Fixing some descriptor binding stuff, made it work
This commit is contained in:
@@ -70,7 +70,7 @@ void ShaderCompiler::compile()
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{
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for (const auto& [matName, mat] : materials)
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{
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work.add([=]() {
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//work.add([=]() {
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ShaderPermutation permutation;
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if (pass.positionOnly)
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{
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@@ -99,12 +99,12 @@ void ShaderCompiler::compile()
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layout->addDescriptorLayout(mat->getDescriptorLayout());
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permutation.setMaterial(mat->getName());
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createShaders(permutation, std::move(layout));
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});
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//});
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}
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}
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else
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{
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work.add([=]() {
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//work.add([=]() {
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ShaderPermutation permutation;
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if (pass.positionOnly)
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{
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@@ -131,11 +131,11 @@ void ShaderCompiler::compile()
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layout->addDescriptorLayout(vd->getVertexDataLayout());
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layout->addDescriptorLayout(vd->getInstanceDataLayout());
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createShaders(permutation, std::move(layout));
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});
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//});
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}
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}
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}
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getThreadPool().runAndWait(std::move(work));
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//getThreadPool().runAndWait(std::move(work));
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}
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void ShaderCompiler::createShaders(ShaderPermutation permutation, Gfx::OPipelineLayout layout)
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@@ -137,8 +137,7 @@ void VertexData::createDescriptors()
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.size = cullingOffsets.size() * sizeof(uint32),
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.data = (uint8*)cullingOffsets.data(),
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},
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.numElements = cullingOffsets.size(),
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.name = "MeshletOffset"
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.numElements = cullingOffsets.size()
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});
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cullingOffsetBuffer->pipelineBarrier(
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Gfx::SE_ACCESS_TRANSFER_WRITE_BIT,
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@@ -151,9 +150,8 @@ void VertexData::createDescriptors()
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.sourceData = {
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.size = numMeshlets * sizeof(uint32),
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},
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.numElements = numMeshlets,
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.name = "MeshletCulling"
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});
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.numElements = numMeshlets
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});
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cullingBuffer->pipelineBarrier(
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Gfx::SE_ACCESS_TRANSFER_WRITE_BIT,
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Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
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@@ -166,8 +164,7 @@ void VertexData::createDescriptors()
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.size = instanceData.size() * sizeof(InstanceData),
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.data = (uint8*)instanceData.data(),
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},
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.numElements = instanceData.size(),
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.name = "InstanceBuffer"
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.numElements = instanceData.size()
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});
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instanceBuffer->pipelineBarrier(
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Gfx::SE_ACCESS_TRANSFER_WRITE_BIT,
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@@ -182,8 +179,7 @@ void VertexData::createDescriptors()
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.size = sizeof(MeshData) * instanceMeshData.size(),
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.data = (uint8*)instanceMeshData.data(),
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},
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.numElements = instanceMeshData.size(),
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.name = "MeshDataBuffer"
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.numElements = instanceMeshData.size()
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});
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instanceMeshDataBuffer->pipelineBarrier(
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Gfx::SE_ACCESS_TRANSFER_WRITE_BIT,
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@@ -236,8 +232,8 @@ void VertexData::loadMesh(MeshId id, Array<uint32> loadedIndices, Array<Meshlet>
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.bounding = meshAABB,//.toSphere(),
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.numMeshlets = (uint32)loadedMeshlets.size(),
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.meshletOffset = meshletOffset,
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};
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};
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meshData[id].firstIndex = indices.size();
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meshData[id].numIndices = loadedIndices.size();
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if (!graphics->supportMeshShading())
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@@ -347,10 +343,23 @@ void VertexData::init(Gfx::PGraphics _graphics)
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instanceDataLayout->addDescriptorBinding(Gfx::DescriptorBinding{ .binding = 5, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER });
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// cullingOffset
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instanceDataLayout->addDescriptorBinding(Gfx::DescriptorBinding{ .binding = 6, .descriptorType = Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER });
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cullingOffsetBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{ .dynamic = true });
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cullingBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{ .dynamic = true });
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instanceBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{ .dynamic = true });
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instanceMeshDataBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{ .dynamic = true });
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cullingOffsetBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
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.dynamic = true,
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.name = "MeshletOffset",
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});
