullptr), subpassIndex(0)
, renderPass(nullptr)
, framebuffer(nullptr)
, subpassIndex(0)
{ {
VkCommandBufferAllocateInfo allocInfo = VkCommandBufferAllocateInfo allocInfo =
init::CommandBufferAllocateInfo(cmdPool, init::CommandBufferAllocateInfo(cmdPool,
VK_COMMAND_BUFFER_LEVEL_PRIMARY, VK_COMMAND_BUFFER_LEVEL_PRIMARY,
1); 1);
VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle)) VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle))
fence = new Fence(graphics);
state = State::ReadyBegin; state = State::ReadyBegin;
} }
CmdBuffer::~CmdBuffer() CmdBuffer::~CmdBuffer()
{ {
vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle); vkFreeCommandBuffers(graphics->getDevice(), owner, 1, &handle);
renderPass = nullptr;
framebuffer = nullptr;
waitSemaphores.clear();
} }
void CmdBuffer::begin() void CmdBuffer::begin()
@@ -54,8 +54,11 @@ void CmdBuffer::end()
state = State::Ended; state = State::Ended;
} }
void CmdBuffer::beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer) void CmdBuffer::beginRenderPass(PRenderPass newRenderPass, PFramebuffer newFramebuffer)
{ {
renderPass = newRenderPass;
framebuffer = newFramebuffer;
VkRenderPassBeginInfo beginInfo = VkRenderPassBeginInfo beginInfo =
init::RenderPassBeginInfo(); init::RenderPassBeginInfo();
beginInfo.clearValueCount = renderPass->getClearValueCount(); beginInfo.clearValueCount = renderPass->getClearValueCount();
@@ -64,11 +67,49 @@ void CmdBuffer::beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer
beginInfo.renderPass = renderPass->getHandle(); beginInfo.renderPass = renderPass->getHandle();
beginInfo.framebuffer = framebuffer->getHandle(); beginInfo.framebuffer = framebuffer->getHandle();
vkCmdBeginRenderPass(handle, &beginInfo, renderPass->getSubpassContents()); vkCmdBeginRenderPass(handle, &beginInfo, renderPass->getSubpassContents());
state = State::RenderPassActive;
} }
void CmdBuffer::endRenderPass() void CmdBuffer::endRenderPass()
{ {
vkCmdEndRenderPass(handle); vkCmdEndRenderPass(handle);
state = State::InsideBegin;
}
void CmdBuffer::executeCommands(Array<PSecondaryCmdBuffer> commands)
{
assert(state == State::RenderPassActive);
Array<VkCommandBuffer> cmdBuffers(commands.size());
for (uint32 i = 0; i < commands.size(); ++i)
{
cmdBuffers[i] = commands[i]->getHandle();
}
vkCmdExecuteCommands(handle, cmdBuffers.size(), cmdBuffers.data());
}
void CmdBuffer::addWaitSemaphore(VkPipelineStageFlags flags, PSemaphore semaphore)
{
waitSemaphores.add(semaphore);
waitFlags.add(flags);
}
void CmdBuffer::refreshFence()
{
if (state == State::Submitted)
{
if (fence->isSignaled())
{
state = State::ReadyBegin;
vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
fence->reset();
}
}
else
{
assert(!fence->isSignaled());
}
} }
SecondaryCmdBuffer::SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool) SecondaryCmdBuffer::SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool)
@@ -76,8 +117,8 @@ SecondaryCmdBuffer::SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool
{ {
VkCommandBufferAllocateInfo allocInfo = VkCommandBufferAllocateInfo allocInfo =
init::CommandBufferAllocateInfo(cmdPool, init::CommandBufferAllocateInfo(cmdPool,
VK_COMMAND_BUFFER_LEVEL_SECONDARY, VK_COMMAND_BUFFER_LEVEL_SECONDARY,
1); 1);
VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle)); VK_CHECK(vkAllocateCommandBuffers(graphics->getDevice(), &allocInfo, &handle));
} }
@@ -105,8 +146,7 @@ void SecondaryCmdBuffer::end()
} }
CommandBufferManager::CommandBufferManager(PGraphics graphics, PQueue queue) CommandBufferManager::CommandBufferManager(PGraphics graphics, PQueue queue)
: graphics(graphics) : graphics(graphics), queue(queue)
, queue(queue)
{ {
VkCommandPoolCreateInfo info = VkCommandPoolCreateInfo info =
init::CommandPoolCreateInfo(); init::CommandPoolCreateInfo();
@@ -117,11 +157,14 @@ CommandBufferManager::CommandBufferManager(PGraphics graphics, PQueue queue)
activeCmdBuffer = new CmdBuffer(graphics, commandPool); activeCmdBuffer = new CmdBuffer(graphics, commandPool);
activeCmdBuffer->begin(); activeCmdBuffer->begin();
allocatedBuffers.add(activeCmdBuffer);
} }
CommandBufferManager::~CommandBufferManager() CommandBufferManager::~CommandBufferManager()
{ {
vkDestroyCommandPool(graphics->getDevice(), commandPool, nullptr); vkDestroyCommandPool(graphics->getDevice(), commandPool, nullptr);
graphics = nullptr;
queue = nullptr;
} }
PCmdBuffer CommandBufferManager::getCommands() PCmdBuffer CommandBufferManager::getCommands()
@@ -136,16 +179,15 @@ PSecondaryCmdBuffer CommandBufferManager::createSecondaryCmdBuffer()
void CommandBufferManager::submitCommands(PSemaphore signalSemaphore) void CommandBufferManager::submitCommands(PSemaphore signalSemaphore)
{ {
if(activeCmdBuffer->state == CmdBuffer::State::InsideBegin if (activeCmdBuffer->state == CmdBuffer::State::InsideBegin || activeCmdBuffer->state == CmdBuffer::State::RenderPassActive)
|| activeCmdBuffer->state == CmdBuffer::State::RenderPassActive)
{ {
if(!activeCmdBuffer->state == CmdBuffer::State::RenderPassActive) if (activeCmdBuffer->state == CmdBuffer::State::RenderPassActive)
{ {
std::cout << "End of renderpass forced" << std::endl; std::cout << "End of renderpass forced" << std::endl;
activeCmdBuffer->endRenderPass(); activeCmdBuffer->endRenderPass();
} }
activeCmdBuffer->end(); activeCmdBuffer->end();
if(signalSemaphore != nullptr) if (signalSemaphore != nullptr)
{ {
queue->submitCommandBuffer(activeCmdBuffer, signalSemaphore->getHandle()); queue->submitCommandBuffer(activeCmdBuffer, signalSemaphore->getHandle());
} }
@@ -154,11 +196,11 @@ void CommandBufferManager::submitCommands(PSemaphore signalSemaphore)
queue->submitCommandBuffer(activeCmdBuffer); queue->submitCommandBuffer(activeCmdBuffer);
} }
} }
for(int32_t i = 0; i < allocatedBuffers.size(); ++i) for (uint32 i = 0; i < allocatedBuffers.size(); ++i)
{ {
PCmdBuffer cmdBuffer = allocatedBuffers[i]; PCmdBuffer cmdBuffer = allocatedBuffers[i];
cmdBuffer->refreshFences(); cmdBuffer->refreshFence();
if(cmdBuffer->state == CmdBuffer::State::ReadyBegin) if (cmdBuffer->state == CmdBuffer::State::ReadyBegin)
{ {
activeCmdBuffer = cmdBuffer; activeCmdBuffer = cmdBuffer;
activeCmdBuffer->begin(); activeCmdBuffer->begin();
@@ -173,3 +215,9 @@ void CommandBufferManager::submitCommands(PSemaphore signalSemaphore)
allocatedBuffers.add(activeCmdBuffer); allocatedBuffers.add(activeCmdBuffer);
activeCmdBuffer->begin(); activeCmdBuffer->begin();
} }
void CommandBufferManager::waitForCommands(PCmdBuffer cmdBuffer, uint32 timeout)
{
cmdBuffer->fence->wait(timeout);
cmdBuffer->refreshFence();
}
@@ -4,88 +4,100 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
DECLARE_REF(RenderPass);
DECLARE_REF(Framebuffer);
class CmdBufferBase : public Gfx::RenderCommandBase
{
public:
CmdBufferBase(PGraphics graphics, VkCommandPool cmdPool);
virtual ~CmdBufferBase();
inline VkCommandBuffer getHandle()
{ {
DECLARE_REF(RenderPass); return handle;
DECLARE_REF(Framebuffer);
class CmdBufferBase : public Gfx::RenderCommandBase
{
public:
CmdBufferBase(PGraphics graphics, VkCommandPool cmdPool);
virtual ~CmdBufferBase();
inline VkCommandBuffer getHandle()
{
return handle;
}
void reset();
VkViewport currentViewport;
VkRect2D currentScissor;
protected:
PGraphics graphics;
VkCommandBuffer handle;
VkCommandPool owner;
};
DEFINE_REF(CmdBufferBase);
DECLARE_REF(SecondaryCmdBuffer);
class CmdBuffer : public CmdBufferBase
{
public:
CmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
virtual ~CmdBuffer();
void begin();
void end();
void beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer);
void endRenderPass();
void executeCommands(Array<PSecondaryCmdBuffer> secondaryCommands);
void addWaitSemaphore(VkPipelineStageFlags stages, PSemaphore waitSemaphore);
enum State
{
ReadyBegin,
InsideBegin,
RenderPassActive,
Ended,
Submitted,
};
private:
PRenderPass renderPass;
PFramebuffer framebuffer;
uint32 subpassIndex;
State state;
friend class SecondaryCmdBuffer;
friend class CommandBufferManager;
};
DEFINE_REF(CmdBuffer);
class SecondaryCmdBuffer : public CmdBufferBase
{
public:
SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
virtual ~SecondaryCmdBuffer();
void begin(PCmdBuffer parent);
void end();
private:
};
DEFINE_REF(SecondaryCmdBuffer);
class CommandBufferManager
{
public:
CommandBufferManager(PGraphics graphics, PQueue queue);
virtual ~CommandBufferManager();
PCmdBuffer getCommands();
PSecondaryCmdBuffer createSecondaryCmdBuffer();
void submitCommands(PSemaphore signalSemaphore = nullptr);
void waitForCommands(PCmdBuffer cmdBuffer, float timeToWait = 1.0f);
private:
PGraphics graphics;
VkCommandPool commandPool;
PQueue queue;
uint32 queueFamilyIndex;
PCmdBuffer activeCmdBuffer;
Array<PCmdBuffer> allocatedBuffers;
};
DEFINE_REF(CommandBufferManager);
} }
} void reset();
VkViewport currentViewport;
VkRect2D currentScissor;
protected:
PGraphics graphics;
VkCommandBuffer handle;
VkCommandPool owner;
};
DEFINE_REF(CmdBufferBase);
DECLARE_REF(SecondaryCmdBuffer);
class CmdBuffer : public CmdBufferBase
{
public:
CmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
virtual ~CmdBuffer();
void begin();
void end();
void beginRenderPass(PRenderPass renderPass, PFramebuffer framebuffer);
void endRenderPass();
void executeCommands(Array<PSecondaryCmdBuffer> secondaryCommands);
void addWaitSemaphore(VkPipelineStageFlags stages, PSemaphore waitSemaphore);
void refreshFence();
enum State
{
ReadyBegin,
InsideBegin,
RenderPassActive,
Ended,
Submitted,
};
private:
PRenderPass renderPass;
PFramebuffer framebuffer;
PFence fence;
uint32 subpassIndex;
State state;
Array<PSemaphore> waitSemaphores;
Array<VkPipelineStageFlags> waitFlags;
friend class SecondaryCmdBuffer;
friend class CommandBufferManager;
friend class Queue;
};
DEFINE_REF(CmdBuffer);
class SecondaryCmdBuffer : public CmdBufferBase
{
public:
SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
virtual ~SecondaryCmdBuffer();
void begin(PCmdBuffer parent);
void end();
private:
};
DEFINE_REF(SecondaryCmdBuffer);
class CommandBufferManager
{
public:
CommandBufferManager(PGraphics graphics, PQueue queue);
virtual ~CommandBufferManager();
inline PQueue getQueue() const
{
return queue;
}
PCmdBuffer getCommands();
PSecondaryCmdBuffer createSecondaryCmdBuffer();
void submitCommands(PSemaphore signalSemaphore = nullptr);
void waitForCommands(PCmdBuffer cmdBuffer, uint32 timeToWait = 1000000u);
private:
PGraphics graphics;
VkCommandPool commandPool;
PQueue queue;
uint32 queueFamilyIndex;
PCmdBuffer activeCmdBuffer;
Array<PCmdBuffer> allocatedBuffers;
};
DEFINE_REF(CommandBufferManager);
} // namespace Vulkan
} // namespace Seele
@@ -2,6 +2,7 @@
#include "VulkanGraphicsEnums.h" #include "VulkanGraphicsEnums.h"
#include "VulkanGraphics.h" #include "VulkanGraphics.h"
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanDescriptorSets.h"
using namespace Seele; using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
@@ -23,8 +24,8 @@ void DescriptorLayout::create()
bindings.resize(descriptorBindings.size()); bindings.resize(descriptorBindings.size());
for (size_t i = 0; i < descriptorBindings.size(); ++i) for (size_t i = 0; i < descriptorBindings.size(); ++i)
{ {
VkDescriptorSetLayoutBinding& binding = bindings[i]; VkDescriptorSetLayoutBinding &binding = bindings[i];
const Gfx::DescriptorBinding& rhiBinding = descriptorBindings[i]; const Gfx::DescriptorBinding &rhiBinding = descriptorBindings[i];
binding.binding = rhiBinding.binding; binding.binding = rhiBinding.binding;
binding.descriptorCount = rhiBinding.descriptorCount; binding.descriptorCount = rhiBinding.descriptorCount;
binding.descriptorType = cast(rhiBinding.descriptorType); binding.descriptorType = cast(rhiBinding.descriptorType);
@@ -78,8 +79,8 @@ DescriptorSet::~DescriptorSet()
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer)
{ {
PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>(); PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
// VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize()); // VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize());
// bufferInfos.add(bufferInfo); // bufferInfos.add(bufferInfo);
VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, binding, &bufferInfos.back()); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, binding, &bufferInfos.back());
writeDescriptors.add(writeDescriptor); writeDescriptors.add(writeDescriptor);
@@ -88,8 +89,8 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBu
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer) void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer)
{ {
PStructuredBuffer vulkanBuffer = uniformBuffer.cast<StructuredBuffer>(); PStructuredBuffer vulkanBuffer = uniformBuffer.cast<StructuredBuffer>();
// VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize()); // VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize());
// bufferInfos.add(bufferInfo); // bufferInfos.add(bufferInfo);
VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, binding, &bufferInfos.back()); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, binding, &bufferInfos.back());
writeDescriptors.add(writeDescriptor); writeDescriptors.add(writeDescriptor);
@@ -111,23 +112,23 @@ void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSamplerState samplerSt
void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState samplerState) void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState samplerState)
{ {
// VulkanTextureBase* vulkanTexture = VulkanTextureBase::cast(texture); PTextureHandle vulkanTexture = TextureBase::cast(texture);
//It is assumed that the image is in the correct layout //It is assumed that the image is in the correct layout
// VkDescriptorImageInfo imageInfo = VkDescriptorImageInfo imageInfo =
// init::DescriptorImageInfo( init::DescriptorImageInfo(
// VK_NULL_HANDLE, VK_NULL_HANDLE,
// vulkanTexture->defaultView.view, vulkanTexture->getView(),
// graphics->getRHIDevice().findLayout(vulkanTexture->surface.image)); vulkanTexture->getLayout());
if (samplerState != nullptr) if (samplerState != nullptr)
{ {
// PVulkanSamplerState vulkanSampler = samplerState.cast<VulkanSamplerState>(); PSamplerState vulkanSampler = samplerState.cast<SamplerState>();
// imageInfo.sampler = vulkanSampler->sampler; imageInfo.sampler = vulkanSampler->sampler;
} }
// imageInfos.add(imageInfo); imageInfos.add(imageInfo);
VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, samplerState != nullptr ? VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, binding, &imageInfos.back()); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, samplerState != nullptr ? VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, binding, &imageInfos.back());
// if (vulkanTexture->surface.usageFlags & TexCreate_UAV) if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT)
{ {
// writeDescriptor.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; writeDescriptor.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
} }
writeDescriptors.add(writeDescriptor); writeDescriptors.add(writeDescriptor);
} }
@@ -149,20 +150,19 @@ void DescriptorSet::writeChanges()
} }
} }
DescriptorAllocator::DescriptorAllocator(PGraphics graphics, DescriptorLayout& layout) DescriptorAllocator::DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout)
: layout(layout) : layout(layout), graphics(graphics)
, graphics(graphics)
{ {
uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_END_RANGE]; uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_END_RANGE];
std::memset(perTypeSizes, 0, sizeof(perTypeSizes)); std::memset(perTypeSizes, 0, sizeof(perTypeSizes));
for (int i = 0; i < layout.getBindings().size(); ++i) for (uint32 i = 0; i < layout.getBindings().size(); ++i)
{ {
auto& binding = layout.getBindings()[i]; auto &binding = layout.getBindings()[i];
int typeIndex = binding.descriptorType; int typeIndex = binding.descriptorType;
perTypeSizes[typeIndex] += 256; perTypeSizes[typeIndex] += 256;
} }
Array<VkDescriptorPoolSize> poolSizes; Array<VkDescriptorPoolSize> poolSizes;
for (int i = 0; i < VK_DESCRIPTOR_TYPE_END_RANGE; ++i) for (uint32 i = 0; i < VK_DESCRIPTOR_TYPE_END_RANGE; ++i)
{ {
if (perTypeSizes[i] > 0) if (perTypeSizes[i] > 0)
{ {
@@ -179,9 +179,10 @@ DescriptorAllocator::DescriptorAllocator(PGraphics graphics, DescriptorLayout& l
DescriptorAllocator::~DescriptorAllocator() DescriptorAllocator::~DescriptorAllocator()
{ {
vkDestroyDescriptorPool(graphics->getDevice(), poolHandle, nullptr); vkDestroyDescriptorPool(graphics->getDevice(), poolHandle, nullptr);
graphics = nullptr;
} }
void DescriptorAllocator::allocateDescriptorSet(Gfx::PDescriptorSet& descriptorSet) void DescriptorAllocator::allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet)
{ {
descriptorSet = new DescriptorSet(graphics, this); descriptorSet = new DescriptorSet(graphics, this);
PDescriptorSet vulkanSet = descriptorSet.cast<DescriptorSet>(); PDescriptorSet vulkanSet = descriptorSet.cast<DescriptorSet>();
@@ -0,0 +1,106 @@
#include "VulkanGraphicsResources.h"
namespace Seele
{
namespace Vulkan
{
DECLARE_REF(Graphics);
class DescriptorLayout : public Gfx::DescriptorLayout
{
public:
DescriptorLayout(PGraphics graphics)
: graphics(graphics), layoutHandle(VK_NULL_HANDLE)
{
}
virtual ~DescriptorLayout();
virtual void create();
inline VkDescriptorSetLayout getHandle() const
{
return layoutHandle;
}
private:
PGraphics graphics;
Array<VkDescriptorSetLayoutBinding> bindings;
VkDescriptorSetLayout layoutHandle;
friend class PipelineStateCacheManager;
};
DEFINE_REF(DescriptorLayout);
class PipelineLayout : public Gfx::PipelineLayout
{
public:
PipelineLayout(PGraphics graphics)
: graphics(graphics), layoutHash(0), layoutHandle(VK_NULL_HANDLE)
{
}
virtual ~PipelineLayout();
virtual void create();
inline VkPipelineLayout getHandle() const
{
return layoutHandle;
}
virtual uint32 getHash() const
{
return layoutHash;
}
private:
Array<VkDescriptorSetLayout> vulkanDescriptorLayouts;
uint32 layoutHash;
VkPipelineLayout layoutHandle;
PGraphics graphics;
friend class PipelineStateCacheManager;
};
DEFINE_REF(PipelineLayout);
class DescriptorSet : public Gfx::DescriptorSet
{
public:
DescriptorSet(PGraphics graphics, PDescriptorAllocator owner)
: graphics(graphics), owner(owner), setHandle(VK_NULL_HANDLE)
{
}
virtual ~DescriptorSet();
virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer);
virtual void updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer);
virtual void updateSampler(uint32_t binding, Gfx::PSamplerState samplerState);
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState sampler = nullptr);
virtual bool operator<(Gfx::PDescriptorSet other);
inline VkDescriptorSet getHandle() const
{
return setHandle;
}
private:
virtual void writeChanges();
Array<VkDescriptorImageInfo> imageInfos;
Array<VkDescriptorBufferInfo> bufferInfos;
Array<VkWriteDescriptorSet> writeDescriptors;
VkDescriptorSet setHandle;
PDescriptorAllocator owner;
PGraphics graphics;
friend class DescriptorAllocator;
};
DEFINE_REF(DescriptorSet);
class DescriptorAllocator : public Gfx::DescriptorAllocator
{
public:
DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout);
virtual ~DescriptorAllocator();
virtual void allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet);
inline VkDescriptorPool getHandle()
{
return poolHandle;
}
private:
PGraphics graphics;
int maxSets = 512;
VkDescriptorPool poolHandle;
DescriptorLayout &layout;
};
DEFINE_REF(DescriptorAllocator);
} // namespace Vulkan
} // namespace Seele
@@ -12,23 +12,27 @@ Framebuffer::Framebuffer(PGraphics graphics, PRenderPass renderPass, Gfx::PRende
, layout(renderTargetLayout) , layout(renderTargetLayout)
, renderPass(renderPass) , renderPass(renderPass)
{ {
FramebufferDescription description;
std::memset(&description, 0, sizeof(FramebufferDescription));
Array<VkImageView> attachments; Array<VkImageView> attachments;
for(auto inputAttachment : layout->inputAttachments) for (auto inputAttachment : layout->inputAttachments)
{ {
PTexture2D vkInputAttachment = inputAttachment.cast<Texture2D>(); PTexture2D vkInputAttachment = inputAttachment->getTexture().cast<Texture2D>();
attachments.add(vkInputAttachment->getView()); attachments.add(vkInputAttachment->getView());
description.inputAttachments[description.numInputAttachments++] = vkInputAttachment->getView();
} }
for(auto colorAttachment : layout->colorAttachments) for (auto colorAttachment : layout->colorAttachments)
{ {
PTexture2D vkColorAttachment = colorAttachment.cast<Texture2D>(); PTexture2D vkColorAttachment = colorAttachment->getTexture().cast<Texture2D>();
attachments.add(vkColorAttachment->getView()); attachments.add(vkColorAttachment->getView());
description.colorAttachments[description.numColorAttachments++] = vkColorAttachment->getView();
} }
if(layout->depthAttachment != nullptr) if (layout->depthAttachment != nullptr)
{ {
PTexture2D vkDepthAttachment = layout->depthAttachment.cast<Texture2D>(); PTexture2D vkDepthAttachment = layout->depthAttachment->getTexture().cast<Texture2D>();
attachments.add(vkDepthAttachment->getView()); attachments.add(vkDepthAttachment->getView());
description.depthAttachment = vkDepthAttachment->getView();
} }
VkFramebufferCreateInfo createInfo = VkFramebufferCreateInfo createInfo =
init::FramebufferCreateInfo( init::FramebufferCreateInfo(
renderPass->getHandle(), renderPass->getHandle(),
@@ -36,9 +40,10 @@ Framebuffer::Framebuffer(PGraphics graphics, PRenderPass renderPass, Gfx::PRende
attachments.data(), attachments.data(),
renderPass->getRenderArea().extent.width, renderPass->getRenderArea().extent.width,
