Shaders are not compiling anymore...

This commit is contained in:
Dynamitos
2023-12-02 10:55:00 +01:00
parent 9114a6f252
commit 6c156d3bc2
23 changed files with 190 additions and 148 deletions
+12 -9
View File
@@ -11,19 +11,22 @@ WindowManager::~WindowManager()
{
}
PWindow WindowManager::addWindow(Gfx::PGraphics graphics, const WindowCreateInfo &createInfo)
OWindow WindowManager::addWindow(Gfx::PGraphics graphics, const WindowCreateInfo &createInfo)
{
OWindow window = new Window(this, graphics->createWindow(createInfo));
PWindow ref = window;
windows.add(std::move(window));
return ref;
windows.add(window);
return window;
}
void WindowManager::render()
{
for (auto& window : windows)
{
window->render();
}
}
void WindowManager::notifyWindowClosed(PWindow window)
{
windows.remove(windows.find([window] (const OWindow& w) { return window == w; }));
if(windows.empty())
{
exit(0);
}
windows.remove(window);
}