Fixing vulkan
This commit is contained in:
@@ -133,8 +133,8 @@ void LightCullingPass::publishOutputs()
|
||||
|
||||
ShaderCreateInfo createInfo = {
|
||||
.name = "Culling",
|
||||
.additionalModules = {"LightCulling"},
|
||||
.mainModule = "LightCulling",
|
||||
.additionalModules = {"LightCulling"},
|
||||
.entryPoint = "cullLights",
|
||||
.rootSignature = cullingLayout,
|
||||
};
|
||||
@@ -226,8 +226,8 @@ void LightCullingPass::setupFrustums()
|
||||
frustumLayout->create();
|
||||
ShaderCreateInfo createInfo = {
|
||||
.name = "Frustum",
|
||||
.additionalModules = {"ComputeFrustums"},
|
||||
.mainModule = "ComputeFrustums",
|
||||
.additionalModules = {"ComputeFrustums"},
|
||||
.entryPoint = "computeFrustums",
|
||||
.rootSignature = frustumLayout,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user