Fixing synchronization problem between descriptor sets and command buffers
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@@ -499,7 +499,9 @@ public:
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virtual void endFrame() = 0;
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virtual void onWindowCloseEvent() = 0;
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virtual PTexture2D getBackBuffer() = 0;
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virtual void setKeyCallback(std::function<void(KeyCode, KeyAction, KeyModifier)> callback) = 0;
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virtual void setKeyCallback(std::function<void(KeyCode, InputAction, KeyModifier)> callback) = 0;
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virtual void setMouseMoveCallback(std::function<void(double, double)> callback) = 0;
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virtual void setMouseButtonCallback(std::function<void(MouseButton, InputAction, KeyModifier)> callback) = 0;
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SeFormat getSwapchainFormat() const
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{
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return pixelFormat;
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