Replacing std::format with fmt::format

This commit is contained in:
Dynamitos
2024-01-16 19:24:49 +01:00
parent c0da7d77a1
commit 861c146b46
55 changed files with 304 additions and 186 deletions
+9 -9
View File
@@ -58,10 +58,10 @@ struct ShaderParameter : public ShaderExpression
// update a descriptorset, in case of a uniform buffer, copy the data to the dst + byteOffset
virtual void updateDescriptorSet(Gfx::PDescriptorSet descriptorSet, uint8* dst) = 0;
virtual void generateDeclaration(std::ofstream& stream) const = 0;
virtual uint64 getIdentifier() const = 0;
virtual uint64 getIdentifier() const override = 0;
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const;
virtual void load(ArchiveBuffer& buffer);
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
};
DEFINE_REF(ShaderParameter)
struct FloatParameter : public ShaderParameter
@@ -145,7 +145,7 @@ struct ConstantExpression : public ShaderExpression
ConstantExpression();
ConstantExpression(std::string expr, ExpressionType type);
virtual ~ConstantExpression();
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
@@ -156,7 +156,7 @@ struct AddExpression : public ShaderExpression
static constexpr uint64 IDENTIFIER = 0x12;
AddExpression();
virtual ~AddExpression();
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
@@ -167,7 +167,7 @@ struct SubExpression : public ShaderExpression
static constexpr uint64 IDENTIFIER = 0x13;
SubExpression() {}
virtual ~SubExpression() {}
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
@@ -178,7 +178,7 @@ struct MulExpression : public ShaderExpression
static constexpr uint64 IDENTIFIER = 0x14;
MulExpression() {}
virtual ~MulExpression() {}
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
@@ -190,7 +190,7 @@ struct SwizzleExpression : public ShaderExpression
StaticArray<int32, 4> comp = {-1, -1, -1, -1};
SwizzleExpression() {}
virtual ~SwizzleExpression() {}
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;
@@ -201,7 +201,7 @@ struct SampleExpression : public ShaderExpression
static constexpr uint64 IDENTIFIER = 0x16;
SampleExpression() {}
virtual ~SampleExpression() {}
virtual uint64 getIdentifier() const { return IDENTIFIER; }
virtual uint64 getIdentifier() const override { return IDENTIFIER; }
virtual std::string evaluate(Map<std::string, std::string>& varState) const override;
virtual void save(ArchiveBuffer& buffer) const override;
virtual void load(ArchiveBuffer& buffer) override;