Basic light culling but without the culling
This commit is contained in:
@@ -54,6 +54,10 @@ private:
|
||||
Gfx::PPipelineLayout basePassLayout;
|
||||
// Set 0: Light environment
|
||||
static constexpr uint32 INDEX_LIGHT_ENV = 0;
|
||||
Gfx::PStructuredBuffer directLightBuffer;
|
||||
Gfx::PUniformBuffer numDirLightBuffer;
|
||||
Gfx::PStructuredBuffer pointLightBuffer;
|
||||
Gfx::PUniformBuffer numPointLightBuffer;
|
||||
Gfx::PStructuredBuffer oLightIndexList;
|
||||
Gfx::PTexture oLightGrid;
|
||||
Gfx::PDescriptorLayout lightLayout;
|
||||
|
||||
Reference in New Issue
Block a user