Reworking tangent lighting

This commit is contained in:
Dynamitos
2024-12-21 20:47:57 +01:00
parent 57d90928bf
commit 5fae4f02e8
15 changed files with 121 additions and 129 deletions
+3 -1
View File
@@ -103,8 +103,10 @@ void taskMain(
viewFrustum.sides[1] = computePlane(origin, corners[1], corners[3]);
viewFrustum.sides[2] = computePlane(origin, corners[0], corners[1]);
viewFrustum.sides[3] = computePlane(origin, corners[3], corners[2]);
meshVisible = true;
#ifdef DEPTH_CULLING
meshVisible = mesh.bounding.insideFrustum(viewFrustum) && isBoxVisible(mesh.bounding);
//meshVisible = true;
#endif
}
GroupMemoryBarrierWithGroupSync();
if(!meshVisible)