Descriptors now work in metal hopefully

This commit is contained in:
Dynamitos
2024-09-16 13:00:53 +02:00
parent 49e94d3b74
commit 6417ab940d
45 changed files with 435 additions and 476 deletions
+2 -2
View File
@@ -47,9 +47,9 @@ void reduceLevel(
void sourceCopy(
uint2 dispatchID: SV_DispatchThreadID
) {
if(dispatchID.x >= pViewParams.screenDimensions.x || dispatchID.y >= pViewParams.screenDimensions.y)
if(dispatchID.x >= pViewParams.c.screenDimensions.x || dispatchID.y >= pViewParams.c.screenDimensions.y)
{
return;
}
pDepthAttachment.buffer[dispatchID.x + (dispatchID.y * uint(pViewParams.screenDimensions.x))] = pDepthAttachment.texture[uint2(dispatchID)];
pDepthAttachment.buffer[dispatchID.x + (dispatchID.y * uint(pViewParams.c.screenDimensions.x))] = pDepthAttachment.texture[uint2(dispatchID)];
}