Lots of shader changes, basic primitive writing
This commit is contained in:
@@ -47,6 +47,7 @@ void Queue::submitCommandBuffer(PCommand command, const Array<VkSemaphore>& sign
|
||||
};
|
||||
|
||||
VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, command->fence->getHandle()));
|
||||
command->fence->submit();
|
||||
command->state = Command::State::Submit;
|
||||
command->waitFlags.clear();
|
||||
command->waitSemaphores.clear();
|
||||
|
||||
Reference in New Issue
Block a user