Implementing graphics layer changes in metal

This commit is contained in:
Dynamitos
2025-08-14 18:28:33 +02:00
parent 7ab9e8a5e5
commit 757b75aaf3
12 changed files with 393 additions and 181 deletions
+1 -1
View File
@@ -227,7 +227,7 @@ void AssetRegistry::initialize(const std::filesystem::path& _rootFolder, Gfx::PG
this->assetRoot = new AssetFolder("");
if (!std::filesystem::exists(rootFolder))
{
std::filesystem::create_directories(rootFolder);
//std::filesystem::create_directories(rootFolder);
}
else if (!std::filesystem::is_directory(rootFolder))
{