some transparency

This commit is contained in:
Dynamitos
2024-07-17 14:34:00 +02:00
parent 12001152d4
commit 67c4ce2f7a
8 changed files with 51 additions and 9 deletions
+15 -5
View File
@@ -17,10 +17,20 @@ void raygen()
rayDesc.Direction = mul(pViewParams.inverseViewMatrix, float4(normalize(target.xyz), 0)).xyz;
rayDesc.TMin = 0.001;
rayDesc.TMax = 10000.0;
const uint maxRays = 12;
float3 color = float3(0, 0, 0);
float alpha;
for(uint i = 0; i < maxRays; ++i) {
RayPayload payload;
TraceRay(pRayTracingParams.scene, RAY_FLAG_FORCE_OPAQUE, 0xff, 0, 0, 0, rayDesc, payload);
color = color.rgb * alpha + payload.color * payload.alpha;
alpha = alpha + payload.alpha;
rayDesc.Origin = payload.intersection_WS;
if(alpha > 0.9){
break;
}
}
RayPayload payload;
payload.rayDirection = rayDesc.Direction;
TraceRay(pRayTracingParams.scene, RAY_FLAG_FORCE_OPAQUE, 0xff, 0, 0, 0, rayDesc, payload);
pRayTracingParams.image[int2(LaunchID.xy)] = float4(payload.color, 1.0);
pRayTracingParams.image[int2(LaunchID.xy)] = float4(color, alpha);
}