Reducing memory usage

This commit is contained in:
Dynamitos
2024-08-07 21:19:33 +02:00
parent 819b541ff2
commit 64a26bfd57
37 changed files with 216 additions and 44 deletions
+2 -2
View File
@@ -115,8 +115,8 @@ void TextureLoader::import(TextureImportArgs args, PTextureAsset textureAsset) {
.uastcFlags = KTX_PACK_UASTC_LEVEL_DEFAULT,
.uastcRDO = true,
};
//KTX_ASSERT(ktxTexture2_CompressBasisEx(kTexture, &basisParams));
//KTX_ASSERT(ktxTexture2_DeflateZstd(kTexture, 20));
KTX_ASSERT(ktxTexture2_CompressBasisEx(kTexture, &basisParams));
KTX_ASSERT(ktxTexture2_DeflateZstd(kTexture, 20));
char writer[100];
snprintf(writer, sizeof(writer), "%s version %s", "SeeleEngine", "0.0.1");
+1
View File
@@ -13,6 +13,7 @@
#include "Graphics/StaticMeshVertexData.h"
#include "Graphics/Vulkan/Graphics.h"
#include "Window/PlayView.h"
#include "Graphics/Vulkan/Buffer.h"
#include "Window/WindowManager.h"
#include <fmt/core.h>
#include <random>