Not even with long texts and small scales
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@@ -27,20 +27,11 @@ public:
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void addChildComponent(PComponent component);
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virtual void notifySceneAttach(PScene scene);
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//void setAbsoluteLocation(Vector location);
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//void setAbsoluteRotation(Vector rotation);
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//void setAbsoluteRotation(Quaternion rotation);
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//void setWorldScale(Vector scale);
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void setRelativeLocation(Vector location);
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void setRelativeRotation(Vector rotation);
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void setRelativeRotation(Quaternion rotation);
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void setRelativeScale(Vector scale);
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//void addAbsoluteTranslation(Vector translation);
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//void addAbsoluteRotation(Vector rotation);
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//void addAbsoluteRotation(Quaternion rotation);
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void addRelativeLocation(Vector translation);
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void addRelativeRotation(Vector rotation);
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void addRelativeRotation(Quaternion rotation);
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