Fixing synchronization problem between descriptor sets and command buffers
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@@ -21,7 +21,9 @@ protected:
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PWindow owner;
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PRenderPath renderer;
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virtual void keyCallback(KeyCode code, KeyAction action, KeyModifier modifier) = 0;
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virtual void keyCallback(KeyCode code, InputAction action, KeyModifier modifier) = 0;
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virtual void mouseMoveCallback(double xPos, double yPos) = 0;
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virtual void mouseButtonCallback(MouseButton button, InputAction action, KeyModifier modifier) = 0;
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friend class Window;
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};
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