Implementing graphics layer changes in metal

This commit is contained in:
Dynamitos
2025-08-14 18:28:33 +02:00
parent 7ab9e8a5e5
commit 757b75aaf3
12 changed files with 393 additions and 181 deletions
+64 -1
View File
@@ -7,7 +7,38 @@
namespace Seele {
namespace Metal {
class TextureHandle : public CommandBoundResource{
DECLARE_REF(TextureHandle)
class TextureView : public Gfx::TextureView, public CommandBoundResource {
public:
TextureView(PGraphics graphics, PTextureHandle source, uint32 width, uint32 height, uint32 numLayers, uint32 numMipLevels, MTL::Texture* view);
virtual ~TextureView();
virtual Gfx::SeFormat getFormat() const override;
virtual uint32 getWidth() const override;
virtual uint32 getHeight() const override;
virtual uint32 getDepth() const override;
virtual uint32 getNumLayers() const override;
virtual Gfx::SeSampleCountFlags getNumSamples() const override;
virtual uint32 getMipLevels() const override;
virtual void pipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
virtual void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
MTL::Texture* getHandle() const { return view; }
PTextureHandle getSource() const { return source;}
private:
uint32 width;
uint32 height;
uint32 numLayers;
uint32 numMipLevels;
PTextureHandle source;
MTL::Texture* view;
friend class TextureBase;
};
DEFINE_REF(TextureView)
class TextureHandle : public CommandBoundResource {
public:
TextureHandle(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, MTL::Texture* existingImage);
virtual ~TextureHandle();
@@ -18,8 +49,10 @@ class TextureHandle : public CommandBoundResource{
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage);
void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
void generateMipmaps();
Gfx::OTextureView createTextureView(uint32 baseMipLevel, uint32 levelCount, uint32 baseArrayLayer, uint32 layerCount);
MTL::Texture* texture;
OTextureView textureView;
MTL::TextureType type;
uint32 width;
uint32 height;
@@ -87,6 +120,8 @@ class Texture2D : public Gfx::Texture2D, public TextureBase {
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
virtual Gfx::PTextureView getDefaultView() const override;
virtual Gfx::OTextureView createTextureView(uint32 baseMipLevel, uint32 levelCount, uint32 baseArrayLayer, uint32 layerCount) override;
protected:
// Inherited via QueueOwnedResource
@@ -95,7 +130,31 @@ class Texture2D : public Gfx::Texture2D, public TextureBase {
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(Texture2D)
class Texture2DArray : public Gfx::Texture2DArray, public TextureBase {
public:
Texture2DArray(PGraphics graphics, const TextureCreateInfo& createInfo, MTL::Texture* existingImage = nullptr);
virtual ~Texture2DArray();
virtual uint32 getWidth() const override { return handle->width; }
virtual uint32 getHeight() const override { return handle->height; }
virtual uint32 getDepth() const override { return handle->depth; }
virtual uint32 getNumLayers() const override { return handle->arrayCount; }
virtual Gfx::SeFormat getFormat() const override { return handle->format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return handle->samples; }
virtual uint32 getMipLevels() const override { return handle->mipLevels; }
virtual void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
virtual Gfx::PTextureView getDefaultView() const override;
virtual Gfx::OTextureView createTextureView(uint32 baseMipLevel, uint32 levelCount, uint32 baseArrayLayer, uint32 layerCount) override;
protected:
// Inherited via QueueOwnedResource
virtual void executeOwnershipBarrier(Gfx::QueueType newOwner) override;
virtual void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(Texture2DArray)
class Texture3D : public Gfx::Texture3D, public TextureBase {
public:
Texture3D(PGraphics graphics, const TextureCreateInfo& createInfo);
@@ -111,6 +170,8 @@ class Texture3D : public Gfx::Texture3D, public TextureBase {
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
virtual Gfx::PTextureView getDefaultView() const override;
virtual Gfx::OTextureView createTextureView(uint32 baseMipLevel, uint32 levelCount, uint32 baseArrayLayer, uint32 layerCount) override;
protected:
// Inherited via QueueOwnedResource
@@ -135,6 +196,8 @@ class TextureCube : public Gfx::TextureCube, public TextureBase {
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
virtual Gfx::PTextureView getDefaultView() const override;
virtual Gfx::OTextureView createTextureView(uint32 baseMipLevel, uint32 levelCount, uint32 baseArrayLayer, uint32 layerCount) override;
protected:
// Inherited via QueueOwnedResource