Basic light culling but without the culling
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@@ -35,7 +35,7 @@ void AssetRegistry::importFile(const std::string &filePath)
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{
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get().importTexture(fsPath);
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}
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if (extension.compare(".semat") == 0)
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if (extension.compare(".asset") == 0)
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{
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get().importMaterial(fsPath);
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}
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