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@@ -2,13 +2,13 @@
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const static int INVALID_POINTER = 4294967295;
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// Possible culling state
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const static int BACK_FACE_CULLED =-3;
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const static int FRUSTUM_CULLED =-2;
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const static int TOO_SMALL =-1;
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const static int UNCHANGED_ELEMENT= 0;
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const static int BISECT_ELEMENT= 1;
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const static int SIMPLIFY_ELEMENT= 2;
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const static int MERGED_ELEMENT= 3;
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const static int BACK_FACE_CULLED = -3;
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const static int FRUSTUM_CULLED = -2;
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const static int TOO_SMALL = -1;
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const static int UNCHANGED_ELEMENT = 0;
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const static int BISECT_ELEMENT = 1;
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const static int SIMPLIFY_ELEMENT = 2;
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const static int MERGED_ELEMENT = 3;
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// Bisector flags
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const static int VISIBLE_BISECTOR = 0x1;
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