renderPass->getRenderArea().extent.height, renderPass->getRenderArea().extent.height,
1 1);
);
VK_CHECK(vkCreateFramebuffer(graphics->getDevice(), &createInfo, nullptr, &handle)); VK_CHECK(vkCreateFramebuffer(graphics->getDevice(), &createInfo, nullptr, &handle));
hash = memCrc32(&description, sizeof(FramebufferDescription));
} }
Framebuffer::~Framebuffer() Framebuffer::~Framebuffer()
+32 -19
View File
@@ -3,24 +3,37 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
DECLARE_REF(RenderPass);
struct FramebufferDescription
{
VkImageView inputAttachments[16];
VkImageView colorAttachments[16];
VkImageView depthAttachment;
uint32 numInputAttachments;
uint32 numColorAttachments;
};
class Framebuffer
{
public:
Framebuffer(PGraphics graphics, PRenderPass renderpass, Gfx::PRenderTargetLayout renderTargetLayout);
virtual ~Framebuffer();
inline VkFramebuffer getHandle() const
{ {
DECLARE_REF(RenderPass); return handle;
class Framebuffer
{
public:
Framebuffer(PGraphics graphics, PRenderPass renderpass, Gfx::PRenderTargetLayout renderTargetLayout);
virtual ~Framebuffer();
inline VkFramebuffer getHandle() const
{
return handle;
}
private:
PGraphics graphics;
VkFramebuffer handle;
Gfx::PRenderTargetLayout layout;
PRenderPass renderPass;
};
DEFINE_REF(Framebuffer);
} }
} inline uint32 getHash() const
{
return hash;
}
private:
uint32 hash;
PGraphics graphics;
VkFramebuffer handle;
Gfx::PRenderTargetLayout layout;
PRenderPass renderPass;
};
DEFINE_REF(Framebuffer);
} // namespace Vulkan
} // namespace Seele
+121 -29
View File
@@ -1,26 +1,33 @@
#include "Containers/Array.h"
#include "VulkanGraphics.h" #include "VulkanGraphics.h"
#include "VulkanAllocator.h" #include "VulkanAllocator.h"
#include "VulkanQueue.h" #include "VulkanQueue.h"
#include "Containers/Array.h"
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanCommandBuffer.h" #include "VulkanCommandBuffer.h"
#include <GLFW/glfw3.h> #include "VulkanRenderPass.h"
#include "VulkanFramebuffer.h"
#include "Graphics/GraphicsResources.h"
#include <glfw/glfw3.h>
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
Graphics::Graphics() Graphics::Graphics()
: callback(VK_NULL_HANDLE), handle(VK_NULL_HANDLE), instance(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE) : callback(VK_NULL_HANDLE), handle(VK_NULL_HANDLE), instance(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE)
{ {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
} }
Graphics::~Graphics() Graphics::~Graphics()
{ {
allocator = nullptr;
stagingManager = nullptr;
graphicsCommands = nullptr;
computeCommands = nullptr;
transferCommands = nullptr;
dedicatedTransferCommands = nullptr;
viewports.clear();
vkDestroyDevice(handle, nullptr); vkDestroyDevice(handle, nullptr);
DestroyDebugReportCallbackEXT(instance, nullptr, callback); DestroyDebugReportCallbackEXT(instance, nullptr, callback);
vkDestroyInstance(instance, nullptr); vkDestroyInstance(instance, nullptr);
glfwTerminate();
} }
void Graphics::init(GraphicsInitializer initInfo) void Graphics::init(GraphicsInitializer initInfo)
@@ -30,27 +37,86 @@ void Graphics::init(GraphicsInitializer initInfo)
pickPhysicalDevice(); pickPhysicalDevice();
createDevice(initInfo); createDevice(initInfo);
allocator = new Allocator(this); allocator = new Allocator(this);
stagingManager = new StagingManager(this, allocator);
graphicsCommands = new CommandBufferManager(this, graphicsQueue); graphicsCommands = new CommandBufferManager(this, graphicsQueue);
computeCommands = new CommandBufferManager(this, computeQueue); computeCommands = new CommandBufferManager(this, computeQueue);
transferCommands = new CommandBufferManager(this, transferQueue); transferCommands = new CommandBufferManager(this, transferQueue);
dedicatedTransferCommands = new CommandBufferManager(this, dedicatedTransferQueue); dedicatedTransferCommands = new CommandBufferManager(this, dedicatedTransferQueue);
} }
void Graphics::beginFrame(void *windowHandle) Gfx::PWindow Graphics::createWindow(const WindowCreateInfo &createInfo)
{ {
GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle); PWindow result = new Window(this, createInfo);
glfwPollEvents(); return result;
} }
void Graphics::endFrame(void *windowHandle) Gfx::PViewport Graphics::createViewport(Gfx::PWindow owner, const ViewportCreateInfo &viewportInfo)
{ {
GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle); PViewport result = new Viewport(this, owner, viewportInfo);
viewports.add(result);
return result;
}
Gfx::PRenderPass Graphics::createRenderPass(Gfx::PRenderTargetLayout layout)
{
PRenderPass result = new RenderPass(this, layout);
return result;
}
void Graphics::beginRenderPass(Gfx::PRenderPass renderPass)
{
PRenderPass rp = renderPass.cast<RenderPass>();
uint32 framebufferHash = rp->getFramebufferHash();
PFramebuffer framebuffer;
auto found = allocatedFramebuffers.find(framebufferHash);
if(found == allocatedFramebuffers.end())
{
framebuffer = new Framebuffer(this, rp, rp->getLayout());
}
else
{
framebuffer = found->value;
}
graphicsCommands->getCommands()->beginRenderPass(rp, framebuffer);
} }
void *Graphics::createWindow(const WindowCreateInfo &createInfo) void Graphics::endRenderPass()
{ {
GLFWwindow *window = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); graphicsCommands->getCommands()->endRenderPass();
return window; }
Gfx::PTexture2D Graphics::createTexture2D(const TextureCreateInfo &createInfo)
{
PTexture2D result = new Texture2D(this, createInfo.width, createInfo.height, createInfo.bArray,
createInfo.bArray, createInfo.arrayLayers, createInfo.format,
createInfo.samples, createInfo.usage, createInfo.queueType);
return result;
}
Gfx::PUniformBuffer Graphics::createUniformBuffer(const BulkResourceData &bulkData)
{
PUniformBuffer uniformBuffer = new UniformBuffer(this, bulkData);
return uniformBuffer;
}
Gfx::PStructuredBuffer Graphics::createStructuredBuffer(const BulkResourceData &bulkData)
{
PStructuredBuffer structuredBuffer = new StructuredBuffer(this, bulkData);
return structuredBuffer;
}
Gfx::PVertexBuffer Graphics::createVertexBuffer(const BulkResourceData &bulkData)
{
PVertexBuffer vertexBuffer = new VertexBuffer(this, bulkData);
return vertexBuffer;
}
Gfx::PIndexBuffer Graphics::createIndexBuffer(const BulkResourceData &bulkData)
{
PIndexBuffer indexBuffer = new IndexBuffer(this, bulkData);
return indexBuffer;
}
VkInstance Graphics::getInstance() const
{
return instance;
} }
VkDevice Graphics::getDevice() const VkDevice Graphics::getDevice() const
@@ -84,6 +150,11 @@ PAllocator Graphics::getAllocator()
return allocator; return allocator;
} }
PStagingManager Graphics::getStagingManager()
{
return stagingManager;
}
Array<const char *> Graphics::getRequiredExtensions() Array<const char *> Graphics::getRequiredExtensions()
{ {
Array<const char *> extensions; Array<const char *> extensions;
@@ -143,13 +214,13 @@ void Graphics::pickPhysicalDevice()
vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr); vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr);
Array<VkPhysicalDevice> physicalDevices(physicalDeviceCount); Array<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data()); vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data());
VkPhysicalDevice bestDevice; VkPhysicalDevice bestDevice = VK_NULL_HANDLE;
uint32 deviceRating = 0; uint32 deviceRating = 0;
for (auto physicalDevice : physicalDevices) for (auto dev : physicalDevices)
{ {
uint32 currentRating = 0; uint32 currentRating = 0;
vkGetPhysicalDeviceProperties(physicalDevice, &props); vkGetPhysicalDeviceProperties(dev, &props);
vkGetPhysicalDeviceFeatures(physicalDevice, &features); vkGetPhysicalDeviceFeatures(dev, &features);
if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{ {
currentRating += 100; currentRating += 100;
@@ -161,10 +232,12 @@ void Graphics::pickPhysicalDevice()
if (currentRating > deviceRating) if (currentRating > deviceRating)
{ {
deviceRating = currentRating; deviceRating = currentRating;
bestDevice = physicalDevice; bestDevice = dev;
} }
} }
this->physicalDevice = bestDevice; physicalDevice = bestDevice;
vkGetPhysicalDeviceProperties(physicalDevice, &props);
vkGetPhysicalDeviceFeatures(physicalDevice, &features);
} }
void Graphics::createDevice(GraphicsInitializer initializer) void Graphics::createDevice(GraphicsInitializer initializer)
@@ -180,11 +253,12 @@ void Graphics::createDevice(GraphicsInitializer initializer)
int32_t dedicatedTransferQueueFamilyIndex = -1; int32_t dedicatedTransferQueueFamilyIndex = -1;
int32_t computeQueueFamilyIndex = -1; int32_t computeQueueFamilyIndex = -1;
int32_t asyncComputeFamilyIndex = -1; int32_t asyncComputeFamilyIndex = -1;
for (int32_t familyIndex = 0; familyIndex < queueProperties.size(); ++familyIndex) uint32 numPriorities = 0;
for (uint32 familyIndex = 0; familyIndex < queueProperties.size(); ++familyIndex)
{ {
uint32 numQueuesForFamily = 0; uint32 numQueuesForFamily = 0;
VkQueueFamilyProperties currProps = queueProperties[familyIndex]; VkQueueFamilyProperties currProps = queueProperties[familyIndex];
bool bSparse = currProps.queueFlags & VK_QUEUE_SPARSE_BINDING_BIT; // bool bSparse = currProps.queueFlags & VK_QUEUE_SPARSE_BINDING_BIT;
currProps.queueFlags = currProps.queueFlags ^ VK_QUEUE_SPARSE_BINDING_BIT; currProps.queueFlags = currProps.queueFlags ^ VK_QUEUE_SPARSE_BINDING_BIT;
if ((currProps.queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT) if ((currProps.queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT)
{ {
@@ -204,7 +278,7 @@ void Graphics::createDevice(GraphicsInitializer initializer)
{ {
if (asyncComputeFamilyIndex == -1) if (asyncComputeFamilyIndex == -1)
{ {
if (familyIndex == graphicsQueueFamilyIndex) if (familyIndex == (uint32)graphicsQueueFamilyIndex)
{ {
if (currProps.queueCount > 1) if (currProps.queueCount > 1)
{ {
@@ -232,13 +306,27 @@ void Graphics::createDevice(GraphicsInitializer initializer)
numQueuesForFamily++; numQueuesForFamily++;
} }
} }
if(numQueuesForFamily > 0) if (numQueuesForFamily > 0)
{ {
VkDeviceQueueCreateInfo info = VkDeviceQueueCreateInfo info =
init::DeviceQueueCreateInfo(familyIndex, numQueuesForFamily); init::DeviceQueueCreateInfo(familyIndex, numQueuesForFamily);
numPriorities += numQueuesForFamily;
queueInfos.add(info); queueInfos.add(info);
} }
} }
Array<float> queuePriorities;
queuePriorities.resize(numPriorities);
float *currentPriority = queuePriorities.data();
for (uint32 index = 0; index < queueInfos.size(); ++index)
{
VkDeviceQueueCreateInfo &currQueue = queueInfos[index];
currQueue.pQueuePriorities = currentPriority;
for (int32_t queueIndex = 0; queueIndex < (int32_t)currQueue.queueCount; ++queueIndex)
{
*currentPriority++ = 1.0f;
}
}
VkDeviceCreateInfo deviceInfo = init::DeviceCreateInfo( VkDeviceCreateInfo deviceInfo = init::DeviceCreateInfo(
queueInfos.data(), queueInfos.data(),
(uint32)queueInfos.size(), (uint32)queueInfos.size(),
@@ -250,28 +338,32 @@ void Graphics::createDevice(GraphicsInitializer initializer)
VK_CHECK(vkCreateDevice(physicalDevice, &deviceInfo, nullptr, &handle)); VK_CHECK(vkCreateDevice(physicalDevice, &deviceInfo, nullptr, &handle));
graphicsQueue = new Queue(this, QueueType::GRAPHICS, graphicsQueueFamilyIndex, 0); graphicsQueue = new Queue(this, Gfx::QueueType::GRAPHICS, graphicsQueueFamilyIndex, 0);
if (Gfx::useAsyncCompute && asyncComputeFamilyIndex != -1) if (Gfx::useAsyncCompute && asyncComputeFamilyIndex != -1)
{ {
if (asyncComputeFamilyIndex == graphicsQueueFamilyIndex) if (asyncComputeFamilyIndex == graphicsQueueFamilyIndex)
{ {
// Same family as graphics, but different queue // Same family as graphics, but different queue
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 1); computeQueue = new Queue(this, Gfx::QueueType::COMPUTE, asyncComputeFamilyIndex, 1);
} }
else else
{ {
// Different family // Different family
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 0); computeQueue = new Queue(this, Gfx::QueueType::COMPUTE, asyncComputeFamilyIndex, 0);
} }
} }
else else
{ {
computeQueue = new Queue(this, QueueType::COMPUTE, computeQueueFamilyIndex, 0); computeQueue = new Queue(this, Gfx::QueueType::COMPUTE, computeQueueFamilyIndex, 0);
} }
transferQueue = new Queue(this, QueueType::TRANSFER, transferQueueFamilyIndex, 0); transferQueue = new Queue(this, Gfx::QueueType::TRANSFER, transferQueueFamilyIndex, 0);
if (dedicatedTransferQueueFamilyIndex != -1) if (dedicatedTransferQueueFamilyIndex != -1)
{ {
dedicatedTransferQueue = new Queue(this, QueueType::DEDICATED_TRANSFER, dedicatedTransferQueueFamilyIndex, 0); dedicatedTransferQueue = new Queue(this, Gfx::QueueType::DEDICATED_TRANSFER, dedicatedTransferQueueFamilyIndex, 0);
}
else
{
dedicatedTransferQueue = transferQueue;
} }
queueMapping.graphicsFamily = graphicsQueue->getFamilyIndex(); queueMapping.graphicsFamily = graphicsQueue->getFamilyIndex();
queueMapping.computeFamily = computeQueue->getFamilyIndex(); queueMapping.computeFamily = computeQueue->getFamilyIndex();
+76 -55
View File
@@ -1,62 +1,83 @@
#pragma once #pragma once
#include "Graphics/Graphics.h"
#include "VulkanGraphicsResources.h" #include "VulkanGraphicsResources.h"
#include "Graphics/Graphics.h"
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
DECLARE_REF(Allocator);
DECLARE_REF(StagingManager);
DECLARE_REF(CommandBufferManager);
DECLARE_REF(Queue);
DECLARE_REF(Framebuffer);
class Graphics : public Gfx::Graphics
{
public:
Graphics();
virtual ~Graphics();
VkInstance getInstance() const;
VkDevice getDevice() const;
VkPhysicalDevice getPhysicalDevice() const;
PCommandBufferManager getGraphicsCommands();
PCommandBufferManager getComputeCommands();
PCommandBufferManager getTransferCommands();
PCommandBufferManager getDedicatedTransferCommands();
const QueueFamilyMapping getFamilyMapping() const
{ {
DECLARE_REF(Allocator); return queueMapping;
DECLARE_REF(CommandBufferManager);
DECLARE_REF(Queue);
class Graphics : public Gfx::Graphics
{
public:
Graphics();
virtual ~Graphics();
VkDevice getDevice() const;
VkPhysicalDevice getPhysicalDevice() const;
PCommandBufferManager getGraphicsCommands();
PCommandBufferManager getComputeCommands();
PCommandBufferManager getTransferCommands();
PCommandBufferManager getDedicatedTransferCommands();
PAllocator getAllocator();
// Inherited via Graphics
virtual void init(GraphicsInitializer initializer) override;
virtual void beginFrame(void* windowHandle) override;
virtual void endFrame(void* windowHandle) override;
virtual void* createWindow(const WindowCreateInfo& createInfo) override;
protected:
Array<const char*> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback();
void pickPhysicalDevice();
void createDevice(GraphicsInitializer initInfo);
VkDevice handle;
VkPhysicalDevice physicalDevice;
VkInstance instance;
PQueue graphicsQueue;
PQueue computeQueue;
PQueue transferQueue;
PQueue dedicatedTransferQueue;
QueueFamilyMapping queueMapping;
PCommandBufferManager graphicsCommands;
PCommandBufferManager computeCommands;
PCommandBufferManager transferCommands;
PCommandBufferManager dedicatedTransferCommands;
VkPhysicalDeviceProperties props;
VkPhysicalDeviceFeatures features;
VkDebugReportCallbackEXT callback;
Array<PViewport> viewports;
PAllocator allocator;
friend class Window;
};
DEFINE_REF(Graphics);
} }
}
PAllocator getAllocator();
PStagingManager getStagingManager();
// Inherited via Graphics
virtual void init(GraphicsInitializer initializer) override;
virtual Gfx::PWindow createWindow(const WindowCreateInfo &createInfo) override;
virtual Gfx::PViewport createViewport(Gfx::PWindow owner, const ViewportCreateInfo &createInfo) override;
virtual Gfx::PRenderPass createRenderPass(Gfx::PRenderTargetLayout layout) override;
virtual void beginRenderPass(Gfx::PRenderPass renderPass) override;
virtual void endRenderPass() override;
virtual Gfx::PTexture2D createTexture2D(const TextureCreateInfo &createInfo) override;
virtual Gfx::PUniformBuffer createUniformBuffer(const BulkResourceData &bulkData) override;
virtual Gfx::PStructuredBuffer createStructuredBuffer(const BulkResourceData &bulkData) override;
virtual Gfx::PVertexBuffer createVertexBuffer(const BulkResourceData &bulkData) override;
virtual Gfx::PIndexBuffer createIndexBuffer(const BulkResourceData &bulkData) override;
protected:
Array<const char *> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback();
void pickPhysicalDevice();
void createDevice(GraphicsInitializer initInfo);
VkDevice handle;
VkPhysicalDevice physicalDevice;
VkInstance instance;
PQueue graphicsQueue;
PQueue computeQueue;
PQueue transferQueue;
PQueue dedicatedTransferQueue;
QueueFamilyMapping queueMapping;
PCommandBufferManager graphicsCommands;
PCommandBufferManager computeCommands;
PCommandBufferManager transferCommands;
PCommandBufferManager dedicatedTransferCommands;
VkPhysicalDeviceProperties props;
VkPhysicalDeviceFeatures features;
VkDebugReportCallbackEXT callback;
Array<PViewport> viewports;
Map<uint32, PFramebuffer> allocatedFramebuffers;
PAllocator allocator;
PStagingManager stagingManager;
friend class Window;
};
DEFINE_REF(Graphics);
} // namespace Vulkan
} // namespace Seele
@@ -3,7 +3,7 @@
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
using namespace Seele::Gfx; using namespace Seele::Gfx;
VkDescriptorType Seele::Vulkan::cast(const Seele::Gfx::SeDescriptorType& descriptorType) VkDescriptorType Seele::Vulkan::cast(const Seele::Gfx::SeDescriptorType &descriptorType)
{ {
switch (descriptorType) switch (descriptorType)
{ {
@@ -41,7 +41,7 @@ VkDescriptorType Seele::Vulkan::cast(const Seele::Gfx::SeDescriptorType& descrip
return VK_DESCRIPTOR_TYPE_MAX_ENUM; return VK_DESCRIPTOR_TYPE_MAX_ENUM;
} }
Seele::Gfx::SeDescriptorType Seele::Vulkan::cast(const VkDescriptorType& descriptorType) Seele::Gfx::SeDescriptorType Seele::Vulkan::cast(const VkDescriptorType &descriptorType)
{ {
switch (descriptorType) switch (descriptorType)
{ {
@@ -80,7 +80,7 @@ Seele::Gfx::SeDescriptorType Seele::Vulkan::cast(const VkDescriptorType& descrip
return SE_DESCRIPTOR_TYPE_MAX_ENUM; return SE_DESCRIPTOR_TYPE_MAX_ENUM;
} }
VkShaderStageFlagBits Seele::Vulkan::cast(const Seele::Gfx::SeShaderStageFlagBits& stage) VkShaderStageFlagBits Seele::Vulkan::cast(const Seele::Gfx::SeShaderStageFlagBits &stage)
{ {
switch (stage) switch (stage)
{ {
@@ -125,7 +125,7 @@ VkShaderStageFlagBits Seele::Vulkan::cast(const Seele::Gfx::SeShaderStageFlagBit
return VK_SHADER_STAGE_ALL; return VK_SHADER_STAGE_ALL;
} }
Seele::Gfx::SeShaderStageFlagBits Seele::Vulkan::cast(const VkShaderStageFlagBits& stage) Seele::Gfx::SeShaderStageFlagBits Seele::Vulkan::cast(const VkShaderStageFlagBits &stage)
{ {
switch (stage) switch (stage)
{ {
@@ -169,7 +169,7 @@ Seele::Gfx::SeShaderStageFlagBits Seele::Vulkan::cast(const VkShaderStageFlagBit
return SE_SHADER_STAGE_ALL; return SE_SHADER_STAGE_ALL;
} }
VkFormat Seele::Vulkan::cast(const Seele::Gfx::SeFormat& format) VkFormat Seele::Vulkan::cast(const Seele::Gfx::SeFormat &format)
{ {
switch (format) switch (format)
{ {
@@ -631,7 +631,7 @@ VkFormat Seele::Vulkan::cast(const Seele::Gfx::SeFormat& format)
return VK_FORMAT_MAX_ENUM; return VK_FORMAT_MAX_ENUM;
} }
} }
Seele::Gfx::SeFormat Seele::Vulkan::cast(const VkFormat& format) Seele::Gfx::SeFormat Seele::Vulkan::cast(const VkFormat &format)
{ {
switch (format) switch (format)
{ {
@@ -1093,3 +1093,55 @@ Seele::Gfx::SeFormat Seele::Vulkan::cast(const VkFormat& format)
return SE_FORMAT_MAX_ENUM; return SE_FORMAT_MAX_ENUM;
} }
} }
VkAttachmentStoreOp Seele::Vulkan::cast(const Gfx::SeAttachmentStoreOp &storeOp)
{
switch (storeOp)
{
case SE_ATTACHMENT_STORE_OP_STORE:
return VK_ATTACHMENT_STORE_OP_STORE;
case SE_ATTACHMENT_STORE_OP_DONT_CARE:
return VK_ATTACHMENT_STORE_OP_DONT_CARE;
default:
return VK_ATTACHMENT_STORE_OP_MAX_ENUM;
}
}
Gfx::SeAttachmentStoreOp Seele::Vulkan::cast(const VkAttachmentStoreOp &storeOp)
{
switch (storeOp)
{
case VK_ATTACHMENT_STORE_OP_STORE:
return SE_ATTACHMENT_STORE_OP_STORE;
case VK_ATTACHMENT_STORE_OP_DONT_CARE:
return SE_ATTACHMENT_STORE_OP_DONT_CARE;
default:
return SE_ATTACHMENT_STORE_OP_MAX_ENUM;
}
}
VkAttachmentLoadOp Seele::Vulkan::cast(const Gfx::SeAttachmentLoadOp &loadOp)
{
switch (loadOp)
{
case SE_ATTACHMENT_LOAD_OP_LOAD:
return VK_ATTACHMENT_LOAD_OP_LOAD;
case SE_ATTACHMENT_LOAD_OP_CLEAR:
return VK_ATTACHMENT_LOAD_OP_CLEAR;
case SE_ATTACHMENT_LOAD_OP_DONT_CARE:
return VK_ATTACHMENT_LOAD_OP_DONT_CARE;
default:
return VK_ATTACHMENT_LOAD_OP_MAX_ENUM;
}
}
Gfx::SeAttachmentLoadOp Seele::Vulkan::cast(const VkAttachmentLoadOp &loadOp)
{
switch (loadOp)
{
case VK_ATTACHMENT_LOAD_OP_LOAD:
return SE_ATTACHMENT_LOAD_OP_LOAD;
case VK_ATTACHMENT_LOAD_OP_CLEAR:
return SE_ATTACHMENT_LOAD_OP_CLEAR;
case VK_ATTACHMENT_LOAD_OP_DONT_CARE:
return SE_ATTACHMENT_LOAD_OP_DONT_CARE;
default:
return SE_ATTACHMENT_LOAD_OP_MAX_ENUM;
}
}
@@ -2,25 +2,29 @@
#include "Graphics/GraphicsEnums.h" #include "Graphics/GraphicsEnums.h"
#include <vulkan/vulkan.h> #include <vulkan/vulkan.h>
#define VK_CHECK(f) \ #define VK_CHECK(f) \
{ \ { \
VkResult res = (f); \ VkResult res = (f); \
if (res != VK_SUCCESS) \ if (res != VK_SUCCESS) \
{ \ { \
std::cout << "Fatal : VkResult is \"" << res << "\" in " << __FILE__ << " at line " << __LINE__ << std::endl; \ std::cout << "Fatal : VkResult is \"" << res << "\" in " << __FILE__ << " at line " << __LINE__ << std::endl; \
assert(res == VK_SUCCESS); \ assert(res == VK_SUCCESS); \
} \ } \
} }
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{ {
