Kindof works a little bit

This commit is contained in:
Dynamitos
2025-05-09 23:05:47 +02:00
parent 174ff23164
commit 980414e38b
6 changed files with 25 additions and 20 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ void LightEnvironment::addDirectionalLight(const Component::DirectionalLight& di
dirs.add(ShaderDirectionalLight{
.color = Vector4(dirLight.color, dirLight.intensity),
.direction = Vector4(transform.getForward(), 0),
.lightSpaceMatrix = correctionMatrix * glm::ortho(-20.f, 20.f, 20.f, -20.f, 10.0f, -20.0f) * cameraMatrix,
.lightSpaceMatrix = correctionMatrix * glm::ortho(-100.0f, 100.0f, -100.0f, 100.0f, -100.0f, 100.0f) * cameraMatrix,
});
directionalTransforms.add(transform);
if (shadowMaps.size() < dirs.size()) {