Basic shader compilation
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@@ -1,5 +1,4 @@
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#pragma once
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#include "Graphics/Metal/Command.h"
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#include "Metal/Metal.hpp"
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#include "Graphics/Graphics.h"
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@@ -8,6 +7,7 @@ namespace Seele
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namespace Metal
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{
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DECLARE_REF(CommandQueue)
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DECLARE_REF(IOCommandQueue)
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class Graphics : public Gfx::Graphics
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{
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public:
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