VkDescriptorType cast(const Gfx::SeDescriptorType& descriptorType); VkDescriptorType cast(const Gfx::SeDescriptorType &descriptorType);
Gfx::SeDescriptorType cast(const VkDescriptorType& descriptorType); Gfx::SeDescriptorType cast(const VkDescriptorType &descriptorType);
VkShaderStageFlagBits cast(const Gfx::SeShaderStageFlagBits& stage); VkShaderStageFlagBits cast(const Gfx::SeShaderStageFlagBits &stage);
Gfx::SeShaderStageFlagBits cast(const VkShaderStageFlagBits& stage); Gfx::SeShaderStageFlagBits cast(const VkShaderStageFlagBits &stage);
VkFormat cast(const Gfx::SeFormat& format); VkFormat cast(const Gfx::SeFormat &format);
Gfx::SeFormat cast(const VkFormat& format); Gfx::SeFormat cast(const VkFormat &format);
} VkAttachmentStoreOp cast(const Gfx::SeAttachmentStoreOp &storeOp);
} Gfx::SeAttachmentStoreOp cast(const VkAttachmentStoreOp &storeOp);
VkAttachmentLoadOp cast(const Gfx::SeAttachmentLoadOp &loadOp);
Gfx::SeAttachmentLoadOp cast(const VkAttachmentLoadOp &loadOp);
} // namespace Vulkan
} // namespace Seele
@@ -2,10 +2,52 @@
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanGraphics.h" #include "VulkanGraphics.h"
#include "VulkanGraphicsEnums.h" #include "VulkanGraphicsEnums.h"
#include "VulkanCommandBuffer.h"
using namespace Seele; using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
QueueOwnedResource::QueueOwnedResource(PGraphics graphics, Gfx::QueueType startQueueType)
: graphics(graphics), currentOwner(startQueueType)
{
}
QueueOwnedResource::~QueueOwnedResource()
{
cachedCmdBufferManager = nullptr;
graphics = nullptr;
}
void QueueOwnedResource::transferOwnership(Gfx::QueueType newOwner)
{
if (graphics->getFamilyMapping().needsTransfer(currentOwner, newOwner))
{
executeOwnershipBarrier(newOwner);
currentOwner = newOwner;
}
}
PCommandBufferManager QueueOwnedResource::getCommands()
{
if (cachedCmdBufferManager != nullptr)
{
assert(cachedCmdBufferManager->getQueue()->getFamilyIndex() == graphics->getFamilyMapping().getQueueTypeFamilyIndex(currentOwner));
return cachedCmdBufferManager;
}
switch (currentOwner)
{
case Gfx::QueueType::GRAPHICS:
return graphics->getGraphicsCommands();
case Gfx::QueueType::COMPUTE:
return graphics->getComputeCommands();
case Gfx::QueueType::TRANSFER:
return graphics->getTransferCommands();
case Gfx::QueueType::DEDICATED_TRANSFER:
return graphics->getDedicatedTransferCommands();
}
return nullptr;
}
Semaphore::Semaphore(PGraphics graphics) Semaphore::Semaphore(PGraphics graphics)
: graphics(graphics) : graphics(graphics)
{ {
@@ -16,5 +58,65 @@ Semaphore::Semaphore(PGraphics graphics)
Semaphore::~Semaphore() Semaphore::~Semaphore()
{ {
graphics = nullptr;
vkDestroySemaphore(graphics->getDevice(), handle, nullptr); vkDestroySemaphore(graphics->getDevice(), handle, nullptr);
} }
Fence::Fence(PGraphics graphics)
: graphics(graphics), signaled(false)
{
VkFenceCreateInfo info =
init::FenceCreateInfo(0);
VK_CHECK(vkCreateFence(graphics->getDevice(), &info, nullptr, &fence));
}
Fence::~Fence()
{
vkDestroyFence(graphics->getDevice(), fence, nullptr);
}
bool Fence::isSignaled()
{
if (signaled)
{
return true;
}
VkResult res = vkGetFenceStatus(graphics->getDevice(), fence);
switch (res)
{
case VK_SUCCESS:
signaled = true;
return true;
case VK_NOT_READY:
break;
default:
break;
}
return false;
}
void Fence::reset()
{
if (signaled)
{
vkResetFences(graphics->getDevice(), 1, &fence);
signaled = false;
}
}
void Fence::wait(uint32 timeout)
{
VkFence fences[] = {fence};
VkResult r = vkWaitForFences(graphics->getDevice(), 1, fences, true, timeout * 1000ull);
switch (r)
{
case VK_SUCCESS:
signaled = true;
break;
case VK_TIMEOUT:
break;
default:
VK_CHECK(r);
break;
}
}
@@ -10,6 +10,7 @@ namespace Vulkan
DECLARE_REF(DescriptorAllocator); DECLARE_REF(DescriptorAllocator);
DECLARE_REF(CommandBufferManager); DECLARE_REF(CommandBufferManager);
DECLARE_REF(Graphics); DECLARE_REF(Graphics);
DECLARE_REF(SubAllocation);
class Semaphore class Semaphore
{ {
public: public:
@@ -19,116 +20,32 @@ public:
{ {
return handle; return handle;
} }
private: private:
VkSemaphore handle; VkSemaphore handle;
PGraphics graphics; PGraphics graphics;
}; };
DEFINE_REF(Semaphore); DEFINE_REF(Semaphore);
class DescriptorLayout : public Gfx::DescriptorLayout class Fence
{ {
public: public:
DescriptorLayout(PGraphics graphics) Fence(PGraphics graphics);
: graphics(graphics), layoutHandle(VK_NULL_HANDLE) ~Fence();
bool isSignaled();
void reset();
inline VkFence getHandle() const
{ {
return fence;
} }
virtual ~DescriptorLayout(); void wait(uint32 timeout);
virtual void create();
inline VkDescriptorSetLayout getHandle() const
{
return layoutHandle;
}
private: private:
bool signaled;
VkFence fence;
PGraphics graphics; PGraphics graphics;
Array<VkDescriptorSetLayoutBinding> bindings;
VkDescriptorSetLayout layoutHandle;
friend class PipelineStateCacheManager;
};
DEFINE_REF(DescriptorLayout);
class PipelineLayout : public Gfx::PipelineLayout
{
public:
PipelineLayout(PGraphics graphics)
: graphics(graphics), layoutHash(0), layoutHandle(VK_NULL_HANDLE)
{
}
virtual ~PipelineLayout();
virtual void create();
inline VkPipelineLayout getHandle() const
{
return layoutHandle;
}
virtual uint32 getHash() const
{
return layoutHash;
}
private:
Array<VkDescriptorSetLayout> vulkanDescriptorLayouts;
uint32 layoutHash;
VkPipelineLayout layoutHandle;
PGraphics graphics;
friend class PipelineStateCacheManager;
};
DEFINE_REF(PipelineLayout);
class DescriptorSet : public Gfx::DescriptorSet
{
public:
DescriptorSet(PGraphics graphics, PDescriptorAllocator owner)
: graphics(graphics), owner(owner), setHandle(VK_NULL_HANDLE)
{
}
virtual ~DescriptorSet();
virtual void updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer);
virtual void updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer);
virtual void updateSampler(uint32_t binding, Gfx::PSamplerState samplerState);
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState sampler = nullptr);
virtual bool operator<(Gfx::PDescriptorSet other);
inline VkDescriptorSet getHandle() const
{
return setHandle;
}
private:
virtual void writeChanges();
Array<VkDescriptorImageInfo> imageInfos;
Array<VkDescriptorBufferInfo> bufferInfos;
Array<VkWriteDescriptorSet> writeDescriptors;
VkDescriptorSet setHandle;
PDescriptorAllocator owner;
PGraphics graphics;
friend class DescriptorAllocator;
};
DEFINE_REF(DescriptorSet);
class DescriptorAllocator : public Gfx::DescriptorAllocator
{
public:
DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout);
~DescriptorAllocator();
virtual void allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet);
inline VkDescriptorPool getHandle()
{
return poolHandle;
}
private:
PGraphics graphics;
int maxSets = 512;
VkDescriptorPool poolHandle;
DescriptorLayout &layout;
};
DEFINE_REF(DescriptorAllocator);
enum class QueueType
{
GRAPHICS = 1,
COMPUTE = 2,
TRANSFER = 3,
DEDICATED_TRANSFER = 4
}; };
DEFINE_REF(Fence);
struct QueueFamilyMapping struct QueueFamilyMapping
{ {
@@ -136,23 +53,23 @@ struct QueueFamilyMapping
uint32 computeFamily; uint32 computeFamily;
uint32 transferFamily; uint32 transferFamily;
uint32 dedicatedTransferFamily; uint32 dedicatedTransferFamily;
uint32 getQueueTypeFamilyIndex(QueueType type) uint32 getQueueTypeFamilyIndex(Gfx::QueueType type) const
{ {
switch (type) switch (type)
{ {
case QueueType::GRAPHICS: case Gfx::QueueType::GRAPHICS:
return graphicsFamily; return graphicsFamily;
case QueueType::COMPUTE: case Gfx::QueueType::COMPUTE:
return computeFamily; return computeFamily;
case QueueType::TRANSFER: case Gfx::QueueType::TRANSFER:
return transferFamily; return transferFamily;
case QueueType::DEDICATED_TRANSFER: case Gfx::QueueType::DEDICATED_TRANSFER:
return dedicatedTransferFamily; return dedicatedTransferFamily;
default: default:
return VK_QUEUE_FAMILY_IGNORED; return VK_QUEUE_FAMILY_IGNORED;
} }
} }
bool needsTransfer(QueueType src, QueueType dst) bool needsTransfer(Gfx::QueueType src, Gfx::QueueType dst) const
{ {
uint32 srcIndex = getQueueTypeFamilyIndex(src); uint32 srcIndex = getQueueTypeFamilyIndex(src);
uint32 dstIndex = getQueueTypeFamilyIndex(dst); uint32 dstIndex = getQueueTypeFamilyIndex(dst);
@@ -162,71 +79,179 @@ struct QueueFamilyMapping
class QueueOwnedResource class QueueOwnedResource
{ {
public: public:
QueueOwnedResource(PGraphics graphics, QueueType startQueueType); QueueOwnedResource(PGraphics graphics, Gfx::QueueType startQueueType);
~QueueOwnedResource(); virtual ~QueueOwnedResource();
PCommandBufferManager getCommands(); PCommandBufferManager getCommands();
//Preliminary checks to see if the barrier should be executed at all //Preliminary checks to see if the barrier should be executed at all
void transferOwnership(QueueType newOwner); void transferOwnership(Gfx::QueueType newOwner);
protected: protected:
virtual void executeOwnershipBarrier(QueueType newOwner) = 0; virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) = 0;
QueueType currentOwner; Gfx::QueueType currentOwner;
PGraphics graphics; PGraphics graphics;
CommandBufferManager *cachedCmdBufferManager; PCommandBufferManager cachedCmdBufferManager;
}; };
DEFINE_REF(QueueOwnedResource); DEFINE_REF(QueueOwnedResource);
class Buffer : public QueueOwnedResource class Buffer : public QueueOwnedResource
{ {
public: public:
Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, QueueType queueType = QueueType::GRAPHICS); Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::QueueType queueType);
virtual ~Buffer(); virtual ~Buffer();
VkBuffer getHandle() const
{
return buffers[currentBuffer].buffer;
}
void advanceBuffer()
{
currentBuffer = (currentBuffer + 1) % numBuffers;
}
void *lock(bool bWriteOnly = true);
void unlock();
protected:
struct BufferAllocation
{
VkBuffer buffer;
PSubAllocation allocation;
};
BufferAllocation buffers[Gfx::numFramesBuffered];
uint32 numBuffers;
uint32 currentBuffer;
uint32 size;
private:
virtual VkAccessFlags getSourceAccessMask() = 0; virtual VkAccessFlags getSourceAccessMask() = 0;
virtual VkAccessFlags getDestAccessMask() = 0; virtual VkAccessFlags getDestAccessMask() = 0;
// Inherited via QueueOwnedResource // Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(QueueType newOwner); virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
}; };
DEFINE_REF(Buffer); DEFINE_REF(Buffer);
class UniformBuffer : public Buffer, public Gfx::UniformBuffer class UniformBuffer : public Buffer, public Gfx::UniformBuffer
{ {
public:
UniformBuffer(PGraphics graphics, const BulkResourceData &resourceData);
virtual ~UniformBuffer();
protected:
virtual VkAccessFlags getSourceAccessMask();
virtual VkAccessFlags getDestAccessMask();
}; };
DEFINE_REF(UniformBuffer); DEFINE_REF(UniformBuffer);
class StructuredBuffer : public Buffer, public Gfx::StructuredBuffer class StructuredBuffer : public Buffer, public Gfx::StructuredBuffer
{ {
public:
StructuredBuffer(PGraphics graphics, const BulkResourceData &resourceData);
virtual ~StructuredBuffer();
protected:
virtual VkAccessFlags getSourceAccessMask();
virtual VkAccessFlags getDestAccessMask();
}; };
DEFINE_REF(StructuredBuffer); DEFINE_REF(StructuredBuffer);
class TextureBase class VertexBuffer : public Buffer, public Gfx::VertexBuffer
{ {
public: public:
TextureBase(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ, VertexBuffer(PGraphics graphics, const BulkResourceData &resourceData);
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format, virtual ~VertexBuffer();
uint32 samples, Gfx::SeImageUsageFlags usage);
virtual ~TextureBase();
protected:
virtual VkAccessFlags getSourceAccessMask();
virtual VkAccessFlags getDestAccessMask();
};
DEFINE_REF(VertexBuffer);
class IndexBuffer : public Buffer, public Gfx::IndexBuffer
{
public:
IndexBuffer(PGraphics graphics, const BulkResourceData &resourceData);
virtual ~IndexBuffer();
protected:
virtual VkAccessFlags getSourceAccessMask();
virtual VkAccessFlags getDestAccessMask();
};
DEFINE_REF(IndexBuffer);
class TextureHandle : public QueueOwnedResource
{
public:
TextureHandle(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ,
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
virtual ~TextureHandle();
inline VkImageView getView() const
{
return defaultView;
}
inline VkImageLayout getLayout() const
{
return layout;
}
inline VkImageAspectFlags getAspect() const
{
return aspect;
}
inline VkImageUsageFlags getUsage() const
{
return usage;
}
inline Gfx::SeFormat getFormat() const
{
return format;
}
inline bool isDepthStencil() const
{
return aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
}
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
private:
PGraphics graphics; PGraphics graphics;
PSubAllocation allocation;
uint32 sizeX; uint32 sizeX;
uint32 sizeY; uint32 sizeY;
uint32 sizeZ; uint32 sizeZ;
uint32 arrayCount; uint32 arrayCount;
uint32 mipLevels; uint32 mipLevels;
uint32 samples;
Gfx::SeFormat format; Gfx::SeFormat format;
Gfx::SeImageUsageFlags usage;
VkImage image; VkImage image;
VkImageView defaultView; VkImageView defaultView;
VkImageAspectFlags aspect; VkImageAspectFlags aspect;
VkImageLayout layout;
friend class TextureBase;
friend class Texture2D;
};
DEFINE_REF(TextureHandle);
DECLARE_REF(TextureBase);
class TextureBase
{
public:
static PTextureHandle cast(Gfx::PTexture texture)
{
PTextureBase base = texture.cast<TextureBase>();
return base->textureHandle;
}
void changeLayout(VkImageLayout newLayout);
protected:
PTextureHandle textureHandle;
}; };
DEFINE_REF(TextureBase); DEFINE_REF(TextureBase);
class Texture2D : public Gfx::Texture2D class Texture2D : public TextureBase, public Gfx::Texture2D
{ {
public: public:
Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY, Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY,
bool bArray, uint32 arraySize, uint32 mipLevels, bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage); uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
virtual ~Texture2D(); virtual ~Texture2D();
inline uint32 getSizeX() const inline uint32 getSizeX() const
{ {
@@ -248,8 +273,12 @@ public:
{ {
return textureHandle->defaultView; return textureHandle->defaultView;
} }
inline bool isDepthStencil() const
{
return textureHandle->isDepthStencil();
}
private: private:
PTextureBase textureHandle;
}; };
DEFINE_REF(Texture2D); DEFINE_REF(Texture2D);
@@ -260,16 +289,54 @@ public:
}; };
DEFINE_REF(SamplerState); DEFINE_REF(SamplerState);
class Window : public Gfx::Window
{
public:
Window(PGraphics graphics, const WindowCreateInfo &createInfo);
virtual ~Window();
virtual void beginFrame() override;
virtual void endFrame() override;
virtual Gfx::PTexture2D getBackBuffer() override;
virtual void onWindowCloseEvent() override;
protected:
void advanceBackBuffer();
void recreateSwapchain(const WindowCreateInfo &createInfo);
void present();
void destroySwapchain();
void createSwapchain();
void chooseSurfaceFormat(const Array<VkSurfaceFormatKHR> &available, Gfx::SeFormat preferred);
void choosePresentMode(const Array<VkPresentModeKHR> &modes);
PTexture2D backBufferImages[Gfx::numFramesBuffered];
PSemaphore renderFinished[Gfx::numFramesBuffered];
PSemaphore imageAcquired[Gfx::numFramesBuffered];
PSemaphore imageAcquiredSemaphore;
PGraphics graphics;
VkFormat pixelFormat;
VkPresentModeKHR presentMode;
VkSwapchainKHR swapchain;
VkSurfaceKHR surface;
VkSurfaceFormatKHR surfaceFormat;
void *windowHandle;
int32 currentImageIndex;
int32 acquiredImageIndex;
int32 preAcquiredImageIndex;
int32 semaphoreIndex;
VkInstance instance;
};
DEFINE_REF(Window);
class Viewport : public Gfx::Viewport class Viewport : public Gfx::Viewport
{ {
public: public:
Viewport(PGraphics graphics, PWindow owner, const ViewportCreateInfo &createInfo);
virtual ~Viewport();
protected:
private: private:
uint32 sizeX; PGraphics graphics;
uint32 sizeY; friend class Graphics;
uint32 offsetX;
uint32 offsetY;
VkSwapchainKHR swapchain;
void *windowHandle;
}; };
DECLARE_REF(Viewport); DECLARE_REF(Viewport);
} // namespace Vulkan } // namespace Vulkan
@@ -3,7 +3,7 @@
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
VkApplicationInfo init::ApplicationInfo(const char* appName, uint32_t appVersion, const char* engineName, uint32_t engineVersion, uint32_t apiVersion) VkApplicationInfo init::ApplicationInfo(const char *appName, uint32_t appVersion, const char *engineName, uint32_t engineVersion, uint32_t apiVersion)
{ {
VkApplicationInfo info = {}; VkApplicationInfo info = {};
info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
@@ -11,10 +11,11 @@ VkApplicationInfo init::ApplicationInfo(const char* appName, uint32_t appVersion
info.applicationVersion = appVersion; info.applicationVersion = appVersion;
info.pEngineName = engineName; info.pEngineName = engineName;
info.engineVersion = engineVersion; info.engineVersion = engineVersion;
info.apiVersion = apiVersion;
return info; return info;
} }
VkInstanceCreateInfo init::InstanceCreateInfo(VkApplicationInfo* appInfo, const Array<const char*>& extensions, const Array<const char*>& layers) VkInstanceCreateInfo init::InstanceCreateInfo(VkApplicationInfo *appInfo, const Array<const char *> &extensions, const Array<const char *> &layers)
{ {
VkInstanceCreateInfo info = {}; VkInstanceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
@@ -41,7 +42,7 @@ VkDeviceQueueCreateInfo init::DeviceQueueCreateInfo(int queueFamilyIndex, int qu
return DeviceQueueCreateInfo(queueFamilyIndex, queueCount, &priority); return DeviceQueueCreateInfo(queueFamilyIndex, queueCount, &priority);
} }
VkDeviceQueueCreateInfo init::DeviceQueueCreateInfo(int queueFamilyIndex, int queueCount, float* queuePriority) VkDeviceQueueCreateInfo init::DeviceQueueCreateInfo(int queueFamilyIndex, int queueCount, float *queuePriority)
{ {
VkDeviceQueueCreateInfo createInfo = {}; VkDeviceQueueCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
@@ -51,7 +52,7 @@ VkDeviceQueueCreateInfo init::DeviceQueueCreateInfo(int queueFamilyIndex, int qu
return createInfo; return createInfo;
} }
VkDeviceCreateInfo init::DeviceCreateInfo(VkDeviceQueueCreateInfo* queueInfos, uint32_t queueCount, VkPhysicalDeviceFeatures* features) VkDeviceCreateInfo init::DeviceCreateInfo(VkDeviceQueueCreateInfo *queueInfos, uint32_t queueCount, VkPhysicalDeviceFeatures *features)
{ {
return DeviceCreateInfo(queueInfos, queueCount, features, nullptr, 0, nullptr, 0); return DeviceCreateInfo(queueInfos, queueCount, features, nullptr, 0, nullptr, 0);
} }
@@ -93,7 +94,7 @@ VkSwapchainCreateInfoKHR init::SwapchainCreateInfo(VkSurfaceKHR surface, uint32_
return createInfo; return createInfo;
} }
VkFramebufferCreateInfo init::FramebufferCreateInfo(VkRenderPass renderPass, uint32_t attachmentCount, VkImageView* attachments, uint32_t width, uint32_t height, uint32_t layers) VkFramebufferCreateInfo init::FramebufferCreateInfo(VkRenderPass renderPass, uint32_t attachmentCount, VkImageView *attachments, uint32_t width, uint32_t height, uint32_t layers)
{ {
VkFramebufferCreateInfo frameBufferCreateInfo = {}; VkFramebufferCreateInfo frameBufferCreateInfo = {};
frameBufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; frameBufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
@@ -121,16 +122,26 @@ VkAttachmentDescription init::AttachmentDescription(VkFormat format, VkSampleCou
return desc; return desc;
} }
VkSubpassDescription init::SubpassDescription(VkPipelineBindPoint bindPoint, uint32_t colorAttachmentCount, VkAttachmentReference* colorReference, uint32_t depthAttachmentCount, VkAttachmentReference* depthReference, uint32_t inputAttachmentCount, VkAttachmentReference* inputReference, uint32_t resolveAttachmentCount, VkAttachmentReference* resolveReference, uint32_t preserveAttachmentCount, VkAttachmentReference* preserveReference) VkSubpassDescription init::SubpassDescription(VkPipelineBindPoint bindPoint,
uint32_t colorAttachmentCount, VkAttachmentReference *colorReference,
VkAttachmentReference *depthReference,
uint32_t inputAttachmentCount, VkAttachmentReference *inputReference,
VkAttachmentReference *resolveReference, uint32_t preserveAttachmentCount, uint32_t *preserveReference)
{ {
VkSubpassDescription desc = {}; VkSubpassDescription desc = {};
desc.pipelineBindPoint = bindPoint; desc.pipelineBindPoint = bindPoint;
desc.colorAttachmentCount = colorAttachmentCount; desc.colorAttachmentCount = colorAttachmentCount;
desc.pColorAttachments = colorReference; desc.pColorAttachments = colorReference;
desc.inputAttachmentCount = inputAttachmentCount;
desc.pInputAttachments = inputReference;
desc.pResolveAttachments = resolveReference;
desc.preserveAttachmentCount = preserveAttachmentCount;
desc.pPreserveAttachments = preserveReference;
desc.pDepthStencilAttachment = depthReference;
return desc; return desc;
} }
VkRenderPassCreateInfo init::RenderPassCreateInfo(uint32_t attachmentCount, const VkAttachmentDescription* attachments, uint32_t subpassCount, const VkSubpassDescription* subpasses, uint32_t dependencyCount, const VkSubpassDependency* subpassDependencies) VkRenderPassCreateInfo init::RenderPassCreateInfo(uint32_t attachmentCount, const VkAttachmentDescription *attachments, uint32_t subpassCount, const VkSubpassDescription *subpasses, uint32_t dependencyCount, const VkSubpassDependency *subpassDependencies)
{ {
VkRenderPassCreateInfo info = {}; VkRenderPassCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
@@ -143,7 +154,7 @@ VkRenderPassCreateInfo init::RenderPassCreateInfo(uint32_t attachmentCount, cons
return info; return info;
} }
