compiles again
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@@ -5,7 +5,6 @@
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namespace Seele
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{
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DECLARE_NAME_REF(Gfx, Viewport)
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namespace Component
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{
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struct Camera
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@@ -24,7 +23,6 @@ struct Camera
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{
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return Vector(viewMatrix[3]);
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}
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void setViewport(Gfx::PViewport viewport);
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void mouseMove(float deltaX, float deltaY);
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void mouseScroll(float x);
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void moveX(float amount);
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