Basic shader compilation
This commit is contained in:
@@ -61,10 +61,7 @@ TextureBase::~TextureBase() {
|
||||
void TextureBase::executePipelineBarrier(Gfx::SeAccessFlags,
|
||||
Gfx::SePipelineStageFlags,
|
||||
Gfx::SeAccessFlags,
|
||||
Gfx::SePipelineStageFlags) {
|
||||
|
||||
|
||||
}
|
||||
Gfx::SePipelineStageFlags) {}
|
||||
|
||||
void TextureBase::changeLayout(Gfx::SeImageLayout, Gfx::SeAccessFlags,
|
||||
Gfx::SePipelineStageFlags, Gfx::SeAccessFlags,
|
||||
|
||||
Reference in New Issue
Block a user