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cullingBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
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.dynamic = true,
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.name = "MeshletCulling",
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});
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instanceBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
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.dynamic = true,
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.name = "InstanceBuffer",
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});
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instanceMeshDataBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
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.dynamic = true,
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.name = "MeshDataBuffer",
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});
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instanceDataLayout->create();
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resizeBuffers();
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graphics->getShaderCompiler()->registerVertexData(this);
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@@ -282,8 +282,11 @@ void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint
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assert(descriptor->writeDescriptors.size() == 0);
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descriptor->bind();
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boundResources.add(descriptor.getHandle());
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boundResources.addAll(descriptor->boundResources);
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descriptor->boundResources.clear();
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for (auto binding : descriptor->boundResources)
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{
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binding->bind();
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boundResources.add(binding);
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}
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VkDescriptorSet setHandle = descriptor->getHandle();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
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@@ -298,10 +301,13 @@ void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorS
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auto descriptorSet = descriptorSets[i].cast<DescriptorSet>();
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assert(descriptorSet->writeDescriptors.size() == 0);
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descriptorSet->bind();
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boundResources.add(descriptorSet.getHandle());
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boundResources.addAll(descriptorSet->boundResources);
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descriptorSet->boundResources.clear();
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for (auto binding : descriptorSet->boundResources)
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{
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binding->bind();
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boundResources.add(binding);
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}
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sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
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@@ -434,9 +440,12 @@ void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uin
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auto descriptor = descriptorSet.cast<DescriptorSet>();
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assert(descriptor->writeDescriptors.size() == 0);
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boundResources.add(descriptor.getHandle());
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boundResources.addAll(descriptor->boundResources);
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descriptor->boundResources.clear();
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descriptor->bind();
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for (auto binding : descriptor->boundResources)
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{
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binding->bind();
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boundResources.add(binding);
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}
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VkDescriptorSet setHandle = descriptor->getHandle();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
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@@ -451,11 +460,14 @@ void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptor
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auto descriptorSet = descriptorSets[i].cast<DescriptorSet>();
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assert(descriptorSet->writeDescriptors.size() == 0);
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descriptorSet->bind();
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boundResources.add(descriptorSet.getHandle());
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//std::cout << "Binding descriptor " << descriptorSet->getHandle() << " to cmd " << handle << std::endl;
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boundResources.add(descriptorSet.getHandle());
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boundResources.addAll(descriptorSet->boundResources);
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descriptorSet->boundResources.clear();
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for (auto binding : descriptorSet->boundResources)
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{
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binding->bind();
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boundResources.add(binding);
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}
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sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
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@@ -142,9 +142,6 @@ Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet() {
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cachedHandles[setIndex]->allocate();
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PDescriptorSet vulkanSet = cachedHandles[setIndex];
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vulkanSet->cachedData.resize(layout->bindings.size());
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// Not really pretty, but this way the set knows which ones are valid
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std::memset(vulkanSet->cachedData.data(), 0, sizeof(void*) * vulkanSet->cachedData.size());
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// Found set, stop searching
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return vulkanSet;
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@@ -177,7 +174,9 @@ DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
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, owner(owner)
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, bindCount(0)
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, currentlyInUse(false)
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{}
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{
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boundResources.resize(owner->getLayout()->getBindings().size());
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}
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DescriptorSet::~DescriptorSet()
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{
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@@ -186,11 +185,6 @@ DescriptorSet::~DescriptorSet()
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void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) {
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PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
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UniformBuffer* cachedBuffer = reinterpret_cast<UniformBuffer*>(cachedData[binding]);
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if (vulkanBuffer->isDataEquals(cachedBuffer)) {
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// std::cout << "uniform data equal, skip" << std::endl;
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return;
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}
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bufferInfos.add(VkDescriptorBufferInfo{
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.buffer = vulkanBuffer->getHandle(),
