Adding metal headers
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@@ -1,5 +1,4 @@
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#pragma once
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#include "Foundation/Foundation.hpp"
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#include "Metal/Metal.hpp"
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#include "Graphics/Graphics.h"
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@@ -54,7 +53,6 @@ public:
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virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) = 0;
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protected:
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MTL::Device* device;
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NS::Application* app;
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};
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} // namespace Metal
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} // namespace Seele
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