Shaders are not compiling anymore...
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@@ -85,7 +85,6 @@ protected:
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OQueue computeQueue;
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OQueue transferQueue;
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OQueue dedicatedTransferQueue;
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OPipelineCache pipelineCache;
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thread_local static OCommandPool graphicsCommands;
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thread_local static OCommandPool computeCommands;
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thread_local static OCommandPool transferCommands;
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@@ -96,6 +95,7 @@ protected:
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VkDebugReportCallbackEXT callback;
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Map<uint32, OFramebuffer> allocatedFramebuffers;
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OAllocator allocator;
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OPipelineCache pipelineCache;
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OStagingManager stagingManager;
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ODestructionManager destructionManager;
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