VkDeviceCreateInfo init::DeviceCreateInfo(VkDeviceQueueCreateInfo* queueInfos, uint32_t queueCount, VkPhysicalDeviceFeatures* features, const char* const* deviceExtensions, uint32_t deviceExtensionCount, const char* const* layers, uint32_t layerCount) VkDeviceCreateInfo init::DeviceCreateInfo(VkDeviceQueueCreateInfo *queueInfos, uint32_t queueCount, VkPhysicalDeviceFeatures *features, const char *const *deviceExtensions, uint32_t deviceExtensionCount, const char *const *layers, uint32_t layerCount)
{ {
VkDeviceCreateInfo createInfo = {}; VkDeviceCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
@@ -160,6 +171,8 @@ VkDeviceCreateInfo init::DeviceCreateInfo(VkDeviceQueueCreateInfo* queueInfos, u
createInfo.ppEnabledLayerNames = layers; createInfo.ppEnabledLayerNames = layers;
#else #else
createInfo.enabledLayerCount = 0; createInfo.enabledLayerCount = 0;
layerCount = 0;
layers = nullptr;
#endif // ENABLE_VALIDATION #endif // ENABLE_VALIDATION
return createInfo; return createInfo;
@@ -230,33 +243,40 @@ VkImageMemoryBarrier init::ImageMemoryBarrier(VkImage image, VkImageLayout oldLa
barrier.srcQueueFamilyIndex = srcQueue; barrier.srcQueueFamilyIndex = srcQueue;
barrier.dstQueueFamilyIndex = dstQueue; barrier.dstQueueFamilyIndex = dstQueue;
barrier.image = image; barrier.image = image;
if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
{
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
} }
else { else
{
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
} }
barrier.subresourceRange.baseMipLevel = 0; barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = 1; barrier.subresourceRange.levelCount = 1;
barrier.subresourceRange.baseArrayLayer = 0; barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 1; barrier.subresourceRange.layerCount = 1;
if (oldLayout == VK_IMAGE_LAYOUT_PREINITIALIZED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) { if (oldLayout == VK_IMAGE_LAYOUT_PREINITIALIZED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL)
{
barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
} }
else if (oldLayout == VK_IMAGE_LAYOUT_PREINITIALIZED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { else if (oldLayout == VK_IMAGE_LAYOUT_PREINITIALIZED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL)
{
barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
} }
else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
{
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
} }
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
{
barrier.srcAccessMask = 0; barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
} }
else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL)
{
barrier.srcAccessMask = 0; barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
} }
@@ -422,7 +442,7 @@ VkBufferCreateInfo init::BufferCreateInfo(
VkDescriptorPoolCreateInfo init::DescriptorPoolCreateInfo( VkDescriptorPoolCreateInfo init::DescriptorPoolCreateInfo(
uint32_t poolSizeCount, uint32_t poolSizeCount,
VkDescriptorPoolSize* pPoolSizes, VkDescriptorPoolSize *pPoolSizes,
uint32_t maxSets) uint32_t maxSets)
{ {
VkDescriptorPoolCreateInfo descriptorPoolInfo = {}; VkDescriptorPoolCreateInfo descriptorPoolInfo = {};
@@ -459,7 +479,7 @@ VkDescriptorSetLayoutBinding init::DescriptorSetLayoutBinding(
} }
VkDescriptorSetLayoutCreateInfo init::DescriptorSetLayoutCreateInfo( VkDescriptorSetLayoutCreateInfo init::DescriptorSetLayoutCreateInfo(
const VkDescriptorSetLayoutBinding* pBindings, const VkDescriptorSetLayoutBinding *pBindings,
uint32_t bindingCount) uint32_t bindingCount)
{ {
VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = {}; VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = {};
@@ -471,7 +491,7 @@ VkDescriptorSetLayoutCreateInfo init::DescriptorSetLayoutCreateInfo(
} }
VkPipelineLayoutCreateInfo init::PipelineLayoutCreateInfo( VkPipelineLayoutCreateInfo init::PipelineLayoutCreateInfo(
const VkDescriptorSetLayout* pSetLayouts, const VkDescriptorSetLayout *pSetLayouts,
uint32_t setLayoutCount) uint32_t setLayoutCount)
{ {
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = {}; VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = {};
@@ -484,7 +504,7 @@ VkPipelineLayoutCreateInfo init::PipelineLayoutCreateInfo(
VkDescriptorSetAllocateInfo init::DescriptorSetAllocateInfo( VkDescriptorSetAllocateInfo init::DescriptorSetAllocateInfo(
VkDescriptorPool descriptorPool, VkDescriptorPool descriptorPool,
const VkDescriptorSetLayout* pSetLayouts, const VkDescriptorSetLayout *pSetLayouts,
uint32_t descriptorSetCount) uint32_t descriptorSetCount)
{ {
VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = {}; VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = {};
@@ -522,7 +542,7 @@ VkWriteDescriptorSet init::WriteDescriptorSet(
VkDescriptorSet dstSet, VkDescriptorSet dstSet,
VkDescriptorType type, VkDescriptorType type,
uint32_t binding, uint32_t binding,
VkDescriptorBufferInfo* bufferInfo) VkDescriptorBufferInfo *bufferInfo)
{ {
VkWriteDescriptorSet writeDescriptorSet = {}; VkWriteDescriptorSet writeDescriptorSet = {};
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
@@ -540,7 +560,7 @@ VkWriteDescriptorSet init::WriteDescriptorSet(
VkDescriptorSet dstSet, VkDescriptorSet dstSet,
VkDescriptorType type, VkDescriptorType type,
uint32_t binding, uint32_t binding,
VkDescriptorImageInfo* bufferInfo) VkDescriptorImageInfo *bufferInfo)
{ {
VkWriteDescriptorSet writeDescriptorSet = {}; VkWriteDescriptorSet writeDescriptorSet = {};
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
@@ -630,7 +650,7 @@ VkPipelineColorBlendAttachmentState init::PipelineColorBlendAttachmentState(
VkPipelineColorBlendStateCreateInfo init::PipelineColorBlendStateCreateInfo( VkPipelineColorBlendStateCreateInfo init::PipelineColorBlendStateCreateInfo(
uint32_t attachmentCount, uint32_t attachmentCount,
const VkPipelineColorBlendAttachmentState* pAttachments) const VkPipelineColorBlendAttachmentState *pAttachments)
{ {
VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = {}; VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = {};
pipelineColorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; pipelineColorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
@@ -674,17 +694,19 @@ VkPipelineMultisampleStateCreateInfo init::PipelineMultisampleStateCreateInfo(
{ {
VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = {}; VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = {};
pipelineMultisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; pipelineMultisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
pipelineMultisampleStateCreateInfo.flags = flags;
pipelineMultisampleStateCreateInfo.rasterizationSamples = rasterizationSamples; pipelineMultisampleStateCreateInfo.rasterizationSamples = rasterizationSamples;
return pipelineMultisampleStateCreateInfo; return pipelineMultisampleStateCreateInfo;
} }
VkPipelineDynamicStateCreateInfo init::PipelineDynamicStateCreateInfo( VkPipelineDynamicStateCreateInfo init::PipelineDynamicStateCreateInfo(
const VkDynamicState* pDynamicStates, const VkDynamicState *pDynamicStates,
uint32_t dynamicStateCount, uint32_t dynamicStateCount,
VkPipelineDynamicStateCreateFlags flags) VkPipelineDynamicStateCreateFlags flags)
{ {
VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = {}; VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = {};
pipelineDynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; pipelineDynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
pipelineDynamicStateCreateInfo.flags = flags;
pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates; pipelineDynamicStateCreateInfo.pDynamicStates = pDynamicStates;
pipelineDynamicStateCreateInfo.dynamicStateCount = dynamicStateCount; pipelineDynamicStateCreateInfo.dynamicStateCount = dynamicStateCount;
return pipelineDynamicStateCreateInfo; return pipelineDynamicStateCreateInfo;
@@ -733,7 +755,7 @@ VkPushConstantRange init::PushConstantRange(
return pushConstantRange; return pushConstantRange;
} }
VkPipelineShaderStageCreateInfo init::PipelineShaderStageCreateInfo(VkShaderStageFlagBits stage, VkShaderModule module, const char* entryName) VkPipelineShaderStageCreateInfo init::PipelineShaderStageCreateInfo(VkShaderStageFlagBits stage, VkShaderModule module, const char *entryName)
{ {
VkPipelineShaderStageCreateInfo info = {}; VkPipelineShaderStageCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
@@ -743,25 +765,31 @@ VkPipelineShaderStageCreateInfo init::PipelineShaderStageCreateInfo(VkShaderStag
return info; return info;
} }
#pragma warning(disable : 4100)
VkBool32 Seele::Vulkan::debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char* layerPrefix, const char* msg, void* userDataManager) { VkBool32 Seele::Vulkan::debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char *layerPrefix, const char *msg, void *userDataManager)
{
std::cerr << layerPrefix << ": " << msg << std::endl; std::cerr << layerPrefix << ": " << msg << std::endl;
return VK_FALSE; return VK_FALSE;
} }
VkResult Seele::Vulkan::CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback) { #pragma warning(default : 4100)
VkResult Seele::Vulkan::CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugReportCallbackEXT *pCallback)
{
auto func = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT"); auto func = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");
if (func != nullptr) { if (func != nullptr)
{
return func(instance, pCreateInfo, pAllocator, pCallback); return func(instance, pCreateInfo, pAllocator, pCallback);
} }
else { else
{
return VK_ERROR_EXTENSION_NOT_PRESENT; return VK_ERROR_EXTENSION_NOT_PRESENT;
} }
} }
void Seele::Vulkan::DestroyDebugReportCallbackEXT(VkInstance instance, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT pCallback) void Seele::Vulkan::DestroyDebugReportCallbackEXT(VkInstance instance, const VkAllocationCallbacks *pAllocator, VkDebugReportCallbackEXT pCallback)
{ {
auto func = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT"); auto func = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");
if (func != nullptr) { if (func != nullptr)
{
func(instance, pCallback, pAllocator); func(instance, pCallback, pAllocator);
} }
} }
+235 -238
View File
@@ -4,302 +4,299 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{ {
VkBool32 debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char* layerPrefix, const char* msg, void* userData); VkBool32 debugCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objType, uint64_t obj, size_t location, int32_t code, const char *layerPrefix, const char *msg, void *userData);
VkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); VkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugReportCallbackEXT *pCallback);
void DestroyDebugReportCallbackEXT(VkInstance instance, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT pCallback); void DestroyDebugReportCallbackEXT(VkInstance instance, const VkAllocationCallbacks *pAllocator, VkDebugReportCallbackEXT pCallback);
namespace init namespace init
{ {
VkApplicationInfo ApplicationInfo( VkApplicationInfo ApplicationInfo(
const char* appName, const char *appName,
uint32_t appVersion, uint32_t appVersion,
const char* engineName, const char *engineName,
uint32_t engineVersion, uint32_t engineVersion,
uint32_t apiVersion); uint32_t apiVersion);
VkInstanceCreateInfo InstanceCreateInfo( VkInstanceCreateInfo InstanceCreateInfo(
VkApplicationInfo* appInfo, VkApplicationInfo *appInfo,
const Array<const char*>& extensions, const Array<const char *> &extensions,
const Array<const char*>& layers); const Array<const char *> &layers);
VkDebugReportCallbackCreateInfoEXT DebugReportCallbackCreateInfo( VkDebugReportCallbackCreateInfoEXT DebugReportCallbackCreateInfo(
VkDebugReportFlagsEXT flags); VkDebugReportFlagsEXT flags);
VkDeviceQueueCreateInfo DeviceQueueCreateInfo( VkDeviceQueueCreateInfo DeviceQueueCreateInfo(
int queueFamilyIndex, int queueFamilyIndex,
int queueCount); int queueCount);
VkDeviceQueueCreateInfo DeviceQueueCreateInfo( VkDeviceQueueCreateInfo DeviceQueueCreateInfo(
int queueFamilyIndex, int queueFamilyIndex,
int queueCount, int queueCount,
float* queuePriority); float *queuePriority);
VkDeviceCreateInfo DeviceCreateInfo( VkDeviceCreateInfo DeviceCreateInfo(
VkDeviceQueueCreateInfo* queueInfos, VkDeviceQueueCreateInfo *queueInfos,
uint32_t queueCount, uint32_t queueCount,
VkPhysicalDeviceFeatures* features, VkPhysicalDeviceFeatures *features,
const char* const* deviceExtensions, const char *const *deviceExtensions,
uint32_t deviceExtensionCount, uint32_t deviceExtensionCount,
const char* const* layers, const char *const *layers,
uint32_t layerCount); uint32_t layerCount);
VkDeviceCreateInfo DeviceCreateInfo( VkDeviceCreateInfo DeviceCreateInfo(
VkDeviceQueueCreateInfo* queueInfos, VkDeviceQueueCreateInfo *queueInfos,
uint32_t queueCount, uint32_t queueCount,
VkPhysicalDeviceFeatures* features); VkPhysicalDeviceFeatures *features);
VkSwapchainCreateInfoKHR SwapchainCreateInfo( VkSwapchainCreateInfoKHR SwapchainCreateInfo(
VkSurfaceKHR surface, VkSurfaceKHR surface,
uint32_t minImageCount, uint32_t minImageCount,
VkFormat imageFormat, VkFormat imageFormat,
VkColorSpaceKHR colorSpace, VkColorSpaceKHR colorSpace,
VkExtent2D extent, VkExtent2D extent,
uint32_t arrayLayers, uint32_t arrayLayers,
VkImageUsageFlags usage, VkImageUsageFlags usage,
VkSurfaceTransformFlagBitsKHR Transform, VkSurfaceTransformFlagBitsKHR Transform,
VkCompositeAlphaFlagBitsKHR alpha, VkCompositeAlphaFlagBitsKHR alpha,
VkPresentModeKHR presentMode, VkPresentModeKHR presentMode,
VkBool32 clipped); VkBool32 clipped);
VkSwapchainCreateInfoKHR SwapchainCreateInfo( VkSwapchainCreateInfoKHR SwapchainCreateInfo(
VkSurfaceKHR surface, VkSurfaceKHR surface,
uint32_t minImageCount, uint32_t minImageCount,
VkFormat imageFormat, VkFormat imageFormat,
VkColorSpaceKHR colorSpace, VkColorSpaceKHR colorSpace,
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
uint32_t arrayLayers, uint32_t arrayLayers,
VkImageUsageFlags usage, VkImageUsageFlags usage,
VkSurfaceTransformFlagBitsKHR Transform, VkSurfaceTransformFlagBitsKHR Transform,
VkCompositeAlphaFlagBitsKHR alpha, VkCompositeAlphaFlagBitsKHR alpha,
VkPresentModeKHR presentMode, VkPresentModeKHR presentMode,
VkBool32 clipped); VkBool32 clipped);
VkFramebufferCreateInfo FramebufferCreateInfo( VkFramebufferCreateInfo FramebufferCreateInfo(
VkRenderPass renderPass, VkRenderPass renderPass,
uint32_t attachmentCount, uint32_t attachmentCount,
VkImageView* attachments, VkImageView *attachments,
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
uint32_t layers); uint32_t layers);
VkAttachmentDescription AttachmentDescription( VkAttachmentDescription AttachmentDescription(
VkFormat format, VkFormat format,
VkSampleCountFlagBits sample, VkSampleCountFlagBits sample,
VkAttachmentLoadOp loadOp, VkAttachmentLoadOp loadOp,
VkAttachmentStoreOp storeOp, VkAttachmentStoreOp storeOp,
VkAttachmentLoadOp stencilLoadOp, VkAttachmentLoadOp stencilLoadOp,
VkAttachmentStoreOp stencilStoreOp, VkAttachmentStoreOp stencilStoreOp,
VkImageLayout imageLayout, VkImageLayout imageLayout,
VkImageLayout finalLayout); VkImageLayout finalLayout);
VkSubpassDescription SubpassDescription( VkSubpassDescription SubpassDescription(
VkPipelineBindPoint bindPoint, VkPipelineBindPoint bindPoint,
uint32_t colorAttachmentCount, uint32_t colorAttachmentCount,
VkAttachmentReference* colorReference, VkAttachmentReference *colorReference,
uint32_t depthAttachmentCount = 0, VkAttachmentReference *depthReference = nullptr,
VkAttachmentReference* depthReference = nullptr, uint32_t inputAttachmentCount = 0,
uint32_t inputAttachmentCount = 0, VkAttachmentReference *inputReference = nullptr,
VkAttachmentReference* inputReference = nullptr, VkAttachmentReference *resolveReference = nullptr,
uint32_t resolveAttachmentCount = 0, uint32_t preserveAttachmentCount = 0,
VkAttachmentReference* resolveReference = nullptr, uint32_t *preserveReference = nullptr);
uint32_t preserveAttachmentCount = 0,
VkAttachmentReference* preserveReference = nullptr);
VkRenderPassCreateInfo RenderPassCreateInfo( VkRenderPassCreateInfo RenderPassCreateInfo(
uint32_t attachmentCount, uint32_t attachmentCount,
const VkAttachmentDescription* attachments, const VkAttachmentDescription *attachments,
uint32_t subpassCount, uint32_t subpassCount,
const VkSubpassDescription* subpasses, const VkSubpassDescription *subpasses,
uint32_t dependencyCount, uint32_t dependencyCount,
const VkSubpassDependency* subpassDependencies); const VkSubpassDependency *subpassDependencies);
VkMemoryAllocateInfo MemoryAllocateInfo(); VkMemoryAllocateInfo MemoryAllocateInfo();
VkCommandBufferAllocateInfo CommandBufferAllocateInfo( VkCommandBufferAllocateInfo CommandBufferAllocateInfo(
VkCommandPool cmdPool, VkCommandPool cmdPool,
VkCommandBufferLevel level, VkCommandBufferLevel level,
uint32_t bufferCount); uint32_t bufferCount);
VkCommandPoolCreateInfo CommandPoolCreateInfo(); VkCommandPoolCreateInfo CommandPoolCreateInfo();
VkCommandBufferBeginInfo CommandBufferBeginInfo(); VkCommandBufferBeginInfo CommandBufferBeginInfo();
VkCommandBufferInheritanceInfo CommandBufferInheritanceInfo(); VkCommandBufferInheritanceInfo CommandBufferInheritanceInfo();
VkRenderPassBeginInfo RenderPassBeginInfo(); VkRenderPassBeginInfo RenderPassBeginInfo();
VkRenderPassCreateInfo RenderPassCreateInfo(); VkRenderPassCreateInfo RenderPassCreateInfo();
VkImageMemoryBarrier ImageMemoryBarrier(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t srcQueue = VK_QUEUE_FAMILY_IGNORED, uint32_t dstQueue = VK_QUEUE_FAMILY_IGNORED); VkImageMemoryBarrier ImageMemoryBarrier(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t srcQueue = VK_QUEUE_FAMILY_IGNORED, uint32_t dstQueue = VK_QUEUE_FAMILY_IGNORED);
VkImageMemoryBarrier ImageMemoryBarrier(); VkImageMemoryBarrier ImageMemoryBarrier();
VkBufferMemoryBarrier BufferMemoryBarrier(); VkBufferMemoryBarrier BufferMemoryBarrier();
VkMemoryBarrier MemoryBarrier(); VkMemoryBarrier MemoryBarrier();
VkImageCreateInfo ImageCreateInfo(); VkImageCreateInfo ImageCreateInfo();
VkSamplerCreateInfo SamplerCreateInfo(); VkSamplerCreateInfo SamplerCreateInfo();
VkImageViewCreateInfo ImageViewCreateInfo(); VkImageViewCreateInfo ImageViewCreateInfo();
VkSemaphoreCreateInfo SemaphoreCreateInfo(); VkSemaphoreCreateInfo SemaphoreCreateInfo();
VkFenceCreateInfo FenceCreateInfo( VkFenceCreateInfo FenceCreateInfo(
VkFenceCreateFlags flags); VkFenceCreateFlags flags);
VkEventCreateInfo EventCreateInfo(); VkEventCreateInfo EventCreateInfo();
VkSubmitInfo SubmitInfo(); VkSubmitInfo SubmitInfo();
VkImageSubresourceRange ImageSubresourceRange( VkImageSubresourceRange ImageSubresourceRange(
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT, VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT,
uint32_t startMip = 0); uint32_t startMip = 0);
VkViewport Viewport( VkViewport Viewport(
float width, float width,
float height, float height,
float minDepth, float minDepth,
float maxDepth); float maxDepth);
VkRect2D Rect2D( VkRect2D Rect2D(
int32_t width, int32_t width,
int32_t height, int32_t height,
int32_t offsetX, int32_t offsetX,
int32_t offsetY); int32_t offsetY);
VkBufferCreateInfo BufferCreateInfo(); VkBufferCreateInfo BufferCreateInfo();
VkBufferCreateInfo BufferCreateInfo( VkBufferCreateInfo BufferCreateInfo(
VkBufferUsageFlags usage, VkBufferUsageFlags usage,
VkDeviceSize size); VkDeviceSize size);
VkDescriptorPoolCreateInfo DescriptorPoolCreateInfo( VkDescriptorPoolCreateInfo DescriptorPoolCreateInfo(
uint32_t poolSizeCount, uint32_t poolSizeCount,
VkDescriptorPoolSize* pPoolSizes, VkDescriptorPoolSize *pPoolSizes,
uint32_t maxSets); uint32_t maxSets);
VkDescriptorPoolSize DescriptorPoolSize( VkDescriptorPoolSize DescriptorPoolSize(
VkDescriptorType type, VkDescriptorType type,
uint32_t descriptorCount); uint32_t descriptorCount);
VkDescriptorSetLayoutBinding DescriptorSetLayoutBinding( VkDescriptorSetLayoutBinding DescriptorSetLayoutBinding(
VkDescriptorType type, VkDescriptorType type,
VkShaderStageFlags stageFlags, VkShaderStageFlags stageFlags,
uint32_t binding, uint32_t binding,
uint32_t count); uint32_t count);
VkDescriptorSetLayoutCreateInfo DescriptorSetLayoutCreateInfo( VkDescriptorSetLayoutCreateInfo DescriptorSetLayoutCreateInfo(
const VkDescriptorSetLayoutBinding* pBindings, const VkDescriptorSetLayoutBinding *pBindings,
uint32_t bindingCount); uint32_t bindingCount);
VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo( VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo(
const VkDescriptorSetLayout* pSetLayouts, const VkDescriptorSetLayout *pSetLayouts,
uint32_t setLayoutCount); uint32_t setLayoutCount);
VkDescriptorSetAllocateInfo DescriptorSetAllocateInfo( VkDescriptorSetAllocateInfo DescriptorSetAllocateInfo(
VkDescriptorPool descriptorPool, VkDescriptorPool descriptorPool,
const VkDescriptorSetLayout* pSetLayouts, const VkDescriptorSetLayout *pSetLayouts,
uint32_t descriptorSetCount); uint32_t descriptorSetCount);
VkDescriptorBufferInfo DescriptorBufferInfo( VkDescriptorBufferInfo DescriptorBufferInfo(
VkBuffer buffer, VkBuffer buffer,
VkDeviceSize offset, VkDeviceSize offset,
VkDeviceSize range); VkDeviceSize range);
VkDescriptorImageInfo DescriptorImageInfo( VkDescriptorImageInfo DescriptorImageInfo(
VkSampler sampler, VkSampler sampler,
VkImageView imageView, VkImageView imageView,
VkImageLayout imageLayout); VkImageLayout imageLayout);
VkWriteDescriptorSet WriteDescriptorSet( VkWriteDescriptorSet WriteDescriptorSet(
VkDescriptorSet dstSet, VkDescriptorSet dstSet,
VkDescriptorType type, VkDescriptorType type,
uint32_t binding, uint32_t binding,
