compiles again

This commit is contained in:
Dynamitos
2023-11-05 10:36:01 +01:00
parent 4746c0f838
commit 77eb92838c
112 changed files with 1717 additions and 1540 deletions
+1 -4
View File
@@ -1,5 +1,5 @@
import LightEnv;
import Common;
import LightEnv;
struct ComputeShaderInput
{
@@ -27,13 +27,10 @@ struct CullingParams
RWTexture2D<uint2> tLightGrid;
StructuredBuffer<Frustum> frustums;
};
ParameterBlock<CullingParams> gCullingParams;
// Debug
//layout(set = INDEX_VIEW_PARAMS, binding = 10)
//Texture2D lightCountHeatMap;
//layout(set = INDEX_VIEW_PARAMS, binding = 11)
//RWTexture2D<float4> debugTexture;
groupshared uint uMinDepth;