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.offset = 0,
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@@ -208,17 +202,11 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBu
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.pBufferInfo = &bufferInfos.back(),
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});
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cachedData[binding] = vulkanBuffer.getHandle();
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vulkanBuffer->getAlloc()->bind();
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boundResources.add(vulkanBuffer->getAlloc());
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boundResources[binding] = vulkanBuffer->getAlloc();
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}
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void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuffer) {
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PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
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ShaderBuffer* cachedBuffer = reinterpret_cast<ShaderBuffer*>(cachedData[binding]);
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if (vulkanBuffer.getHandle() == cachedBuffer) {
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return;
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}
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bufferInfos.add(VkDescriptorBufferInfo{
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.buffer = vulkanBuffer->getHandle(),
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@@ -236,18 +224,11 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuff
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.pBufferInfo = &bufferInfos.back(),
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});
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cachedData[binding] = vulkanBuffer.getHandle();
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vulkanBuffer->getAlloc()->bind();
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boundResources.add(vulkanBuffer->getAlloc());
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boundResources[binding] = vulkanBuffer->getAlloc();
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}
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void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
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PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
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ShaderBuffer* cachedBuffer = reinterpret_cast<ShaderBuffer*>(cachedData[binding]);
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if (vulkanBuffer.getHandle() == cachedBuffer) {
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return;
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}
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bufferInfos.add(VkDescriptorBufferInfo{
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.buffer = vulkanBuffer->getHandle(),
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.offset = 0,
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@@ -265,19 +246,14 @@ void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuf
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.pBufferInfo = &bufferInfos.back(),
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});
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cachedData[binding] = vulkanBuffer.getHandle();
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vulkanBuffer->getAlloc()->bind();
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boundResources.add(vulkanBuffer->getAlloc());
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boundResources[binding] = vulkanBuffer->getAlloc();
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}
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void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState) {
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PSampler vulkanSampler = samplerState.cast<Sampler>();
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Sampler* cachedSampler = reinterpret_cast<Sampler*>(cachedData[binding]);
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if (vulkanSampler.getHandle() == cachedSampler) {
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return;
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}
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imageInfos.add(VkDescriptorImageInfo{
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.sampler = vulkanSampler->sampler,
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.sampler = vulkanSampler->getSampler(),
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.imageView = VK_NULL_HANDLE,
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.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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@@ -293,18 +269,15 @@ void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState)
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.pImageInfo = &imageInfos.back(),
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});
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cachedData[binding] = vulkanSampler.getHandle();
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boundResources[binding] = vulkanSampler->getHandle();
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}
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void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState) {
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TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
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TextureBase* cachedTexture = reinterpret_cast<TextureBase*>(cachedData[binding]);
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if (vulkanTexture == cachedTexture) {
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return;
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}
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// It is assumed that the image is in the correct layout
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imageInfos.add(VkDescriptorImageInfo{
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.sampler = samplerState != nullptr ? samplerState.cast<Sampler>()->sampler : VK_NULL_HANDLE,
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.sampler = samplerState != nullptr ? samplerState.cast<Sampler>()->getSampler() : VK_NULL_HANDLE,
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.imageView = vulkanTexture->getView(),
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.imageLayout = cast(vulkanTexture->getLayout()),
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});
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@@ -325,13 +298,12 @@ void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::
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.pImageInfo = &imageInfos.back(),
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});
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cachedData[binding] = vulkanTexture;
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vulkanTexture->getHandle()->bind();
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boundResources.add(vulkanTexture->getHandle());
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boundResources[binding] = vulkanTexture->getHandle();
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}
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void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> textures) {
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// maybe make this a parameter?
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uint32 arrayElement = 0;
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boundResources.resize(binding + textures.size());
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for (auto& gfxTexture : textures) {
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TextureBase* vulkanTexture = gfxTexture.cast<TextureBase>().getHandle();
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imageInfos.add(VkDescriptorImageInfo{
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@@ -344,6 +316,7 @@ void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> te
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if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT) {
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descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
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}
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boundResources[binding + arrayElement] = vulkanTexture->getHandle();
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writeDescriptors.add(VkWriteDescriptorSet{