VkDescriptorBufferInfo* bufferInfo); VkDescriptorBufferInfo *bufferInfo);
VkWriteDescriptorSet WriteDescriptorSet( VkWriteDescriptorSet WriteDescriptorSet(
VkDescriptorSet dstSet, VkDescriptorSet dstSet,
VkDescriptorType type, VkDescriptorType type,
uint32_t binding, uint32_t binding,
VkDescriptorImageInfo* bufferInfo); VkDescriptorImageInfo *bufferInfo);
VkVertexInputBindingDescription VertexInputBindingDescription(
uint32_t binding,
uint32_t stride,
VkVertexInputRate inputRate);
VkVertexInputBindingDescription VertexInputBindingDescription( VkVertexInputAttributeDescription VertexInputAttributeDescription(
uint32_t binding, uint32_t binding,
uint32_t stride, uint32_t location,
VkVertexInputRate inputRate); VkFormat format,
uint32_t offset);
VkVertexInputAttributeDescription VertexInputAttributeDescription( VkPipelineVertexInputStateCreateInfo PipelineVertexInputStateCreateInfo();
uint32_t binding,
uint32_t location,
VkFormat format,
uint32_t offset);
VkPipelineVertexInputStateCreateInfo PipelineVertexInputStateCreateInfo(); VkPipelineInputAssemblyStateCreateInfo PipelineInputAssemblyStateCreateInfo(
VkPrimitiveTopology topology,
VkPipelineInputAssemblyStateCreateFlags flags,
VkBool32 primitiveRestartEnable);
VkPipelineInputAssemblyStateCreateInfo PipelineInputAssemblyStateCreateInfo( VkPipelineRasterizationStateCreateInfo PipelineRasterizationStateCreateInfo(
VkPrimitiveTopology topology, VkPolygonMode polygonMode,
VkPipelineInputAssemblyStateCreateFlags flags, VkCullModeFlags cullMode,
VkBool32 primitiveRestartEnable); VkFrontFace frontFace,
VkPipelineRasterizationStateCreateFlags flags);
VkPipelineRasterizationStateCreateInfo PipelineRasterizationStateCreateInfo( VkPipelineColorBlendAttachmentState PipelineColorBlendAttachmentState(
VkPolygonMode polygonMode, VkColorComponentFlags colorWriteMask,
VkCullModeFlags cullMode, VkBool32 blendEnable);
VkFrontFace frontFace,
VkPipelineRasterizationStateCreateFlags flags);
VkPipelineColorBlendAttachmentState PipelineColorBlendAttachmentState( VkPipelineColorBlendStateCreateInfo PipelineColorBlendStateCreateInfo(
VkColorComponentFlags colorWriteMask, uint32_t attachmentCount,
VkBool32 blendEnable); const VkPipelineColorBlendAttachmentState *pAttachments);
VkPipelineColorBlendStateCreateInfo PipelineColorBlendStateCreateInfo( VkPipelineDepthStencilStateCreateInfo PipelineDepthStencilStateCreateInfo(
uint32_t attachmentCount, VkBool32 depthTestEnable,
const VkPipelineColorBlendAttachmentState* pAttachments); VkBool32 depthWriteEnable,
VkCompareOp depthCompareOp);
VkPipelineDepthStencilStateCreateInfo PipelineDepthStencilStateCreateInfo( VkPipelineViewportStateCreateInfo PipelineViewportStateCreateInfo(
VkBool32 depthTestEnable, uint32_t viewportCount,
VkBool32 depthWriteEnable, uint32_t scissorCount,
VkCompareOp depthCompareOp); VkPipelineViewportStateCreateFlags flags);
VkPipelineViewportStateCreateInfo PipelineViewportStateCreateInfo( VkPipelineMultisampleStateCreateInfo PipelineMultisampleStateCreateInfo(
uint32_t viewportCount, VkSampleCountFlagBits rasterizationSamples,
uint32_t scissorCount, VkPipelineMultisampleStateCreateFlags flags);
VkPipelineViewportStateCreateFlags flags);
VkPipelineMultisampleStateCreateInfo PipelineMultisampleStateCreateInfo( VkPipelineDynamicStateCreateInfo PipelineDynamicStateCreateInfo(
VkSampleCountFlagBits rasterizationSamples, const VkDynamicState *pDynamicStates,
VkPipelineMultisampleStateCreateFlags flags); uint32_t dynamicStateCount,
VkPipelineDynamicStateCreateFlags flags);
VkPipelineDynamicStateCreateInfo PipelineDynamicStateCreateInfo( VkPipelineTessellationStateCreateInfo PipelineTessellationStateCreateInfo(
const VkDynamicState* pDynamicStates, uint32_t patchControlPoints);
uint32_t dynamicStateCount,
VkPipelineDynamicStateCreateFlags flags);
VkPipelineTessellationStateCreateInfo PipelineTessellationStateCreateInfo( VkGraphicsPipelineCreateInfo PipelineCreateInfo(
uint32_t patchControlPoints); VkPipelineLayout layout,
VkRenderPass renderPass,
VkPipelineCreateFlags flags);
VkGraphicsPipelineCreateInfo PipelineCreateInfo( VkComputePipelineCreateInfo ComputePipelineCreateInfo(
VkPipelineLayout layout, VkPipelineLayout layout,
VkRenderPass renderPass, VkPipelineCreateFlags flags);
VkPipelineCreateFlags flags);
VkComputePipelineCreateInfo ComputePipelineCreateInfo( VkPushConstantRange PushConstantRange(
VkPipelineLayout layout, VkShaderStageFlags stageFlags,
VkPipelineCreateFlags flags); uint32_t size,
uint32_t offset);
VkPushConstantRange PushConstantRange( VkPipelineShaderStageCreateInfo PipelineShaderStageCreateInfo(
VkShaderStageFlags stageFlags, VkShaderStageFlagBits stage,
uint32_t size, VkShaderModule module,
uint32_t offset); const char *entryName);
} // namespace init
VkPipelineShaderStageCreateInfo PipelineShaderStageCreateInfo( } // namespace Vulkan
VkShaderStageFlagBits stage, } // namespace Seele
VkShaderModule module,
const char* entryName);
}
}
}
+47 -1
View File
@@ -1,11 +1,14 @@
#include "VulkanQueue.h" #include "VulkanQueue.h"
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanGraphics.h" #include "VulkanGraphics.h"
#include "VulkanAllocator.h"
#include "VulkanCommandBuffer.h"
#include "VulkanGraphicsEnums.h"
using namespace Seele; using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
Queue::Queue(PGraphics graphics, QueueType queueType, uint32 familyIndex, uint32 queueIndex) Queue::Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex)
: familyIndex(familyIndex) : familyIndex(familyIndex)
, graphics(graphics) , graphics(graphics)
, queueType(queueType) , queueType(queueType)
@@ -17,3 +20,46 @@ Queue::~Queue()
{ {
} }
void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores, VkSemaphore* signalSemaphores)
{
assert(cmdBuffer->state == CmdBuffer::State::Ended);
PFence fence = cmdBuffer->fence;
assert(!fence->isSignaled());
const VkCommandBuffer cmdBuffers[] = {cmdBuffer->handle};
VkSubmitInfo submitInfo =
init::SubmitInfo();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = cmdBuffers;
submitInfo.signalSemaphoreCount = static_cast<uint32>(numSignalSemaphores);
submitInfo.pSignalSemaphores = signalSemaphores;
Array<VkSemaphore> waitSemaphores;
if(cmdBuffer->waitSemaphores.size() > 0)
{
for(PSemaphore semaphore : cmdBuffer->waitSemaphores)
{
waitSemaphores.add(semaphore->getHandle());
}
submitInfo.waitSemaphoreCount = static_cast<uint32>(cmdBuffer->waitSemaphores.size());
submitInfo.pWaitSemaphores = waitSemaphores.data();
submitInfo.pWaitDstStageMask = cmdBuffer->waitFlags.data();
}
VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, fence->getHandle()));
cmdBuffer->state = CmdBuffer::State::Submitted;
cmdBuffer->waitFlags.clear();
cmdBuffer->waitSemaphores.clear();
if(Gfx::waitIdleOnSubmit)
{
fence->wait(200 * 1000ull);
}
cmdBuffer->refreshFence();
graphics->getStagingManager()->clearPending();
}
+30 -29
View File
@@ -3,34 +3,35 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
DECLARE_REF(CmdBuffer);
DECLARE_REF(Graphics);
class Queue
{
public:
Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex);
virtual ~Queue();
void submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores = 0, VkSemaphore *signalSemaphore = nullptr);
inline void submitCommandBuffer(PCmdBuffer cmdBuffer, VkSemaphore signalSemaphore)
{ {
DECLARE_REF(CmdBuffer); submitCommandBuffer(cmdBuffer, 1, &signalSemaphore);
DECLARE_REF(Graphics);
class Queue
{
public:
Queue(PGraphics graphics, QueueType queueType, uint32 familyIndex, uint32 queueIndex);
virtual ~Queue();
void submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores = 0, VkSemaphore* signalSemaphore = nullptr);
inline void submitCommandBuffer(PCmdBuffer cmdBuffer, VkSemaphore signalSemaphore)
{
submitCommandBuffer(cmdBuffer, 1, &signalSemaphore);
}
uint32 getFamilyIndex() const
{
return familyIndex;
}
inline VkQueue getHandle() const
{
return queue;
}
private:
PGraphics graphics;
VkQueue queue;
uint32 familyIndex;
QueueType queueType;
};
DEFINE_REF(Queue)
} }
} uint32 getFamilyIndex() const
{
return familyIndex;
}
inline VkQueue getHandle() const
{
return queue;
}
private:
PGraphics graphics;
VkQueue queue;
uint32 familyIndex;
Gfx::QueueType queueType;
};
DEFINE_REF(Queue)
} // namespace Vulkan
} // namespace Seele
@@ -0,0 +1,127 @@
#include "VulkanRenderPass.h"
#include "VulkanInitializer.h"
#include "VulkanGraphicsEnums.h"
#include "VulkanGraphics.h"
#include "VulkanFramebuffer.h"
using namespace Seele;
using namespace Seele::Vulkan;
RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout)
: layout(layout), graphics(graphics)
{
Array<VkAttachmentDescription> attachments;
Array<VkAttachmentReference> inputRefs;
Array<VkAttachmentReference> colorRefs;
VkAttachmentReference depthRef;
uint32 attachmentCounter = 0;
for (auto inputAttachment : layout->inputAttachments)
{
PTexture2D image = inputAttachment->getTexture().cast<Texture2D>();
VkAttachmentDescription desc = attachments.add();
desc.flags = 0;
desc.format = cast(image->getFormat());
desc.storeOp = cast(inputAttachment->getStoreOp());
desc.loadOp = cast(inputAttachment->getLoadOp());
desc.stencilStoreOp = cast(inputAttachment->getStencilStoreOp());
desc.stencilLoadOp = cast(inputAttachment->getStencilLoadOp());
desc.initialLayout = image->isDepthStencil() ? VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
desc.finalLayout = desc.initialLayout;
VkAttachmentReference &ref = inputRefs.add();
ref.layout = desc.initialLayout;
ref.attachment = attachmentCounter;
attachmentCounter++;
}
for (auto colorAttachment : layout->colorAttachments)
{
PTexture2D image = colorAttachment->getTexture().cast<Texture2D>();
VkAttachmentDescription desc = attachments.add();
desc.flags = 0;
desc.format = cast(image->getFormat());
desc.storeOp = cast(colorAttachment->getStoreOp());
desc.loadOp = cast(colorAttachment->getLoadOp());
desc.stencilStoreOp = cast(colorAttachment->getStencilStoreOp());
desc.stencilLoadOp = cast(colorAttachment->getStencilLoadOp());
desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
desc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference &ref = colorRefs.add();
ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
ref.attachment = attachmentCounter;
attachmentCounter++;
}
if (layout->depthAttachment != nullptr)
{
PTexture2D image = layout->depthAttachment->getTexture().cast<Texture2D>();
VkAttachmentDescription desc = attachments.add();
desc.flags = 0;
desc.format = cast(image->getFormat());
desc.storeOp = cast(layout->depthAttachment->getStoreOp());
desc.loadOp = cast(layout->depthAttachment->getLoadOp());
desc.stencilStoreOp = cast(layout->depthAttachment->getStencilStoreOp());
desc.stencilLoadOp = cast(layout->depthAttachment->getStencilLoadOp());
desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkAttachmentReference &ref = depthRef;
ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
ref.attachment = attachmentCounter;
attachmentCounter++;
}
VkSubpassDescription subPassDesc =
init::SubpassDescription(
VK_PIPELINE_BIND_POINT_GRAPHICS,
colorRefs.size(),
colorRefs.data(),
&depthRef,
inputRefs.size(),
inputRefs.data());
VkSubpassDependency dependency = {};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
dependency.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo info =
init::RenderPassCreateInfo(
attachments.size(),
attachments.data(),
1,
&subPassDesc,
1,
&dependency);
VK_CHECK(vkCreateRenderPass(graphics->getDevice(), &info, nullptr, &renderPass));
}
RenderPass::~RenderPass()
{
vkDestroyRenderPass(graphics->getDevice(), renderPass, nullptr);
}
uint32 RenderPass::getFramebufferHash()
{
FramebufferDescription description;
std::memset(&description, 0, sizeof(FramebufferDescription));
for(auto inputAttachment : layout->inputAttachments)
{
PTexture2D tex = inputAttachment->getTexture().cast<Texture2D>();
description.inputAttachments[description.numInputAttachments++] = tex->getView();
}
for(auto colorAttachment : layout->colorAttachments)
{
PTexture2D tex = colorAttachment->getTexture().cast<Texture2D>();
description.colorAttachments[description.numColorAttachments++] = tex->getView();
}
if(layout->depthAttachment != nullptr)
{
PTexture2D tex = layout->depthAttachment->getTexture().cast<Texture2D>();
description.depthAttachment = tex->getView();
}
return memCrc32(&description, sizeof(FramebufferDescription));
}
+41 -34
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@@ -2,39 +2,46 @@
namespace Seele namespace Seele
{ {
namespace Vulkan namespace Vulkan
{
class RenderPass : public Gfx::RenderPass
{
public:
RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout);
virtual ~RenderPass();
uint32 getFramebufferHash();
inline VkRenderPass getHandle() const
{ {
class RenderPass return renderPass;
{
public:
RenderPass();
virtual ~RenderPass();
inline VkRenderPass getHandle() const
{
return renderPass;
}
inline uint32 getClearValueCount() const
{
return clearValues.size();
}
inline VkClearValue* getClearValues() const
{
return clearValues.data();
}
inline VkRect2D getRenderArea() const
{
return renderArea;
}
inline VkSubpassContents getSubpassContents() const
{
return subpassContents;
}
private:
VkRenderPass renderPass;
Array<VkClearValue> clearValues;
VkRect2D renderArea;
VkSubpassContents subpassContents;
};
DEFINE_REF(RenderPass);
} }
} inline uint32 getClearValueCount() const
{
return clearValues.size();
}
inline VkClearValue *getClearValues() const
{
return clearValues.data();
}
inline VkRect2D getRenderArea() const
{
return renderArea;
}
inline VkSubpassContents getSubpassContents() const
{
return subpassContents;
}
inline Gfx::PRenderTargetLayout getLayout()
{
return layout;
}
private:
PGraphics graphics;
Gfx::PRenderTargetLayout layout;
VkRenderPass renderPass;
Array<VkClearValue> clearValues;
VkRect2D renderArea;
VkSubpassContents subpassContents;
};
DEFINE_REF(RenderPass);
} // namespace Vulkan
} // namespace Seele
+163 -57
View File
@@ -2,90 +2,196 @@
#include "VulkanGraphics.h" #include "VulkanGraphics.h"
#include "VulkanInitializer.h" #include "VulkanInitializer.h"
#include "VulkanGraphicsEnums.h" #include "VulkanGraphicsEnums.h"
#include "VulkanAllocator.h"
#include "VulkanCommandBuffer.h"
#include <math.h> #include <math.h>
using namespace Seele; using namespace Seele;
using namespace Seele::Vulkan; using namespace Seele::Vulkan;
TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ, VkImageAspectFlags getAspectFromFormat(Gfx::SeFormat format)
bool bArray, uint32 arraySize, uint32 mipLevel,
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage)
: graphics(graphics)
, sizeX(sizeX)
, sizeY(sizeY)
, sizeZ(sizeZ)
, mipLevels(mipLevel)
, format(format)
, arrayCount(bArray ? arraySize : 1)
{ {
PAllocator allocator = graphics->getAllocator(); switch (format)
VkImageCreateInfo info = {
init::ImageCreateInfo(); case Gfx::SE_FORMAT_D16_UNORM:
info.extent.width = sizeX; return VK_IMAGE_ASPECT_DEPTH_BIT;
info.extent.height = sizeY; case Gfx::SE_FORMAT_D32_SFLOAT:
info.extent.depth = sizeZ; return VK_IMAGE_ASPECT_DEPTH_BIT;
info.arrayLayers = arraySize; case Gfx::SE_FORMAT_S8_UINT:
info.format = cast(format); return VK_IMAGE_ASPECT_STENCIL_BIT;
case Gfx::SE_FORMAT_D16_UNORM_S8_UINT:
case Gfx::SE_FORMAT_D24_UNORM_S8_UINT:
case Gfx::SE_FORMAT_D32_SFLOAT_S8_UINT:
case Gfx::SE_FORMAT_X8_D24_UNORM_PACK32:
return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
default:
return VK_IMAGE_ASPECT_COLOR_BIT;
}
}
TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ,
bool bArray, uint32 arraySize, uint32 mipLevel,
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner, VkImage existingImage)
: QueueOwnedResource(graphics, owner), graphics(graphics), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ), mipLevels(mipLevel), format(format), samples(samples), usage(usage), arrayCount(bArray ? arraySize : 1), aspect(getAspectFromFormat(format))
{
if (existingImage == VK_NULL_HANDLE)
{
PAllocator allocator = graphics->getAllocator();
VkImageCreateInfo info =
init::ImageCreateInfo();
info.extent.width = sizeX;
info.extent.height = sizeY;
info.extent.depth = sizeZ;
info.arrayLayers = arraySize;
info.format = cast(format);
uint32 layerCount = 1;
switch (viewType)
{
case VK_IMAGE_VIEW_TYPE_1D:
case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
info.imageType = VK_IMAGE_TYPE_1D;
break;
case VK_IMAGE_VIEW_TYPE_2D:
case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
info.imageType = VK_IMAGE_TYPE_2D;
break;
case VK_IMAGE_VIEW_TYPE_3D:
info.imageType = VK_IMAGE_TYPE_3D;
break;
case VK_IMAGE_VIEW_TYPE_CUBE:
case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY:
info.imageType = VK_IMAGE_TYPE_2D;
layerCount = 6 * arrayCount;
break;
default:
break;
}
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
info.mipLevels = mipLevel;
info.arrayLayers = arrayCount * layerCount;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.samples = (VkSampleCountFlagBits)samples;
info.tiling = VK_IMAGE_TILING_OPTIMAL;
info.usage = usage;
VK_CHECK(vkCreateImage(graphics->getDevice(), &info, nullptr, &image));
VkMemoryDedicatedRequirements memDedicatedRequirements;
memDedicatedRequirements.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS;
memDedicatedRequirements.pNext = nullptr;
VkImageMemoryRequirementsInfo2 reqInfo;
reqInfo.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2;
reqInfo.pNext = nullptr;
reqInfo.image = image;
VkMemoryRequirements2 requirements;
requirements.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
requirements.pNext = &memDedicatedRequirements;
vkGetImageMemoryRequirements2(graphics->getDevice(), &reqInfo, &requirements);
allocation = allocator->allocate(requirements, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, image);
vkBindImageMemory(graphics->getDevice(), image, allocation->getHandle(), allocation->getOffset());
}
VkImageViewCreateInfo viewInfo = VkImageViewCreateInfo viewInfo =
init::ImageViewCreateInfo(); init::ImageViewCreateInfo();
viewInfo.subresourceRange = init::ImageSubresourceRange(aspect); viewInfo.subresourceRange = init::ImageSubresourceRange(aspect);
viewInfo.viewType = viewType; viewInfo.viewType = viewType;
uint32 layerCount = 1;
switch (viewType)
{
case VK_IMAGE_VIEW_TYPE_1D:
case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
info.imageType = VK_IMAGE_TYPE_1D;
break;
case VK_IMAGE_VIEW_TYPE_2D:
case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
info.imageType = VK_IMAGE_TYPE_2D;
break;
case VK_IMAGE_VIEW_TYPE_3D:
info.imageType = VK_IMAGE_TYPE_3D;
break;
case VK_IMAGE_VIEW_TYPE_CUBE:
info.imageType = VK_IMAGE_TYPE_2D;
layerCount = 6 * arrayCount;
break;
default:
break;
}
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
info.mipLevels = mipLevel;
info.arrayLayers = arrayCount * layerCount;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.samples = (VkSampleCountFlagBits)samples;
info.tiling = VK_IMAGE_TILING_OPTIMAL;
info.usage = usage;
VK_CHECK(vkCreateImage(graphics->getDevice(), &info, nullptr, &image));
viewInfo.image = image; viewInfo.image = image;
viewInfo.format = cast(format); viewInfo.format = cast(format);
viewInfo.subresourceRange.layerCount = layerCount; viewInfo.subresourceRange.layerCount = (viewType == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY || viewType == VK_IMAGE_VIEW_TYPE_CUBE) ? 6 : 1;
viewInfo.subresourceRange.levelCount = mipLevels; viewInfo.subresourceRange.levelCount = mipLevels;
VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &defaultView)); VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &defaultView));
} }
TextureBase::~TextureBase() TextureHandle::~TextureHandle()
{ {
vkDestroyImageView(graphics->getDevice(), defaultView, nullptr); vkDestroyImageView(graphics->getDevice(), defaultView, nullptr);
vkDestroyImage(graphics->getDevice(), image, nullptr); vkDestroyImage(graphics->getDevice(), image, nullptr);
} }
Texture2D::Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY, void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
bool bArray, uint32 arraySize, uint32 mipLevels,
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage)
{ {
textureHandle = new TextureBase(graphics, bArray ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D, VkImageMemoryBarrier imageBarrier =
sizeX, sizeY, 1, bArray, arraySize, mipLevels, format, samples, usage); init::ImageMemoryBarrier();
imageBarrier.image = image;
imageBarrier.oldLayout = layout;
imageBarrier.newLayout = layout;
imageBarrier.subresourceRange = init::ImageSubresourceRange(aspect);
PCommandBufferManager sourceManager = getCommands();
PCommandBufferManager dstManager = nullptr;
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
QueueFamilyMapping mapping = graphics->getFamilyMapping();
imageBarrier.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner);
imageBarrier.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner);
if (currentOwner == Gfx::QueueType::TRANSFER || currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
{
imageBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
}
else if (currentOwner == Gfx::QueueType::COMPUTE)
{
imageBarrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
}
else if (currentOwner == Gfx::QueueType::GRAPHICS)
{
imageBarrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
}
if (newOwner == Gfx::QueueType::TRANSFER)
{
imageBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstManager = graphics->getTransferCommands();
}
else if(currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
{
imageBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstManager = graphics->getDedicatedTransferCommands();
