Shaders are not compiling anymore...

This commit is contained in:
Dynamitos
2023-12-02 10:55:00 +01:00
parent 9114a6f252
commit 6c156d3bc2
23 changed files with 190 additions and 148 deletions
+4 -3
View File
@@ -10,15 +10,16 @@ class WindowManager
public:
WindowManager();
~WindowManager();
PWindow addWindow(Gfx::PGraphics graphics, const WindowCreateInfo &createInfo);
OWindow addWindow(Gfx::PGraphics graphics, const WindowCreateInfo &createInfo);
void render();
void notifyWindowClosed(PWindow window);
inline bool isActive() const
bool isActive() const
{
return windows.size();
}
private:
Array<OWindow> windows;
Array<PWindow> windows;
};
DEFINE_REF(WindowManager)
} // namespace Seele