Basic light culling but without the culling

This commit is contained in:
Dynamitos
2021-06-12 18:51:29 +02:00
parent 22adb08bfc
commit 7f019a28b4
17 changed files with 122 additions and 63 deletions
-1
View File
@@ -32,7 +32,6 @@ int main()
AssetRegistry::importFile("D:\\Private\\Programming\\Unreal Engine\\Assets\\Plane\\plane.obj");
PPrimitiveComponent plane = new PrimitiveComponent(AssetRegistry::findMesh("plane"));
plane->setWorldScale(Vector(100, 100, 100));
plane->addWorldTranslation(Vector(0, -10, 0));
PPrimitiveComponent arissa = new PrimitiveComponent(AssetRegistry::findMesh("Ely"));
arissa->addWorldTranslation(Vector(0, 0, 100));
arissa->setWorldScale(Vector(0.1f, 0.1f, 0.1f));