}
else if (newOwner == Gfx::QueueType::COMPUTE)
{
imageBarrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
dstManager = graphics->getComputeCommands();
}
else if (newOwner == Gfx::QueueType::GRAPHICS)
{
imageBarrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
dstManager = graphics->getGraphicsCommands();
}
VkCommandBuffer sourceCmd = sourceManager->getCommands()->getHandle();
VkCommandBuffer destCmd = dstManager->getCommands()->getHandle();
vkCmdPipelineBarrier(sourceCmd, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
vkCmdPipelineBarrier(destCmd, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
sourceManager->submitCommands();
cachedCmdBufferManager = dstManager;
}
void TextureBase::changeLayout(VkImageLayout newLayout)
{
VkImageMemoryBarrier barrier =
init::ImageMemoryBarrier(
textureHandle->image,
textureHandle->layout,
newLayout);
vkCmdPipelineBarrier(textureHandle->getCommands()->getCommands()->getHandle(),
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
0, 0, nullptr, 0, nullptr, 1, &barrier);
textureHandle->layout = newLayout;
}
Texture2D::Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY,
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner, VkImage existingImage)
{
textureHandle = new TextureHandle(graphics, bArray ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D,
sizeX, sizeY, 1, bArray, arraySize, mipLevels, format, samples, usage, owner, existingImage);
} }
Texture2D::~Texture2D() Texture2D::~Texture2D()
{ {
} }
@@ -0,0 +1,243 @@
#include "VulkanGraphicsResources.h"
#include "VulkanGraphics.h"
#include "VulkanInitializer.h"
#include "VulkanGraphicsEnums.h"
#include "VulkanCommandBuffer.h"
#include <glfw/glfw3.h>
using namespace Seele;
using namespace Seele::Vulkan;
Window::Window(PGraphics graphics, const WindowCreateInfo &createInfo)
: Gfx::Window(createInfo), graphics(graphics), instance(graphics->getInstance())
{
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
GLFWwindow *handle = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr);
windowHandle = handle;
//TODO: callbacks
glfwCreateWindowSurface(instance, handle, nullptr, &surface);
createSwapchain();
}
Window::~Window()
{
vkDestroySurfaceKHR(instance, surface, nullptr);
glfwDestroyWindow(static_cast<GLFWwindow *>(windowHandle));
}
void Window::beginFrame()
{
advanceBackBuffer();
}
void Window::endFrame()
{
present();
}
void Window::onWindowCloseEvent()
{
}
Gfx::PTexture2D Window::getBackBuffer()
{
return backBufferImages[currentImageIndex];
}
void Window::advanceBackBuffer()
{
VkResult res = VK_ERROR_OUT_OF_DATE_KHR;
uint32 imageIndex = 0;
const int32 prevSemaphoreIndex = semaphoreIndex;
semaphoreIndex = (semaphoreIndex + 1) % Gfx::numFramesBuffered;
while (res != VK_SUCCESS)
{
res = vkAcquireNextImageKHR(
graphics->getDevice(),
swapchain,
UINT64_MAX,
imageAcquired[semaphoreIndex]->getHandle(),
VK_NULL_HANDLE,
&imageIndex);
if (res == VK_ERROR_OUT_OF_DATE_KHR)
{
semaphoreIndex = prevSemaphoreIndex;
}
if (res == VK_ERROR_SURFACE_LOST_KHR)
{
semaphoreIndex = prevSemaphoreIndex;
}
}
imageAcquiredSemaphore = imageAcquired[semaphoreIndex];
currentImageIndex = imageIndex;
VkImageMemoryBarrier barrier =
init::ImageMemoryBarrier(
backBufferImages[currentImageIndex]->getHandle(),
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
PCmdBuffer cmdBuffer = graphics->getGraphicsCommands()->getCommands();
vkCmdPipelineBarrier(cmdBuffer->getHandle(),
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, 0, nullptr, 0, nullptr, 1, &barrier);
cmdBuffer->addWaitSemaphore(VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, imageAcquiredSemaphore);
graphics->getGraphicsCommands()->submitCommands();
}
void Window::recreateSwapchain(const WindowCreateInfo &windowInfo)
{
destroySwapchain();
sizeX = windowInfo.width;
sizeY = windowInfo.height;
pixelFormat = cast(windowInfo.pixelFormat);
bFullscreen = windowInfo.bFullscreen;
uint32_t numFormats;
VK_CHECK(vkGetPhysicalDeviceSurfaceFormatsKHR(graphics->getPhysicalDevice(), surface, &numFormats, nullptr));
Array<VkSurfaceFormatKHR> formats(numFormats);
VK_CHECK(vkGetPhysicalDeviceSurfaceFormatsKHR(graphics->getPhysicalDevice(), surface, &numFormats, formats.data()));
uint32_t numPresentModes;
VK_CHECK(vkGetPhysicalDeviceSurfacePresentModesKHR(graphics->getPhysicalDevice(), surface, &numPresentModes, nullptr));
Array<VkPresentModeKHR> modes(numPresentModes);
VK_CHECK(vkGetPhysicalDeviceSurfacePresentModesKHR(graphics->getPhysicalDevice(), surface, &numPresentModes, modes.data()));
chooseSurfaceFormat(formats, windowInfo.pixelFormat);
choosePresentMode(modes);
createSwapchain();
}
void Window::present()
{
backBufferImages[currentImageIndex]->changeLayout(VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
graphics->getGraphicsCommands()->submitCommands(renderFinished[currentImageIndex]);
VkSemaphore renderFinishedHandle = renderFinished[currentImageIndex]->getHandle();
VkPresentInfoKHR info;
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
info.pNext = nullptr;
info.swapchainCount = 1;
info.pSwapchains = &swapchain;
info.pImageIndices = (uint32 *)&currentImageIndex;
info.pResults = 0;
info.waitSemaphoreCount = 1;
info.pWaitSemaphores = &renderFinishedHandle;
VkResult presentResult = VK_ERROR_OUT_OF_DATE_KHR;
// Trial and error
while (presentResult != VK_SUCCESS)
{
presentResult = vkQueuePresentKHR(graphics->getGraphicsCommands()->getQueue()->getHandle(), &info);
}
}
void Window::createSwapchain()
{
VkSurfaceCapabilitiesKHR surfProperties;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(graphics->getPhysicalDevice(), surface, &surfProperties));
uint32 desiredNumBuffers = Gfx::numFramesBuffered;
VkExtent2D extent;
extent.width = sizeX;
extent.height = sizeY;
VkSwapchainCreateInfoKHR swapchainInfo =
init::SwapchainCreateInfo(
surface,
desiredNumBuffers,
surfaceFormat.format,
surfaceFormat.colorSpace,
extent,
1,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR,
VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
presentMode,
VK_TRUE);
VK_CHECK(vkCreateSwapchainKHR(graphics->getDevice(), &swapchainInfo, nullptr, &swapchain));
uint32 numSwapchainImages;
VK_CHECK(vkGetSwapchainImagesKHR(graphics->getDevice(), swapchain, &numSwapchainImages, nullptr));
Array<VkImage> swapchainImages(numSwapchainImages);
VK_CHECK(vkGetSwapchainImagesKHR(graphics->getDevice(), swapchain, &numSwapchainImages, swapchainImages.data()));
PCmdBuffer cmdBuffer = graphics->getGraphicsCommands()->getCommands();
for (uint32 i = 0; i < numSwapchainImages; ++i)
{
imageAcquired[i] = new Semaphore(graphics);
renderFinished[i] = new Semaphore(graphics);
backBufferImages[i] = new Texture2D(graphics, sizeX, sizeY, false, 1, 1,
cast(surfaceFormat.format), 1, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
Gfx::QueueType::GRAPHICS, swapchainImages[i]);
VkClearColorValue clearColor;
std::memset(&clearColor, 0, sizeof(VkClearColorValue));
backBufferImages[i]->changeLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
VkImageSubresourceRange range = init::ImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT);
vkCmdClearColorImage(cmdBuffer->getHandle(), backBufferImages[i]->getHandle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearColor, 1, &range);
backBufferImages[i]->changeLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
}
graphics->getGraphicsCommands()->submitCommands();
currentImageIndex = -1;
}
void Window::destroySwapchain()
{
vkDestroySwapchainKHR(graphics->getDevice(), swapchain, nullptr);
for (uint32 i = 0; i < Gfx::numFramesBuffered; ++i)
{
imageAcquired[i] = nullptr;
}
}
void Window::chooseSurfaceFormat(const Array<VkSurfaceFormatKHR> &available, Gfx::SeFormat preferred)
{
VkFormat preferredFormat = cast(preferred);
for (auto availabeFormat : available)
{
if (availabeFormat.format == preferredFormat)
{
surfaceFormat = availabeFormat;
return;
}
}
if (available.size() == 1 && available[0].format == VK_FORMAT_UNDEFINED)
{
surfaceFormat = {VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR};
return;
}
for (const auto &availableFormat : available)
{
if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
{
surfaceFormat = availableFormat;
return;
}
}
surfaceFormat = available[0];
}
void Window::choosePresentMode(const Array<VkPresentModeKHR> &modes)
{
for (auto mode : modes)
{
if (mode == VK_PRESENT_MODE_MAILBOX_KHR)
{
presentMode = mode;
return;
}
}
presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
}
Viewport::Viewport(PGraphics graphics, PWindow owner, const ViewportCreateInfo &viewportInfo)
: Gfx::Viewport(owner, viewportInfo), graphics(graphics)
{
}
Viewport::~Viewport()
{
}
-35
View File
@@ -1,35 +0,0 @@
#include "Window.h"
#include "SceneView.h"
using namespace Seele;
Window::Window(const WindowCreateInfo& createInfo, Gfx::PGraphics graphics)
: width(createInfo.width)
, height(createInfo.height)
, graphics(graphics)
{
center = new Section();
center->resizeArea(Rect(1, 1, 0, 0));
center->addView(new SceneView(graphics));
windowHandle = graphics->createWindow(createInfo);
}
Window::~Window()
{
}
void Window::onWindowCloseEvent()
{
}
void Window::beginFrame()
{
graphics->beginFrame(windowHandle);
center->beginFrame();
}
void Window::endFrame()
{
graphics->endFrame(windowHandle);
}
-69
View File
@@ -1,69 +0,0 @@
#pragma once
#include "GraphicsResources.h"
#include "View.h"
namespace Seele {
// A window is divided into 5 sections, using a border layout
// +--------------TOP------------------+
// | |
// L R
// E I
// F CENTER G
// T H
// | T
// +-------------BOTTOM----------------+
// In every section, there can be any number
// of views, when there are multiple, they stack to tabs
class Section
{
public:
Section()
{}
void resizeArea(Rect area)
{
this->area = area;
}
void beginFrame()
{
views[0]->beginFrame();
}
void endFrame()
{
views[0]->endFrame();
}
void addView(PView view)
{
view->applyArea(area);
views.add(view);
}
void clearViews(PView view)
{
views.clear();
}
void removeView(PView view)
{
views.remove(views.find(view));
}
private:
Rect area;
Array<PView> views;
};
DEFINE_REF(Section)
class Gfx::Graphics;
class Window
{
public:
Window(const WindowCreateInfo& createInfo, Gfx::PGraphics graphics);
~Window();
void onWindowCloseEvent();
void beginFrame();
void endFrame();
private:
void* windowHandle;
PSection center;
uint32 width;
uint32 height;
Gfx::PGraphics graphics;
};
DEFINE_REF(Window)
}
+14 -2
View File
@@ -6,15 +6,27 @@ Seele::WindowManager::WindowManager()
graphics = new Vulkan::Graphics(); graphics = new Vulkan::Graphics();
GraphicsInitializer initializer; GraphicsInitializer initializer;
graphics->init(initializer); graphics->init(initializer);
TextureCreateInfo info;
info.width = 4096;
info.height = 4096;
Gfx::PTexture2D testTexture = graphics->createTexture2D(info);
BulkResourceData resourceData;
resourceData.size = 4096;
resourceData.data = new uint8[4096];
for (int i = 0; i < 4096; ++i)
{
resourceData.data[i] = (uint8)i;
}
Gfx::PUniformBuffer testUniform = graphics->createUniformBuffer(resourceData);
} }
Seele::WindowManager::~WindowManager() Seele::WindowManager::~WindowManager()
{ {
} }
void Seele::WindowManager::addWindow(const WindowCreateInfo& createInfo) void Seele::WindowManager::addWindow(const WindowCreateInfo &createInfo)
{ {
PWindow window = new Window(createInfo, graphics); Gfx::PWindow window = graphics->createWindow(createInfo);
windows.add(window); windows.add(window);
} }
+19 -18
View File
@@ -1,25 +1,26 @@
#pragma once #pragma once
#include "GraphicsResources.h" #include "GraphicsResources.h"
#include "Window.h" #include "Graphics.h"
#include "Containers/Array.h" #include "Containers/Array.h"
namespace Seele namespace Seele
{ {
class WindowManager class WindowManager
{
public:
WindowManager();
~WindowManager();
void addWindow(const WindowCreateInfo &createInfo);
void beginFrame();
void endFrame();
inline bool isActive() const
{ {
public: return windows.size();
WindowManager(); }
~WindowManager();
void addWindow(const WindowCreateInfo& createInfo); private:
void beginFrame(); Array<Gfx::PWindow> windows;
void endFrame(); Gfx::PGraphics graphics;
inline bool isActive() const };
{ DEFINE_REF(WindowManager);
return windows.size(); } // namespace Seele
}
private:
Array<PWindow> windows;
Gfx::PGraphics graphics;
};
DEFINE_REF(WindowManager);
}
+25 -25
View File
@@ -3,30 +3,30 @@
namespace Seele namespace Seele
{ {
struct Rect struct Rect
{
Rect()
: size(0, 0), offset(0, 0)
{ {
Rect() }
: size(0, 0) Rect(float sizeX, float sizeY, float offsetX, float offsetY)
, offset(0, 0) : size(sizeX, sizeY), offset(offsetX, offsetY)
{}
Rect(float sizeX, float sizeY, float offsetX, float offsetY)
: size(sizeX, sizeY)
, offset(offsetX, offsetY)
{}
Rect(Vector2 size, Vector2 offset)
: size(size)
, offset(offset)
{}
bool isEmpty() const
{
return size.x == 0 || size.y == 0;
}
Vector2 size;
Vector2 offset;
};
struct Rect3D
{ {
Vector3 size; }
Vector3 offset; Rect(Vector2 size, Vector2 offset)
}; : size(size), offset(offset)
} {
}
bool isEmpty() const
{
return size.x == 0 || size.y == 0;
}
Vector2 size;
Vector2 offset;
};
struct Rect3D
{
Vector3 size;
Vector3 offset;
};
} // namespace Seele
+6 -5
View File
@@ -3,8 +3,9 @@
#include <glm/mat2x2.hpp> #include <glm/mat2x2.hpp>
#include <glm/mat3x3.hpp> #include <glm/mat3x3.hpp>
#include <glm/mat4x4.hpp> #include <glm/mat4x4.hpp>
namespace Seele { namespace Seele
typedef glm::mat2 Matrix2; {
typedef glm::mat3 Matrix3; typedef glm::mat2 Matrix2;
typedef glm::mat4 Matrix4; typedef glm::mat3 Matrix3;
} typedef glm::mat4 Matrix4;
} // namespace Seele
+176 -193
View File
@@ -2,205 +2,188 @@
#include <stdint.h> #include <stdint.h>
namespace Seele namespace Seele
{ {
static uint32_t CRCTablesSB8[8][256] = { static uint32_t CRCTablesSB8[8][256] = {
{ {0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d},
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d {0x00000000, 0x191b3141, 0x32366282, 0x2b2d53c3, 0x646cc504, 0x7d77f445, 0x565aa786, 0x4f4196c7, 0xc8d98a08, 0xd1c2bb49, 0xfaefe88a, 0xe3f4d9cb, 0xacb54f0c, 0xb5ae7e4d, 0x9e832d8e, 0x87981ccf,
}, 0x4ac21251, 0x53d92310, 0x78f470d3, 0x61ef4192, 0x2eaed755, 0x37b5e614, 0x1c98b5d7, 0x05838496, 0x821b9859, 0x9b00a918, 0xb02dfadb, 0xa936cb9a, 0xe6775d5d, 0xff6c6c1c, 0xd4413fdf, 0xcd5a0e9e,
{ 0x958424a2, 0x8c9f15e3, 0xa7b24620, 0xbea97761, 0xf1e8e1a6, 0xe8f3d0e7, 0xc3de8324, 0xdac5b265, 0x5d5daeaa, 0x44469feb, 0x6f6bcc28, 0x7670fd69, 0x39316bae, 0x202a5aef, 0x0b07092c, 0x121c386d,
0x00000000, 0x191b3141, 0x32366282, 0x2b2d53c3, 0x646cc504, 0x7d77f445, 0x565aa786, 0x4f4196c7, 0xc8d98a08, 0xd1c2bb49, 0xfaefe88a, 0xe3f4d9cb, 0xacb54f0c, 0xb5ae7e4d, 0x9e832d8e, 0x87981ccf, 0xdf4636f3, 0xc65d07b2, 0xed705471, 0xf46b6530, 0xbb2af3f7, 0xa231c2b6, 0x891c9175, 0x9007a034, 0x179fbcfb, 0x0e848dba, 0x25a9de79, 0x3cb2ef38, 0x73f379ff, 0x6ae848be, 0x41c51b7d, 0x58de2a3c,
0x4ac21251, 0x53d92310, 0x78f470d3, 0x61ef4192, 0x2eaed755, 0x37b5e614, 0x1c98b5d7, 0x05838496, 0x821b9859, 0x9b00a918, 0xb02dfadb, 0xa936cb9a, 0xe6775d5d, 0xff6c6c1c, 0xd4413fdf, 0xcd5a0e9e, 0xf0794f05, 0xe9627e44, 0xc24f2d87, 0xdb541cc6, 0x94158a01, 0x8d0ebb40, 0xa623e883, 0xbf38d9c2, 0x38a0c50d, 0x21bbf44c, 0x0a96a78f, 0x138d96ce, 0x5ccc0009, 0x45d73148, 0x6efa628b, 0x77e153ca,
0x958424a2, 0x8c9f15e3, 0xa7b24620, 0xbea97761, 0xf1e8e1a6, 0xe8f3d0e7, 0xc3de8324, 0xdac5b265, 0x5d5daeaa, 0x44469feb, 0x6f6bcc28, 0x7670fd69, 0x39316bae, 0x202a5aef, 0x0b07092c, 0x121c386d, 0xbabb5d54, 0xa3a06c15, 0x888d3fd6, 0x91960e97, 0xded79850, 0xc7cca911, 0xece1fad2, 0xf5facb93, 0x7262d75c, 0x6b79e61d, 0x4054b5de, 0x594f849f, 0x160e1258, 0x0f152319, 0x243870da, 0x3d23419b,
0xdf4636f3, 0xc65d07b2, 0xed705471, 0xf46b6530, 0xbb2af3f7, 0xa231c2b6, 0x891c9175, 0x9007a034, 0x179fbcfb, 0x0e848dba, 0x25a9de79, 0x3cb2ef38, 0x73f379ff, 0x6ae848be, 0x41c51b7d, 0x58de2a3c, 0x65fd6ba7, 0x7ce65ae6, 0x57cb0925, 0x4ed03864, 0x0191aea3, 0x188a9fe2, 0x33a7cc21, 0x2abcfd60, 0xad24e1af, 0xb43fd0ee, 0x9f12832d, 0x8609b26c, 0xc94824ab, 0xd05315ea, 0xfb7e4629, 0xe2657768,
0xf0794f05, 0xe9627e44, 0xc24f2d87, 0xdb541cc6, 0x94158a01, 0x8d0ebb40, 0xa623e883, 0xbf38d9c2, 0x38a0c50d, 0x21bbf44c, 0x0a96a78f, 0x138d96ce, 0x5ccc0009, 0x45d73148, 0x6efa628b, 0x77e153ca, 0x2f3f79f6, 0x362448b7, 0x1d091b74, 0x04122a35, 0x4b53bcf2, 0x52488db3, 0x7965de70, 0x607eef31, 0xe7e6f3fe, 0xfefdc2bf, 0xd5d0917c, 0xcccba03d, 0x838a36fa, 0x9a9107bb, 0xb1bc5478, 0xa8a76539,
0xbabb5d54, 0xa3a06c15, 0x888d3fd6, 0x91960e97, 0xded79850, 0xc7cca911, 0xece1fad2, 0xf5facb93, 0x7262d75c, 0x6b79e61d, 0x4054b5de, 0x594f849f, 0x160e1258, 0x0f152319, 0x243870da, 0x3d23419b, 0x3b83984b, 0x2298a90a, 0x09b5fac9, 0x10aecb88, 0x5fef5d4f, 0x46f46c0e, 0x6dd93fcd, 0x74c20e8c, 0xf35a1243, 0xea412302, 0xc16c70c1, 0xd8774180, 0x9736d747, 0x8e2de606, 0xa500b5c5, 0xbc1b8484,
0x65fd6ba7, 0x7ce65ae6, 0x57cb0925, 0x4ed03864, 0x0191aea3, 0x188a9fe2, 0x33a7cc21, 0x2abcfd60, 0xad24e1af, 0xb43fd0ee, 0x9f12832d, 0x8609b26c, 0xc94824ab, 0xd05315ea, 0xfb7e4629, 0xe2657768, 0x71418a1a, 0x685abb5b, 0x4377e898, 0x5a6cd9d9, 0x152d4f1e, 0x0c367e5f, 0x271b2d9c, 0x3e001cdd, 0xb9980012, 0xa0833153, 0x8bae6290, 0x92b553d1, 0xddf4c516, 0xc4eff457, 0xefc2a794, 0xf6d996d5,
0x2f3f79f6, 0x362448b7, 0x1d091b74, 0x04122a35, 0x4b53bcf2, 0x52488db3, 0x7965de70, 0x607eef31, 0xe7e6f3fe, 0xfefdc2bf, 0xd5d0917c, 0xcccba03d, 0x838a36fa, 0x9a9107bb, 0xb1bc5478, 0xa8a76539, 0xae07bce9, 0xb71c8da8, 0x9c31de6b, 0x852aef2a, 0xca6b79ed, 0xd37048ac, 0xf85d1b6f, 0xe1462a2e, 0x66de36e1, 0x7fc507a0, 0x54e85463, 0x4df36522, 0x02b2f3e5, 0x1ba9c2a4, 0x30849167, 0x299fa026,
0x3b83984b, 0x2298a90a, 0x09b5fac9, 0x10aecb88, 0x5fef5d4f, 0x46f46c0e, 0x6dd93fcd, 0x74c20e8c, 0xf35a1243, 0xea412302, 0xc16c70c1, 0xd8774180, 0x9736d747, 0x8e2de606, 0xa500b5c5, 0xbc1b8484, 0xe4c5aeb8, 0xfdde9ff9, 0xd6f3cc3a, 0xcfe8fd7b, 0x80a96bbc, 0x99b25afd, 0xb29f093e, 0xab84387f, 0x2c1c24b0, 0x350715f1, 0x1e2a4632, 0x07317773, 0x4870e1b4, 0x516bd0f5, 0x7a468336, 0x635db277,
0x71418a1a, 0x685abb5b, 0x4377e898, 0x5a6cd9d9, 0x152d4f1e, 0x0c367e5f, 0x271b2d9c, 0x3e001cdd, 0xb9980012, 0xa0833153, 0x8bae6290, 0x92b553d1, 0xddf4c516, 0xc4eff457, 0xefc2a794, 0xf6d996d5, 0xcbfad74e, 0xd2e1e60f, 0xf9ccb5cc, 0xe0d7848d, 0xaf96124a, 0xb68d230b, 0x9da070c8, 0x84bb4189, 0x03235d46, 0x1a386c07, 0x31153fc4, 0x280e0e85, 0x674f9842, 0x7e54a903, 0x5579fac0, 0x4c62cb81,
0xae07bce9, 0xb71c8da8, 0x9c31de6b, 0x852aef2a, 0xca6b79ed, 0xd37048ac, 0xf85d1b6f, 0xe1462a2e, 0x66de36e1, 0x7fc507a0, 0x54e85463, 0x4df36522, 0x02b2f3e5, 0x1ba9c2a4, 0x30849167, 0x299fa026, 0x8138c51f, 0x9823f45e, 0xb30ea79d, 0xaa1596dc, 0xe554001b, 0xfc4f315a, 0xd7626299, 0xce7953d8, 0x49e14f17, 0x50fa7e56, 0x7bd72d95, 0x62cc1cd4, 0x2d8d8a13, 0x3496bb52, 0x1fbbe891, 0x06a0d9d0,
0xe4c5aeb8, 0xfdde9ff9, 0xd6f3cc3a, 0xcfe8fd7b, 0x80a96bbc, 0x99b25afd, 0xb29f093e, 0xab84387f, 0x2c1c24b0, 0x350715f1, 0x1e2a4632, 0x07317773, 0x4870e1b4, 0x516bd0f5, 0x7a468336, 0x635db277, 0x5e7ef3ec, 0x4765c2ad, 0x6c48916e, 0x7553a02f, 0x3a1236e8, 0x230907a9, 0x0824546a, 0x113f652b, 0x96a779e4, 0x8fbc48a5, 0xa4911b66, 0xbd8a2a27, 0xf2cbbce0, 0xebd08da1, 0xc0fdde62, 0xd9e6ef23,
0xcbfad74e, 0xd2e1e60f, 0xf9ccb5cc, 0xe0d7848d, 0xaf96124a, 0xb68d230b, 0x9da070c8, 0x84bb4189, 0x03235d46, 0x1a386c07, 0x31153fc4, 0x280e0e85, 0x674f9842, 0x7e54a903, 0x5579fac0, 0x4c62cb81, 0x14bce1bd, 0x0da7d0fc, 0x268a833f, 0x3f91b27e, 0x70d024b9, 0x69cb15f8, 0x42e6463b, 0x5bfd777a, 0xdc656bb5, 0xc57e5af4, 0xee530937, 0xf7483876, 0xb809aeb1, 0xa1129ff0, 0x8a3fcc33, 0x9324fd72},
0x8138c51f, 0x9823f45e, 0xb30ea79d, 0xaa1596dc, 0xe554001b, 0xfc4f315a, 0xd7626299, 0xce7953d8, 0x49e14f17, 0x50fa7e56, 0x7bd72d95, 0x62cc1cd4, 0x2d8d8a13, 0x3496bb52, 0x1fbbe891, 0x06a0d9d0, {0x00000000, 0x01c26a37, 0x0384d46e, 0x0246be59, 0x0709a8dc, 0x06cbc2eb, 0x048d7cb2, 0x054f1685, 0x0e1351b8, 0x0fd13b8f, 0x0d9785d6, 0x0c55efe1, 0x091af964, 0x08d89353, 0x0a9e2d0a, 0x0b5c473d,
0x5e7ef3ec, 0x4765c2ad, 0x6c48916e, 0x7553a02f, 0x3a1236e8, 0x230907a9, 0x0824546a, 0x113f652b, 0x96a779e4, 0x8fbc48a5, 0xa4911b66, 0xbd8a2a27, 0xf2cbbce0, 0xebd08da1, 0xc0fdde62, 0xd9e6ef23, 0x1c26a370, 0x1de4c947, 0x1fa2771e, 0x1e601d29, 0x1b2f0bac, 0x1aed619b, 0x18abdfc2, 0x1969b5f5, 0x1235f2c8, 0x13f798ff, 0x11b126a6, 0x10734c91, 0x153c5a14, 0x14fe3023, 0x16b88e7a, 0x177ae44d,
0x14bce1bd, 0x0da7d0fc, 0x268a833f, 0x3f91b27e, 0x70d024b9, 0x69cb15f8, 0x42e6463b, 0x5bfd777a, 0xdc656bb5, 0xc57e5af4, 0xee530937, 0xf7483876, 0xb809aeb1, 0xa1129ff0, 0x8a3fcc33, 0x9324fd72 0x384d46e0, 0x398f2cd7, 0x3bc9928e, 0x3a0bf8b9, 0x3f44ee3c, 0x3e86840b, 0x3cc03a52, 0x3d025065, 0x365e1758, 0x379c7d6f, 0x35dac336, 0x3418a901, 0x3157bf84, 0x3095d5b3, 0x32d36bea, 0x331101dd,
}, 0x246be590, 0x25a98fa7, 0x27ef31fe, 0x262d5bc9, 0x23624d4c, 0x22a0277b, 0x20e69922, 0x2124f315, 0x2a78b428, 0x2bbade1f, 0x29fc6046, 0x283e0a71, 0x2d711cf4, 0x2cb376c3, 0x2ef5c89a, 0x2f37a2ad,
{ 0x709a8dc0, 0x7158e7f7, 0x731e59ae, 0x72dc3399, 0x7793251c, 0x76514f2b, 0x7417f172, 0x75d59b45, 0x7e89dc78, 0x7f4bb64f, 0x7d0d0816, 0x7ccf6221, 0x798074a4, 0x78421e93, 0x7a04a0ca, 0x7bc6cafd,
0x00000000, 0x01c26a37, 0x0384d46e, 0x0246be59, 0x0709a8dc, 0x06cbc2eb, 0x048d7cb2, 0x054f1685, 0x0e1351b8, 0x0fd13b8f, 0x0d9785d6, 0x0c55efe1, 0x091af964, 0x08d89353, 0x0a9e2d0a, 0x0b5c473d, 0x6cbc2eb0, 0x6d7e4487, 0x6f38fade, 0x6efa90e9, 0x6bb5866c, 0x6a77ec5b, 0x68315202, 0x69f33835, 0x62af7f08, 0x636d153f, 0x612bab66, 0x60e9c151, 0x65a6d7d4, 0x6464bde3, 0x662203ba, 0x67e0698d,
