Light Culling still doesn't work properly

This commit is contained in:
Dynamitos
2022-02-24 22:38:26 +01:00
parent 5268bb68e2
commit 84049a762c
44 changed files with 163 additions and 151 deletions
-3
View File
@@ -24,15 +24,12 @@ public:
virtual MainJob render() = 0;
void applyArea(URect area);
void setFocused();
Event renderFinished() { return renderFinishedEvent; }
void resetRender() { renderFinishedEvent.reset(); }
protected:
Gfx::PGraphics graphics;
Gfx::PViewport viewport;
PWindow owner;
std::string name;
Event renderFinishedEvent;
virtual void keyCallback(KeyCode code, InputAction action, KeyModifier modifier) = 0;
virtual void mouseMoveCallback(double xPos, double yPos) = 0;