compiles again
This commit is contained in:
@@ -26,7 +26,7 @@ struct Meshlet
|
||||
StaticArray<uint8, Gfx::numPrimitivesPerMeshlet * 3> primitiveLayout; // indices into the uniqueVertices array, only uint8 needed
|
||||
uint32 numVertices;
|
||||
uint32 numPrimitives;
|
||||
void save(ArchiveBuffer& buffer);
|
||||
void save(ArchiveBuffer& buffer) const;
|
||||
void load(ArchiveBuffer& buffer);
|
||||
};
|
||||
class VertexData
|
||||
@@ -101,7 +101,7 @@ protected:
|
||||
Array<MeshletDescription> meshlets;
|
||||
Array<uint8> primitiveIndices;
|
||||
Array<uint32> vertexIndices;
|
||||
Gfx::OGraphics graphics;
|
||||
Gfx::PGraphics graphics;
|
||||
Gfx::ODescriptorLayout instanceDataLayout;
|
||||
// for mesh shading
|
||||
Gfx::OShaderBuffer meshletBuffer;
|
||||
|
||||
Reference in New Issue
Block a user