Staging before meshlet linearization
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@@ -22,6 +22,8 @@ public:
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Gfx::PDescriptorLayout getDescriptorLayout() { return layout; }
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OMaterialInstance instantiate();
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const std::string& getName() const { return materialName; }
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constexpr const uint64 getId() const { return materialId; }
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static constexpr const PMaterial findMaterialById(uint64 id) { return materials[id]; }
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void save(ArchiveBuffer& buffer) const;
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void load(ArchiveBuffer& buffer);
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@@ -33,11 +35,14 @@ private:
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uint32 uniformDataSize;
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uint32 uniformBinding;
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uint64 instanceId;
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uint64 materialId;
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Gfx::ODescriptorLayout layout;
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std::string materialName;
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Array<OShaderExpression> codeExpressions;
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Array<std::string> parameters;
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MaterialNode brdf;
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static std::atomic_uint64_t materialIdCounter;
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static Array<PMaterial> materials;
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};
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DEFINE_REF(Material)
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