Trying to fix macos
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@@ -27,8 +27,8 @@ struct MeshData
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PoolRange indicesRange;
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};
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static const uint32_t MAX_VERTICES = 256;
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static const uint32_t MAX_PRIMITIVES = 256;
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static const uint32_t MAX_VERTICES = 128;
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static const uint32_t MAX_PRIMITIVES = 128;
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struct InstanceData
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{
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