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@@ -103,7 +103,7 @@ void BasePass::render()
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permutation.setMaterial(materialData.material->getName());
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Gfx::PermutationId id(permutation);
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Gfx::PRenderCommand command = graphics->createRenderCommand("DepthRender");
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Gfx::PRenderCommand command = graphics->createRenderCommand("BaseRender");
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command->setViewport(viewport);
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Gfx::OPipelineLayout layout = graphics->createPipelineLayout(basePassLayout);
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layout->addDescriptorLayout(INDEX_MATERIAL, materialData.material->getDescriptorLayout());
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