0x1c26a370, 0x1de4c947, 0x1fa2771e, 0x1e601d29, 0x1b2f0bac, 0x1aed619b, 0x18abdfc2, 0x1969b5f5, 0x1235f2c8, 0x13f798ff, 0x11b126a6, 0x10734c91, 0x153c5a14, 0x14fe3023, 0x16b88e7a, 0x177ae44d, 0x48d7cb20, 0x4915a117, 0x4b531f4e, 0x4a917579, 0x4fde63fc, 0x4e1c09cb, 0x4c5ab792, 0x4d98dda5, 0x46c49a98, 0x4706f0af, 0x45404ef6, 0x448224c1, 0x41cd3244, 0x400f5873, 0x4249e62a, 0x438b8c1d,
0x384d46e0, 0x398f2cd7, 0x3bc9928e, 0x3a0bf8b9, 0x3f44ee3c, 0x3e86840b, 0x3cc03a52, 0x3d025065, 0x365e1758, 0x379c7d6f, 0x35dac336, 0x3418a901, 0x3157bf84, 0x3095d5b3, 0x32d36bea, 0x331101dd, 0x54f16850, 0x55330267, 0x5775bc3e, 0x56b7d609, 0x53f8c08c, 0x523aaabb, 0x507c14e2, 0x51be7ed5, 0x5ae239e8, 0x5b2053df, 0x5966ed86, 0x58a487b1, 0x5deb9134, 0x5c29fb03, 0x5e6f455a, 0x5fad2f6d,
0x246be590, 0x25a98fa7, 0x27ef31fe, 0x262d5bc9, 0x23624d4c, 0x22a0277b, 0x20e69922, 0x2124f315, 0x2a78b428, 0x2bbade1f, 0x29fc6046, 0x283e0a71, 0x2d711cf4, 0x2cb376c3, 0x2ef5c89a, 0x2f37a2ad, 0xe1351b80, 0xe0f771b7, 0xe2b1cfee, 0xe373a5d9, 0xe63cb35c, 0xe7fed96b, 0xe5b86732, 0xe47a0d05, 0xef264a38, 0xeee4200f, 0xeca29e56, 0xed60f461, 0xe82fe2e4, 0xe9ed88d3, 0xebab368a, 0xea695cbd,
0x709a8dc0, 0x7158e7f7, 0x731e59ae, 0x72dc3399, 0x7793251c, 0x76514f2b, 0x7417f172, 0x75d59b45, 0x7e89dc78, 0x7f4bb64f, 0x7d0d0816, 0x7ccf6221, 0x798074a4, 0x78421e93, 0x7a04a0ca, 0x7bc6cafd, 0xfd13b8f0, 0xfcd1d2c7, 0xfe976c9e, 0xff5506a9, 0xfa1a102c, 0xfbd87a1b, 0xf99ec442, 0xf85cae75, 0xf300e948, 0xf2c2837f, 0xf0843d26, 0xf1465711, 0xf4094194, 0xf5cb2ba3, 0xf78d95fa, 0xf64fffcd,
0x6cbc2eb0, 0x6d7e4487, 0x6f38fade, 0x6efa90e9, 0x6bb5866c, 0x6a77ec5b, 0x68315202, 0x69f33835, 0x62af7f08, 0x636d153f, 0x612bab66, 0x60e9c151, 0x65a6d7d4, 0x6464bde3, 0x662203ba, 0x67e0698d, 0xd9785d60, 0xd8ba3757, 0xdafc890e, 0xdb3ee339, 0xde71f5bc, 0xdfb39f8b, 0xddf521d2, 0xdc374be5, 0xd76b0cd8, 0xd6a966ef, 0xd4efd8b6, 0xd52db281, 0xd062a404, 0xd1a0ce33, 0xd3e6706a, 0xd2241a5d,
0x48d7cb20, 0x4915a117, 0x4b531f4e, 0x4a917579, 0x4fde63fc, 0x4e1c09cb, 0x4c5ab792, 0x4d98dda5, 0x46c49a98, 0x4706f0af, 0x45404ef6, 0x448224c1, 0x41cd3244, 0x400f5873, 0x4249e62a, 0x438b8c1d, 0xc55efe10, 0xc49c9427, 0xc6da2a7e, 0xc7184049, 0xc25756cc, 0xc3953cfb, 0xc1d382a2, 0xc011e895, 0xcb4dafa8, 0xca8fc59f, 0xc8c97bc6, 0xc90b11f1, 0xcc440774, 0xcd866d43, 0xcfc0d31a, 0xce02b92d,
0x54f16850, 0x55330267, 0x5775bc3e, 0x56b7d609, 0x53f8c08c, 0x523aaabb, 0x507c14e2, 0x51be7ed5, 0x5ae239e8, 0x5b2053df, 0x5966ed86, 0x58a487b1, 0x5deb9134, 0x5c29fb03, 0x5e6f455a, 0x5fad2f6d, 0x91af9640, 0x906dfc77, 0x922b422e, 0x93e92819, 0x96a63e9c, 0x976454ab, 0x9522eaf2, 0x94e080c5, 0x9fbcc7f8, 0x9e7eadcf, 0x9c381396, 0x9dfa79a1, 0x98b56f24, 0x99770513, 0x9b31bb4a, 0x9af3d17d,
0xe1351b80, 0xe0f771b7, 0xe2b1cfee, 0xe373a5d9, 0xe63cb35c, 0xe7fed96b, 0xe5b86732, 0xe47a0d05, 0xef264a38, 0xeee4200f, 0xeca29e56, 0xed60f461, 0xe82fe2e4, 0xe9ed88d3, 0xebab368a, 0xea695cbd, 0x8d893530, 0x8c4b5f07, 0x8e0de15e, 0x8fcf8b69, 0x8a809dec, 0x8b42f7db, 0x89044982, 0x88c623b5, 0x839a6488, 0x82580ebf, 0x801eb0e6, 0x81dcdad1, 0x8493cc54, 0x8551a663, 0x8717183a, 0x86d5720d,
0xfd13b8f0, 0xfcd1d2c7, 0xfe976c9e, 0xff5506a9, 0xfa1a102c, 0xfbd87a1b, 0xf99ec442, 0xf85cae75, 0xf300e948, 0xf2c2837f, 0xf0843d26, 0xf1465711, 0xf4094194, 0xf5cb2ba3, 0xf78d95fa, 0xf64fffcd, 0xa9e2d0a0, 0xa820ba97, 0xaa6604ce, 0xaba46ef9, 0xaeeb787c, 0xaf29124b, 0xad6fac12, 0xacadc625, 0xa7f18118, 0xa633eb2f, 0xa4755576, 0xa5b73f41, 0xa0f829c4, 0xa13a43f3, 0xa37cfdaa, 0xa2be979d,
0xd9785d60, 0xd8ba3757, 0xdafc890e, 0xdb3ee339, 0xde71f5bc, 0xdfb39f8b, 0xddf521d2, 0xdc374be5, 0xd76b0cd8, 0xd6a966ef, 0xd4efd8b6, 0xd52db281, 0xd062a404, 0xd1a0ce33, 0xd3e6706a, 0xd2241a5d, 0xb5c473d0, 0xb40619e7, 0xb640a7be, 0xb782cd89, 0xb2cddb0c, 0xb30fb13b, 0xb1490f62, 0xb08b6555, 0xbbd72268, 0xba15485f, 0xb853f606, 0xb9919c31, 0xbcde8ab4, 0xbd1ce083, 0xbf5a5eda, 0xbe9834ed},
0xc55efe10, 0xc49c9427, 0xc6da2a7e, 0xc7184049, 0xc25756cc, 0xc3953cfb, 0xc1d382a2, 0xc011e895, 0xcb4dafa8, 0xca8fc59f, 0xc8c97bc6, 0xc90b11f1, 0xcc440774, 0xcd866d43, 0xcfc0d31a, 0xce02b92d, {0x00000000, 0xb8bc6765, 0xaa09c88b, 0x12b5afee, 0x8f629757, 0x37def032, 0x256b5fdc, 0x9dd738b9, 0xc5b428ef, 0x7d084f8a, 0x6fbde064, 0xd7018701, 0x4ad6bfb8, 0xf26ad8dd, 0xe0df7733, 0x58631056,
0x91af9640, 0x906dfc77, 0x922b422e, 0x93e92819, 0x96a63e9c, 0x976454ab, 0x9522eaf2, 0x94e080c5, 0x9fbcc7f8, 0x9e7eadcf, 0x9c381396, 0x9dfa79a1, 0x98b56f24, 0x99770513, 0x9b31bb4a, 0x9af3d17d, 0x5019579f, 0xe8a530fa, 0xfa109f14, 0x42acf871, 0xdf7bc0c8, 0x67c7a7ad, 0x75720843, 0xcdce6f26, 0x95ad7f70, 0x2d111815, 0x3fa4b7fb, 0x8718d09e, 0x1acfe827, 0xa2738f42, 0xb0c620ac, 0x087a47c9,
0x8d893530, 0x8c4b5f07, 0x8e0de15e, 0x8fcf8b69, 0x8a809dec, 0x8b42f7db, 0x89044982, 0x88c623b5, 0x839a6488, 0x82580ebf, 0x801eb0e6, 0x81dcdad1, 0x8493cc54, 0x8551a663, 0x8717183a, 0x86d5720d, 0xa032af3e, 0x188ec85b, 0x0a3b67b5, 0xb28700d0, 0x2f503869, 0x97ec5f0c, 0x8559f0e2, 0x3de59787, 0x658687d1, 0xdd3ae0b4, 0xcf8f4f5a, 0x7733283f, 0xeae41086, 0x525877e3, 0x40edd80d, 0xf851bf68,
0xa9e2d0a0, 0xa820ba97, 0xaa6604ce, 0xaba46ef9, 0xaeeb787c, 0xaf29124b, 0xad6fac12, 0xacadc625, 0xa7f18118, 0xa633eb2f, 0xa4755576, 0xa5b73f41, 0xa0f829c4, 0xa13a43f3, 0xa37cfdaa, 0xa2be979d, 0xf02bf8a1, 0x48979fc4, 0x5a22302a, 0xe29e574f, 0x7f496ff6, 0xc7f50893, 0xd540a77d, 0x6dfcc018, 0x359fd04e, 0x8d23b72b, 0x9f9618c5, 0x272a7fa0, 0xbafd4719, 0x0241207c, 0x10f48f92, 0xa848e8f7,
0xb5c473d0, 0xb40619e7, 0xb640a7be, 0xb782cd89, 0xb2cddb0c, 0xb30fb13b, 0xb1490f62, 0xb08b6555, 0xbbd72268, 0xba15485f, 0xb853f606, 0xb9919c31, 0xbcde8ab4, 0xbd1ce083, 0xbf5a5eda, 0xbe9834ed 0x9b14583d, 0x23a83f58, 0x311d90b6, 0x89a1f7d3, 0x1476cf6a, 0xaccaa80f, 0xbe7f07e1, 0x06c36084, 0x5ea070d2, 0xe61c17b7, 0xf4a9b859, 0x4c15df3c, 0xd1c2e785, 0x697e80e0, 0x7bcb2f0e, 0xc377486b,
}, 0xcb0d0fa2, 0x73b168c7, 0x6104c729, 0xd9b8a04c, 0x446f98f5, 0xfcd3ff90, 0xee66507e, 0x56da371b, 0x0eb9274d, 0xb6054028, 0xa4b0efc6, 0x1c0c88a3, 0x81dbb01a, 0x3967d77f, 0x2bd27891, 0x936e1ff4,
{ 0x3b26f703, 0x839a9066, 0x912f3f88, 0x299358ed, 0xb4446054, 0x0cf80731, 0x1e4da8df, 0xa6f1cfba, 0xfe92dfec, 0x462eb889, 0x549b1767, 0xec277002, 0x71f048bb, 0xc94c2fde, 0xdbf98030, 0x6345e755,
0x00000000, 0xb8bc6765, 0xaa09c88b, 0x12b5afee, 0x8f629757, 0x37def032, 0x256b5fdc, 0x9dd738b9, 0xc5b428ef, 0x7d084f8a, 0x6fbde064, 0xd7018701, 0x4ad6bfb8, 0xf26ad8dd, 0xe0df7733, 0x58631056, 0x6b3fa09c, 0xd383c7f9, 0xc1366817, 0x798a0f72, 0xe45d37cb, 0x5ce150ae, 0x4e54ff40, 0xf6e89825, 0xae8b8873, 0x1637ef16, 0x048240f8, 0xbc3e279d, 0x21e91f24, 0x99557841, 0x8be0d7af, 0x335cb0ca,
0x5019579f, 0xe8a530fa, 0xfa109f14, 0x42acf871, 0xdf7bc0c8, 0x67c7a7ad, 0x75720843, 0xcdce6f26, 0x95ad7f70, 0x2d111815, 0x3fa4b7fb, 0x8718d09e, 0x1acfe827, 0xa2738f42, 0xb0c620ac, 0x087a47c9, 0xed59b63b, 0x55e5d15e, 0x47507eb0, 0xffec19d5, 0x623b216c, 0xda874609, 0xc832e9e7, 0x708e8e82, 0x28ed9ed4, 0x9051f9b1, 0x82e4565f, 0x3a58313a, 0xa78f0983, 0x1f336ee6, 0x0d86c108, 0xb53aa66d,
0xa032af3e, 0x188ec85b, 0x0a3b67b5, 0xb28700d0, 0x2f503869, 0x97ec5f0c, 0x8559f0e2, 0x3de59787, 0x658687d1, 0xdd3ae0b4, 0xcf8f4f5a, 0x7733283f, 0xeae41086, 0x525877e3, 0x40edd80d, 0xf851bf68, 0xbd40e1a4, 0x05fc86c1, 0x1749292f, 0xaff54e4a, 0x322276f3, 0x8a9e1196, 0x982bbe78, 0x2097d91d, 0x78f4c94b, 0xc048ae2e, 0xd2fd01c0, 0x6a4166a5, 0xf7965e1c, 0x4f2a3979, 0x5d9f9697, 0xe523f1f2,
0xf02bf8a1, 0x48979fc4, 0x5a22302a, 0xe29e574f, 0x7f496ff6, 0xc7f50893, 0xd540a77d, 0x6dfcc018, 0x359fd04e, 0x8d23b72b, 0x9f9618c5, 0x272a7fa0, 0xbafd4719, 0x0241207c, 0x10f48f92, 0xa848e8f7, 0x4d6b1905, 0xf5d77e60, 0xe762d18e, 0x5fdeb6eb, 0xc2098e52, 0x7ab5e937, 0x680046d9, 0xd0bc21bc, 0x88df31ea, 0x3063568f, 0x22d6f961, 0x9a6a9e04, 0x07bda6bd, 0xbf01c1d8, 0xadb46e36, 0x15080953,
0x9b14583d, 0x23a83f58, 0x311d90b6, 0x89a1f7d3, 0x1476cf6a, 0xaccaa80f, 0xbe7f07e1, 0x06c36084, 0x5ea070d2, 0xe61c17b7, 0xf4a9b859, 0x4c15df3c, 0xd1c2e785, 0x697e80e0, 0x7bcb2f0e, 0xc377486b, 0x1d724e9a, 0xa5ce29ff, 0xb77b8611, 0x0fc7e174, 0x9210d9cd, 0x2aacbea8, 0x38191146, 0x80a57623, 0xd8c66675, 0x607a0110, 0x72cfaefe, 0xca73c99b, 0x57a4f122, 0xef189647, 0xfdad39a9, 0x45115ecc,
0xcb0d0fa2, 0x73b168c7, 0x6104c729, 0xd9b8a04c, 0x446f98f5, 0xfcd3ff90, 0xee66507e, 0x56da371b, 0x0eb9274d, 0xb6054028, 0xa4b0efc6, 0x1c0c88a3, 0x81dbb01a, 0x3967d77f, 0x2bd27891, 0x936e1ff4, 0x764dee06, 0xcef18963, 0xdc44268d, 0x64f841e8, 0xf92f7951, 0x41931e34, 0x5326b1da, 0xeb9ad6bf, 0xb3f9c6e9, 0x0b45a18c, 0x19f00e62, 0xa14c6907, 0x3c9b51be, 0x842736db, 0x96929935, 0x2e2efe50,
0x3b26f703, 0x839a9066, 0x912f3f88, 0x299358ed, 0xb4446054, 0x0cf80731, 0x1e4da8df, 0xa6f1cfba, 0xfe92dfec, 0x462eb889, 0x549b1767, 0xec277002, 0x71f048bb, 0xc94c2fde, 0xdbf98030, 0x6345e755, 0x2654b999, 0x9ee8defc, 0x8c5d7112, 0x34e11677, 0xa9362ece, 0x118a49ab, 0x033fe645, 0xbb838120, 0xe3e09176, 0x5b5cf613, 0x49e959fd, 0xf1553e98, 0x6c820621, 0xd43e6144, 0xc68bceaa, 0x7e37a9cf,
0x6b3fa09c, 0xd383c7f9, 0xc1366817, 0x798a0f72, 0xe45d37cb, 0x5ce150ae, 0x4e54ff40, 0xf6e89825, 0xae8b8873, 0x1637ef16, 0x048240f8, 0xbc3e279d, 0x21e91f24, 0x99557841, 0x8be0d7af, 0x335cb0ca, 0xd67f4138, 0x6ec3265d, 0x7c7689b3, 0xc4caeed6, 0x591dd66f, 0xe1a1b10a, 0xf3141ee4, 0x4ba87981, 0x13cb69d7, 0xab770eb2, 0xb9c2a15c, 0x017ec639, 0x9ca9fe80, 0x241599e5, 0x36a0360b, 0x8e1c516e,
0xed59b63b, 0x55e5d15e, 0x47507eb0, 0xffec19d5, 0x623b216c, 0xda874609, 0xc832e9e7, 0x708e8e82, 0x28ed9ed4, 0x9051f9b1, 0x82e4565f, 0x3a58313a, 0xa78f0983, 0x1f336ee6, 0x0d86c108, 0xb53aa66d, 0x866616a7, 0x3eda71c2, 0x2c6fde2c, 0x94d3b949, 0x090481f0, 0xb1b8e695, 0xa30d497b, 0x1bb12e1e, 0x43d23e48, 0xfb6e592d, 0xe9dbf6c3, 0x516791a6, 0xccb0a91f, 0x740cce7a, 0x66b96194, 0xde0506f1},
0xbd40e1a4, 0x05fc86c1, 0x1749292f, 0xaff54e4a, 0x322276f3, 0x8a9e1196, 0x982bbe78, 0x2097d91d, 0x78f4c94b, 0xc048ae2e, 0xd2fd01c0, 0x6a4166a5, 0xf7965e1c, 0x4f2a3979, 0x5d9f9697, 0xe523f1f2, {0x00000000, 0x3d6029b0, 0x7ac05360, 0x47a07ad0, 0xf580a6c0, 0xc8e08f70, 0x8f40f5a0, 0xb220dc10, 0x30704bc1, 0x0d106271, 0x4ab018a1, 0x77d03111, 0xc5f0ed01, 0xf890c4b1, 0xbf30be61, 0x825097d1,
0x4d6b1905, 0xf5d77e60, 0xe762d18e, 0x5fdeb6eb, 0xc2098e52, 0x7ab5e937, 0x680046d9, 0xd0bc21bc, 0x88df31ea, 0x3063568f, 0x22d6f961, 0x9a6a9e04, 0x07bda6bd, 0xbf01c1d8, 0xadb46e36, 0x15080953, 0x60e09782, 0x5d80be32, 0x1a20c4e2, 0x2740ed52, 0x95603142, 0xa80018f2, 0xefa06222, 0xd2c04b92, 0x5090dc43, 0x6df0f5f3, 0x2a508f23, 0x1730a693, 0xa5107a83, 0x98705333, 0xdfd029e3, 0xe2b00053,
0x1d724e9a, 0xa5ce29ff, 0xb77b8611, 0x0fc7e174, 0x9210d9cd, 0x2aacbea8, 0x38191146, 0x80a57623, 0xd8c66675, 0x607a0110, 0x72cfaefe, 0xca73c99b, 0x57a4f122, 0xef189647, 0xfdad39a9, 0x45115ecc, 0xc1c12f04, 0xfca106b4, 0xbb017c64, 0x866155d4, 0x344189c4, 0x0921a074, 0x4e81daa4, 0x73e1f314, 0xf1b164c5, 0xccd14d75, 0x8b7137a5, 0xb6111e15, 0x0431c205, 0x3951ebb5, 0x7ef19165, 0x4391b8d5,
0x764dee06, 0xcef18963, 0xdc44268d, 0x64f841e8, 0xf92f7951, 0x41931e34, 0x5326b1da, 0xeb9ad6bf, 0xb3f9c6e9, 0x0b45a18c, 0x19f00e62, 0xa14c6907, 0x3c9b51be, 0x842736db, 0x96929935, 0x2e2efe50, 0xa121b886, 0x9c419136, 0xdbe1ebe6, 0xe681c256, 0x54a11e46, 0x69c137f6, 0x2e614d26, 0x13016496, 0x9151f347, 0xac31daf7, 0xeb91a027, 0xd6f18997, 0x64d15587, 0x59b17c37, 0x1e1106e7, 0x23712f57,
0x2654b999, 0x9ee8defc, 0x8c5d7112, 0x34e11677, 0xa9362ece, 0x118a49ab, 0x033fe645, 0xbb838120, 0xe3e09176, 0x5b5cf613, 0x49e959fd, 0xf1553e98, 0x6c820621, 0xd43e6144, 0xc68bceaa, 0x7e37a9cf, 0x58f35849, 0x659371f9, 0x22330b29, 0x1f532299, 0xad73fe89, 0x9013d739, 0xd7b3ade9, 0xead38459, 0x68831388, 0x55e33a38, 0x124340e8, 0x2f236958, 0x9d03b548, 0xa0639cf8, 0xe7c3e628, 0xdaa3cf98,
0xd67f4138, 0x6ec3265d, 0x7c7689b3, 0xc4caeed6, 0x591dd66f, 0xe1a1b10a, 0xf3141ee4, 0x4ba87981, 0x13cb69d7, 0xab770eb2, 0xb9c2a15c, 0x017ec639, 0x9ca9fe80, 0x241599e5, 0x36a0360b, 0x8e1c516e, 0x3813cfcb, 0x0573e67b, 0x42d39cab, 0x7fb3b51b, 0xcd93690b, 0xf0f340bb, 0xb7533a6b, 0x8a3313db, 0x0863840a, 0x3503adba, 0x72a3d76a, 0x4fc3feda, 0xfde322ca, 0xc0830b7a, 0x872371aa, 0xba43581a,
0x866616a7, 0x3eda71c2, 0x2c6fde2c, 0x94d3b949, 0x090481f0, 0xb1b8e695, 0xa30d497b, 0x1bb12e1e, 0x43d23e48, 0xfb6e592d, 0xe9dbf6c3, 0x516791a6, 0xccb0a91f, 0x740cce7a, 0x66b96194, 0xde0506f1 0x9932774d, 0xa4525efd, 0xe3f2242d, 0xde920d9d, 0x6cb2d18d, 0x51d2f83d, 0x167282ed, 0x2b12ab5d, 0xa9423c8c, 0x9422153c, 0xd3826fec, 0xeee2465c, 0x5cc29a4c, 0x61a2b3fc, 0x2602c92c, 0x1b62e09c,
}, 0xf9d2e0cf, 0xc4b2c97f, 0x8312b3af, 0xbe729a1f, 0x0c52460f, 0x31326fbf, 0x7692156f, 0x4bf23cdf, 0xc9a2ab0e, 0xf4c282be, 0xb362f86e, 0x8e02d1de, 0x3c220dce, 0x0142247e, 0x46e25eae, 0x7b82771e,
{ 0xb1e6b092, 0x8c869922, 0xcb26e3f2, 0xf646ca42, 0x44661652, 0x79063fe2, 0x3ea64532, 0x03c66c82, 0x8196fb53, 0xbcf6d2e3, 0xfb56a833, 0xc6368183, 0x74165d93, 0x49767423, 0x0ed60ef3, 0x33b62743,
0x00000000, 0x3d6029b0, 0x7ac05360, 0x47a07ad0, 0xf580a6c0, 0xc8e08f70, 0x8f40f5a0, 0xb220dc10, 0x30704bc1, 0x0d106271, 0x4ab018a1, 0x77d03111, 0xc5f0ed01, 0xf890c4b1, 0xbf30be61, 0x825097d1, 0xd1062710, 0xec660ea0, 0xabc67470, 0x96a65dc0, 0x248681d0, 0x19e6a860, 0x5e46d2b0, 0x6326fb00, 0xe1766cd1, 0xdc164561, 0x9bb63fb1, 0xa6d61601, 0x14f6ca11, 0x2996e3a1, 0x6e369971, 0x5356b0c1,
0x60e09782, 0x5d80be32, 0x1a20c4e2, 0x2740ed52, 0x95603142, 0xa80018f2, 0xefa06222, 0xd2c04b92, 0x5090dc43, 0x6df0f5f3, 0x2a508f23, 0x1730a693, 0xa5107a83, 0x98705333, 0xdfd029e3, 0xe2b00053, 0x70279f96, 0x4d47b626, 0x0ae7ccf6, 0x3787e546, 0x85a73956, 0xb8c710e6, 0xff676a36, 0xc2074386, 0x4057d457, 0x7d37fde7, 0x3a978737, 0x07f7ae87, 0xb5d77297, 0x88b75b27, 0xcf1721f7, 0xf2770847,
0xc1c12f04, 0xfca106b4, 0xbb017c64, 0x866155d4, 0x344189c4, 0x0921a074, 0x4e81daa4, 0x73e1f314, 0xf1b164c5, 0xccd14d75, 0x8b7137a5, 0xb6111e15, 0x0431c205, 0x3951ebb5, 0x7ef19165, 0x4391b8d5, 0x10c70814, 0x2da721a4, 0x6a075b74, 0x576772c4, 0xe547aed4, 0xd8278764, 0x9f87fdb4, 0xa2e7d404, 0x20b743d5, 0x1dd76a65, 0x5a7710b5, 0x67173905, 0xd537e515, 0xe857cca5, 0xaff7b675, 0x92979fc5,
0xa121b886, 0x9c419136, 0xdbe1ebe6, 0xe681c256, 0x54a11e46, 0x69c137f6, 0x2e614d26, 0x13016496, 0x9151f347, 0xac31daf7, 0xeb91a027, 0xd6f18997, 0x64d15587, 0x59b17c37, 0x1e1106e7, 0x23712f57, 0xe915e8db, 0xd475c16b, 0x93d5bbbb, 0xaeb5920b, 0x1c954e1b, 0x21f567ab, 0x66551d7b, 0x5b3534cb, 0xd965a31a, 0xe4058aaa, 0xa3a5f07a, 0x9ec5d9ca, 0x2ce505da, 0x11852c6a, 0x562556ba, 0x6b457f0a,
0x58f35849, 0x659371f9, 0x22330b29, 0x1f532299, 0xad73fe89, 0x9013d739, 0xd7b3ade9, 0xead38459, 0x68831388, 0x55e33a38, 0x124340e8, 0x2f236958, 0x9d03b548, 0xa0639cf8, 0xe7c3e628, 0xdaa3cf98, 0x89f57f59, 0xb49556e9, 0xf3352c39, 0xce550589, 0x7c75d999, 0x4115f029, 0x06b58af9, 0x3bd5a349, 0xb9853498, 0x84e51d28, 0xc34567f8, 0xfe254e48, 0x4c059258, 0x7165bbe8, 0x36c5c138, 0x0ba5e888,
0x3813cfcb, 0x0573e67b, 0x42d39cab, 0x7fb3b51b, 0xcd93690b, 0xf0f340bb, 0xb7533a6b, 0x8a3313db, 0x0863840a, 0x3503adba, 0x72a3d76a, 0x4fc3feda, 0xfde322ca, 0xc0830b7a, 0x872371aa, 0xba43581a, 0x28d4c7df, 0x15b4ee6f, 0x521494bf, 0x6f74bd0f, 0xdd54611f, 0xe03448af, 0xa794327f, 0x9af41bcf, 0x18a48c1e, 0x25c4a5ae, 0x6264df7e, 0x5f04f6ce, 0xed242ade, 0xd044036e, 0x97e479be, 0xaa84500e,
0x9932774d, 0xa4525efd, 0xe3f2242d, 0xde920d9d, 0x6cb2d18d, 0x51d2f83d, 0x167282ed, 0x2b12ab5d, 0xa9423c8c, 0x9422153c, 0xd3826fec, 0xeee2465c, 0x5cc29a4c, 0x61a2b3fc, 0x2602c92c, 0x1b62e09c, 0x4834505d, 0x755479ed, 0x32f4033d, 0x0f942a8d, 0xbdb4f69d, 0x80d4df2d, 0xc774a5fd, 0xfa148c4d, 0x78441b9c, 0x4524322c, 0x028448fc, 0x3fe4614c, 0x8dc4bd5c, 0xb0a494ec, 0xf704ee3c, 0xca64c78c},
0xf9d2e0cf, 0xc4b2c97f, 0x8312b3af, 0xbe729a1f, 0x0c52460f, 0x31326fbf, 0x7692156f, 0x4bf23cdf, 0xc9a2ab0e, 0xf4c282be, 0xb362f86e, 0x8e02d1de, 0x3c220dce, 0x0142247e, 0x46e25eae, 0x7b82771e, {0x00000000, 0xcb5cd3a5, 0x4dc8a10b, 0x869472ae, 0x9b914216, 0x50cd91b3, 0xd659e31d, 0x1d0530b8, 0xec53826d, 0x270f51c8, 0xa19b2366, 0x6ac7f0c3, 0x77c2c07b, 0xbc9e13de, 0x3a0a6170, 0xf156b2d5,
0xb1e6b092, 0x8c869922, 0xcb26e3f2, 0xf646ca42, 0x44661652, 0x79063fe2, 0x3ea64532, 0x03c66c82, 0x8196fb53, 0xbcf6d2e3, 0xfb56a833, 0xc6368183, 0x74165d93, 0x49767423, 0x0ed60ef3, 0x33b62743, 0x03d6029b, 0xc88ad13e, 0x4e1ea390, 0x85427035, 0x9847408d, 0x531b9328, 0xd58fe186, 0x1ed33223, 0xef8580f6, 0x24d95353, 0xa24d21fd, 0x6911f258, 0x7414c2e0, 0xbf481145, 0x39dc63eb, 0xf280b04e,
0xd1062710, 0xec660ea0, 0xabc67470, 0x96a65dc0, 0x248681d0, 0x19e6a860, 0x5e46d2b0, 0x6326fb00, 0xe1766cd1, 0xdc164561, 0x9bb63fb1, 0xa6d61601, 0x14f6ca11, 0x2996e3a1, 0x6e369971, 0x5356b0c1, 0x07ac0536, 0xccf0d693, 0x4a64a43d, 0x81387798, 0x9c3d4720, 0x57619485, 0xd1f5e62b, 0x1aa9358e, 0xebff875b, 0x20a354fe, 0xa6372650, 0x6d6bf5f5, 0x706ec54d, 0xbb3216e8, 0x3da66446, 0xf6fab7e3,
0x70279f96, 0x4d47b626, 0x0ae7ccf6, 0x3787e546, 0x85a73956, 0xb8c710e6, 0xff676a36, 0xc2074386, 0x4057d457, 0x7d37fde7, 0x3a978737, 0x07f7ae87, 0xb5d77297, 0x88b75b27, 0xcf1721f7, 0xf2770847, 0x047a07ad, 0xcf26d408, 0x49b2a6a6, 0x82ee7503, 0x9feb45bb, 0x54b7961e, 0xd223e4b0, 0x197f3715, 0xe82985c0, 0x23755665, 0xa5e124cb, 0x6ebdf76e, 0x73b8c7d6, 0xb8e41473, 0x3e7066dd, 0xf52cb578,
0x10c70814, 0x2da721a4, 0x6a075b74, 0x576772c4, 0xe547aed4, 0xd8278764, 0x9f87fdb4, 0xa2e7d404, 0x20b743d5, 0x1dd76a65, 0x5a7710b5, 0x67173905, 0xd537e515, 0xe857cca5, 0xaff7b675, 0x92979fc5, 0x0f580a6c, 0xc404d9c9, 0x4290ab67, 0x89cc78c2, 0x94c9487a, 0x5f959bdf, 0xd901e971, 0x125d3ad4, 0xe30b8801, 0x28575ba4, 0xaec3290a, 0x659ffaaf, 0x789aca17, 0xb3c619b2, 0x35526b1c, 0xfe0eb8b9,
0xe915e8db, 0xd475c16b, 0x93d5bbbb, 0xaeb5920b, 0x1c954e1b, 0x21f567ab, 0x66551d7b, 0x5b3534cb, 0xd965a31a, 0xe4058aaa, 0xa3a5f07a, 0x9ec5d9ca, 0x2ce505da, 0x11852c6a, 0x562556ba, 0x6b457f0a, 0x0c8e08f7, 0xc7d2db52, 0x4146a9fc, 0x8a1a7a59, 0x971f4ae1, 0x5c439944, 0xdad7ebea, 0x118b384f, 0xe0dd8a9a, 0x2b81593f, 0xad152b91, 0x6649f834, 0x7b4cc88c, 0xb0101b29, 0x36846987, 0xfdd8ba22,
0x89f57f59, 0xb49556e9, 0xf3352c39, 0xce550589, 0x7c75d999, 0x4115f029, 0x06b58af9, 0x3bd5a349, 0xb9853498, 0x84e51d28, 0xc34567f8, 0xfe254e48, 0x4c059258, 0x7165bbe8, 0x36c5c138, 0x0ba5e888, 0x08f40f5a, 0xc3a8dcff, 0x453cae51, 0x8e607df4, 0x93654d4c, 0x58399ee9, 0xdeadec47, 0x15f13fe2, 0xe4a78d37, 0x2ffb5e92, 0xa96f2c3c, 0x6233ff99, 0x7f36cf21, 0xb46a1c84, 0x32fe6e2a, 0xf9a2bd8f,
0x28d4c7df, 0x15b4ee6f, 0x521494bf, 0x6f74bd0f, 0xdd54611f, 0xe03448af, 0xa794327f, 0x9af41bcf, 0x18a48c1e, 0x25c4a5ae, 0x6264df7e, 0x5f04f6ce, 0xed242ade, 0xd044036e, 0x97e479be, 0xaa84500e, 0x0b220dc1, 0xc07ede64, 0x46eaacca, 0x8db67f6f, 0x90b34fd7, 0x5bef9c72, 0xdd7beedc, 0x16273d79, 0xe7718fac, 0x2c2d5c09, 0xaab92ea7, 0x61e5fd02, 0x7ce0cdba, 0xb7bc1e1f, 0x31286cb1, 0xfa74bf14,
0x4834505d, 0x755479ed, 0x32f4033d, 0x0f942a8d, 0xbdb4f69d, 0x80d4df2d, 0xc774a5fd, 0xfa148c4d, 0x78441b9c, 0x4524322c, 0x028448fc, 0x3fe4614c, 0x8dc4bd5c, 0xb0a494ec, 0xf704ee3c, 0xca64c78c 0x1eb014d8, 0xd5ecc77d, 0x5378b5d3, 0x98246676, 0x852156ce, 0x4e7d856b, 0xc8e9f7c5, 0x03b52460, 0xf2e396b5, 0x39bf4510, 0xbf2b37be, 0x7477e41b, 0x6972d4a3, 0xa22e0706, 0x24ba75a8, 0xefe6a60d,
}, 0x1d661643, 0xd63ac5e6, 0x50aeb748, 0x9bf264ed, 0x86f75455, 0x4dab87f0, 0xcb3ff55e, 0x006326fb, 0xf135942e, 0x3a69478b, 0xbcfd3525, 0x77a1e680, 0x6aa4d638, 0xa1f8059d, 0x276c7733, 0xec30a496,
{ 0x191c11ee, 0xd240c24b, 0x54d4b0e5, 0x9f886340, 0x828d53f8, 0x49d1805d, 0xcf45f2f3, 0x04192156, 0xf54f9383, 0x3e134026, 0xb8873288, 0x73dbe12d, 0x6eded195, 0xa5820230, 0x2316709e, 0xe84aa33b,
0x00000000, 0xcb5cd3a5, 0x4dc8a10b, 0x869472ae, 0x9b914216, 0x50cd91b3, 0xd659e31d, 0x1d0530b8, 0xec53826d, 0x270f51c8, 0xa19b2366, 0x6ac7f0c3, 0x77c2c07b, 0xbc9e13de, 0x3a0a6170, 0xf156b2d5, 0x1aca1375, 0xd196c0d0, 0x5702b27e, 0x9c5e61db, 0x815b5163, 0x4a0782c6, 0xcc93f068, 0x07cf23cd, 0xf6999118, 0x3dc542bd, 0xbb513013, 0x700de3b6, 0x6d08d30e, 0xa65400ab, 0x20c07205, 0xeb9ca1a0,
0x03d6029b, 0xc88ad13e, 0x4e1ea390, 0x85427035, 0x9847408d, 0x531b9328, 0xd58fe186, 0x1ed33223, 0xef8580f6, 0x24d95353, 0xa24d21fd, 0x6911f258, 0x7414c2e0, 0xbf481145, 0x39dc63eb, 0xf280b04e, 0x11e81eb4, 0xdab4cd11, 0x5c20bfbf, 0x977c6c1a, 0x8a795ca2, 0x41258f07, 0xc7b1fda9, 0x0ced2e0c, 0xfdbb9cd9, 0x36e74f7c, 0xb0733dd2, 0x7b2fee77, 0x662adecf, 0xad760d6a, 0x2be27fc4, 0xe0beac61,
0x07ac0536, 0xccf0d693, 0x4a64a43d, 0x81387798, 0x9c3d4720, 0x57619485, 0xd1f5e62b, 0x1aa9358e, 0xebff875b, 0x20a354fe, 0xa6372650, 0x6d6bf5f5, 0x706ec54d, 0xbb3216e8, 0x3da66446, 0xf6fab7e3, 0x123e1c2f, 0xd962cf8a, 0x5ff6bd24, 0x94aa6e81, 0x89af5e39, 0x42f38d9c, 0xc467ff32, 0x0f3b2c97, 0xfe6d9e42, 0x35314de7, 0xb3a53f49, 0x78f9ecec, 0x65fcdc54, 0xaea00ff1, 0x28347d5f, 0xe368aefa,
0x047a07ad, 0xcf26d408, 0x49b2a6a6, 0x82ee7503, 0x9feb45bb, 0x54b7961e, 0xd223e4b0, 0x197f3715, 0xe82985c0, 0x23755665, 0xa5e124cb, 0x6ebdf76e, 0x73b8c7d6, 0xb8e41473, 0x3e7066dd, 0xf52cb578, 0x16441b82, 0xdd18c827, 0x5b8cba89, 0x90d0692c, 0x8dd55994, 0x46898a31, 0xc01df89f, 0x0b412b3a, 0xfa1799ef, 0x314b4a4a, 0xb7df38e4, 0x7c83eb41, 0x6186dbf9, 0xaada085c, 0x2c4e7af2, 0xe712a957,
0x0f580a6c, 0xc404d9c9, 0x4290ab67, 0x89cc78c2, 0x94c9487a, 0x5f959bdf, 0xd901e971, 0x125d3ad4, 0xe30b8801, 0x28575ba4, 0xaec3290a, 0x659ffaaf, 0x789aca17, 0xb3c619b2, 0x35526b1c, 0xfe0eb8b9, 0x15921919, 0xdececabc, 0x585ab812, 0x93066bb7, 0x8e035b0f, 0x455f88aa, 0xc3cbfa04, 0x089729a1, 0xf9c19b74, 0x329d48d1, 0xb4093a7f, 0x7f55e9da, 0x6250d962, 0xa90c0ac7, 0x2f987869, 0xe4c4abcc},
0x0c8e08f7, 0xc7d2db52, 0x4146a9fc, 0x8a1a7a59, 0x971f4ae1, 0x5c439944, 0xdad7ebea, 0x118b384f, 0xe0dd8a9a, 0x2b81593f, 0xad152b91, 0x6649f834, 0x7b4cc88c, 0xb0101b29, 0x36846987, 0xfdd8ba22, {0x00000000, 0xa6770bb4, 0x979f1129, 0x31e81a9d, 0xf44f2413, 0x52382fa7, 0x63d0353a, 0xc5a73e8e, 0x33ef4e67, 0x959845d3, 0xa4705f4e, 0x020754fa, 0xc7a06a74, 0x61d761c0, 0x503f7b5d, 0xf64870e9,
