Auto stash before merge of "master" and "Gitea/master"

This commit is contained in:
Dynamitos
2024-09-25 17:27:21 +02:00
parent 6417ab940d
commit 81f29d1b3f
16 changed files with 518 additions and 147 deletions
+5 -1
View File
@@ -27,6 +27,7 @@ void Seele::addDebugVertices(Array<DebugVertex> verts) { gDebugVertices.addAll(v
BasePass::BasePass(Gfx::PGraphics graphics, PScene scene) : RenderPass(graphics, scene) {
//waterRenderer = new WaterRenderer(graphics, scene, viewParamsLayout);
terrainRenderer = new TerrainRenderer(graphics, scene, viewParamsLayout);
basePassLayout = graphics->createPipelineLayout("BasePassLayout");
basePassLayout->addDescriptorLayout(viewParamsLayout);
@@ -99,6 +100,7 @@ void BasePass::beginFrame(const Component::Camera& cam) {
transparentCulling = lightCullingLayout->allocateDescriptorSet();
//waterRenderer->beginFrame();
terrainRenderer->beginFrame();
// Debug vertices
{
@@ -247,7 +249,8 @@ void BasePass::render() {
}
}
//commands.add(waterRenderer->render(viewParamsSet));
// commands.add(waterRenderer->render(viewParamsSet));
commands.add(terrainRenderer->render(viewParamsSet));
// Skybox
{
@@ -471,6 +474,7 @@ void BasePass::createRenderPass() {
tLightGrid = resources->requestTexture("LIGHTCULLING_TLIGHTGRID");
//waterRenderer->setViewport(viewport, renderPass);
terrainRenderer->setViewport(viewport, renderPass);
// Debug rendering
{