Fixed meshlet culling

This commit is contained in:
Dynamitos
2024-03-31 10:21:09 +02:00
parent 82baf898a6
commit 578320cf07
16 changed files with 160 additions and 67 deletions
+2 -2
View File
@@ -19,8 +19,8 @@ GameView::GameView(Gfx::PGraphics graphics, PWindow window, const ViewportCreate
, renderGraph(RenderGraphBuilder::build(
DepthPrepass(graphics, scene),
LightCullingPass(graphics, scene),
BasePass(graphics, scene)
//DebugPass(graphics, scene),
BasePass(graphics, scene),
DebugPass(graphics, scene)
//SkyboxRenderPass(graphics, scene)
))
{
+2 -2
View File
@@ -35,8 +35,8 @@ protected:
RenderGraph<
DepthPrepass,
LightCullingPass,
BasePass
//DebugPass,
BasePass,
DebugPass
//SkyboxRenderPass
> renderGraph;