compiles again

This commit is contained in:
Dynamitos
2023-11-05 10:36:01 +01:00
parent 4746c0f838
commit 77eb92838c
112 changed files with 1717 additions and 1540 deletions
+3 -3
View File
@@ -2,7 +2,7 @@ import Common;
import BRDF;
import Meshlet;
import Scene;
import StaticMeshVertexData;
import VertexData;
struct MeshPayload
{
@@ -61,7 +61,7 @@ void taskMain(
DispatchMesh(head, 1, 1, p);
}
groupshared StaticMeshVertexAttributes gs_vertices[MAX_VERTICES];
groupshared VertexAttributes gs_vertices[MAX_VERTICES];
groupshared uint3 gs_indices[MAX_PRIMITIVES];
groupshared uint gs_numVertices;
groupshared uint gs_numPrimitives;
@@ -78,7 +78,7 @@ void meshMain(
in uint threadID: SV_GroupIndex,
in uint groupID: SV_GroupID,
in payload MeshPayload meshPayload,
out Vertices<StaticMeshVertexAttributes, MAX_VERTICES> vertices,
out Vertices<VertexAttributes, MAX_VERTICES> vertices,
out Indices<uint3, MAX_PRIMITIVES> indices
){
InstanceData inst = scene.instances[meshPayload.instanceId[groupID]];