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.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
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.pNext = nullptr,
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@@ -355,7 +328,6 @@ void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> te
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.pImageInfo = &imageInfos.back(),
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});
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vulkanTexture->getHandle()->bind();
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boundResources.add(vulkanTexture->getHandle());
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}
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}
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@@ -67,7 +67,7 @@ private:
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// contains the previously bound resources at every binding
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// since the layout is fixed, trying to bind a texture to a buffer
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// would not work anyways, so casts should be safe
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Array<void*> cachedData;
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//Array<void*> cachedData;
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Array<PCommandBoundResource> boundResources;
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VkDescriptorSet setHandle;
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PGraphics graphics;
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@@ -217,7 +217,6 @@ Gfx::PComputePipeline Graphics::createComputePipeline(Gfx::ComputePipelineCreate
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Gfx::OSampler Graphics::createSampler(const SamplerCreateInfo& createInfo)
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{
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OSampler sampler = new Sampler();
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VkSamplerCreateInfo vkInfo = {
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.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
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.pNext = nullptr,
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@@ -238,8 +237,7 @@ Gfx::OSampler Graphics::createSampler(const SamplerCreateInfo& createInfo)
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.borderColor = cast(createInfo.borderColor),
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.unnormalizedCoordinates = createInfo.unnormalizedCoordinates,
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};
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VK_CHECK(vkCreateSampler(handle, &vkInfo, nullptr, &sampler->sampler));
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return sampler;
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return new Sampler(this, vkInfo);
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}
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Gfx::ODescriptorLayout Graphics::createDescriptorLayout(const std::string& name)
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@@ -117,3 +117,24 @@ void DestructionManager::notifyCommandComplete()
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}
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}
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}
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SamplerHandle::SamplerHandle(PGraphics graphics, VkSamplerCreateInfo createInfo)
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: CommandBoundResource(graphics)
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{
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vkCreateSampler(graphics->getDevice(), &createInfo, nullptr, &sampler);
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}
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SamplerHandle::~SamplerHandle()
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{
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vkDestroySampler(graphics->getDevice(), sampler, nullptr);
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}
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Sampler::Sampler(PGraphics graphics, VkSamplerCreateInfo createInfo)
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: graphics(graphics)
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, handle(new SamplerHandle(graphics, createInfo))
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{}
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Sampler::~Sampler()
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{
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(handle));
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}
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@@ -85,10 +85,25 @@ protected:
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};
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DEFINE_REF(CommandBoundResource)
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class SamplerHandle : public CommandBoundResource
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{
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public:
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SamplerHandle(PGraphics graphics, VkSamplerCreateInfo createInfo);
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virtual ~SamplerHandle();
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VkSampler sampler;
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};
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DEFINE_REF(SamplerHandle)
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class Sampler : public Gfx::Sampler
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{
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public:
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VkSampler sampler;
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Sampler(PGraphics graphics, VkSamplerCreateInfo createInfo);
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virtual ~Sampler();
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PSamplerHandle getHandle() const { return handle; }
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VkSampler getSampler() const { return handle->sampler; }
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private:
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PGraphics graphics;
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OSamplerHandle handle;
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};
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DEFINE_REF(Sampler)
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@@ -23,12 +23,13 @@ Slang::ComPtr<slang::IBlob> Seele::generateShader(const ShaderCreateInfo& create
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option[1].name = slang::CompilerOptionName::EmitSpirvViaGLSL;
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option[1].value.kind = slang::CompilerOptionValueKind::Int;
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option[1].value.intValue0 = 1;
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option[2].name = slang::CompilerOptionName::EmitIr;
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option[2].name = slang::CompilerOptionName::DebugInformation;
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option[2].value.kind = slang::CompilerOptionValueKind::Int;
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option[2].value.intValue0 = 1;
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option[2].value.intValue0 = SLANG_DEBUG_INFO_LEVEL_NONE;
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||||
option[3].name = slang::CompilerOptionName::DebugInformationFormat;
|
||||
option[3].value.kind = slang::CompilerOptionValueKind::Int;
|
||||
option[3].value.intValue0 = SLANG_DEBUG_INFO_FORMAT_C7;
|
||||
option[3].value.intValue0 = SLANG_DEBUG_INFO_FORMAT_PDB;
|
||||
|
||||
sessionDesc.compilerOptionEntries = option.data();
|
||||
sessionDesc.compilerOptionEntryCount = option.size();
|
||||
sessionDesc.defaultMatrixLayoutMode = SLANG_MATRIX_LAYOUT_COLUMN_MAJOR;
|
||||
@@ -43,7 +44,7 @@ Slang::ComPtr<slang::IBlob> Seele::generateShader(const ShaderCreateInfo& create
|
||||
sessionDesc.preprocessorMacroCount = macros.size();
|
||||
sessionDesc.preprocessorMacros = macros.data();
|
||||
slang::TargetDesc targetDesc;
|
||||
targetDesc.profile = globalSession->findProfile("sm_6_6");
|
||||
targetDesc.profile = globalSession->findProfile("spirv_1_5");
|
||||
targetDesc.format = target;
|
||||
sessionDesc.targetCount = 1;
|
||||
sessionDesc.targets = &targetDesc;
|
||||
|
||||
Reference in New Issue
Block a user