Shaders are not compiling anymore...

This commit is contained in:
Dynamitos
2023-12-02 10:55:00 +01:00
parent 9114a6f252
commit 6c156d3bc2
23 changed files with 190 additions and 148 deletions
+11
View File
@@ -32,6 +32,17 @@ Graphics::Graphics()
Graphics::~Graphics()
{
vkDeviceWaitIdle(handle);
graphicsCommands = nullptr;
computeCommands = nullptr;
transferCommands = nullptr;
dedicatedTransferCommands = nullptr;
pipelineCache = nullptr;
allocator = nullptr;
destructionManager = nullptr;
stagingManager = nullptr;
allocatedFramebuffers.clear();
shaderCompiler = nullptr;
vkDestroyDevice(handle, nullptr);
DestroyDebugReportCallbackEXT(instance, nullptr, callback);
vkDestroyInstance(instance, nullptr);