More light culling changes

This commit is contained in:
Dynamitos
2024-02-02 11:39:40 +01:00
parent 829c4937c0
commit 97d96a6bc1
2 changed files with 13 additions and 8 deletions
+9 -5
View File
@@ -23,6 +23,7 @@ struct PointLight : ILightEnv
{
float4 position_WS;
float4 colorRange;
float4 position_CS;
float3 illuminate<B:IBRDF>(LightingParameter params, B brdf)
{
@@ -32,16 +33,19 @@ struct PointLight : ILightEnv
float illuminance = max(1 - d / colorRange.w, 0);
return illuminance * brdf.evaluate(params.tbn, params.viewDir_TS, normalize(lightDir_TS), colorRange.xyz);
}
bool insidePlane(Plane plane, float3 center_CS)
void updatePosition()
{
float3 position_CS = center_CS + plane.n * colorRange.w;
return plane.pointInside(position_CS);
position_CS = mul(pViewParams.projectionMatrix, mul(pViewParams.viewMatrix, position_WS));
}
bool insidePlane(Plane plane)
{
float3 edge_CS = position_CS + plane.n * colorRange.w;
return plane.pointInside(edge_CS);
}
bool insideFrustum(Frustum frustum, float nearClipVS, float maxDepthVS)
{
float4 clipPos = mul(pViewParams.projectionMatrix, mul(pViewParams.viewMatrix, position_WS));
float3 center_CS = clipPos.xyz / clipPos.w;
if(insidePlane(frustum.basePlane, center_CS))
{