Basic shader compilation

This commit is contained in:
Dynamitos
2024-04-11 12:38:42 +02:00
parent c3be0e23e7
commit 77dc9ef3fd
24 changed files with 254 additions and 148 deletions
+2 -2
View File
@@ -1,12 +1,12 @@
#pragma once
#include "Graphics/RenderTarget.h"
#include "Graphics.h"
#include "Metal/MTLRenderPass.hpp"
#include "Resources.h"
namespace Seele
{
namespace Metal
{
DECLARE_REF(Graphics)
class RenderPass : public Gfx::RenderPass
{
public: