Not even with long texts and small scales

This commit is contained in:
Dynamitos
2022-04-17 09:10:20 +02:00
parent 03e1a5784d
commit 796271f334
17 changed files with 127 additions and 105 deletions
+5 -4
View File
@@ -21,10 +21,11 @@ InspectorView::InspectorView(Gfx::PGraphics graphics, PWindow window, const View
textPass.createRenderPass();
TextRender& render = textPassData.texts.add();
render.font = AssetRegistry::findFont("Calibri");
render.text = "Seele Engine";
render.position = Vector2(200.f, 300.f);
render.scale = 1.0f;
render.textColor = Vector4(1, 1, 1, 1);
render.text = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus quis magna ex. Morbi ullamcorper fringilla risus eget vehicula. Praesent vel quam vel ante molestie gravida vitae ac enim. Donec vitae eleifend orci. Phasellus at sodales lorem, ac eleifend turpis. Vivamus vitae condimentum lacus, a bibendum neque. Ut et est ut felis varius vehicula. Etiam lorem magna, dapibus vitae felis in, vulputate suscipit neque. Aenean facilisis ac risus et scelerisque. Ut tincidunt eros quis posuere iaculis. Curabitur justo lacus, molestie id varius vel, sodales efficitur diam. Integer orci velit, condimentum sit amet turpis sit amet, congue blandit nisl. Donec pretium ligula id mauris pretium commodo. Mauris quis lectus mi. In blandit, dolor non accumsan venenatis, ipsum erat congue neque, quis elementum orci nunc vel justo. ";
//render.text = "Seele Engine";
render.position = Vector2(0.f, 300.f);
render.scale = 0.1f;
render.textColor = Vector4(1, 0, 0, 1);
}
InspectorView::~InspectorView()
+1
View File
@@ -18,6 +18,7 @@ Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const Viewpo
, lightCullingPass(LightCullingPass(graphics, viewport, activeCamera))
, basePass(BasePass(graphics, viewport, activeCamera))
{
activeCamera->getCameraComponent()->setViewport(viewport);
scene = new Scene(graphics);
scene->addActor(activeCamera);
AssetRegistry::importFile("C:\\Users\\Dynamitos\\TestSeeleProject\\Assets\\Ayaka\\Avatar_Girl_Sword_Ayaka_Tex_Body_Diffuse.png");
-4
View File
@@ -36,10 +36,6 @@ void Window::render()
view->render();
}
gfxHandle->endFrame();
if(owner->isActive())
{
render();
}
}
//co_return;
}