Hopefully fixing models

This commit is contained in:
Dynamitos
2020-10-31 00:04:23 +01:00
parent 41710220ec
commit 799ba20d49
3 changed files with 4 additions and 3 deletions
@@ -234,6 +234,7 @@ void ShaderBuffer::unlock()
std::memset(&region, 0, sizeof(VkBufferCopy));
region.size = size;
vkCmdCopyBuffer(cmdHandle, stagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, &region);
graphics->getQueueCommands(currentOwner)->submitCommands();
}
//requestOwnershipTransfer(pending.prevQueue);
graphics->getStagingManager()->releaseStagingBuffer(pending.stagingBuffer);