Descriptors now work in metal hopefully

This commit is contained in:
Dynamitos
2024-09-16 13:00:53 +02:00
parent 49e94d3b74
commit 6417ab940d
45 changed files with 435 additions and 476 deletions
+1 -1
View File
@@ -274,7 +274,7 @@ MeshId VertexData::allocateVertexData(uint64 numVertices) {
return res;
}
void VertexData::serializeMesh(MeshId id, uint64 numVertices, ArchiveBuffer& buffer) {
void VertexData::serializeMesh(MeshId id, uint64, ArchiveBuffer& buffer) {
std::unique_lock l(vertexDataLock);
Array<Meshlet> out;
MeshData data = meshData[id];