Updating slang

This commit is contained in:
Dynamitos
2024-04-04 08:30:59 +02:00
parent 578320cf07
commit 7eedaf61ba
13 changed files with 93 additions and 111 deletions
@@ -51,9 +51,6 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
void LightCullingPass::render()
{
depthAttachment->pipelineBarrier(
Gfx::SE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
Gfx::SE_ACCESS_SHADER_READ_BIT, Gfx::SE_PIPELINE_STAGE_COMPUTE_SHADER_BIT);
depthAttachment->transferOwnership(Gfx::QueueType::COMPUTE);
cullingDescriptorSet->updateTexture(0, depthAttachment);
cullingDescriptorSet->updateBuffer(1, oLightIndexCounter);
@@ -70,7 +67,6 @@ void LightCullingPass::render()
Array<Gfx::PComputeCommand> commands = {computeCommand};
//std::cout << "Execute" << std::endl;
graphics->executeCommands(commands);
graphics->waitDeviceIdle();
}
void LightCullingPass::endFrame()
@@ -157,7 +153,7 @@ void LightCullingPass::publishOutputs()
.size = (uint32)sizeof(uint32)
* dispatchParams.numThreadGroups.x
* dispatchParams.numThreadGroups.y
* dispatchParams.numThreadGroups.z * 1024 * 16,
* dispatchParams.numThreadGroups.z * 8192,
.data = nullptr,
.owner = Gfx::QueueType::COMPUTE
},