compiles again
This commit is contained in:
@@ -135,7 +135,7 @@ void StaticMeshVertexData::resizeBuffers()
|
||||
.size = verticesAllocated * sizeof(Vector),
|
||||
},
|
||||
.stride = sizeof(Vector),
|
||||
.bDynamic = true,
|
||||
.dynamic = true,
|
||||
};
|
||||
positions = graphics->createShaderBuffer(createInfo);
|
||||
normals = graphics->createShaderBuffer(createInfo);
|
||||
@@ -174,6 +174,7 @@ void StaticMeshVertexData::updateBuffers()
|
||||
.size = biTangentData.size() * sizeof(Vector),
|
||||
.data = (uint8*)biTangentData.data(),
|
||||
});
|
||||
descriptorLayout->reset();
|
||||
descriptorSet = descriptorLayout->allocateDescriptorSet();
|
||||
descriptorSet->updateBuffer(0, positions);
|
||||
descriptorSet->updateBuffer(1, texCoords);
|
||||
|
||||
Reference in New Issue
Block a user