0x08f40f5a, 0xc3a8dcff, 0x453cae51, 0x8e607df4, 0x93654d4c, 0x58399ee9, 0xdeadec47, 0x15f13fe2, 0xe4a78d37, 0x2ffb5e92, 0xa96f2c3c, 0x6233ff99, 0x7f36cf21, 0xb46a1c84, 0x32fe6e2a, 0xf9a2bd8f, 0x67de9cce, 0xc1a9977a, 0xf0418de7, 0x56368653, 0x9391b8dd, 0x35e6b369, 0x040ea9f4, 0xa279a240, 0x5431d2a9, 0xf246d91d, 0xc3aec380, 0x65d9c834, 0xa07ef6ba, 0x0609fd0e, 0x37e1e793, 0x9196ec27,
0x0b220dc1, 0xc07ede64, 0x46eaacca, 0x8db67f6f, 0x90b34fd7, 0x5bef9c72, 0xdd7beedc, 0x16273d79, 0xe7718fac, 0x2c2d5c09, 0xaab92ea7, 0x61e5fd02, 0x7ce0cdba, 0xb7bc1e1f, 0x31286cb1, 0xfa74bf14, 0xcfbd399c, 0x69ca3228, 0x582228b5, 0xfe552301, 0x3bf21d8f, 0x9d85163b, 0xac6d0ca6, 0x0a1a0712, 0xfc5277fb, 0x5a257c4f, 0x6bcd66d2, 0xcdba6d66, 0x081d53e8, 0xae6a585c, 0x9f8242c1, 0x39f54975,
0x1eb014d8, 0xd5ecc77d, 0x5378b5d3, 0x98246676, 0x852156ce, 0x4e7d856b, 0xc8e9f7c5, 0x03b52460, 0xf2e396b5, 0x39bf4510, 0xbf2b37be, 0x7477e41b, 0x6972d4a3, 0xa22e0706, 0x24ba75a8, 0xefe6a60d, 0xa863a552, 0x0e14aee6, 0x3ffcb47b, 0x998bbfcf, 0x5c2c8141, 0xfa5b8af5, 0xcbb39068, 0x6dc49bdc, 0x9b8ceb35, 0x3dfbe081, 0x0c13fa1c, 0xaa64f1a8, 0x6fc3cf26, 0xc9b4c492, 0xf85cde0f, 0x5e2bd5bb,
0x1d661643, 0xd63ac5e6, 0x50aeb748, 0x9bf264ed, 0x86f75455, 0x4dab87f0, 0xcb3ff55e, 0x006326fb, 0xf135942e, 0x3a69478b, 0xbcfd3525, 0x77a1e680, 0x6aa4d638, 0xa1f8059d, 0x276c7733, 0xec30a496, 0x440b7579, 0xe27c7ecd, 0xd3946450, 0x75e36fe4, 0xb044516a, 0x16335ade, 0x27db4043, 0x81ac4bf7, 0x77e43b1e, 0xd19330aa, 0xe07b2a37, 0x460c2183, 0x83ab1f0d, 0x25dc14b9, 0x14340e24, 0xb2430590,
0x191c11ee, 0xd240c24b, 0x54d4b0e5, 0x9f886340, 0x828d53f8, 0x49d1805d, 0xcf45f2f3, 0x04192156, 0xf54f9383, 0x3e134026, 0xb8873288, 0x73dbe12d, 0x6eded195, 0xa5820230, 0x2316709e, 0xe84aa33b, 0x23d5e9b7, 0x85a2e203, 0xb44af89e, 0x123df32a, 0xd79acda4, 0x71edc610, 0x4005dc8d, 0xe672d739, 0x103aa7d0, 0xb64dac64, 0x87a5b6f9, 0x21d2bd4d, 0xe47583c3, 0x42028877, 0x73ea92ea, 0xd59d995e,
0x1aca1375, 0xd196c0d0, 0x5702b27e, 0x9c5e61db, 0x815b5163, 0x4a0782c6, 0xcc93f068, 0x07cf23cd, 0xf6999118, 0x3dc542bd, 0xbb513013, 0x700de3b6, 0x6d08d30e, 0xa65400ab, 0x20c07205, 0xeb9ca1a0, 0x8bb64ce5, 0x2dc14751, 0x1c295dcc, 0xba5e5678, 0x7ff968f6, 0xd98e6342, 0xe86679df, 0x4e11726b, 0xb8590282, 0x1e2e0936, 0x2fc613ab, 0x89b1181f, 0x4c162691, 0xea612d25, 0xdb8937b8, 0x7dfe3c0c,
0x11e81eb4, 0xdab4cd11, 0x5c20bfbf, 0x977c6c1a, 0x8a795ca2, 0x41258f07, 0xc7b1fda9, 0x0ced2e0c, 0xfdbb9cd9, 0x36e74f7c, 0xb0733dd2, 0x7b2fee77, 0x662adecf, 0xad760d6a, 0x2be27fc4, 0xe0beac61, 0xec68d02b, 0x4a1fdb9f, 0x7bf7c102, 0xdd80cab6, 0x1827f438, 0xbe50ff8c, 0x8fb8e511, 0x29cfeea5, 0xdf879e4c, 0x79f095f8, 0x48188f65, 0xee6f84d1, 0x2bc8ba5f, 0x8dbfb1eb, 0xbc57ab76, 0x1a20a0c2,
0x123e1c2f, 0xd962cf8a, 0x5ff6bd24, 0x94aa6e81, 0x89af5e39, 0x42f38d9c, 0xc467ff32, 0x0f3b2c97, 0xfe6d9e42, 0x35314de7, 0xb3a53f49, 0x78f9ecec, 0x65fcdc54, 0xaea00ff1, 0x28347d5f, 0xe368aefa, 0x8816eaf2, 0x2e61e146, 0x1f89fbdb, 0xb9fef06f, 0x7c59cee1, 0xda2ec555, 0xebc6dfc8, 0x4db1d47c, 0xbbf9a495, 0x1d8eaf21, 0x2c66b5bc, 0x8a11be08, 0x4fb68086, 0xe9c18b32, 0xd82991af, 0x7e5e9a1b,
0x16441b82, 0xdd18c827, 0x5b8cba89, 0x90d0692c, 0x8dd55994, 0x46898a31, 0xc01df89f, 0x0b412b3a, 0xfa1799ef, 0x314b4a4a, 0xb7df38e4, 0x7c83eb41, 0x6186dbf9, 0xaada085c, 0x2c4e7af2, 0xe712a957, 0xefc8763c, 0x49bf7d88, 0x78576715, 0xde206ca1, 0x1b87522f, 0xbdf0599b, 0x8c184306, 0x2a6f48b2, 0xdc27385b, 0x7a5033ef, 0x4bb82972, 0xedcf22c6, 0x28681c48, 0x8e1f17fc, 0xbff70d61, 0x198006d5,
0x15921919, 0xdececabc, 0x585ab812, 0x93066bb7, 0x8e035b0f, 0x455f88aa, 0xc3cbfa04, 0x089729a1, 0xf9c19b74, 0x329d48d1, 0xb4093a7f, 0x7f55e9da, 0x6250d962, 0xa90c0ac7, 0x2f987869, 0xe4c4abcc 0x47abd36e, 0xe1dcd8da, 0xd034c247, 0x7643c9f3, 0xb3e4f77d, 0x1593fcc9, 0x247be654, 0x820cede0, 0x74449d09, 0xd23396bd, 0xe3db8c20, 0x45ac8794, 0x800bb91a, 0x267cb2ae, 0x1794a833, 0xb1e3a387,
}, 0x20754fa0, 0x86024414, 0xb7ea5e89, 0x119d553d, 0xd43a6bb3, 0x724d6007, 0x43a57a9a, 0xe5d2712e, 0x139a01c7, 0xb5ed0a73, 0x840510ee, 0x22721b5a, 0xe7d525d4, 0x41a22e60, 0x704a34fd, 0xd63d3f49,
{ 0xcc1d9f8b, 0x6a6a943f, 0x5b828ea2, 0xfdf58516, 0x3852bb98, 0x9e25b02c, 0xafcdaab1, 0x09baa105, 0xfff2d1ec, 0x5985da58, 0x686dc0c5, 0xce1acb71, 0x0bbdf5ff, 0xadcafe4b, 0x9c22e4d6, 0x3a55ef62,
0x00000000, 0xa6770bb4, 0x979f1129, 0x31e81a9d, 0xf44f2413, 0x52382fa7, 0x63d0353a, 0xc5a73e8e, 0x33ef4e67, 0x959845d3, 0xa4705f4e, 0x020754fa, 0xc7a06a74, 0x61d761c0, 0x503f7b5d, 0xf64870e9, 0xabc30345, 0x0db408f1, 0x3c5c126c, 0x9a2b19d8, 0x5f8c2756, 0xf9fb2ce2, 0xc813367f, 0x6e643dcb, 0x982c4d22, 0x3e5b4696, 0x0fb35c0b, 0xa9c457bf, 0x6c636931, 0xca146285, 0xfbfc7818, 0x5d8b73ac,
0x67de9cce, 0xc1a9977a, 0xf0418de7, 0x56368653, 0x9391b8dd, 0x35e6b369, 0x040ea9f4, 0xa279a240, 0x5431d2a9, 0xf246d91d, 0xc3aec380, 0x65d9c834, 0xa07ef6ba, 0x0609fd0e, 0x37e1e793, 0x9196ec27, 0x03a0a617, 0xa5d7ada3, 0x943fb73e, 0x3248bc8a, 0xf7ef8204, 0x519889b0, 0x6070932d, 0xc6079899, 0x304fe870, 0x9638e3c4, 0xa7d0f959, 0x01a7f2ed, 0xc400cc63, 0x6277c7d7, 0x539fdd4a, 0xf5e8d6fe,
0xcfbd399c, 0x69ca3228, 0x582228b5, 0xfe552301, 0x3bf21d8f, 0x9d85163b, 0xac6d0ca6, 0x0a1a0712, 0xfc5277fb, 0x5a257c4f, 0x6bcd66d2, 0xcdba6d66, 0x081d53e8, 0xae6a585c, 0x9f8242c1, 0x39f54975, 0x647e3ad9, 0xc209316d, 0xf3e12bf0, 0x55962044, 0x90311eca, 0x3646157e, 0x07ae0fe3, 0xa1d90457, 0x579174be, 0xf1e67f0a, 0xc00e6597, 0x66796e23, 0xa3de50ad, 0x05a95b19, 0x34414184, 0x92364a30},
0xa863a552, 0x0e14aee6, 0x3ffcb47b, 0x998bbfcf, 0x5c2c8141, 0xfa5b8af5, 0xcbb39068, 0x6dc49bdc, 0x9b8ceb35, 0x3dfbe081, 0x0c13fa1c, 0xaa64f1a8, 0x6fc3cf26, 0xc9b4c492, 0xf85cde0f, 0x5e2bd5bb, {0x00000000, 0xccaa009e, 0x4225077d, 0x8e8f07e3, 0x844a0efa, 0x48e00e64, 0xc66f0987, 0x0ac50919, 0xd3e51bb5, 0x1f4f1b2b, 0x91c01cc8, 0x5d6a1c56, 0x57af154f, 0x9b0515d1, 0x158a1232, 0xd92012ac,
0x440b7579, 0xe27c7ecd, 0xd3946450, 0x75e36fe4, 0xb044516a, 0x16335ade, 0x27db4043, 0x81ac4bf7, 0x77e43b1e, 0xd19330aa, 0xe07b2a37, 0x460c2183, 0x83ab1f0d, 0x25dc14b9, 0x14340e24, 0xb2430590, 0x7cbb312b, 0xb01131b5, 0x3e9e3656, 0xf23436c8, 0xf8f13fd1, 0x345b3f4f, 0xbad438ac, 0x767e3832, 0xaf5e2a9e, 0x63f42a00, 0xed7b2de3, 0x21d12d7d, 0x2b142464, 0xe7be24fa, 0x69312319, 0xa59b2387,
0x23d5e9b7, 0x85a2e203, 0xb44af89e, 0x123df32a, 0xd79acda4, 0x71edc610, 0x4005dc8d, 0xe672d739, 0x103aa7d0, 0xb64dac64, 0x87a5b6f9, 0x21d2bd4d, 0xe47583c3, 0x42028877, 0x73ea92ea, 0xd59d995e, 0xf9766256, 0x35dc62c8, 0xbb53652b, 0x77f965b5, 0x7d3c6cac, 0xb1966c32, 0x3f196bd1, 0xf3b36b4f, 0x2a9379e3, 0xe639797d, 0x68b67e9e, 0xa41c7e00, 0xaed97719, 0x62737787, 0xecfc7064, 0x205670fa,
0x8bb64ce5, 0x2dc14751, 0x1c295dcc, 0xba5e5678, 0x7ff968f6, 0xd98e6342, 0xe86679df, 0x4e11726b, 0xb8590282, 0x1e2e0936, 0x2fc613ab, 0x89b1181f, 0x4c162691, 0xea612d25, 0xdb8937b8, 0x7dfe3c0c, 0x85cd537d, 0x496753e3, 0xc7e85400, 0x0b42549e, 0x01875d87, 0xcd2d5d19, 0x43a25afa, 0x8f085a64, 0x562848c8, 0x9a824856, 0x140d4fb5, 0xd8a74f2b, 0xd2624632, 0x1ec846ac, 0x9047414f, 0x5ced41d1,
0xec68d02b, 0x4a1fdb9f, 0x7bf7c102, 0xdd80cab6, 0x1827f438, 0xbe50ff8c, 0x8fb8e511, 0x29cfeea5, 0xdf879e4c, 0x79f095f8, 0x48188f65, 0xee6f84d1, 0x2bc8ba5f, 0x8dbfb1eb, 0xbc57ab76, 0x1a20a0c2, 0x299dc2ed, 0xe537c273, 0x6bb8c590, 0xa712c50e, 0xadd7cc17, 0x617dcc89, 0xeff2cb6a, 0x2358cbf4, 0xfa78d958, 0x36d2d9c6, 0xb85dde25, 0x74f7debb, 0x7e32d7a2, 0xb298d73c, 0x3c17d0df, 0xf0bdd041,
0x8816eaf2, 0x2e61e146, 0x1f89fbdb, 0xb9fef06f, 0x7c59cee1, 0xda2ec555, 0xebc6dfc8, 0x4db1d47c, 0xbbf9a495, 0x1d8eaf21, 0x2c66b5bc, 0x8a11be08, 0x4fb68086, 0xe9c18b32, 0xd82991af, 0x7e5e9a1b, 0x5526f3c6, 0x998cf358, 0x1703f4bb, 0xdba9f425, 0xd16cfd3c, 0x1dc6fda2, 0x9349fa41, 0x5fe3fadf, 0x86c3e873, 0x4a69e8ed, 0xc4e6ef0e, 0x084cef90, 0x0289e689, 0xce23e617, 0x40ace1f4, 0x8c06e16a,
0xefc8763c, 0x49bf7d88, 0x78576715, 0xde206ca1, 0x1b87522f, 0xbdf0599b, 0x8c184306, 0x2a6f48b2, 0xdc27385b, 0x7a5033ef, 0x4bb82972, 0xedcf22c6, 0x28681c48, 0x8e1f17fc, 0xbff70d61, 0x198006d5, 0xd0eba0bb, 0x1c41a025, 0x92cea7c6, 0x5e64a758, 0x54a1ae41, 0x980baedf, 0x1684a93c, 0xda2ea9a2, 0x030ebb0e, 0xcfa4bb90, 0x412bbc73, 0x8d81bced, 0x8744b5f4, 0x4beeb56a, 0xc561b289, 0x09cbb217,
0x47abd36e, 0xe1dcd8da, 0xd034c247, 0x7643c9f3, 0xb3e4f77d, 0x1593fcc9, 0x247be654, 0x820cede0, 0x74449d09, 0xd23396bd, 0xe3db8c20, 0x45ac8794, 0x800bb91a, 0x267cb2ae, 0x1794a833, 0xb1e3a387, 0xac509190, 0x60fa910e, 0xee7596ed, 0x22df9673, 0x281a9f6a, 0xe4b09ff4, 0x6a3f9817, 0xa6959889, 0x7fb58a25, 0xb31f8abb, 0x3d908d58, 0xf13a8dc6, 0xfbff84df, 0x37558441, 0xb9da83a2, 0x7570833c,
0x20754fa0, 0x86024414, 0xb7ea5e89, 0x119d553d, 0xd43a6bb3, 0x724d6007, 0x43a57a9a, 0xe5d2712e, 0x139a01c7, 0xb5ed0a73, 0x840510ee, 0x22721b5a, 0xe7d525d4, 0x41a22e60, 0x704a34fd, 0xd63d3f49, 0x533b85da, 0x9f918544, 0x111e82a7, 0xddb48239, 0xd7718b20, 0x1bdb8bbe, 0x95548c5d, 0x59fe8cc3, 0x80de9e6f, 0x4c749ef1, 0xc2fb9912, 0x0e51998c, 0x04949095, 0xc83e900b, 0x46b197e8, 0x8a1b9776,
0xcc1d9f8b, 0x6a6a943f, 0x5b828ea2, 0xfdf58516, 0x3852bb98, 0x9e25b02c, 0xafcdaab1, 0x09baa105, 0xfff2d1ec, 0x5985da58, 0x686dc0c5, 0xce1acb71, 0x0bbdf5ff, 0xadcafe4b, 0x9c22e4d6, 0x3a55ef62, 0x2f80b4f1, 0xe32ab46f, 0x6da5b38c, 0xa10fb312, 0xabcaba0b, 0x6760ba95, 0xe9efbd76, 0x2545bde8, 0xfc65af44, 0x30cfafda, 0xbe40a839, 0x72eaa8a7, 0x782fa1be, 0xb485a120, 0x3a0aa6c3, 0xf6a0a65d,
0xabc30345, 0x0db408f1, 0x3c5c126c, 0x9a2b19d8, 0x5f8c2756, 0xf9fb2ce2, 0xc813367f, 0x6e643dcb, 0x982c4d22, 0x3e5b4696, 0x0fb35c0b, 0xa9c457bf, 0x6c636931, 0xca146285, 0xfbfc7818, 0x5d8b73ac, 0xaa4de78c, 0x66e7e712, 0xe868e0f1, 0x24c2e06f, 0x2e07e976, 0xe2ade9e8, 0x6c22ee0b, 0xa088ee95, 0x79a8fc39, 0xb502fca7, 0x3b8dfb44, 0xf727fbda, 0xfde2f2c3, 0x3148f25d, 0xbfc7f5be, 0x736df520,
0x03a0a617, 0xa5d7ada3, 0x943fb73e, 0x3248bc8a, 0xf7ef8204, 0x519889b0, 0x6070932d, 0xc6079899, 0x304fe870, 0x9638e3c4, 0xa7d0f959, 0x01a7f2ed, 0xc400cc63, 0x6277c7d7, 0x539fdd4a, 0xf5e8d6fe, 0xd6f6d6a7, 0x1a5cd639, 0x94d3d1da, 0x5879d144, 0x52bcd85d, 0x9e16d8c3, 0x1099df20, 0xdc33dfbe, 0x0513cd12, 0xc9b9cd8c, 0x4736ca6f, 0x8b9ccaf1, 0x8159c3e8, 0x4df3c376, 0xc37cc495, 0x0fd6c40b,
0x647e3ad9, 0xc209316d, 0xf3e12bf0, 0x55962044, 0x90311eca, 0x3646157e, 0x07ae0fe3, 0xa1d90457, 0x579174be, 0xf1e67f0a, 0xc00e6597, 0x66796e23, 0xa3de50ad, 0x05a95b19, 0x34414184, 0x92364a30 0x7aa64737, 0xb60c47a9, 0x3883404a, 0xf42940d4, 0xfeec49cd, 0x32464953, 0xbcc94eb0, 0x70634e2e, 0xa9435c82, 0x65e95c1c, 0xeb665bff, 0x27cc5b61, 0x2d095278, 0xe1a352e6, 0x6f2c5505, 0xa386559b,
}, 0x061d761c, 0xcab77682, 0x44387161, 0x889271ff, 0x825778e6, 0x4efd7878, 0xc0727f9b, 0x0cd87f05, 0xd5f86da9, 0x19526d37, 0x97dd6ad4, 0x5b776a4a, 0x51b26353, 0x9d1863cd, 0x1397642e, 0xdf3d64b0,
{ 0x83d02561, 0x4f7a25ff, 0xc1f5221c, 0x0d5f2282, 0x079a2b9b, 0xcb302b05, 0x45bf2ce6, 0x89152c78, 0x50353ed4, 0x9c9f3e4a, 0x121039a9, 0xdeba3937, 0xd47f302e, 0x18d530b0, 0x965a3753, 0x5af037cd,
0x00000000, 0xccaa009e, 0x4225077d, 0x8e8f07e3, 0x844a0efa, 0x48e00e64, 0xc66f0987, 0x0ac50919, 0xd3e51bb5, 0x1f4f1b2b, 0x91c01cc8, 0x5d6a1c56, 0x57af154f, 0x9b0515d1, 0x158a1232, 0xd92012ac, 0xff6b144a, 0x33c114d4, 0xbd4e1337, 0x71e413a9, 0x7b211ab0, 0xb78b1a2e, 0x39041dcd, 0xf5ae1d53, 0x2c8e0fff, 0xe0240f61, 0x6eab0882, 0xa201081c, 0xa8c40105, 0x646e019b, 0xeae10678, 0x264b06e6}};
0x7cbb312b, 0xb01131b5, 0x3e9e3656, 0xf23436c8, 0xf8f13fd1, 0x345b3f4f, 0xbad438ac, 0x767e3832, 0xaf5e2a9e, 0x63f42a00, 0xed7b2de3, 0x21d12d7d, 0x2b142464, 0xe7be24fa, 0x69312319, 0xa59b2387,
0xf9766256, 0x35dc62c8, 0xbb53652b, 0x77f965b5, 0x7d3c6cac, 0xb1966c32, 0x3f196bd1, 0xf3b36b4f, 0x2a9379e3, 0xe639797d, 0x68b67e9e, 0xa41c7e00, 0xaed97719, 0x62737787, 0xecfc7064, 0x205670fa,
0x85cd537d, 0x496753e3, 0xc7e85400, 0x0b42549e, 0x01875d87, 0xcd2d5d19, 0x43a25afa, 0x8f085a64, 0x562848c8, 0x9a824856, 0x140d4fb5, 0xd8a74f2b, 0xd2624632, 0x1ec846ac, 0x9047414f, 0x5ced41d1,
0x299dc2ed, 0xe537c273, 0x6bb8c590, 0xa712c50e, 0xadd7cc17, 0x617dcc89, 0xeff2cb6a, 0x2358cbf4, 0xfa78d958, 0x36d2d9c6, 0xb85dde25, 0x74f7debb, 0x7e32d7a2, 0xb298d73c, 0x3c17d0df, 0xf0bdd041,
0x5526f3c6, 0x998cf358, 0x1703f4bb, 0xdba9f425, 0xd16cfd3c, 0x1dc6fda2, 0x9349fa41, 0x5fe3fadf, 0x86c3e873, 0x4a69e8ed, 0xc4e6ef0e, 0x084cef90, 0x0289e689, 0xce23e617, 0x40ace1f4, 0x8c06e16a,
0xd0eba0bb, 0x1c41a025, 0x92cea7c6, 0x5e64a758, 0x54a1ae41, 0x980baedf, 0x1684a93c, 0xda2ea9a2, 0x030ebb0e, 0xcfa4bb90, 0x412bbc73, 0x8d81bced, 0x8744b5f4, 0x4beeb56a, 0xc561b289, 0x09cbb217,
0xac509190, 0x60fa910e, 0xee7596ed, 0x22df9673, 0x281a9f6a, 0xe4b09ff4, 0x6a3f9817, 0xa6959889, 0x7fb58a25, 0xb31f8abb, 0x3d908d58, 0xf13a8dc6, 0xfbff84df, 0x37558441, 0xb9da83a2, 0x7570833c,
0x533b85da, 0x9f918544, 0x111e82a7, 0xddb48239, 0xd7718b20, 0x1bdb8bbe, 0x95548c5d, 0x59fe8cc3, 0x80de9e6f, 0x4c749ef1, 0xc2fb9912, 0x0e51998c, 0x04949095, 0xc83e900b, 0x46b197e8, 0x8a1b9776,
0x2f80b4f1, 0xe32ab46f, 0x6da5b38c, 0xa10fb312, 0xabcaba0b, 0x6760ba95, 0xe9efbd76, 0x2545bde8, 0xfc65af44, 0x30cfafda, 0xbe40a839, 0x72eaa8a7, 0x782fa1be, 0xb485a120, 0x3a0aa6c3, 0xf6a0a65d,
0xaa4de78c, 0x66e7e712, 0xe868e0f1, 0x24c2e06f, 0x2e07e976, 0xe2ade9e8, 0x6c22ee0b, 0xa088ee95, 0x79a8fc39, 0xb502fca7, 0x3b8dfb44, 0xf727fbda, 0xfde2f2c3, 0x3148f25d, 0xbfc7f5be, 0x736df520,
0xd6f6d6a7, 0x1a5cd639, 0x94d3d1da, 0x5879d144, 0x52bcd85d, 0x9e16d8c3, 0x1099df20, 0xdc33dfbe, 0x0513cd12, 0xc9b9cd8c, 0x4736ca6f, 0x8b9ccaf1, 0x8159c3e8, 0x4df3c376, 0xc37cc495, 0x0fd6c40b,
0x7aa64737, 0xb60c47a9, 0x3883404a, 0xf42940d4, 0xfeec49cd, 0x32464953, 0xbcc94eb0, 0x70634e2e, 0xa9435c82, 0x65e95c1c, 0xeb665bff, 0x27cc5b61, 0x2d095278, 0xe1a352e6, 0x6f2c5505, 0xa386559b,
0x061d761c, 0xcab77682, 0x44387161, 0x889271ff, 0x825778e6, 0x4efd7878, 0xc0727f9b, 0x0cd87f05, 0xd5f86da9, 0x19526d37, 0x97dd6ad4, 0x5b776a4a, 0x51b26353, 0x9d1863cd, 0x1397642e, 0xdf3d64b0,
0x83d02561, 0x4f7a25ff, 0xc1f5221c, 0x0d5f2282, 0x079a2b9b, 0xcb302b05, 0x45bf2ce6, 0x89152c78, 0x50353ed4, 0x9c9f3e4a, 0x121039a9, 0xdeba3937, 0xd47f302e, 0x18d530b0, 0x965a3753, 0x5af037cd,
0xff6b144a, 0x33c114d4, 0xbd4e1337, 0x71e413a9, 0x7b211ab0, 0xb78b1a2e, 0x39041dcd, 0xf5ae1d53, 0x2c8e0fff, 0xe0240f61, 0x6eab0882, 0xa201081c, 0xa8c40105, 0x646e019b, 0xeae10678, 0x264b06e6
}
};
template<typename T> template <typename T>
inline constexpr T align(const T ptr, int64_t alignment) inline constexpr T align(const T ptr, int64_t alignment)
{
return (T)(((uint64_t)ptr + alignment - 1) & ~(alignment - 1));
}
inline uint32_t memCrc32(const void *InData, int32_t Length, uint32_t CRC = 0)
{
// Based on the Slicing-by-8 implementation found here:
// http://slicing-by-8.sourceforge.net/
CRC = ~CRC;
const uint8_t *__restrict Data = (uint8_t *)InData;
// First we need to align to 32-bits
int32_t InitBytes = (int32_t)(align(Data, 4) - Data);
if (Length > InitBytes)
{ {
return (T)(((uint64_t)ptr + alignment - 1) & ~(alignment - 1)); Length -= InitBytes;
}
inline uint32_t memCrc32(const void* InData, int32_t Length, uint32_t CRC = 0) for (; InitBytes; --InitBytes)
{
// Based on the Slicing-by-8 implementation found here:
// http://slicing-by-8.sourceforge.net/
CRC = ~CRC;
const uint8_t* __restrict Data = (uint8_t*)InData;
// First we need to align to 32-bits
int32_t InitBytes = (int32_t)(align(Data, 4) - Data);
if (Length > InitBytes)
{
Length -= InitBytes;
for (; InitBytes; --InitBytes)
{
CRC = (CRC >> 8) ^ CRCTablesSB8[0][(CRC & 0xFF) ^ *Data++];
}
auto Data4 = (const uint32_t*)Data;
for (uint32_t Repeat = Length / 8; Repeat; --Repeat)
{
uint32_t V1 = *Data4++ ^ CRC;
uint32_t V2 = *Data4++;
CRC =
CRCTablesSB8[7][V1 & 0xFF] ^
CRCTablesSB8[6][(V1 >> 8) & 0xFF] ^
CRCTablesSB8[5][(V1 >> 16) & 0xFF] ^
CRCTablesSB8[4][V1 >> 24] ^
CRCTablesSB8[3][V2 & 0xFF] ^
CRCTablesSB8[2][(V2 >> 8) & 0xFF] ^
CRCTablesSB8[1][(V2 >> 16) & 0xFF] ^
CRCTablesSB8[0][V2 >> 24];
}
Data = (const uint8_t*)Data4;
Length %= 8;
}
for (; Length; --Length)
{ {
CRC = (CRC >> 8) ^ CRCTablesSB8[0][(CRC & 0xFF) ^ *Data++]; CRC = (CRC >> 8) ^ CRCTablesSB8[0][(CRC & 0xFF) ^ *Data++];
} }
return ~CRC; auto Data4 = (const uint32_t *)Data;
for (uint32_t Repeat = Length / 8; Repeat; --Repeat)
{
uint32_t V1 = *Data4++ ^ CRC;
uint32_t V2 = *Data4++;
CRC =
CRCTablesSB8[7][V1 & 0xFF] ^
CRCTablesSB8[6][(V1 >> 8) & 0xFF] ^
CRCTablesSB8[5][(V1 >> 16) & 0xFF] ^
CRCTablesSB8[4][V1 >> 24] ^
CRCTablesSB8[3][V2 & 0xFF] ^
CRCTablesSB8[2][(V2 >> 8) & 0xFF] ^
CRCTablesSB8[1][(V2 >> 16) & 0xFF] ^
CRCTablesSB8[0][V2 >> 24];
}
Data = (const uint8_t *)Data4;
Length %= 8;
} }
for (; Length; --Length)
{
CRC = (CRC >> 8) ^ CRCTablesSB8[0][(CRC & 0xFF) ^ *Data++];
}
return ~CRC;
} }
} // namespace Seele
+12 -11
View File
@@ -2,16 +2,17 @@
#include <glm/vec2.hpp> #include <glm/vec2.hpp>
#include <glm/vec3.hpp> #include <glm/vec3.hpp>
#include <glm/vec4.hpp> #include <glm/vec4.hpp>
namespace Seele { namespace Seele
typedef glm::vec2 Vector2; {
typedef glm::vec3 Vector3; typedef glm::vec2 Vector2;
typedef glm::vec4 Vector4; typedef glm::vec3 Vector3;
typedef glm::vec4 Vector4;
typedef glm::uvec2 UVector2; typedef glm::uvec2 UVector2;
typedef glm::uvec3 UVector3; typedef glm::uvec3 UVector3;
typedef glm::uvec4 UVector4; typedef glm::uvec4 UVector4;
typedef glm::ivec2 IVector2; typedef glm::ivec2 IVector2;
typedef glm::ivec3 IVector3; typedef glm::ivec3 IVector3;
typedef glm::ivec4 IVector4; typedef glm::ivec4 IVector4;
} } // namespace Seele
+84 -8
View File
@@ -35,15 +35,43 @@ namespace Seele
, refCount(rhs.refCount) , refCount(rhs.refCount)
{ {
} }
RefObject(RefObject&& rhs)
: handle(std::move(rhs.handle))
, refCount(std::move(rhs.refCount))
{}
~RefObject() ~RefObject()
{ {
registeredObjects.erase(handle); registeredObjects.erase(handle);
delete handle; delete handle;
} }
RefObject& operator=(const RefObject& rhs)
{
if(*this != rhs)
{
handle = rhs.handle;
refCount = rhs.refCount;
}
return *this;
}
RefObject& operator=(RefObject&& rhs)
{
if(*this != rhs)
{
handle = std::move(rhs.handle);
refCount = std::move(rhs.refCount);
rhs.handle = nullptr;
rhs.refCount = 0;
}
return *this;
}
bool operator==(const RefObject& other) const bool operator==(const RefObject& other) const
{ {
return handle == other.handle; return handle == other.handle;
} }
bool operator!=(const RefObject& other) const
{
return handle != other.handle;
}
bool operator<(const RefObject& other) const bool operator<(const RefObject& other) const
{ {
return handle < other.handle; return handle < other.handle;
@@ -55,7 +83,7 @@ namespace Seele
void removeRef() void removeRef()
{ {
refCount--; refCount--;
if (refCount.load() <= 0) if (refCount.load() == 0)
{ {
delete this; delete this;
} }
@@ -102,13 +130,22 @@ namespace Seele
RefPtr(const RefPtr& other) RefPtr(const RefPtr& other)
: object(other.object) : object(other.object)
{ {
object->addRef(); if(object != nullptr)
{
object->addRef();
}
}
RefPtr(RefPtr&& rhs)
: object(std::move(rhs.object))
{
rhs.object = nullptr;
//Dont change references, they stay the same
} }
template<typename F> template<typename F>
RefPtr(const RefPtr<F>& other) RefPtr(const RefPtr<F>& other)
{ {
F* f = other.getObject()->getHandle(); F* f = other.getObject()->getHandle();
T* t = static_cast<T*>(f); static_cast<T*>(f);
object = (RefObject<T>*)other.getObject(); object = (RefObject<T>*)other.getObject();
object->addRef(); object->addRef();
} }
@@ -123,26 +160,57 @@ namespace Seele
return nullptr; return nullptr;
} }
RefObject<F>* newObject = (RefObject<F>*)object; RefObject<F>* newObject = (RefObject<F>*)object;
RefPtr<F> result(newObject); return RefPtr<F>(newObject);
return result; }
template<typename F>
const RefPtr<F> cast() const
{
T* t = object->getHandle();
F* f = dynamic_cast<F*>(t);
if (f == nullptr)
{
return nullptr;
}
RefObject<F>* newObject = (RefObject<F>*)object;
return RefPtr<F>(newObject);
} }
RefPtr& operator=(const RefPtr& other) RefPtr& operator=(const RefPtr& other)
{ {
if (this != &other) if (*this != other)
{ {
if (object != nullptr) if (object != nullptr)
{ {
object->removeRef(); object->removeRef();
} }
object = other.object; object = other.object;
object->addRef(); if(object != nullptr)
{
object->addRef();
}
}
return *this;
}
RefPtr& operator=(RefPtr&& rhs)
{
if(*this != rhs)
{
if(object != nullptr)
{
object->removeRef();
}
object = std::move(rhs.object);
rhs.object = nullptr;
} }
return *this; return *this;
} }
~RefPtr() ~RefPtr()
{ {
object->removeRef(); if(object != nullptr)
{
object->removeRef();
}
} }
bool operator==(const RefPtr& other) const bool operator==(const RefPtr& other) const
{ {
@@ -166,6 +234,14 @@ namespace Seele
{ {
return object; return object;
} }
T* getHandle()
{
return object->getHandle();
}
const T* getHandle() const
{
return object->getHandle();
}
private: private:
RefObject<T>* object; RefObject<T>* object;
}; };
+2
View File
@@ -54,6 +54,8 @@ BOOST_AUTO_TEST_CASE(inheritance_cast)
Seele::RefPtr<TestStruct> base = derived; Seele::RefPtr<TestStruct> base = derived;
BOOST_REQUIRE_EQUAL(base->data, 10); BOOST_REQUIRE_EQUAL(base->data, 10);
backCast = base.cast<DerivedStruct>(); backCast = base.cast<DerivedStruct>();
BOOST_REQUIRE_EQUAL(backCast->data, 10);
BOOST_REQUIRE_EQUAL(backCast->data2, 20);
} }
BOOST_REQUIRE_EQUAL(backCast->data, 10); BOOST_REQUIRE_EQUAL(backCast->data, 10);
BOOST_REQUIRE_EQUAL(backCast->data2, 20); BOOST_REQUIRE_EQUAL(backCast->data2, 20);
+3 -3
View File
@@ -1,12 +1,12 @@
#include "EngineTest.h" #include "EngineTest.h"
#include "Graphics/GraphicsResources.h" #include "Graphics/Vulkan/VulkanGraphics.h"
#include <boost/test/unit_test.hpp> #include <boost/test/unit_test.hpp>
using namespace Seele; using namespace Seele;
BOOST_AUTO_TEST_SUITE(DescriptorSets) BOOST_AUTO_TEST_SUITE(Vulkan)
BOOST_AUTO_TEST_CASE(descriptor_set_merge) BOOST_AUTO_TEST_CASE(init)
{ {
} }