Finished water for real this time

This commit is contained in:
Dynamitos
2024-08-30 09:29:41 +02:00
parent 0be1a3cbde
commit 88eacd067e
8 changed files with 61 additions and 21 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ void Seele::addDebugVertex(DebugVertex vert) { gDebugVertices.add(vert); }
void Seele::addDebugVertices(Array<DebugVertex> verts) { gDebugVertices.addAll(verts); }
BasePass::BasePass(Gfx::PGraphics graphics, PScene scene) : RenderPass(graphics, scene) {
//waterRenderer = new WaterRenderer(graphics, scene, viewParamsLayout);
waterRenderer = new WaterRenderer(graphics, scene, viewParamsLayout);
basePassLayout = graphics->createPipelineLayout("BasePassLayout");
basePassLayout->addDescriptorLayout(viewParamsLayout);
@@ -472,7 +472,7 @@ void BasePass::createRenderPass() {
oLightGrid = resources->requestTexture("LIGHTCULLING_OLIGHTGRID");
tLightGrid = resources->requestTexture("LIGHTCULLING_TLIGHTGRID");
//waterRenderer->setViewport(viewport, renderPass);
waterRenderer->setViewport(viewport, renderPass);
// Debug rendering
{